instant_effect = { add_equipment_to_stockpile = { type = MR_Fighter1 #MiG-21 amount = 78 producer = SOV } add_equipment_to_stockpile = { type = L_Strike_fighter2 #Aero L-39 amount = 60 producer = CZE } add_equipment_to_stockpile = { type = MR_Fighter1 #J-7 amount = 72 producer = CHI } add_equipment_to_stockpile = { type = MR_Fighter2 #MiG-29 amount = 18 producer = SOV } add_equipment_to_stockpile = { type = AS_Fighter1 #MiG-23 amount = 56 producer = SOV } add_equipment_to_stockpile = { type = Strike_fighter1 #Su-7 amount = 18 producer = SOV } add_equipment_to_stockpile = { type = cas1 #Su-25 Frogfoot-A amount = 34 producer = SOV } # Missile OOB if = { limit = { has_dlc = "Gotterdammerung" } add_equipment_to_stockpile = { type = sam_missile_equipment_1 amount = 2862 } add_equipment_to_stockpile = { type = sam_missile_equipment_2 amount = 200 } add_equipment_to_stockpile = { type = guided_missile_equipment_1 amount = 102 } add_equipment_to_stockpile = { type = ballistic_missile_equipment_1 amount = 180 } add_equipment_to_stockpile = { type = ballistic_missile_equipment_2 amount = 400 } add_equipment_to_stockpile = { type = nuclear_ballistic_missile_equipment_1 amount = 40 } } }