division_template = { name = "Infantry Regiment" regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } } support = { Arty_Battery = { x = 0 y = 0 } } } division_template = { name = "Mechanised Battalion" regiments = { Mech_Inf_Bat = { x = 0 y = 0 } } regimental_support = { Arm_Recce_Comp = { x = 0 y = 0 } attack_helo_comp = { x = 0 y = 1 } } support = { SP_R_Arty_Battery = { x = 0 y = 0 } SP_AA_Battery = { x = 0 y = 1 } } } units = { division = { name = "1st Infantry Regiment" location = 8245 division_template = "Mechanised Battalion" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "2nd Infantry Regiment" location = 2120 division_template = "Infantry Regiment" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "3rd Infantry Battalion" location = 12971 division_template = "Infantry Regiment" start_experience_factor = 0.1 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_1 variant_name = "SKS" producer = SOV amount = 500 } add_equipment_to_stockpile = { type = infantry_weapons_1 variant_name = "Mosin" producer = SOV amount = 100 } add_equipment_to_stockpile = { type = infantry_weapons_1 variant_name = "AKM" producer = SOV amount = 2000 } add_equipment_to_stockpile = { type = infantry_weapons_1 producer = ROM amount = 500 } add_equipment_to_stockpile = { type = infantry_weapons_1 producer = BEL amount = 200 } add_equipment_to_stockpile = { type = infantry_weapons_2 producer = CZE amount = 500 } add_equipment_to_stockpile = { type = cnc_equipment_2 amount = 200 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_1 variant_name = "9K111 Fagot" producer = SOV amount = 10 } add_equipment_to_stockpile = { type = Anti_tank_0 variant_name = "RPG-7" producer = SOV amount = 60 } add_equipment_to_stockpile = { type = Anti_tank_0 variant_name = "9M14 Malyutka" producer = SOV amount = 20 } add_equipment_to_stockpile = { type = Anti_tank_0 variant_name = "B-11" producer = SOV amount = 60 } add_equipment_to_stockpile = { type = Anti_tank_0 variant_name = "B-10" producer = SOV amount = 60 } add_equipment_to_stockpile = { type = Anti_tank_0 variant_name = "T-12" producer = SOV amount = 20 } add_equipment_to_stockpile = { type = Anti_tank_0 variant_name = "D-44" producer = SOV amount = 18 } add_equipment_to_stockpile = { type = Heavy_Anti_tank_1 amount = 0 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_0 variant_name = "9K32 Strela-2" producer = SOV amount = 250 } add_equipment_to_stockpile = { type = Anti_Air_0 variant_name = "ZU-23-2" producer = SOV amount = 120 } add_equipment_to_stockpile = { type = Anti_Air_0 variant_name = "M-1939" producer = SOV amount = 90 } add_equipment_to_stockpile = { type = Anti_Air_0 variant_name = "S-60" producer = SOV amount = 10 } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_0 variant_name = "ZSU-57-2" amount = 20 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_chassis_0 variant_name = "T-55" amount = 80 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_0 amount = 30 producer = SOV variant_name = "BRDM-2" } add_equipment_to_stockpile = { type = medium_tank_flame_chassis_0 variant_name = "BMP-1" amount = 40 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "BTR-60" amount = 150 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_0 variant_name = "BTR-152" amount = 100 producer = SOV } add_equipment_to_stockpile = { type = util_vehicle_3 #Casspir amount = 5 producer = SAF } add_equipment_to_stockpile = { type = artillery_0 #M101 variant_name = "M101" amount = 12 producer = USA } add_equipment_to_stockpile = { type = artillery_0 variant_name = "ZIS-3" amount = 8 producer = SOV } add_equipment_to_stockpile = { type = artillery_0 variant_name = "M-30" amount = 24 producer = SOV } add_equipment_to_stockpile = { type = artillery_0 variant_name = "D-30" amount = 12 producer = SOV } add_equipment_to_stockpile = { type = artillery_0 variant_name = "D-1" amount = 12 producer = SOV } add_equipment_to_stockpile = { type = artillery_0 variant_name = "M-46" amount = 6 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_rocket_chassis_0 variant_name = "BM-21 Grad" amount = 12 producer = SOV } add_equipment_to_stockpile = { type = heavy_tank_chassis_0 amount = 4 producer = SOV variant_name = "Mi-24D" } }