division_template = { name = "Atayın Bagıttagı 'Skorpion' Brigadası" division_names_group = KYR_SOF regiments = { Special_Forces = { x = 0 y = 0 } } priority = 2 } division_template = { name = "Motoatkichtar Elum Battalion" division_names_group = KYR_INF_BDE regiments = { Arm_Inf_Bat = { x = 0 y = 0 } Arm_Inf_Bat = { x = 0 y = 1 } Arm_Inf_Bat = { x = 0 y = 2 } armor_Bat = { x = 1 y = 0 } armor_Bat = { x = 1 y = 1 } Arty_Bat = { x = 2 y = 0 } Arty_Bat = { x = 2 y = 1 } } regimental_support = { Mech_Recce_Comp = { x = 0 y = 0 } } support = { SP_Arty_Battery = { x = 0 y = 0 } } } units = { division = { name = "Atayın Bagıttagı 'Skorpion' Brigadası" location = 7706 division_template = "Atayın Bagıttagı 'Skorpion' Brigadası" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "1 Motoatkichtar Elum Battalion" location = 7706 division_template = "Motoatkichtar Elum Battalion" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "2 Motoatkichtar Elum Battalion" location = 7706 division_template = "Motoatkichtar Elum Battalion" start_experience_factor = 0.3 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_1 amount = 1700 producer = SOV } add_equipment_to_stockpile = { type = util_vehicle_1 variant_name = "UAZ-452" producer = SOV amount = 40 } add_equipment_to_stockpile = { type = util_vehicle_1 variant_name = "GAZ-66" producer = SOV amount = 60 } add_equipment_to_stockpile = { type = heavy_util_vehicle_1 variant_name = "ZIL-131" producer = SOV amount = 50 } add_equipment_to_stockpile = { type = util_vehicle_2 producer = SOV amount = 200 } add_equipment_to_stockpile = { type = util_vehicle_3 amount = 100 } add_equipment_to_stockpile = { type = Anti_tank_0 #AT-3 amount = 100 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_1 #AT-4 amount = 30 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 variant_name = "T-12" producer = SOV amount = 9 } add_equipment_to_stockpile = { type = Anti_tank_0 variant_name = "MT-12" producer = SOV amount = 9 } add_equipment_to_stockpile = { type = Heavy_Anti_tank_0 #AT-3 amount = 45 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_1 #AT-5 amount = 25 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_0 variant_name = "9K32 Strela-2" amount = 200 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_0 variant_name = "S-60" producer = SOV amount = 24 } add_equipment_to_stockpile = { type = cnc_equipment_1 amount = 200 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_chassis_1 variant_name = "T-72B" amount = 190 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_0 variant_name = "BRDM-2" amount = 30 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_flame_chassis_0 variant_name = "BMP-1" amount = 260 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_flame_chassis_1 variant_name = "BMP-2" amount = 100 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "BTR-70" amount = 24 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "BTR-80" amount = 10 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_0 variant_name = "ZSU-23-4 Shilka" amount = 16 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_0 variant_name = "2K12 Kub" amount = 12 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_0 variant_name = "2K11 Krug" amount = 12 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_artillery_chassis_0 variant_name = "2S1 Gvozdika" amount = 18 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_rocket_chassis_0 variant_name = "BM-21 Grad" amount = 15 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_artillery_chassis_1 variant_name = "2S9 Nona" amount = 24 producer = SOV } add_equipment_to_stockpile = { type = artillery_0 variant_name = "D-30" producer = SOV amount = 72 } add_equipment_to_stockpile = { type = artillery_0 variant_name = "M-30" producer = SOV amount = 35 } add_equipment_to_stockpile = { type = artillery_0 variant_name = "D-1" producer = SOV amount = 16 } add_equipment_to_stockpile = { type = transport_helicopter_1 #Hip amount = 19 producer = SOV } add_equipment_to_stockpile = { type = heavy_tank_chassis_0 amount = 11 producer = SOV variant_name = "Mi-24V" } }