#Author: Divexz division_template = { name = "Pashtpanakan shrjanner (Renforced)" #Defence Disctrict regiments = { Mech_Inf_Bat = { x = 0 y = 0 } Mech_Inf_Bat = { x = 0 y = 1 } Arm_Inf_Bat = { x = 0 y = 2 } Mech_Inf_Bat = { x = 1 y = 0 } Mech_Inf_Bat = { x = 1 y = 1 } Arm_Inf_Bat = { x = 1 y = 2 } Mech_Inf_Bat = { x = 2 y = 0 } Mech_Inf_Bat = { x = 2 y = 1 } Arm_Inf_Bat = { x = 2 y = 2 } armor_Bat = { x = 3 y = 0 } armor_Bat = { x = 3 y = 1 } armor_Bat = { x = 3 y = 2 } Arty_Bat = { x = 4 y = 0 } Arty_Bat = { x = 4 y = 1 } Arty_Bat = { x = 4 y = 2 } } regimental_support = { SP_R_Arty_Battery = { x = 0 y = 0 } armor_Recce_Comp = { x = 0 y = 1 } } support = { combat_service_support_company = { x = 0 y = 0 } H_Engi_Comp = { x = 0 y = 1 } combat_maintenance_company = { x = 0 y = 2 } SP_AA_Battery = { x = 0 y = 3 } } } division_template = { name = "Pashtpanakan shrjanner" regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } L_Inf_Bat = { x = 0 y = 2 } L_Inf_Bat = { x = 0 y = 3 } L_Inf_Bat = { x = 1 y = 0 } L_Inf_Bat = { x = 1 y = 1 } L_Inf_Bat = { x = 1 y = 2 } L_Inf_Bat = { x = 1 y = 3 } L_Inf_Bat = { x = 2 y = 0 } L_Inf_Bat = { x = 2 y = 1 } L_Inf_Bat = { x = 2 y = 2 } L_Inf_Bat = { x = 2 y = 3 } armor_Bat = { x = 3 y = 0 } armor_Bat = { x = 3 y = 1 } armor_Bat = { x = 3 y = 2 } Mech_Inf_Bat = { x = 3 y = 3 } Arm_Inf_Bat = { x = 3 y = 4 } Arty_Bat = { x = 4 y = 0 } Arty_Bat = { x = 4 y = 1 } Arty_Bat = { x = 4 y = 2 } } support = { combat_service_support_company = { x = 0 y = 0 } L_Engi_Comp = { x = 0 y = 1 } combat_maintenance_company = { x = 0 y = 2 } SP_R_Arty_Battery = { x = 0 y = 3 } SP_AA_Battery = { x = 0 y = 4 } } } division_template = { name = "Hatuk Uzhery Gund" regiments = { Special_Forces = { x = 0 y = 0 } Special_Forces = { x = 0 y = 1 } Special_Forces = { x = 0 y = 2 } } priority = 2 } units = { #Army HQ - Stepanakert division = { name = "Kentronakan pashtpanakan shrjan" #Central Defense District location = 1467 #Stepanakert division_template = "Pashtpanakan shrjanner (Renforced)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = NKR creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = NKR creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = NKR creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = NKR creator = SOV version_name = "ZU-23-2" } } } division = { name = "Askeran pashtpanakan shrjan" location = 1467 #Stepanakert division_template = "Pashtpanakan shrjanner" start_experience_factor = 0.2 start_equipment_factor = 0.02 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = NKR creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = NKR creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = NKR creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = NKR creator = SOV version_name = "ZU-23-2" } } } division = { name = "Martuni pashtpanakan shrjan" location = 1610 #Martuni division_template = "Pashtpanakan shrjanner" start_experience_factor = 0.2 start_equipment_factor = 0.02 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = NKR creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = NKR creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = NKR creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = NKR creator = SOV version_name = "ZU-23-2" } } } division = { name = "Shahumyan pashtpanakan shrjan" location = 1610 #Martuni division_template = "Pashtpanakan shrjanner (Renforced)" start_experience_factor = 0.2 start_equipment_factor = 0.01 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = NKR creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = NKR creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = NKR creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = NKR creator = SOV version_name = "ZU-23-2" } } } division = { name = "Hadrut pashtpanakan shrjanner" location = 9715 #Hadrut division_template = "Pashtpanakan shrjanner" start_experience_factor = 0.2 start_equipment_factor = 0.02 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = NKR creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = NKR creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = NKR creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = NKR creator = SOV version_name = "ZU-23-2" } } } division = { name = "Hatuk Uzhery Gund" location = 