division_template = { name = "Briged Para" regiments = { L_Air_Inf_Bat = { x = 0 y = 0 } L_Air_Inf_Bat = { x = 0 y = 1 } L_Air_Inf_Bat = { x = 0 y = 2 } L_Air_Inf_Bat = { x = 1 y = 0 } Arty_Bat = { x = 1 y = 1 } } regimental_support = { L_Recce_Comp = { x = 0 y = 0 } } support = { L_Engi_Comp = { x = 0 y = 0 } } } division_template = { name = "Briged Infantri Ringan" regiments = { Mot_Inf_Bat = { x = 0 y = 0 } Mot_Inf_Bat = { x = 0 y = 1 } Mech_Inf_Bat = { x = 1 y = 0 } L_arm_Bat = { x = 1 y = 1 } Arty_Bat = { x = 2 y = 0 } } support = { L_Engi_Comp = { x = 0 y = 0 } } } division_template = { name = "Batalion Renjer" regiments = { Special_Forces = { x = 0 y = 0 } Special_Forces = { x = 0 y = 1 } Special_Forces = { x = 0 y = 2 } Special_Forces = { x = 1 y = 0 } } priority = 2 } division_template = { name = "Grup Gerak Khas" regiments = { Special_Forces = { x = 0 y = 0 } Special_Forces = { x = 0 y = 1 } } priority = 2 } division_template = { name = "Batalion Sempadan" regiments = { Mot_Inf_Bat = { x = 0 y = 0 } Mot_Inf_Bat = { x = 0 y = 1 } } priority = 0 } division_template = { name = "Briged Mekanikal" regiments = { Arm_Inf_Bat = { x = 0 y = 0 } Arm_Inf_Bat = { x = 0 y = 1 } Arm_Inf_Bat = { x = 0 y = 2 } Mech_Inf_Bat = { x = 3 y = 0 } L_arm_Bat = { x = 1 y = 0 } L_arm_Bat = { x = 1 y = 1 } Arty_Bat = { x = 2 y = 0 } } support = { L_Engi_Comp = { x = 0 y = 0 } SP_AA_Battery = { x = 0 y = 1 } } } units = { division = { name = "Grup Gerak Khas" location = 10313 #Mersing, Johor division_template = "Grup Gerak Khas" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "1 Briged Infantri Ringan" location = 1208 # division_template = "Briged Infantri Ringan" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "2 Briged Infantri Ringan" location = 10212 # division_template = "Briged Infantri Ringan" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "1 Batalion Sempadan" location = 6029 #Batu Sebelas Camp, Tanah Merah division_template = "Batalion Sempadan" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "2 Batalion Sempadan" location = 7329 #Batu Melintang Camp, Jeli division_template = "Batalion Sempadan" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "3 Briged Infantri Ringan" location = 6029 # division_template = "Briged Infantri Ringan" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "4 Briged Infantri Ringan" location = 4424 # division_template = "Briged Infantri Ringan" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "5 Briged Infantri Ringan" location = 1364 # division_template = "Briged Infantri Ringan" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "6 Briged Infantri Ringan" location = 7427 # division_template = "Briged Infantri Ringan" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "1 Briged Mekanikal" location = 10297 # division_template = "Briged Mekanikal" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "1 Renjer" location = 4424 #Camp Ulu Tiram, Johor Bahru division_template = "Batalion Renjer" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "2 Renjer" location = 1364 #Syed Putra Camp, Ipoh division_template = "Batalion Renjer" start_experience_factor = 0.4 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_1 #M16A1 amount = 800 producer = USA } add_equipment_to_stockpile = { type = infantry_weapons_3 #Steyr amount = 8700 producer = AUS } add_equipment_to_stockpile = { type = cnc_equipment_1 amount = 1470 producer = ENG } add_equipment_to_stockpile = { type = Anti_Air_1 #Javelin LML amount = 600 producer = ENG } add_equipment_to_stockpile = { type = SP_Anti_Air_1 #Rapier amount = 12 producer = ENG } add_equipment_to_stockpile = { type = Anti_tank_1 #ERYX amount = 650 producer = CAN } add_equipment_to_stockpile = { type = Heavy_Anti_tank_0 #SS11 amount = 200 producer = FRA } ## Vehicles add_equipment_to_stockpile = { type = Rec_tank_1 #FV101 amount = 26 producer = ENG } add_equipment_to_stockpile = { type = Rec_tank_0 #Ferret amount = 92 producer = ENG } add_equipment_to_stockpile = { type = Rec_tank_1 #SIBMAS AFSV-90 amount = 162 producer = BEL } add_equipment_to_stockpile = { type = Rec_tank_0 #AML-60/-90 amount = 140 producer = FRA } add_equipment_to_stockpile = { type = Rec_tank_0 #V-150 Commando amount = 181 producer = USA } add_equipment_to_stockpile = { type = IFV_2 #Stormer amount = 25 producer = ENG } add_equipment_to_stockpile = { type = IFV_3 #K200 amount = 111 producer = KOR } add_equipment_to_stockpile = { type = APC_1 #M3 Panhard amount = 37 producer = FRA } add_equipment_to_stockpile = { type = APC_2 #Condor amount = 459 producer = GER } add_equipment_to_stockpile = { type = util_vehicle_3 #Land Rover Defender amount = 250 producer = ENG } add_equipment_to_stockpile = { type = util_vehicle_3 #G-Class amount = 150 producer = GER } add_equipment_to_stockpile = { type = util_vehicle_1 #HIMCOM Truck amount = 800 } add_equipment_to_stockpile = { type = artillery_0 #Mod 56 amount = 130 producer = ITA } add_equipment_to_stockpile = { type = artillery_0 #M-102A1 amount = 40 producer = USA } add_equipment_to_stockpile = { type = artillery_1 #FH70 amount = 30 producer = GER } ## Airforce ## add_equipment_to_stockpile = { type = transport_helicopter_1 #SA-316 amount = 22 producer = FRA } add_equipment_to_stockpile = { type = transport_helicopter_1 #Sea king #version_name = "Sea King HU5" amount = 32 producer = USA } }