division_template = { name = "Armoured Brigade" regiments = { armor_Bat = { x = 0 y = 0 } armor_Bat = { x = 0 y = 1 } armor_Bat = { x = 0 y = 2 } Arm_Inf_Bat = { x = 1 y = 0 } Arm_Inf_Bat = { x = 1 y = 1 } SP_Arty_Bat = { x = 2 y = 0 } SP_Arty_Bat = { x = 2 y = 1 } SP_AA_Bat = { x = 2 y = 2 } Mech_Inf_Bat = { x = 4 y = 0 } L_arm_Bat = { x = 3 y = 0 } } } division_template = { name = "Mechanized Brigade" regiments = { Mech_Inf_Bat = { x = 0 y = 0 } Mech_Inf_Bat = { x = 0 y = 1 } Mech_Inf_Bat = { x = 0 y = 2 } Arm_Inf_Bat = { x = 4 y = 0 } armor_Bat = { x = 1 y = 0 } SP_AA_Bat = { x = 2 y = 0 } Mech_Inf_Bat = { x = 2 y = 1 } Arty_Bat = { x = 3 y = 0 } Arty_Bat = { x = 3 y = 1 } } } division_template = { name = "Air Assault Brigade" regiments = { L_Air_assault_Bat = { x = 0 y = 0 } L_Air_assault_Bat = { x = 0 y = 1 } L_Air_assault_Bat = { x = 0 y = 2 } } } division_template = { name = "Royal Guard" regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } L_Inf_Bat = { x = 0 y = 2 } L_Inf_Bat = { x = 1 y = 0 } } } division_template = { name = "Airborne Brigade" regiments = { L_Air_Inf_Bat = { x = 0 y = 0 } L_Air_Inf_Bat = { x = 0 y = 1 } Special_Forces = { x = 0 y = 2 } } } division_template = { name = "Marine Regiment" regiments = { Mech_Marine_Bat = { x = 0 y = 0 } Mech_Marine_Bat = { x = 0 y = 1 } Mech_Marine_Bat = { x = 0 y = 2 } } } division_template = { name = "Mechanized Brigade 2" regiments = { Mech_Inf_Bat = { x = 0 y = 0 } Mech_Inf_Bat = { x = 0 y = 1 } Mech_Inf_Bat = { x = 0 y = 2 } L_arm_Bat = { x = 3 y = 0 } SP_AA_Bat = { x = 1 y = 0 } Arty_Bat = { x = 2 y = 0 } Arty_Bat = { x = 2 y = 1 } } support = { H_Engi_Comp = { x = 0 y = 0 } } } division_template = { name = "Infantry Brigade" regiments = { Mot_Inf_Bat = { x = 0 y = 0 } Mot_Inf_Bat = { x = 0 y = 1 } Mot_Inf_Bat = { x = 0 y = 2 } Mech_Inf_Bat = { x = 1 y = 0 } Arty_Bat = { x = 2 y = 0 } } } units = { division = { name = "4th (King Khaled) Armoured Brigade" location = 8101 division_template = "Armoured Brigade" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "8th (King Fah'd) Armoured Brigade" location = 3339 division_template = "Armoured Brigade" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "12th (Khalid ibn al-Walid) Armoured Brigade" location = 14398 division_template = "Armoured Brigade" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "6th (King Fah'd) Mechanized Brigade" location = 4974 division_template = "Mechanized Brigade" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "10th (King Faisal) Mechanized Brigade" location = 5006 division_template = "Mechanized Brigade" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "11th Mechanized Brigade" location = 12455 division_template = "Mechanized Brigade" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "8th Mechanized Brigade" location = 8073 division_template = "Mechanized Brigade" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "20th Mechanized Brigade" location = 10815 division_template = "Mechanized Brigade" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "1st Airborne Brigade" location = 8060 division_template = "Airborne Brigade" start_experience_factor = 0.3 start_equipment_factor = 0.01 } ### Nation Guard ### division = { name = "Imam Muhammad bin Saud Mechanized Brigade" location = 10923 division_template = "Mechanized Brigade 2" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "1st Rapid Deployment Special Brigade" location = 10923 division_template = "Air Assault Brigade" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "Prince Saad Abdulrahman Mechanized Brigade" location = 3378 division_template = "Mechanized Brigade 2" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "King Khalid Light Brigade" location = 5037 division_template = "Infantry Brigade" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "King Abdulaziz Mechanized Brigade" location = 10791 division_template = "Mechanized Brigade 2" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "3rd Rapid Deployment Special Brigade" location = 10791 division_template = "Air Assault Brigade" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "Prince Mohammad bin Abdulrahman al-Saud Light Brigade" location = 12702 division_template = "Infantry Brigade" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "King Saud Light Brigade" location = 12101 division_template = "Infantry Brigade" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "2nd