9715 #Hadrut division_template = "Hatuk Uzhery Gund" start_experience_factor = 0.2 start_equipment_factor = 0.02 force_equipment_variants = { infantry_weapons_3 = { amount = 200 owner = NKR creator = SOV } } force_equipment_variants = { cnc_equipment_1 = { amount = 200 owner = NKR creator = SOV } } force_equipment_variants = { Anti_tank_0 = { amount = 10 owner = NKR creator = SOV version_name = "RPG-7" } } force_equipment_variants = { Anti_Air_0 = { amount = 10 owner = NKR creator = SOV version_name = "ZU-23-2" } } } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_2 #AK-74 amount = 12000 producer = SOV } add_equipment_to_stockpile = { type = infantry_weapons_2 #AK-74 amount = 6000 producer = SOV variant_name = "AKM" } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 24 variant_name = "D-44" producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_1 amount = 200 variant_name = "9K111 Fagot" producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 800 variant_name = "RPG-7" producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 100 variant_name = "SPG-9" producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_1 #Konkurs amount = 100 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_0 amount = 500 variant_name = "9K32 Strela-2" producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_0 amount = 40 variant_name = "S-60" producer = SOV } add_equipment_to_stockpile = { type = medium_tank_chassis_1 variant_name = "T-72B" amount = 20 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_chassis_1 variant_name = "T-72A" amount = 90 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_chassis_1 variant_name = "T-72 Ural" amount = 80 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_chassis_0 variant_name = "T-55" amount = 136 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_flame_chassis_1 variant_name = "BMP-2" amount = 100 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_flame_chassis_0 variant_name = "BMP-1" amount = 54 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "MT-LB" amount = 75 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "BTR-70" amount = 150 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "BTR-80" amount = 20 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_rocket_chassis_0 variant_name = "BM-21 Grad" amount = 44 producer = SOV } add_equipment_to_stockpile = { type = artillery_0 amount = 102 producer = SOV variant_name = "D-30" } add_equipment_to_stockpile = { type = artillery_0 amount = 53 producer = SOV variant_name = "D-20" } add_equipment_to_stockpile = { type = artillery_1 amount = 99 producer = SOV variant_name = "2A36" } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_0 variant_name = "BRDM-2" amount = 20 producer = SOV } #Fill up what's missing add_equipment_to_stockpile = { type = cnc_equipment_1 amount = 1300 producer = SOV } add_equipment_to_stockpile = { type = util_vehicle_1 variant_name = "UAZ-452" producer = SOV amount = 50 } add_equipment_to_stockpile = { type = util_vehicle_1 variant_name = "GAZ-66" producer = SOV amount = 50 } add_equipment_to_stockpile = { type = heavy_util_vehicle_1 variant_name = "ZIL-131" producer = SOV amount = 350 } add_equipment_to_stockpile = { type = heavy_util_vehicle_1 variant_name = "Ural-375D" producer = SOV amount = 200 } add_equipment_to_stockpile = { type = util_vehicle_2 producer = SOV amount = 50 } add_equipment_to_stockpile = { type = heavy_util_vehicle_2 variant_name = "Ural-4320" producer = SOV amount = 50 } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_0 amount = 18 producer = SOV variant_name = "9K33 Osa" } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_0 amount = 12 producer = SOV variant_name = "ZSU-23-4 Shilka" } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_1 amount = 8 producer = SOV variant_name = "9K35 Strela-10" } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_0 variant_name = "2K12 Kub" amount = 18 producer = SOV } add_equipment_to_stockpile = { type = heavy_tank_chassis_0 amount = 6 producer = SOV variant_name = "Mi-24V" } add_equipment_to_stockpile = { type = heavy_tank_chassis_0 amount = 2 producer = SOV variant_name = "Mi-24" } add_equipment_to_stockpile = { type = transport_helicopter_1 #Mi-8 amount = 8 producer = SOV } }