division_template = { name = "Brigada Regional" regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } L_Inf_Bat = { x = 0 y = 2 } } support = { Arty_Battery = { x = 0 y = 0 } } } division_template = { name = "Brigada de Fuerzas Especiales" regiments = { Special_Forces = { x = 0 y = 0 } Special_Forces = { x = 0 y = 1 } Special_Forces = { x = 0 y = 2 } } priority = 2 } division_template = { name = "Brigada de Infanteria Mecanizada" regiments = { L_arm_Bat = { x = 0 y = 0 } armor_Bat = { x = 0 y = 1 } Mech_Inf_Bat = { x = 0 y = 2 } SP_Arty_Bat = { x = 1 y = 0 } } } division_template = { name = "Marine Battalion" regiments = { L_Marine_Bat = { x = 0 y = 0 } } } units = { division = { name = "1. Brigada Regional" location = 2075 division_template = "Brigada Regional" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "2. Brigada Regional" location = 10728 division_template = "Brigada Regional" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "3rd Regional Command" location = 9800 division_template = "Brigada Regional" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "Brigada de Infanteria Mecanizada" location = 9800 division_template = "Brigada de Infanteria Mecanizada" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "Brigada de Fuerzas Especiales" location = 9800 division_template = "Brigada de Fuerzas Especiales" start_experience_factor = 0.7 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_3 amount = 3350 producer = USA } add_equipment_to_stockpile = { type = infantry_weapons_2 #AK-63 amount = 2000 producer = HUN } add_equipment_to_stockpile = { type = cnc_equipment_2 amount = 415 producer = USA } add_equipment_to_stockpile = { type = Anti_tank_1 amount = 205 producer = USA } add_equipment_to_stockpile = { type = Heavy_Anti_tank_1 amount = 8 producer = USA } add_equipment_to_stockpile = { type = Anti_tank_0 variant_name = "ZIS-2" producer = SOV amount = 354 } add_equipment_to_stockpile = { type = Anti_Air_1 amount = 160 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_chassis_0 variant_name = "T-55" amount = 42 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_0 amount = 10 producer = SOV variant_name = "PT-76" } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_0 variant_name = "BRDM-2" amount = 20 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "BTR-60" amount = 64 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_0 variant_name = "BTR-152" amount = 102 producer = SOV } add_equipment_to_stockpile = { type = artillery_0 #D-30 amount = 12 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_rocket_chassis_0 variant_name = "BM-21 Grad" amount = 18 producer = SOV } add_equipment_to_stockpile = { type = transport_helicopter_1 #Mi-17 #version_name = "Mil Mi-17" amount = 15 producer = SOV } }