division_template = { name = "Firqa Mouda'ra" #Armoured Division regiments = { armor_Bat = { x = 0 y = 0 } armor_Bat = { x = 0 y = 1 } armor_Bat = { x = 0 y = 2 } armor_Bat = { x = 0 y = 3 } armor_Bat = { x = 0 y = 1 } armor_Bat = { x = 1 y = 0 } armor_Bat = { x = 1 y = 1 } armor_Bat = { x = 1 y = 2 } armor_Bat = { x = 1 y = 3 } armor_Bat = { x = 1 y = 4 } Mech_Inf_Bat = { x = 2 y = 0 } Mech_Inf_Bat = { x = 2 y = 1 } Mech_Inf_Bat = { x = 2 y = 2 } Mech_Inf_Bat = { x = 2 y = 3 } Mech_Inf_Bat = { x = 2 y = 4 } armor_Bat = { x = 4 y = 0 } armor_Bat = { x = 4 y = 1 } armor_Bat = { x = 4 y = 2 } Mech_Inf_Bat = { x = 4 y = 3 } Mech_Inf_Bat = { x = 4 y = 4 } SP_Arty_Bat = { x = 3 y = 0 } SP_Arty_Bat = { x = 3 y = 1 } SP_AA_Bat = { x = 3 y = 2 } SP_AA_Bat = { x = 3 y = 3 } } support = { H_Engi_Comp = { x = 0 y = 0 } } } division_template = { name = "Firqa Mushat Mechaniqui" #Mechanised Division regiments = { Mech_Inf_Bat = { x = 0 y = 0 } Mech_Inf_Bat = { x = 0 y = 1 } Mech_Inf_Bat = { x = 0 y = 2 } Mech_Inf_Bat = { x = 0 y = 3 } Mech_Inf_Bat = { x = 0 y = 4 } Mech_Inf_Bat = { x = 1 y = 0 } Mech_Inf_Bat = { x = 1 y = 1 } Mech_Inf_Bat = { x = 1 y = 2 } Mech_Inf_Bat = { x = 1 y = 3 } Mech_Inf_Bat = { x = 1 y = 4 } armor_Bat = { x = 2 y = 0 } armor_Bat = { x = 2 y = 1 } armor_Bat = { x = 2 y = 2 } armor_Bat = { x = 2 y = 3 } armor_Bat = { x = 2 y = 4 } Mech_Inf_Bat = { x = 3 y = 0 } Mech_Inf_Bat = { x = 3 y = 1 } Mech_Inf_Bat = { x = 3 y = 2 } armor_Bat = { x = 3 y = 3 } armor_Bat = { x = 3 y = 4 } SP_Arty_Bat = { x = 4 y = 0 } SP_Arty_Bat = { x = 4 y = 1 } SP_AA_Bat = { x = 4 y = 2 } SP_AA_Bat = { x = 4 y = 3 } } support = { H_Engi_Comp = { x = 0 y = 0 } } } division_template = { name = "Liwa Mushat Khafif" #Light Infantry Brigade regiments = { Mot_Inf_Bat = { x = 0 y = 0 } Mot_Inf_Bat = { x = 0 y = 1 } Mot_Inf_Bat = { x = 0 y = 2 } Mot_Inf_Bat = { x = 1 y = 0 } Mot_Inf_Bat = { x = 1 y = 1 } Mot_Inf_Bat = { x = 1 y = 2 } Mot_Inf_Bat = { x = 2 y = 0 } Mot_Inf_Bat = { x = 2 y = 1 } Mot_Inf_Bat = { x = 2 y = 2 } Arty_Bat = { x = 3 y = 0 } } support = { SP_AA_Battery = { x = 0 y = 0 } H_Engi_Comp = { x = 0 y = 1 } } } division_template = { name = "Liwa Midali" #Airborne Brigade regiments = { Mot_Air_Inf_Bat = { x = 0 y = 0 } Mot_Air_Inf_Bat = { x = 0 y = 1 } Mot_Air_Inf_Bat = { x = 0 y = 2 } Mot_Air_Inf_Bat = { x = 1 y = 0 } Mot_Air_Inf_Bat = { x = 1 y = 1 } Mot_Air_Inf_Bat = { x = 1 y = 2 } Mot_Air_Inf_Bat = { x = 2 y = 0 } Mot_Air_Inf_Bat = { x = 2 y = 1 } Mot_Air_Inf_Bat = { x = 2 y = 2 } } regimental_support = { L_Recce_Comp = { x = 0 y = 0 } } support = { Arty_Battery = { x = 0 y = 0 } } } division_template = { name = "Liwa Alquwwat Alkhasa" #Special Forces Brigade regiments = { Special_Forces = { x = 0 y = 0 } Special_Forces = { x = 0 y = 1 } Special_Forces = { x = 0 y = 2 } Special_Forces = { x = 1 y = 0 } Special_Forces = { x = 1 y = 1 } Special_Forces = { x = 1 y = 2 } Special_Forces = { x = 2 y = 0 } Special_Forces = { x = 2 y = 1 } Special_Forces = { x = 2 y = 2 } } support = { Arty_Battery = { x = 0 y = 0 } L_Ranger_Recce_Comp = { x = 0 y = 1 } } priority = 2 } division_template = { name = "Liwa Harass Houdoud" #Border Guard Brigade regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } L_Inf_Bat = { x = 0 y = 2 } L_Inf_Bat = { x = 1 y = 0 } L_Inf_Bat = { x = 1 y = 1 } L_Inf_Bat = { x = 1 y = 2 } L_Inf_Bat = { x = 2 y = 0 } L_Inf_Bat = { x = 2 y = 1 } L_Inf_Bat = { x = 2 y = 2 } } regimental_support = { L_Recce_Comp = { x = 0 y = 0 } } priority = 0 } units = { division = { name = "1. Firqa Mouda'ra" location = 7151 #Irdib division_template = "Firqa Mouda'ra" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "2. Firqa Mouda'ra" location = 7170 #Irdib division_template = "Firqa Mouda'ra" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "3. Firqa Mushat Mechaniqui" location = 10089 #Irdib division_template = "Firqa Mushat Mechaniqui" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "4. Firqa Mushat Mechaniqui" location = 11976 #Irdib division_template = "Firqa Mushat Mechaniqui" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "Liwa Alharas Almalakii" location = 7151 #Irdib division_template = "Liwa Mushat Khafif" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "Liwa Midali" location = 7151 #Irdib division_template = "Liwa Midali" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "Liwa Alquwwat Alkhasa" location = 7151 #Irdib division_template = "Liwa Alquwwat Alkhasa" start_experience_factor = 0.7 start_equipment_factor = 0.01 } division = { name = "Liwa Harass Houdoud" location = 4115 #Irdib division_template = "Liwa Harass