division_template = { name = "Mechanized Brigade" division_names_group = SYR_INF_BRI regiments = { armor_Bat = { x = 0 y = 0 } Mech_Inf_Bat = { x = 1 y = 0 } Mech_Inf_Bat = { x = 1 y = 1 } Arty_Bat = { x = 2 y = 0 } } regimental_support = { armor_Recce_Comp = { x = 0 y = 0 } } support = { H_Engi_Comp = { x = 0 y = 0 } SP_AA_Battery = { x = 0 y = 1 } } } division_template = { name = "Armoured Brigade" division_names_group = SYR_ARMOURED_BRI regiments = { armor_Bat = { x = 0 y = 0 } armor_Bat = { x = 0 y = 1 } Arm_Inf_Bat = { x = 1 y = 0 } Arty_Bat = { x = 2 y = 0 } } regimental_support = { armor_Recce_Comp = { x = 0 y = 0 } } support = { H_Engi_Comp = { x = 0 y = 0 } SP_AA_Battery = { x = 0 y = 1 } } } division_template = { name = "Airborne Commando Regiment" division_names_group = SYR_SPECIAL_FORCES_SYR regiments = { L_Air_assault_Bat = { x = 0 y = 0 } L_Air_assault_Bat = { x = 0 y = 1 } } priority = 2 } division_template = { name = "Special Forces Regiment" division_names_group = SYR_SPECIAL_FORCES_SYR regiments = { Special_Forces = { x = 0 y = 0 } Special_Forces = { x = 0 y = 1 } } priority = 2 } division_template = { name = "Armoured Division" # division_names_group = SYR_ARMOURED_DIV regiments = { armor_Bat = { x = 0 y = 0 } armor_Bat = { x = 0 y = 1 } Arm_Inf_Bat = { x = 0 y = 2 } armor_Bat = { x = 1 y = 0 } armor_Bat = { x = 1 y = 1 } Arm_Inf_Bat = { x = 1 y = 2 } armor_Bat = { x = 2 y = 0 } Arm_Inf_Bat = { x = 2 y = 1 } L_arm_Bat = { x = 2 y = 2 } SP_Arty_Bat = { x = 3 y = 0 } SP_Arty_Bat = { x = 3 y = 1 } SP_Arty_Bat = { x = 3 y = 2 } Mech_Inf_Bat = { x = 4 y = 0 } SP_AA_Bat = { x = 4 y = 1 } } } division_template = { name = "Republican Guard Division" # division_names_group = SYR_REPUBLICAN_GUARD_DIV regiments = { armor_Bat = { x = 0 y = 0 } armor_Bat = { x = 0 y = 1 } armor_Bat = { x = 0 y = 2 } armor_Bat = { x = 1 y = 0 } armor_Bat = { x = 1 y = 1 } armor_Bat = { x = 1 y = 2 } Arm_Inf_Bat = { x = 2 y = 0 } Arm_Inf_Bat = { x = 2 y = 1 } Mech_Inf_Bat = { x = 2 y = 2 } SP_Arty_Bat = { x = 3 y = 0 } SP_Arty_Bat = { x = 3 y = 1 } SP_AA_Bat = { x = 3 y = 2 } } regimental_support = { Mech_Recce_Comp = { x = 0 y = 0 } } priority = 2 } division_template = { name = "Mechanized Division" division_names_group = SYR_MECH_DIV regiments = { armor_Bat = { x = 0 y = 0 } armor_Bat = { x = 0 y = 1 } Arm_Inf_Bat = { x = 0 y = 2 } Mech_Inf_Bat = { x = 1 y = 0 } Mech_Inf_Bat = { x = 1 y = 1 } L_arm_Bat = { x = 1 y = 2 } armor_Bat = { x = 2 y = 0 } Mech_Inf_Bat = { x = 2 y = 1 } Mech_Inf_Bat = { x = 2 y = 2 } Arty_Bat = { x = 3 y = 0 } Arty_Bat = { x = 3 y = 1 } Arty_Bat = { x = 3 y = 2 } SP_AA_Bat = { x = 4 y = 0 } } } units = { #Based on https://en.wikipedia.org/wiki/Syrian_Army#Structure_in_2001 #1st Corps, HQ Damascus, Golan area division = { #name = "5th Armoured Division" division_name = { is_name_ordered = yes name_order = 5 } location = 1074 division_template = "Armoured Division" start_experience_factor = 0.15 start_equipment_factor = 0.01 } division = { #name = "6th Armoured Division" division_name = { is_name_ordered = yes name_order = 6 } location = 1074 division_template = "Armoured Division" start_experience_factor = 0.15 start_equipment_factor = 0.01 } division = { #name = "7th Mechanized Division" division_name = { is_name_ordered = yes name_order = 7 } location = 14599 division_template = "Mechanized Division" start_experience_factor = 0.15 start_equipment_factor = 0.01 } division = { #name = "8th Armoured Division" division_name = { is_name_ordered = yes name_order = 8 } location = 14599 division_template = "Armoured Division" start_experience_factor = 0.15 start_equipment_factor = 0.01 } division = { #name = "9th Armoured Division" division_name = { is_name_ordered = yes name_order = 9 } location = 4111 division_template = "Armoured Division" start_experience_factor = 0.15 start_equipment_factor = 0.01 } division = { #name = "5th Special Force Regiment" #Not named division_name = { is_name_ordered = yes name_order = 5 } location = 1074 # division_template = "Airborne Commando Regiment" start_experience_factor = 0.25 start_equipment_factor = 0.01 } division = { #name = "6th Special Force Regiment" #Not named division_name = { is_name_ordered = yes name_order = 6 } location = 14599 # division_template = "Airborne Commando Regiment" start_experience_factor = 0.25 start_equipment_factor = 0.01 } division = { #name = "7th Special Force Regiment" #Not named division_name = { is_name_ordered = yes name_order = 7 } location = 1074 # division_template = "Special Forces Regiment" start_experience_factor = 0.25 start_equipment_factor = 0.01 } division = { #name = "8th Special Force Regiment" #Not named division_name = { is_name_ordered = yes name_order = 8 } location = 14599 # division_template = "Special Forces Regiment" start_experience_factor = 0.25 start_equipment_factor = 0.01 } #2nd Corps, North of Damascus, Lebanon, Homs division = { #name = "1st Armoured Division" division_name = { is_name_ordered = yes name_order = 1 } location = 4111 #Zabadani division_template = "Armoured Division" start_experience_factor = 0.15 start_equipment_factor = 0.01 } division = { #name = "3rd Armoured Division" division_name = { is_name_ordered = yes name_order = 3 } location = 1108 #Lebanon division_template = "Armoured Division" start_experience_factor = 0.15 start_equipment_factor = 0.01 } division = { #name = "11th Armoured Division" division_name = { is_name_ordered = yes name_order = 11 } location = 1108 #Lebanon division_template = "Armoured Division" start_experience_factor = 0.15 start_equipment_factor = 0.01 } division = { #name = "4th Armoured Division" division_name = { is_name_ordered = yes name_order = 4 } location = 6302 #Homs division_template = "Armoured Division" start_experience_factor = 0.35 #Elite start_equipment_factor = 0.01 } division = { #name = "10th Mechanized Division" division_name = { is_name_ordered = yes name_order = 10 } location = 6206 #Lebanon division_template = "Mechanized Division" start_experience_factor = 0.15 start_equipment_factor = 0.01 } #3rd Corps, Hama, Turkish border, Iraqi border division = { #name = "2nd Division" division_name = { is_name_ordered = yes name_order = 2 } location = 11124 #Hama division_template = "Armoured Division" start_experience_factor = 0.15 #Elite start_equipment_factor = 0.01 } division = { #name = "74th Infantry Brigade" #Not named division_name = { is_name_ordered = yes name_order = 74 } location = 12473 division_template = "Mechanized Brigade" start_experience_factor = 0.15 start_equipment_factor = 0.01 } division = { #name = "54th Infantry Brigade" #Not named division_name = { is_name_ordered = yes name_order = 54 } location = 1578 division_template = "Mechanized Brigade" start_experience_factor = 0.15 start_equipment_factor = 0.01 } division = { #name = "73rd Infantry Brigade" #Not named division_name = { is_name_ordered = yes name_order = 73 } location = 6312 division_template = "Mechanized Brigade" start_experience_factor = 0.15 start_equipment_factor = 0.01 } division = { #name = "92nd Infantry Brigade" #Not named division_name = { is_name_ordered = yes name_order = 92 } location = 1088 division_template = "Mechanized Brigade" start_experience_factor = 0.15 start_equipment_factor = 0.01 } division = { #name = "12 Armoured Brigade" #Not named division_name = { is_name_ordered = yes name_order = 12 } location = 7140 division_template = "Armoured Brigade" start_experience_factor = 0.15 start_equipment_factor = 0.01 } #Republican Guard division = { #name = "Republican Guard" division_name = { is_name_ordered = yes name_order = 1 } location = 4111 #Damascus division_template = "Republican Guard Division" start_experience_factor = 0.4 start_equipment_factor = 0.01 } } instant_effect = { #Ground Forces #Vehicles add_equipment_to_stockpile = { type = MBT_2 #T-72 amount = 1700 producer = SOV } add_equipment_to_stockpile = { type = MBT_1 #T-55 amount = 1950 #deducted 1200 non-operational T-55 and T-62 producer = SOV } add_equipment_to_stockpile = { type = Rec_tank_0 #BRDM-2 amount = 935 producer = UKR } add_equipment_to_stockpile = { type = IFV_1 #BMP-1 amount = 2250 producer = SOV } add_equipment_to_stockpile = { type = IFV_3 #BMP-1 amount = 100 producer = SOV } add_equipment_to_stockpile = { type = APC_1 #BTR-50/60 amount = 1500 producer = SOV } add_equipment_to_stockpile = { type = util_vehicle_1 #ZIL-trucks amount = 200 producer = SOV } #Misc. Equipment add_equipment_to_stockpile = { type = infantry_weapons_2 #AK-74 amount = 9000 producer = SOV } add_equipment_to_stockpile = { type = infantry_weapons_1 #AKM amount = 15000 producer = SOV } add_equipment_to_stockpile = { type = cnc_equipment_1 amount = 3500 producer = SOV } add_equipment_to_stockpile = { type = artillery_0 #D-30 amount = 800 producer = SOV } add_equipment_to_stockpile = { type = SP_arty_0 #2S3 Akatsiya amount = 50 producer = SOV } add_equipment_to_stockpile = { type = SP_arty_0 #2S1 Gvozdika #version_name = "2S1 Gvozdika" amount = 400 producer = SOV } add_equipment_to_stockpile = { type = SP_R_arty_0 #BM-21 Grad amount = 280 producer = SOV } add_equipment_to_stockpile = { type = SP_Anti_Air_0 #SA-9 amount = 20 producer = SOV } add_equipment_to_stockpile = { type = SP_Anti_Air_0 #SA-6 amount = 200 producer = SOV } add_equipment_to_stockpile = { type = SP_Anti_Air_1 #SA-13 amount = 35 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_0 #Strela SA-7 amount = 3000 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_0 #AT-3 SP amount = 600 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_1 #Konkurs amount = 200 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_2 #Kornet amount = 250 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 #AT-3 Malyutka amount = 1200 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_1 #Fagot amount = 140 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_1 #MILANs amount = 200 producer = FRA } #Helicopters add_equipment_to_stockpile = { type = attack_helicopter_1 #Mi-24 amount = 48 producer = SOV } add_equipment_to_stockpile = { type = attack_helicopter_1 #Gazelle amount = 39 producer = FRA } add_equipment_to_stockpile = { type = transport_helicopter_1 #Mi-8 and similar amount = 110 producer = FRA } }