instant_effect = { add_equipment_to_stockpile = { type = transport_helicopter_2 #Eurocopter AS532 Cougar amount = 23 producer = FRA } add_equipment_to_stockpile = { type = transport_helicopter_1 #Bell UH-1 Iroquois amount = 93 producer = USA } add_equipment_to_stockpile = { type = transport_helicopter_1 #Sea King HU5 amount = 2 producer = USA #version_name = "Sea King HU5" } add_equipment_to_stockpile = { type = CV_MR_Fighter2 #BAE Sea Harrier amount = 9 producer = ENG } add_equipment_to_stockpile = { type = transport_helicopter_1 #Bell UH-1 Iroquois amount = 10 producer = USA } #11SH-3D (8 -H ASW, add_equipment_to_stockpile = { type = transport_helicopter_2 #Sikorsky UH-60 Black Hawk amount = 6 producer = USA } add_equipment_to_stockpile = { type = CV_MR_Fighter3 #F/A-18 Hornet amount = 90 producer = USA } add_equipment_to_stockpile = { type = MR_Fighter1 #F-5 Freedom Fighter amount = 35 producer = USA } add_equipment_to_stockpile = { type = MR_Fighter1 #Mirage F1 amount = 65 producer = FRA } add_equipment_to_stockpile = { type = naval_plane1 #P-3 Orion amount = 65 producer = USA } add_equipment_to_stockpile = { type = transport_plane1 #C-130 Hercules amount = 12 producer = USA } add_equipment_to_stockpile = { type = transport_plane2 # C-212 amount = 78 } add_equipment_to_stockpile = { type = L_Strike_fighter1 #CASA C-101 amount = 78 } add_equipment_to_stockpile = { type = transport_helicopter_1 #Eurocopter AS332 Super Puma amount = 78 producer = FRA } # Missile OOB if = { limit = { has_dlc = "Gotterdammerung" } add_equipment_to_stockpile = { type = sam_missile_equipment_1 amount = 512 } add_equipment_to_stockpile = { type = sam_missile_equipment_2 amount = 400 } } }