division_template = { name = "Mechanized Brigade" regiments = { Mech_Inf_Bat = { x = 0 y = 0 } Mech_Inf_Bat = { x = 0 y = 1 } L_arm_Bat = { x = 0 y = 2 } } support = { L_Engi_Comp = { x = 0 y = 0 } SP_Arty_Battery = { x = 0 y = 1 } } } division_template = { name = "Mechanized Division" regiments = { Arm_Inf_Bat = { x = 0 y = 0 } Arm_Inf_Bat = { x = 0 y = 1 } Mech_Inf_Bat = { x = 0 y = 2 } armor_Bat = { x = 1 y = 0 } L_arm_Bat = { x = 1 y = 1 } L_arm_Bat = { x = 1 y = 2 } Mot_Inf_Bat = { x = 2 y = 0 } Mot_Inf_Bat = { x = 2 y = 1 } Mot_Inf_Bat = { x = 2 y = 2 } SP_Arty_Bat = { x = 3 y = 0 } } support = { L_Engi_Comp = { x = 0 y = 0 } SP_AA_Battery = { x = 0 y = 1 } } } division_template = { name = "Motorised Division" regiments = { Mot_Inf_Bat = { x = 0 y = 0 } Mot_Inf_Bat = { x = 0 y = 1 } Mot_Inf_Bat = { x = 0 y = 2 } Mot_Inf_Bat = { x = 1 y = 0 } Mot_Inf_Bat = { x = 1 y = 1 } Mot_Inf_Bat = { x = 1 y = 2 } Mot_Inf_Bat = { x = 2 y = 0 } Mot_Inf_Bat = { x = 2 y = 1 } Mot_Inf_Bat = { x = 2 y = 2 } Mot_Inf_Bat = { x = 2 y = 2 } Arty_Bat = { x = 3 y = 0 } Arty_Bat = { x = 3 y = 1 } L_Inf_Bat = { x = 3 y = 2 } } } division_template = { name = "Armoured Division" regiments = { armor_Bat = { x = 0 y = 0 } armor_Bat = { x = 0 y = 1 } armor_Bat = { x = 0 y = 2 } armor_Bat = { x = 3 y = 0 } Arm_Inf_Bat = { x = 1 y = 0 } Arm_Inf_Bat = { x = 1 y = 1 } L_arm_Bat = { x = 1 y = 2 } SP_Arty_Bat = { x = 1 y = 2 } L_Inf_Bat = { x = 2 y = 0 } } support = { SP_AA_Battery = { x = 0 y = 0 } } } division_template = { name = "Armoured Brigade" regiments = { armor_Bat = { x = 0 y = 0 } armor_Bat = { x = 0 y = 1 } Arm_Inf_Bat = { x = 0 y = 2 } } regimental_support = { armor_Recce_Comp = { x = 0 y = 0 } } support = { L_Engi_Comp = { x = 0 y = 0 } SP_Arty_Battery = { x = 0 y = 1 } SP_AA_Battery = { x = 0 y = 2 } } } division_template = { name = "Motorised Brigade" regiments = { Mot_Inf_Bat = { x = 0 y = 0 } Mot_Inf_Bat = { x = 0 y = 1 } Mot_Inf_Bat = { x = 0 y = 2 } Arty_Bat = { x = 1 y = 0 } } regimental_support = { Mot_Recce_Comp = { x = 0 y = 0 } } support = { L_Engi_Comp = { x = 0 y = 0 } } } division_template = { name = "Airborne Brigade" regiments = { Special_Forces = { x = 0 y = 0 } L_Air_Inf_Bat = { x = 0 y = 1 } L_Air_Inf_Bat = { x = 0 y = 2 } } regimental_support = { L_Recce_Comp = { x = 0 y = 0 } } support = { L_Engi_Comp = { x = 0 y = 0 } Arty_Battery = { x = 0 y = 1 } } } division_template = { name = "Amphibious Brigade" regiments = { Mot_Marine_Bat = { x = 0 y = 0 } Mot_Marine_Bat = { x = 0 y = 1 } Mot_Marine_Bat = { x = 0 y = 2 } Arty_Bat = { x = 1 y = 0 } } regimental_support = { L_Recce_Comp = { x = 0 y = 0 } } priority = 2 } division_template = { name = "Christian Militias" is_locked = yes regiments = { Militia_Bat = { x = 0 y = 0 } Militia_Bat = { x = 0 y = 0 } } priority = 0 } division_template = { name = "Islamic Militias" is_locked = yes regiments = { Militia_Bat = { x = 0 y = 0 } Militia_Bat = { x = 0 y = 0 } } priority = 0 } units = { division = { name = "1st Division" location = 5028 #Nguru division_template = "Mechanized Division" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "2nd Division" location = 12731 division_template = "Mechanized Division" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "3rd Armoured Division" location = 4997 #Maiduguri division_template = "Armoured Division" start_experience_factor = 0.1 start_equipment_factor = 0.01 } #82nd Division division = { name = "82nd Division - 1st Bde" location = 2050 # division_template = "Motorised Brigade" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "82nd Division - Airborne Bde" location = 2050 # division_template = "Airborne Brigade" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "81st Amphibious Brigade" location = 8034 #? division_template = "Amphibious Brigade" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "Kaduna Militias" location = 1969 #Kaduna division_template = "Islamic Militias" start_equipment_factor = 0.45 start_experience_factor = 0.05 } division = { name = "Maiduguri Militias" location = 4997 #Kaduna division_template = "Islamic Militias" start_equipment_factor = 0.45 start_experience_factor = 0.05 } division = { name = "Abuja Militias" location = 2025 #Abuja division_template = "Christian Militias" start_equipment_factor = 0.45 start_experience_factor = 0.05 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_2 #M16 amount = 2000 producer = USA } add_equipment_to_stockpile = { type = infantry_weapons_1 #AKM local amount = 3000 } add_equipment_to_stockpile = { type = infantry_weapons_2 #SIG SG 540 amount = 1000 producer = SWI } add_equipment_to_stockpile = { type = infantry_weapons_2 #NR1 amount = 3000 } add_equipment_to_stockpile = { type = cnc_equipment_1 amount = 1000 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_1 #Swingfire amount = 225 producer = ENG } add_equipment_to_stockpile = { type = Anti_tank_1 # amount = 400 producer = SOV } #Vehicles add_equipment_to_stockpile = { type = MBT_1 #T-55 amount = 75 producer = SOV } add_equipment_to_stockpile = { type = MBT_1 #Vickers MBT Mk 3 #version_name = "Vickers MBT Mk 3" amount = 150 producer = ENG } add_equipment_to_stockpile = { type = Rec_tank_1 #FV101 Scorpion amount = 140 producer = ENG } add_equipment_to_stockpile = { type = Rec_tank_0 #Fox (Ferret) amount = 55 producer = ENG } add_equipment_to_stockpile = { type = Rec_tank_0 #Panhard AML amount = 180 producer = FRA } add_equipment_to_stockpile = { type = Rec_tank_0 #EE-9 Cascavel amount = 75 producer = BRA } add_equipment_to_stockpile = { type = IFV_1 #Saurer 4K 4FA amount = 300 producer = AUS } add_equipment_to_stockpile = { type = APC_2 #Mowag Piranha amount = 70 producer = SWI } add_equipment_to_stockpile = { type = APC_2 #EE-11 Urutu amount = 40 producer = BRA } add_equipment_to_stockpile = { type = util_vehicle_4 #VBL amount = 72 producer = FRA } add_equipment_to_stockpile = { type = util_vehicle_1 #Pinzgauer amount = 800 producer = AUS } #Artillery add_equipment_to_stockpile = { type = SP_arty_1 #Palmaria amount = 27 producer = ITA } add_equipment_to_stockpile = { type = SP_R_arty_0 #APR-40 amount = 30 producer = ROM } add_equipment_to_stockpile = { type = artillery_0 #D-30 amount = 90 producer = SOV } add_equipment_to_stockpile = { type = artillery_0 #M-56 amount = 100 producer = SER } add_equipment_to_stockpile = { type = artillery_1 #FH77 amount = 24 producer = SWE } add_equipment_to_stockpile = { type = Anti_Air_0 #Blowpipe amount = 200 #48 producer = ENG } add_equipment_to_stockpile = { type = SP_Anti_Air_0 #Roland amount = 16 producer = GER } #Helicopters add_equipment_to_stockpile = { type = transport_helicopter_1 #AS332 amount = 6 producer = FRA } add_equipment_to_stockpile = { type = attack_helicopter_1 #Do-105 amount = 15 producer = GER } }