division_template = { name = "Katiba Moudar'a" #Armoured Battalion regiments = { armor_Bat = { x = 0 y = 0 } } regimental_support = { armor_Recce_Comp = { x = 0 y = 0 } } } division_template = { name = "Fawj Mushat" #Infantry Regiment regiments = { Mot_Inf_Bat = { x = 0 y = 0 } Mot_Inf_Bat = { x = 0 y = 0 } } regimental_support = { Mot_Recce_Comp = { x = 0 y = 0 } } support = { Arty_Battery = { x = 0 y = 0 } } } division_template = { name = "Fawj Mushat Mechaniqui" #Mechanised Infantry Regiment regiments = { Mech_Inf_Bat = { x = 0 y = 0 } Arm_Inf_Bat = { x = 0 y = 0 } } regimental_support = { armor_Recce_Comp = { x = 0 y = 0 } } support = { SP_Arty_Battery = { x = 0 y = 0 } } } units = { division = { name = "Katiba Moudar'a" location = 7979 #? division_template = "Katiba Moudar'a" start_experience_factor = 0.2 start_equipment_factor = 0.01 officer = { name = "Sidi Ouagal" portraits = { army = { small = "GFX_SHA_sidi_ouagal_small" large = "GFX_SHA_sidi_ouagal" } } } } division = { name = "1. Fawj Mushat" location = 13232 #? division_template = "Fawj Mushat" start_experience_factor = 0.2 start_equipment_factor = 0.01 officer = { name = "Mohamed Wali Akeik" portraits = { army = { small = "GFX_SHA_mohamed_el_wali_akeik_small" large = "GFX_SHA_mohamed_el_wali_akeik" } } } } division = { name = "2. Fawj Mushat" location = 13233 #? division_template = "Fawj Mushat" start_experience_factor = 0.2 start_equipment_factor = 0.01 officer = { name = "Addah Al-Bendir" portraits = { army = { small = "GFX_SHA_addah_al_bendir_small" large = "GFX_SHA_addah_al_bendir" } } } } division = { name = "3. Fawj Mushat" location = 13235 #? division_template = "Fawj Mushat" start_experience_factor = 0.2 start_equipment_factor = 0.01 officer = { name = "Hamma Salama" portraits = { army = { small = "GFX_SHA_hamma_salama_small" large = "GFX_SHA_hamma_salama" } } } } } instant_effect = { add_equipment_to_stockpile = { type = cnc_equipment_1 amount = 200 producer = SOV } add_equipment_to_stockpile = { type = infantry_weapons_1 amount = 1000 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_0 amount = 50 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_0 amount = 50 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 50 producer = SOV } add_equipment_to_stockpile = { type = APC_1 #BTR-60 amount = 20 producer = SOV } add_equipment_to_stockpile = { type = IFV_1 #BMP-1 amount = 30 producer = SOV } add_equipment_to_stockpile = { type = IFV_1 #Ratel 20 amount = 30 producer = SAF } add_equipment_to_stockpile = { type = MBT_1 #T-55 amount = 40 producer = SOV } add_equipment_to_stockpile = { type = SP_R_arty_0 #BM-21 Grad amount = 20 producer = SOV } add_equipment_to_stockpile = { type = artillery_0 amount = 20 producer = SOV } add_equipment_to_stockpile = { type = Rec_tank_0 #BRMD-2 #version_name = "BRMD-2" amount = 20 producer = SOV } add_equipment_to_stockpile = { type = Rec_tank_0 #Panhard AML #version_name = "Panhard AML" amount = 20 producer = FRA } add_equipment_to_stockpile = { type = Rec_tank_0 #Eland Mk7 amount = 20 producer = SAF } add_equipment_to_stockpile = { type = Rec_tank_0 #EE-9 Cascavel amount = 20 producer = BRA } add_equipment_to_stockpile = { type = util_vehicle_3 #Land Rover Defender amount = 200 producer = ENG } }