Houdoud" start_experience_factor = 0.5 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_2 #M16 amount = 3500 producer = USA } add_equipment_to_stockpile = { type = infantry_weapons_5 #T91 amount = 900 producer = TAI } add_equipment_to_stockpile = { type = infantry_weapons_4 #T86 amount = 900 producer = TAI } add_equipment_to_stockpile = { type = infantry_weapons_2 #AK-74 amount = 900 producer = SOV } add_equipment_to_stockpile = { type = infantry_weapons_1 #G3 amount = 900 producer = GER } add_equipment_to_stockpile = { type = infantry_weapons_4 #G36 amount = 900 producer = GER } add_equipment_to_stockpile = { type = infantry_weapons_5 #M4 amount = 900 producer = USA } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 310 variant_name = "M47 Dragon" producer = USA } add_equipment_to_stockpile = { type = Anti_tank_1 amount = 260 variant_name = "I-TOW" producer = USA } add_equipment_to_stockpile = { type = Anti_tank_1 variant_name = "APILAS" producer = FRA amount = 2300 } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 2500 producer = ENG } add_equipment_to_stockpile = { type = Anti_tank_2 #FGM-148 Javelin amount = 192 producer = USA } add_equipment_to_stockpile = { type = Anti_Air_0 #Redeye amount = 260 producer = USA } add_equipment_to_stockpile = { type = Anti_Air_0 variant_name = "9K32M Strela-2M" amount = 300 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_1 #SA-16 Igla amount = 240 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_0 amount = 70 producer = USA } add_equipment_to_stockpile = { type = Heavy_Anti_tank_2 #Kornet amount = 200 producer = SOV } add_equipment_to_stockpile = { type = cnc_equipment_3 amount = 1500 producer = USA } add_equipment_to_stockpile = { type = medium_tank_chassis_0 variant_name = "M47 Patton" amount = 18 producer = USA } add_equipment_to_stockpile = { type = medium_tank_chassis_0 variant_name = "M48 Patton" amount = 60 producer = USA } add_equipment_to_stockpile = { type = medium_tank_chassis_0 variant_name = "M60A1" amount = 85 producer = USA } add_equipment_to_stockpile = { type = medium_tank_chassis_0 variant_name = "M60A3" amount = 225 producer = USA } add_equipment_to_stockpile = { type = medium_tank_chassis_0 variant_name = "Centurion" amount = 296 producer = ENG } add_equipment_to_stockpile = { type = medium_tank_chassis_0 variant_name = "Chieftain" amount = 274 producer = ENG } add_equipment_to_stockpile = { type = medium_tank_chassis_1 variant_name = "Challenger 1" amount = 288 producer = ENG } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_1 amount = 19 producer = ENG variant_name = "FV101 Scorpion" } add_equipment_to_stockpile = { type = medium_tank_flame_chassis_1 variant_name = "BMP-2" amount = 32 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "M113" amount = 1400 producer = USA } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "BTR-94" amount = 50 producer = UKR } add_equipment_to_stockpile = { type = artillery_0 #M102 amount = 54 variant_name = "M102" producer = USA } add_equipment_to_stockpile = { type = artillery_0 #M114 variant_name = "M114" amount = 38 producer = USA } add_equipment_to_stockpile = { type = artillery_0 variant_name = "M115" amount = 22 producer = USA } add_equipment_to_stockpile = { type = artillery_0 variant_name = "M1" amount = 18 producer = USA } add_equipment_to_stockpile = { type = medium_tank_artillery_chassis_0 variant_name = "M110" amount = 120 producer = USA } add_equipment_to_stockpile = { type = medium_tank_artillery_chassis_0 variant_name = "M44" amount = 23 producer = USA } add_equipment_to_stockpile = { type = medium_tank_artillery_chassis_1 variant_name = "M109A2" amount = 234 producer = USA } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_0 amount = 52 producer = SOV variant_name = "ZSU-23-4 Shilka" } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_0 amount = 100 producer = USA variant_name = "M163" } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_0 amount = 264 producer = USA variant_name = "M42 Duster" } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_0 #SA-8 Osa amount = 52 producer = SOV variant_name = "9K33 Osa" } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_1 amount = 92 producer = SOV variant_name = "9K35 Strela-10" } add_equipment_to_stockpile = { type = util_vehicle_3 #Humvee amount = 600 producer = USA } add_equipment_to_stockpile = { type = heavy_tank_chassis_0 variant_name = "AH-1 Cobra" amount = 16 producer = USA } add_equipment_to_stockpile = { type = transport_helicopter_1 #UH-1 amount = 36 producer = USA } add_equipment_to_stockpile = { type = transport_helicopter_1 #AS332 amount = 9 producer = FRA } }