#Supposedly 6 divisions, but each division was severly understrength with each brigade #having 1000 to 1500 men -> ~1.5 battalions in-game per brigade division_template = { name = "Armoured Division" regiments = { armor_Bat = { x = 0 y = 0 } armor_Bat = { x = 0 y = 1 } armor_Bat = { x = 1 y = 0 } L_arm_Bat = { x = 1 y = 1 } Mech_Inf_Bat = { x = 2 y = 1 } Mech_Inf_Bat = { x = 2 y = 2 } } regimental_support = { armor_Recce_Comp = { x = 0 y = 0 } } support = { H_Engi_Comp = { x = 0 y = 0 } SP_Arty_Battery = { x = 0 y = 1 } } } division_template = { name = "Infantry Division" regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } L_Inf_Bat = { x = 1 y = 0 } L_Inf_Bat = { x = 1 y = 1 } L_Inf_Bat = { x = 2 y = 0 } Arty_Bat = { x = 3 y = 0 } Arty_Bat = { x = 3 y = 1 } } regimental_support = { L_Recce_Comp = { x = 0 y = 0 } } support = { L_Engi_Comp = { x = 0 y = 0 } } } division_template = { name = "Airborne Division" regiments = { L_Air_Inf_Bat = { x = 0 y = 0 } L_Air_Inf_Bat = { x = 0 y = 1 } L_Air_Inf_Bat = { x = 1 y = 0 } L_Air_Inf_Bat = { x = 1 y = 1 } Special_Forces = { x = 2 y = 0 } } regimental_support = { L_Recce_Comp = { x = 0 y = 0 } } support = { Arty_Battery = { x = 0 y = 0 } } } division_template = { name = "Popular Defence Forces Brigade" regiments = { Militia_Bat = { x = 0 y = 0 } Militia_Bat = { x = 0 y = 1 } Militia_Bat = { x = 0 y = 2 } } priority = 0 } division_template = { name = "South Sudan Defence Forces" regiments = { Militia_Bat = { x = 0 y = 0 } Militia_Bat = { x = 0 y = 1 } } priority = 0 } units = { division = { name = "7th Armoured Division" location = 12862 #As Shajarah division_template = "Armoured Division" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "5th Division" location = 4133 #El-Obeid division_template = "Infantry Division" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "2nd Division" location = 2088 #Khasm El Girba division_template = "Infantry Division" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "6th Division" location = 10739 #El Fasher division_template = "Infantry Division" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "1st Division" location = 11608 #Juba division_template = "Infantry Division" start_experience_factor = 0.1 start_equipment_factor = 0.5 } division = { name = "3rd Division" location = 10900 #Shendi division_template = "Infantry Division" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "Airborne Division" location = 12881 #Khartoum division_template = "Airborne Division" start_experience_factor = 0.2 start_equipment_factor = 0.01 } #Popular Defence Forces division = { name = "Murahiliin" location = 11049 # division_template = "Popular Defence Forces Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "Fursan" location = 1140 # division_template = "Popular Defence Forces Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "Army of Peace" location = 11044 # division_template = "Popular Defence Forces Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "South Darfur Brigade" location = 1960 # division_template = "Popular Defence Forces Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "South Kordofan Brigade" location = 10851 # division_template = "Popular Defence Forces Brigade" start_experience_factor = 0.1 start_equipment_factor = 0.01 } #South Sudan Defence Forces division = { name = "1st SSDF Brigade" location = 12454 # division_template = "South Sudan Defence Forces" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "2nd SSDF Brigade" location = 13218 # division_template = "South Sudan Defence Forces" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "3rd SSDF Brigade" location = 12359 # division_template = "South Sudan Defence Forces" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "4th SSDF Brigade" location = 10877 # division_template = "South Sudan Defence Forces" start_experience_factor = 0.1 start_equipment_factor = 0.01 } division = { name = "5th SSDF Brigade" location = 10200 # division_template = "South Sudan Defence Forces" start_experience_factor = 0.1 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_2 amount = 6000 producer = SOV } add_equipment_to_stockpile = { type = cnc_equipment_2 amount = 1000 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_1 amount = 500 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_1 amount = 50 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_1 amount = 400 producer = SOV } add_equipment_to_stockpile = { type = MBT_1 #M60A3 amount = 20 producer = USA #version_name = "M60A3" } add_equipment_to_stockpile = { type = MBT_1 #T-55 amount = 150 producer = SOV } add_equipment_to_stockpile = { type = Rec_tank_0 #Type 62 amount = 20 producer = CHI #version_name = "Type 62" } add_equipment_to_stockpile = { type = Rec_tank_0 #Panhard AML amount = 6 producer = FRA } add_equipment_to_stockpile = { type = APC_1 #BRDM-2 amount = 60 producer = SOV #version_name = "BRDM-2" } add_equipment_to_stockpile = { type = Rec_tank_0 #Ferret Armoured Car amount = 80 producer = ENG } add_equipment_to_stockpile = { type = Rec_tank_0 #Alvis Saladin amount = 30 producer = ENG #version_name = "Alvis Saladin" } add_equipment_to_stockpile = { type = IFV_3 #BMP-2 amount = 6 producer = SOV } add_equipment_to_stockpile = { type = APC_2 #M113 amount = 42 producer = USA } add_equipment_to_stockpile = { type = APC_1 #BTR-50 amount = 63 producer = SOV #version_name = "BTR-50" } add_equipment_to_stockpile = { type = APC_1 #OT-62 amount = 21 producer = CZE #version_name = "OT-62" } add_equipment_to_stockpile = { type = APC_1 #OT-64 amount = 21 producer = CZE } add_equipment_to_stockpile = { type = artillery_0 #D30 amount = 200 producer = SOV } add_equipment_to_stockpile = { type = SP_R_arty_0 #BM-21 Grad amount = 200 producer = SOV } add_equipment_to_stockpile = { type = SP_R_arty_0 #Type-81 amount = 100 producer = CHI } #Helicopters add_equipment_to_stockpile = { type = transport_helicopter_1 #Mi-8 amount = 7 producer = SOV } add_equipment_to_stockpile = { type = attack_helicopter_1 #Mi-24 amount = 5 producer = SOV } }