division_template = { name = "División Aerotransportada" regiments = { Special_Forces = { x = 0 y = 0 } Special_Forces = { x = 0 y = 1 } Special_Forces = { x = 0 y = 2 } L_Air_Inf_Bat = { x = 2 y = 0 } Arty_Bat = { x = 1 y = 0 } } priority = 2 } division_template = { name = "División Blindada" regiments = { armor_Bat = { x = 0 y = 0 } armor_Bat = { x = 0 y = 1 } Mech_Inf_Bat = { x = 1 y = 0 } SP_Arty_Bat = { x = 2 y = 0 } L_Inf_Bat = { x = 2 y = 1 } } regimental_support = { armor_Recce_Comp = { x = 0 y = 0 } } support = { SP_AA_Battery = { x = 0 y = 0 } } } division_template = { name = "División de Caballería" regiments = { Mech_Inf_Bat = { x = 0 y = 0 } Mech_Inf_Bat = { x = 0 y = 1 } Mech_Inf_Bat = { x = 0 y = 2 } SP_Arty_Bat = { x = 1 y = 0 } } regimental_support = { armor_Recce_Comp = { x = 0 y = 0 } } } division_template = { name = "División de Infantería Motorizada" regiments = { Mot_Inf_Bat = { x = 0 y = 0 } Mot_Inf_Bat = { x = 0 y = 1 } Mot_Inf_Bat = { x = 0 y = 2 } } support = { Arty_Battery = { x = 0 y = 0 } } } division_template = { name = "División de Infanteria" regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } L_Inf_Bat = { x = 0 y = 2 } } support = { Arty_Battery = { x = 0 y = 0 } } } division_template = { name = "División de Infantería de la Selva" regiments = { Special_Forces = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } L_Inf_Bat = { x = 0 y = 2 } L_Inf_Bat = { x = 1 y = 0 } } } division_template = { name = "Brigade de Marina" regiments = { L_Marine_Bat = { x = 0 y = 0 } L_Marine_Bat = { x = 0 y = 1 } L_Marine_Bat = { x = 0 y = 2 } L_Marine_Bat = { x = 1 y = 0 } L_Marine_Bat = { x = 1 y = 1 } } regimental_support = { L_Recce_Comp = { x = 0 y = 0 } } } units = { division = { name = "División Aerotransportada" location = 2212 division_template = "División Aerotransportada" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "1. División Blindada" location = 2212 division_template = "División Blindada" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "2. División Blindada" location = 2212 division_template = "División Blindada" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "3. División Blindada" location = 2212 division_template = "División Blindada" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "División de Caballería" location = 8149 division_template = "División de Caballería" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "1. División de Infantería" location = 12953 division_template = "División de Infantería Motorizada" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "2. División de Infantería" location = 2162 division_template = "División de Infantería Motorizada" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "3. División de Infanteria" location = 2156 division_template = "División de Infanteria" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "4. División de Infanteria" location = 12869 division_template = "División de Infanteria" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "5. División de Infanteria" location = 5190 division_template = "División de Infanteria" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "6. División de Infanteria" location = 5190 division_template = "División de Infanteria" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "7. División de Infanteria" location = 5190 division_template = "División de Infanteria" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "División de Infantería de la Selva" location = 9895 division_template = "División de Infantería de la Selva" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "Brigade de Marina" location = 12997 division_template = "Brigade de Marina" start_experience_factor = 0.5 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_5 amount = 22500 producer = USA } add_equipment_to_stockpile = { type = cnc_equipment_2 amount = 1200 producer = USA } add_equipment_to_stockpile = { type = Anti_tank_1 amount = 540 producer = USA } add_equipment_to_stockpile = { type = Heavy_Anti_tank_1 amount = 80 producer = USA } add_equipment_to_stockpile = { type = Anti_Air_1 amount = 400 producer = USA } add_equipment_to_stockpile = { type = util_vehicle_1 #M151 Jeep amount = 680 producer = USA } add_equipment_to_stockpile = { type = medium_tank_chassis_0 variant_name = "T-55" amount = 300 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_0 amount = 30 producer = FRA variant_name = "AMX-13/75" } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_0 amount = 78 producer = FRA variant_name = "AMX-13/105" } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_0 variant_name = "M8 Greyhound" amount = 60 producer = USA } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_0 amount = 30 producer = SOV variant_name = "BRDM-2" } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "BTR-60" amount = 12 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "M113" amount = 130 producer = USA } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "CM6614" amount = 40 producer = ITA } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "UR-416" #version_name = "Henschel UR-416" amount = 130 producer = GER } add_equipment_to_stockpile = { type = artillery_0 #OTO-Melara Mod 56 amount = 20 producer = ITA } add_equipment_to_stockpile = { type = artillery_0 #M101 #version_name = "M101" amount = 130 producer = USA } add_equipment_to_stockpile = { type = artillery_0 #M114 #version_name = "M114" amount = 36 producer = USA } add_equipment_to_stockpile = { type = artillery_0 #D-30 amount = 42 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_artillery_chassis_1 variant_name = "M109A2" amount = 12 producer = USA } add_equipment_to_stockpile = { type = medium_tank_artillery_chassis_0 variant_name = "Mk F3" amount = 12 producer = FRA } add_equipment_to_stockpile = { type = medium_tank_rocket_chassis_0 variant_name = "BM-21 Grad" amount = 14 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_0 amount = 35 producer = SOV variant_name = "ZSU-23-4 Shilka" } #Helicopters add_equipment_to_stockpile = { type = heavy_tank_chassis_0 amount = 10 producer = SOV variant_name = "Mi-24V" } add_equipment_to_stockpile = { type = transport_helicopter_1 amount = 29 variant_name = "Mil Mi-8" producer = SOV } add_equipment_to_stockpile = { type = transport_helicopter_1 amount = 7 variant_name = "Mil Mi-6" producer = SOV } add_equipment_to_stockpile = { type = transport_helicopter_1 #Mil Mi-17 variant_name = "Mil Mi-17" amount = 47 producer = SOV } add_equipment_to_stockpile = { type = transport_helicopter_1 #SA-316 variant_name = "Aérospatiale SA-316 Alouette III" amount = 5 producer = FRA } add_equipment_to_stockpile = { type = transport_helicopter_1 #A109 amount = 2 producer = ITA } }