division_template = { name = "Infantry Regiment" regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } } regimental_support = { L_Recce_Comp = { x = 0 y = 0 } } support = { Arty_Battery = { x = 0 y = 0 } L_Engi_Comp = { x = 0 y = 1 } } } units = { division = { name = "1st Infantry Regiment" location = 10978 division_template = "Infantry Regiment" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "2nd Infantry Regiment" location = 11644 division_template = "Infantry Regiment" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "3rd Infantry Regiment" location = 11478 division_template = "Infantry Regiment" start_experience_factor = 0.1 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_2 amount = 2000 producer = SOV } add_equipment_to_stockpile = { type = infantry_weapons_1 variant_name = "SKS" producer = SOV amount = 1000 } add_equipment_to_stockpile = { type = cnc_equipment_2 amount = 200 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_1 amount = 110 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_1 amount = 0 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_1 amount = 80 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "BTR-60" amount = 10 producer = SOV } add_equipment_to_stockpile = { type = util_vehicle_3 amount = 30 producer = ISR } add_equipment_to_stockpile = { type = util_vehicle_3 #Casspir amount = 60 producer = SAF } add_equipment_to_stockpile = { type = artillery_1 #G-5 amount = 24 producer = SAF } add_equipment_to_stockpile = { type = medium_tank_rocket_chassis_0 variant_name = "BM-21 Grad" amount = 5 producer = SOV } }