division_template = { name = "Special Force Brigade" regiments = { Special_Forces = { x = 0 y = 0 } Special_Forces = { x = 0 y = 1 } L_Air_Inf_Bat = { x = 0 y = 2 } L_arm_Bat = { x = 1 y = 0 } } support = { Arty_Battery = { x = 0 y = 0 } } priority = 2 } division_template = { name = "Infantry Division" regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } L_Inf_Bat = { x = 0 y = 2 } L_Inf_Bat = { x = 1 y = 0 } L_Inf_Bat = { x = 1 y = 1 } L_Inf_Bat = { x = 1 y = 2 } L_Inf_Bat = { x = 2 y = 0 } L_Inf_Bat = { x = 2 y = 1 } L_Inf_Bat = { x = 2 y = 2 } } support = { L_Engi_Comp = { x = 0 y = 0 } } } units = { division = { name = "1st Infantry Division" location = 6955 division_template = "Infantry Division" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "2nd Infantry Division" location = 7139 division_template = "Infantry Division" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "3rd Infantry Division" location = 7196 division_template = "Infantry Division" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "4th Infantry Division" location = 10910 division_template = "Infantry Division" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "Special Force Brigade" location = 7139 division_template = "Special Force Brigade" start_experience_factor = 0.2 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_1 amount = 8500 producer = BEL } add_equipment_to_stockpile = { type = cnc_equipment_1 amount = 950 producer = RAJ } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 400 producer = RAJ } add_equipment_to_stockpile = { type = Anti_Air_0 amount = 300 producer = RAJ } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_0 amount = 40 producer = ENG variant_name = "Ferret" } add_equipment_to_stockpile = { type = artillery_0 #OTO-Melara Mod 56 amount = 14 producer = ITA } }