#Author: Divexz division_template = { name = "Motohradzgayin Gund" #Motor Rifle Regiment regiments = { Mech_Inf_Bat = { x = 0 y = 0 } Mech_Inf_Bat = { x = 0 y = 1 } Arm_Inf_Bat = { x = 0 y = 2 } SP_Arty_Bat = { x = 2 y = 0 } armor_Bat = { x = 1 y = 0 } armor_Bat = { x = 1 y = 1 } } } division_template = { name = "Hradzgayin Gund" #Rifle Regiment regiments = { Mot_Inf_Bat = { x = 0 y = 0 } Mot_Inf_Bat = { x = 0 y = 1 } Mot_Inf_Bat = { x = 0 y = 2 } Arty_Bat = { x = 1 y = 0 } } support = { L_Engi_Comp = { x = 0 y = 0 } } } division_template = { name = "Hatuk Uzhery Gund" regiments = { Special_Forces = { x = 0 y = 0 } Special_Forces = { x = 0 y = 1 } } priority = 2 } units = { #Army HQ - Stepanakert division = { name = "Artsakhi Motohradzgayin Gund" location = 1467 #Stepanakert division_template = "Motohradzgayin Gund" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "2-nd Artsakhi Motohradzgayin Gund" location = 1610 #Martuni division_template = "Motohradzgayin Gund" start_experience_factor = 0.2 start_equipment_factor = 0.02 } division = { name = "3-rd Artsakhi Hradzgayin Gund" location = 9715 #Hadrut division_template = "Hradzgayin Gund" start_experience_factor = 0.2 start_equipment_factor = 0.02 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_2 #AK-74 amount = 3000 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_1 #Fagot amount = 200 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_1 #Konkurs amount = 100 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_0 #Strela 2 amount = 250 producer = SOV } add_equipment_to_stockpile = { type = MBT_4 #T-90 amount = 1 producer = SOV } add_equipment_to_stockpile = { type = MBT_3 #T-80 amount = 20 producer = SOV } add_equipment_to_stockpile = { type = MBT_2 #T-72 amount = 500 producer = SOV } add_equipment_to_stockpile = { type = MBT_1 #T-55 amount = 8 producer = SOV } add_equipment_to_stockpile = { type = IFV_3 #BMP-2 amount = 100 producer = SOV } add_equipment_to_stockpile = { type = IFV_1 #BMP-1 (includes command variants (armed)) amount = 100 producer = SOV } add_equipment_to_stockpile = { type = APC_2 #MT-LB amount = 75 producer = SOV } add_equipment_to_stockpile = { type = APC_1 #BTR-60 amount = 150 producer = SOV } add_equipment_to_stockpile = { type = SP_R_arty_0 #BM-21 Grad amount = 44 producer = SOV } add_equipment_to_stockpile = { type = artillery_0 #D-30 amount = 18 producer = SOV } #Fill up what's missing add_equipment_to_stockpile = { type = cnc_equipment_1 amount = 300 producer = SOV } add_equipment_to_stockpile = { type = util_vehicle_1 amount = 400 producer = SOV } }