division_template = { name = "Special Warfare Brigade" regiments = { Special_Forces = { x = 0 y = 0 } Special_Forces = { x = 0 y = 1 } } priority = 2 } division_template = { name = "Air Cavalry Brigade" regiments = { L_Air_assault_Bat = { x = 0 y = 0 } L_Air_assault_Bat = { x = 0 y = 1 } L_Air_assault_Bat = { x = 0 y = 2 } L_Air_assault_Bat = { x = 1 y = 0 } } regimental_support = { air_assault_Arty_Battery = { x = 0 y = 0 } } support = { H_Engi_Comp = { x = 0 y = 0 } combat_service_support_company = { x = 0 y = 1 } } } division_template = { name = "Armored Brigade" regiments = { armor_Bat = { x = 0 y = 0 } armor_Bat = { x = 0 y = 1 } armor_Bat = { x = 0 y = 2 } Mech_Inf_Bat = { x = 2 y = 0 } SP_Arty_Bat = { x = 1 y = 0 } } regimental_support = { armor_Recce_Comp = { x = 0 y = 0 } } support = { H_Engi_Comp = { x = 0 y = 0 } combat_service_support_company = { x = 0 y = 1 } } } division_template = { name = "Mechanized Division" regiments = { Mech_Inf_Bat = { x = 0 y = 0 } Mech_Inf_Bat = { x = 0 y = 1 } Mech_Inf_Bat = { x = 0 y = 2 } armor_Bat = { x = 2 y = 0 } SP_Arty_Bat = { x = 1 y = 0 } } regimental_support = { armor_Recce_Comp = { x = 0 y = 0 } } support = { H_Engi_Comp = { x = 0 y = 0 } combat_service_support_company = { x = 0 y = 1 } } } division_template = { name = "Infantry Division" regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } Arty_Bat = { x = 0 y = 2 } L_Inf_Bat = { x = 1 y = 0 } L_Inf_Bat = { x = 1 y = 1 } Arty_Bat = { x = 1 y = 2 } L_Inf_Bat = { x = 2 y = 0 } L_Inf_Bat = { x = 2 y = 1 } L_Inf_Bat = { x = 2 y = 2 } Arty_Bat = { x = 3 y = 0 } Arty_Bat = { x = 3 y = 1 } Arty_Bat = { x = 3 y = 2 } } regimental_support = { L_Recce_Comp = { x = 0 y = 0 } } support = { H_Engi_Comp = { x = 0 y = 0 } combat_service_support_company = { x = 0 y = 1 } } } division_template = { name = "Marine Division" regiments = { L_Marine_Bat = { x = 0 y = 0 } L_Marine_Bat = { x = 0 y = 1 } L_Marine_Bat = { x = 0 y = 2 } L_Marine_Bat = { x = 1 y = 0 } L_Marine_Bat = { x = 1 y = 1 } L_Marine_Bat = { x = 1 y = 2 } L_Marine_Bat = { x = 2 y = 0 } L_Marine_Bat = { x = 2 y = 1 } L_Marine_Bat = { x = 2 y = 2 } Arty_Bat = { x = 3 y = 0 } Arty_Bat = { x = 3 y = 1 } Arty_Bat = { x = 3 y = 2 } } regimental_support = { L_Recce_Comp = { x = 0 y = 0 } } support = { H_Engi_Comp = { x = 0 y = 0 } combat_service_support_company = { x = 0 y = 1 } } } #divs 66th and 99th #new marine corps: # 66th bde, 77th bde, 99 bde units = { ### ROC Marine Corps ### division = { name = "66th Marine Division" location = 13274 division_template = "Marine Division" start_experience_factor = 0.55 start_equipment_factor = 0.01 } division = { name = "99th Marine Division" location = 7186 division_template = "Marine Division" start_experience_factor = 0.55 start_equipment_factor = 0.01 } ### Aviation and Special Forces Command ### #862 Special Warfare Brigade division = { name = "862nd Special Warfare Brigade" location = 7186 division_template = "Special Warfare Brigade" start_experience_factor = 0.7 start_equipment_factor = 0.01 } #60th Air Cavalry Division division = { name = "601st Air Cavalry Brigade" location = 7214 division_template = "Air Cavalry Brigade" start_experience_factor = 0.4 start_equipment_factor = 0.01 } #602 Air Cavalry Brigade division = { name = "603rd Air Cavalry Brigade" location = 7214 division_template = "Air Cavalry Brigade" start_experience_factor = 0.4 start_equipment_factor = 0.01 } ### 6th Army Corps ### Northern Taiwan### #div #16, 26, 49, 51 division = { name = "16th Infantry Division" location = 7186 division_template = "Infantry Division" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "26th Infantry Division" location = 7186 division_template = "Infantry Division" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "49th Infantry Division" location = 11959 division_template = "Infantry Division" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "51st Infantry Division" location = 7214 division_template = "Infantry Division" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "2nd Armor Brigade" location = 7214 division_template = "Armored Brigade" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "4th Armor Brigade" location = 7186 division_template = "Armored Brigade" start_experience_factor = 0.4 start_equipment_factor = 0.01 } ### 8th Army Corps ### Southern Taiwan #2 divs division = { name = "5th Infantry Division" #fake name location = 13275 division_template = "Infantry Division" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "6th Infantry Division" #fake name location = 14608 division_template = "Infantry Division" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "18th Infantry