division_template = { name = "Atayın Bagıttagı 'Skorpion' Brigadası" division_names_group = KYR_SOF regiments = { Special_Forces = { x = 0 y = 0 } } priority = 2 } division_template = { name = "Motoatkichtar Elum Battalion" division_names_group = KYR_INF_BDE regiments = { Arm_Inf_Bat = { x = 0 y = 0 } Arm_Inf_Bat = { x = 0 y = 1 } Arm_Inf_Bat = { x = 0 y = 2 } armor_Bat = { x = 1 y = 0 } armor_Bat = { x = 1 y = 1 } Arty_Bat = { x = 2 y = 0 } Arty_Bat = { x = 2 y = 1 } } regimental_support = { Mech_Recce_Comp = { x = 0 y = 0 } } support = { SP_Arty_Battery = { x = 0 y = 0 } } } units = { division = { name = "Atayın Bagıttagı 'Skorpion' Brigadası" location = 7706 division_template = "Atayın Bagıttagı 'Skorpion' Brigadası" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "1 Motoatkichtar Elum Battalion" location = 7706 division_template = "Motoatkichtar Elum Battalion" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "2 Motoatkichtar Elum Battalion" location = 7706 division_template = "Motoatkichtar Elum Battalion" start_experience_factor = 0.3 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_1 amount = 1700 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 #AT-3 amount = 100 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_1 #AT-4 amount = 30 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_0 #AT-3 amount = 45 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_1 #AT-5 amount = 25 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_0 amount = 200 producer = SOV } add_equipment_to_stockpile = { type = cnc_equipment_1 amount = 200 producer = SOV } add_equipment_to_stockpile = { type = MBT_2 #T-72 amount = 190 producer = SOV } add_equipment_to_stockpile = { type = IFV_1 #BMP-1 amount = 260 producer = SOV } add_equipment_to_stockpile = { type = IFV_3 #BMP-2 amount = 100 producer = SOV } add_equipment_to_stockpile = { type = APC_3 #BTR-70 amount = 24 producer = SOV } add_equipment_to_stockpile = { type = APC_4 #BTR-80 amount = 10 producer = SOV } add_equipment_to_stockpile = { type = SP_arty_0 #2S1 #version_name = "2S1 Gvozdika" amount = 18 producer = SOV } add_equipment_to_stockpile = { type = SP_R_arty_0 #BM-21 amount = 15 producer = SOV } add_equipment_to_stockpile = { type = artillery_0 #D-30 amount = 72 producer = SOV } add_equipment_to_stockpile = { type = transport_helicopter_1 #Hip amount = 19 producer = SOV } add_equipment_to_stockpile = { type = attack_helicopter_1 #Hind amount = 11 producer = SOV } }