division_template = { name = "Motor Rifle Division" #Mechanized regiments = { Mech_Inf_Bat = { x = 0 y = 0 } Mech_Inf_Bat = { x = 0 y = 1 } Mech_Inf_Bat = { x = 0 y = 2 } Arm_Inf_Bat = { x = 1 y = 0 } Arm_Inf_Bat = { x = 1 y = 1 } L_arm_Bat = { x = 1 y = 2 } armor_Bat = { x = 2 y = 0 } armor_Bat = { x = 2 y = 1 } armor_Bat = { x = 2 y = 2 } SP_AA_Bat = { x = 4 y = 1 } SP_Arty_Bat = { x = 4 y = 1 } Arty_Bat = { x = 3 y = 0 } Arty_Bat = { x = 3 y = 1 } Arty_Bat = { x = 3 y = 2 } } regimental_support = { Mech_Recce_Comp = { x = 0 y = 0 } } } division_template = { name = "Motor Rifle Brigade" #Mechanized regiments = { Mech_Inf_Bat = { x = 0 y = 0 } Mech_Inf_Bat = { x = 0 y = 1 } Arm_Inf_Bat = { x = 0 y = 2 } armor_Bat = { x = 1 y = 0 } Arty_Bat = { x = 2 y = 0 } Arty_Bat = { x = 2 y = 1 } } regimental_support = { Mech_Recce_Comp = { x = 0 y = 0 } } support = { SP_Arty_Battery = { x = 0 y = 0 } SP_AA_Battery = { x = 0 y = 1 } H_Engi_Comp = { x = 0 y = 2 } } } division_template = { name = "Air Turkmen Forces" regiments = { L_Air_assault_Bat = { x = 0 y = 0 } L_Air_assault_Bat = { x = 0 y = 1 } L_Air_assault_Bat = { x = 0 y = 2 } Arty_Bat = { x = 3 y = 0 } L_Air_assault_Bat = { x = 1 y = 0 } L_Air_assault_Bat = { x = 1 y = 1 } Arty_Bat = { x = 1 y = 2 } L_Air_assault_Bat = { x = 2 y = 0 } L_Air_assault_Bat = { x = 2 y = 1 } L_Air_assault_Bat = { x = 2 y = 2 } Arty_Bat = { x = 4 y = 0 } } priority = 2 } division_template = { name = "Special Forces" regiments = { Special_Forces = { x = 0 y = 0 } Special_Forces = { x = 0 y = 1 } } priority = 2 } division_template = { name = "Içerki goşunlar" regiments = { Militia_Bat = { x = 0 y = 0 } Militia_Bat = { x = 0 y = 1 } Militia_Bat = { x = 0 y = 2 } } } division_template = { name = "Içeri işler guramalary" regiments = { Militia_Bat = { x = 0 y = 0 } } } units = { division = { name = "Rifle Brigade of the Ministry of National Security" location = 12333 division_template = "Special Forces" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "3rd Motor Rifle Division" location = 4549 division_template = "Motor Rifle Division" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "1st Motor Rifle Brigade" location = 3551 division_template = "Motor Rifle Brigade" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "4th Motor Rifle Brigade" location = 10485 division_template = "Motor Rifle Brigade" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "Border polisiýasy of Turkmenistan" location = 10485 division_template = "Içerki goşunlar" start_experience_factor = 0.2 start_equipment_factor = 0.1 } division = { name = "Border polisiýasy of Turkmenistan" location = 10485 division_template = "Içerki goşunlar" start_experience_factor = 0.2 start_equipment_factor = 0.1 } division = { name = "National Guard of the Ministry of Nations Security" location = 12333 division_template = "Içerki goşunlar" start_experience_factor = 0.2 start_equipment_factor = 0.1 } division = { name = "4th National Guard of the Ministry of Nations Security" location = 12333 division_template = "Içerki goşunlar" start_experience_factor = 0.2 start_equipment_factor = 0.1 } division = { name = "5th National Guard of the Ministry of Nations Security" location = 12333 division_template = "Içerki goşunlar" start_experience_factor = 0.2 start_equipment_factor = 0.1 } division = { name = "Ashgabat Police Corps" location = 12333 division_template = "Içeri işler guramalary" start_experience_factor = 0.2 start_equipment_factor = 0.1 } division = { name = "Mary Police Corps" location = 10414 division_template = "Içeri işler guramalary" start_experience_factor = 0.2 start_equipment_factor = 0.1 } division = { name = "Turkmenbashi Police Corps" location = 7477 division_template = "Içeri işler guramalary" start_experience_factor = 0.2 start_equipment_factor = 0.1 } division = { name = "Dashoguz Police Corps" location = 12324 division_template = "Içeri işler guramalary" start_experience_factor = 0.2 start_equipment_factor = 0.1 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_2 amount = 6400 producer = SOV } add_equipment_to_stockpile = { type = cnc_equipment_3 amount = 1000 producer = SOV } add_equipment_to_stockpile = { type = util_vehicle_1 amount = 200 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_1 amount = 510 producer = SOV } add_equipment_to_stockpile = { type = Heavy_Anti_tank_1 amount = 255 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_1 amount = 325 producer = SOV } add_equipment_to_stockpile = { type = MBT_2 #T-72 amount = 690 producer = SOV } add_equipment_to_stockpile = { type = Rec_tank_0 #BRDM-2 amount = 170 producer = UKR } add_equipment_to_stockpile = { type = IFV_1 #BMP-1 amount = 660 #+60 BRM-1 producer = SOV } add_equipment_to_stockpile = { type = IFV_3 #BMP-2 amount = 430 producer = SOV } add_equipment_to_stockpile = { type = APC_1 #BTR-60 amount = 120 producer = SOV } add_equipment_to_stockpile = { type = APC_3 #BTR-70 amount = 300 producer = SOV } add_equipment_to_stockpile = { type = APC_4 #BTR-80 amount = 450 producer = SOV } add_equipment_to_stockpile = { type = SP_arty_0 amount = 40 producer = SOV #version_name = "2S1 Gvozdika" } add_equipment_to_stockpile = { type = artillery_0 #D-30 amount = 350 producer = SOV } add_equipment_to_stockpile = { type = artillery_0 #2A36 Giatsint-B amount = 6 producer = SOV #version_name = "2A36 Giatsint-B" } add_equipment_to_stockpile = { type = artillery_1 #2A65 amount = 6 producer = SOV #version_name = "2A65" } add_equipment_to_stockpile = { type = SP_R_arty_0 #9P138 amount = 18 producer = SOV #version_name = "9P138" } add_equipment_to_stockpile = { type = SP_R_arty_0 #BM-21 Grad amount = 56 producer = SOV } add_equipment_to_stockpile = { type = SP_Anti_Air_0 #SA-8 Osa amount = 40 producer = SOV } add_equipment_to_stockpile = { type = SP_Anti_Air_1 #SA-13 Strela-10 amount = 13 producer = SOV #version_name = "9K35 Strela-10" } add_equipment_to_stockpile = { type = MR_Fighter2 #MiG-29 Fulcrum amount = 24 producer = SOV } add_equipment_to_stockpile = { type = cas1 #Su-25 Frogfoot amount = 12 producer = SOV } add_equipment_to_stockpile = { type = Strike_fighter1 #Su-17 amount = 65 producer = SOV } add_equipment_to_stockpile = { type = attack_helicopter_1 #Mi-24 Hind amount = 10 producer = SOV } add_equipment_to_stockpile = { type = transport_helicopter_1 #Mil Mi-8 amount = 8 producer = SOV } add_equipment_to_stockpile = { type = L_Strike_fighter2 #Aero L-39 amount = 2 producer = CZE } #No procurment }