Division" #fake name location = 12068 division_template = "Infantry Division" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "5th Armor Brigade" location = 12068 division_template = "Armored Brigade" start_experience_factor = 0.4 start_equipment_factor = 0.01 } ### 10th Army Corps ### Central Taiwan #2divs #3rd mech, 8th mech div #6th ind arm bde division = { name = "3rd Mechanized Division" location = 4096 division_template = "Mechanized Division" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "8th Mechanized Division" location = 11959 division_template = "Mechanized Division" start_experience_factor = 0.4 start_equipment_factor = 0.01 } division = { name = "6th Armor Brigade" location = 11959 division_template = "Armored Brigade" start_experience_factor = 0.4 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_2 #"Steyr AUG A1" amount = 2500 producer = AUS } add_equipment_to_stockpile = { type = infantry_weapons_2 #M16A1 amount = 20000 producer = TAI } add_equipment_to_stockpile = { type = infantry_weapons_3 #T65 amount = 60000 producer = TAI } add_equipment_to_stockpile = { type = cnc_equipment_2 amount = 4500 producer = USA } add_equipment_to_stockpile = { type = Anti_tank_1 amount = 1400 producer = SWE } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 500 variant_name = "M40" producer = USA } add_equipment_to_stockpile = { type = Anti_Air_0 amount = 700 producer = USA } add_equipment_to_stockpile = { type = util_vehicle_2 #"M561 Gama Goat" amount = 600 producer = USA } ####Vehicles## add_equipment_to_stockpile = { type = medium_tank_chassis_0 variant_name = "M60A3" amount = 189 producer = USA } add_equipment_to_stockpile = { type = medium_tank_chassis_0 variant_name = "CM-12" amount = 100 producer = TAI } add_equipment_to_stockpile = { type = medium_tank_chassis_0 variant_name = "CM-11" amount = 450 producer = TAI } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_0 amount = 675 producer = TAI variant_name = "M41D" } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_0 amount = 300 producer = USA variant_name = "V150 Cadillac Commando" } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "CM-21" amount = 100 producer = TAI } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "M113" amount = 650 producer = USA } add_equipment_to_stockpile = { type = util_vehicle_3 #Humvee amount = 3000 producer = USA } add_equipment_to_stockpile = { type = artillery_0 variant_name = "M101" amount = 650 producer = USA } add_equipment_to_stockpile = { type = artillery_0 variant_name = "M114" amount = 250 producer = USA } add_equipment_to_stockpile = { type = artillery_0 variant_name = "M1" amount = 90 producer = USA } add_equipment_to_stockpile = { type = artillery_0 variant_name = "M115" amount = 70 producer = USA } add_equipment_to_stockpile = { type = medium_tank_artillery_chassis_0 #M108 variant_name = "M108" amount = 100 producer = USA } add_equipment_to_stockpile = { type = medium_tank_artillery_chassis_0 variant_name = "M110" amount = 60 producer = USA } add_equipment_to_stockpile = { type = medium_tank_artillery_chassis_1 variant_name = "M109A3" amount = 110 producer = USA } add_equipment_to_stockpile = { type = medium_tank_artillery_chassis_0 variant_name = "Kung Feng" amount = 120 } add_equipment_to_stockpile = { type = Heavy_Anti_tank_0 # USA_Heavy_Anti_tank_0:0 "BGM-71 TOW" 1,000 amount = 1000 producer = USA } add_equipment_to_stockpile = { type = Anti_Air_1 #USA_Anti_Air_1:0 "FIM-92 Stinger" amount = 480 producer = USA } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_1 amount = 100 producer = USA variant_name = "AN/TWQ-1 Avenger" } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_0 # "MIM-72 Chaparral" & "MIM-104 Patriot" amount = 27 producer = USA variant_name = "MIM-72 Chaparral" } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_0 amount = 400 producer = USA variant_name = "M42 Duster" } #Helicopters add_equipment_to_stockpile = { type = transport_helicopter_1 #USA_transport_helicopter_1:0 "Bell UH-1 Iroquois" amount = 110 producer = USA } add_equipment_to_stockpile = { type = transport_helicopter_1 #USA_transport_helicopter_1:0 "Bell 206 aka TH-67" amount = 30 producer = USA } add_equipment_to_stockpile = { type = transport_helicopter_1 #USA_transport_helicopter_1:0 "Bell 206 aka TH-67" 30 amount = 30 producer = USA } add_equipment_to_stockpile = { type = heavy_tank_chassis_0 amount = 26 producer = USA variant_name = "OH-58D Kiowa Warrior" } add_equipment_to_stockpile = { type = heavy_tank_chassis_0 amount = 53 producer = USA variant_name = "AH-1 Cobra" } add_equipment_to_stockpile = { type = transport_helicopter_1 #Boeing CH-47 Chinook amount = 8 producer = USA } }