instant_effect = { add_equipment_to_stockpile = { type = MR_Fighter1 #F-5 amount = 80 producer = USA } add_equipment_to_stockpile = { type = MR_Fighter1 #J-7 amount = 24 producer = CHI } add_equipment_to_stockpile = { type = MR_Fighter2 #MIG-29 amount = 36 producer = SOV } add_equipment_to_stockpile = { type = AS_Fighter1 #F-14 amount = 43 producer = USA } add_equipment_to_stockpile = { type = AS_Fighter1 #F-4 amount = 81 producer = USA } add_equipment_to_stockpile = { type = Strike_fighter2 #Su-24 amount = 30 producer = SOV } add_equipment_to_stockpile = { type = naval_plane2 #P-3C amount = 5 producer = USA } add_equipment_to_stockpile = { type = transport_plane1 #C-130 and var boeing amount = 30 producer = USA } # Missile OOB if = { limit = { has_dlc = "Gotterdammerung" } add_equipment_to_stockpile = { type = sam_missile_equipment_1 amount = 300 } add_equipment_to_stockpile = { type = sam_missile_equipment_2 amount = 300 } add_equipment_to_stockpile = { type = guided_missile_equipment_1 amount = 22 } add_equipment_to_stockpile = { type = guided_missile_equipment_2 amount = 10 } add_equipment_to_stockpile = { type = ballistic_missile_equipment_1 amount = 10 } add_equipment_to_stockpile = { type = ballistic_missile_equipment_2 amount = 50 } } }