Rapid Deployment Special Brigade" location = 12101 division_template = "Air Assault Brigade" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "King Faisal Light Brigade" location = 5058 division_template = "Infantry Brigade" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "Omar bin Kattab Light Brigade" location = 4981 division_template = "Infantry Brigade" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "Royal Saudi Marines" location = 4981 division_template = "Marine Regiment" start_experience_factor = 0.3 force_equipment_variants = { infantry_weapons_2 = { owner = "USA" } } force_equipment_variants = { cnc_equipment_4 = { owner = "USA" } } force_equipment_variants = { APC_2 = { owner = "SPR" } } force_equipment_variants = { Anti_tank_1 = { owner = "USA" } } force_equipment_variants = { Anti_Air_1 = { owner = "USA" } } force_equipment_variants = { Heavy_Anti_tank_1 = { owner = "FRA" } } } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_4 #G36C amount = 10000 producer = GER } add_equipment_to_stockpile = { type = infantry_weapons_1 #G3 amount = 7000 producer = GER } add_equipment_to_stockpile = { type = infantry_weapons_2 #M16 amount = 2000 producer = USA } add_equipment_to_stockpile = { type = cnc_equipment_4 amount = 2450 producer = USA } add_equipment_to_stockpile = { type = Anti_tank_1 amount = 900 producer = USA } add_equipment_to_stockpile = { type = Heavy_Anti_tank_1 amount = 300 producer = USA } add_equipment_to_stockpile = { type = Heavy_Anti_tank_1 amount = 150 producer = FRA } add_equipment_to_stockpile = { type = Anti_Air_0 #FIM-43 Redeye amount = 620 producer = USA } add_equipment_to_stockpile = { type = Anti_Air_1 #FIM-92 Stinger amount = 200 producer = USA } #Vehicles add_equipment_to_stockpile = { type = MBT_2 #AMX-30 amount = 290 producer = FRA } add_equipment_to_stockpile = { type = MBT_4 #M1A2 Abrams amount = 315 producer = USA } add_equipment_to_stockpile = { type = MBT_1 #M60A3 amount = 450 producer = USA #version_name = "M60A3" } add_equipment_to_stockpile = { type = Rec_tank_0 #Panhard AML amount = 300 producer = FRA #version_name = "Panhard AML" } add_equipment_to_stockpile = { type = IFV_2 #AMX-10P amount = 570 producer = FRA } add_equipment_to_stockpile = { type = IFV_3 #M2 Bradley amount = 400 producer = USA } add_equipment_to_stockpile = { type = APC_2 #M113 APC amount = 1750 producer = USA } add_equipment_to_stockpile = { type = APC_1 #M3 Panhard amount = 150 producer = FRA } add_equipment_to_stockpile = { type = Rec_tank_0 #Cadillac Cage Commando V150 amount = 290 producer = USA } add_equipment_to_stockpile = { type = APC_3 #LAV-25 amount = 1117 producer = CAN } add_equipment_to_stockpile = { type = APC_3 #Piranha II amount = 440 producer = SWI } add_equipment_to_stockpile = { type = util_vehicle_3 #Humvee amount = 1200 producer = USA } ### Artillery add_equipment_to_stockpile = { type = SP_arty_1 #GCT 155mm amount = 90 producer = FRA } add_equipment_to_stockpile = { type = SP_arty_0 #M109A1 amount = 60 producer = USA } add_equipment_to_stockpile = { type = SP_arty_1 #M109A2 amount = 50 producer = USA } add_equipment_to_stockpile = { type = SP_R_arty_1 #Astros II amount = 60 producer = BRA } add_equipment_to_stockpile = { type = artillery_0 #M102 amount = 140 producer = USA } add_equipment_to_stockpile = { type = artillery_1 #FH-70 amount = 50 producer = USA } add_equipment_to_stockpile = { type = artillery_0 #M198 howitzer amount = 120 producer = USA #version_name = "M198 howitzer" } add_equipment_to_stockpile = { type = artillery_0 #M114 amount = 50 producer = USA #version_name = "M114" } add_equipment_to_stockpile = { type = SP_Anti_Air_0 #XA-181/Crotale amount = 181 producer = FRA } add_equipment_to_stockpile = { type = SP_Anti_Air_0 #MIM-23 Hawk amount = 128 producer = USA } #Helicopters add_equipment_to_stockpile = { type = attack_helicopter_2 #AH-64 Apache Longbow amount = 12 producer = USA } add_equipment_to_stockpile = { type = transport_helicopter_2 #Sikorsky UH-60 Black Hawk amount = 50 producer = USA } add_equipment_to_stockpile = { type = transport_helicopter_2 amount = 19 producer = FRA } add_equipment_to_stockpile = { type = transport_helicopter_1 #various bell helis amount = 138 producer = USA } add_equipment_to_stockpile = { type = transport_helicopter_1 #Eurocopter AS332 Super Puma amount = 30 producer = FRA #version_name = "Eurocopter AS332 Super Puma" } }