division_template = { name = "Motor Rifle Division" #Mechanized regiments = { Mech_Inf_Bat = { x = 0 y = 0 } Mech_Inf_Bat = { x = 0 y = 1 } Mech_Inf_Bat = { x = 0 y = 2 } Arm_Inf_Bat = { x = 1 y = 0 } Arm_Inf_Bat = { x = 1 y = 1 } L_arm_Bat = { x = 1 y = 2 } armor_Bat = { x = 2 y = 0 } armor_Bat = { x = 2 y = 1 } armor_Bat = { x = 2 y = 2 } SP_AA_Bat = { x = 4 y = 0 } SP_Arty_Bat = { x = 4 y = 1 } Arty_Bat = { x = 3 y = 0 } Arty_Bat = { x = 3 y = 1 } Arty_Bat = { x = 3 y = 2 } } regimental_support = { Mech_Recce_Comp = { x = 0 y = 0 } } } division_template = { name = "Motor Rifle Brigade" #Mechanized regiments = { Mech_Inf_Bat = { x = 0 y = 0 } Mech_Inf_Bat = { x = 0 y = 1 } Arm_Inf_Bat = { x = 0 y = 2 } armor_Bat = { x = 1 y = 0 } Arty_Bat = { x = 2 y = 0 } Arty_Bat = { x = 2 y = 1 } } regimental_support = { Mech_Recce_Comp = { x = 0 y = 0 } } support = { SP_Arty_Battery = { x = 0 y = 0 } SP_AA_Battery = { x = 0 y = 1 } H_Engi_Comp = { x = 0 y = 2 } } } division_template = { name = "Special Forces" regiments = { Special_Forces = { x = 0 y = 0 } Special_Forces = { x = 0 y = 1 } } priority = 2 } units = { division = { name = "Special Forces" location = 12333 division_template = "Special Forces" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "3rd Motor Rifle Division" location = 4549 division_template = "Motor Rifle Division" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "22nd Motor Rifle Division" location = 5003 division_template = "Motor Rifle Division" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "1st Motor Rifle Brigade" location = 3551 division_template = "Motor Rifle Brigade" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "2nd Motor Rifle Brigade" location = 4958 division_template = "Motor Rifle Brigade" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "3rd Motor Rifle Brigade" location = 7924 division_template = "Motor Rifle Brigade" start_experience_factor = 0.2 start_equipment_factor = 0.01 } division = { name = "4th Motor Rifle Brigade" location = 10485 division_template = "Motor Rifle Brigade" start_experience_factor = 0.2 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_2 amount = 6400 producer = SOV } add_equipment_to_stockpile = { type = cnc_equipment_3 amount = 1000 producer = SOV } add_equipment_to_stockpile = { type = util_vehicle_1 variant_name = "UAZ-452" producer = SOV amount = 50 } add_equipment_to_stockpile = { type = util_vehicle_1 variant_name = "GAZ-66" producer = SOV amount = 50 } add_equipment_to_stockpile = { type = heavy_util_vehicle_1 variant_name = "ZIL-131" producer = SOV amount = 50 } add_equipment_to_stockpile = { type = heavy_util_vehicle_1 variant_name = "Ural-375D" producer = SOV amount = 50 } add_equipment_to_stockpile = { type = util_vehicle_2 producer = SOV amount = 50 } add_equipment_to_stockpile = { type = heavy_util_vehicle_2 variant_name = "Ural-4320" producer = SOV amount = 50 } add_equipment_to_stockpile = { type = Anti_tank_1 variant_name = "RPG-7" amount = 510 producer = SOV } add_equipment_to_stockpile = { type = Anti_tank_0 variant_name = "T-12" producer = SOV amount = 36 } add_equipment_to_stockpile = { type = Anti_tank_0 variant_name = "MT-12" producer = SOV amount = 36 } add_equipment_to_stockpile = { type = Heavy_Anti_tank_1 amount = 255 producer = SOV } add_equipment_to_stockpile = { type = Anti_Air_0 #SA-14 Strela-2 variant_name = "9K32 Strela-2" producer = SOV amount = 325 } add_equipment_to_stockpile = { type = Anti_Air_0 variant_name = "S-60" producer = SOV amount = 22 } add_equipment_to_stockpile = { type = medium_tank_chassis_1 variant_name = "T-72B" amount = 690 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_0 amount = 170 producer = SOV variant_name = "BRDM-2" } add_equipment_to_stockpile = { type = medium_tank_flame_chassis_0 variant_name = "BMP-1" amount = 660 #+60 BRM-1 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_flame_chassis_1 variant_name = "BMP-2" amount = 430 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "BTR-60" amount = 120 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "BTR-70" amount = 300 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "BTR-80" amount = 450 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_artillery_chassis_0 variant_name = "2S1 Gvozdika" amount = 40 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_artillery_chassis_1 variant_name = "2S9 Nona" amount = 17 producer = SOV } add_equipment_to_stockpile = { type = artillery_0 variant_name = "D-30" producer = SOV amount = 197 } add_equipment_to_stockpile = { type = artillery_0 variant_name = "D-20" producer = SOV amount = 72 } add_equipment_to_stockpile = { type = artillery_0 variant_name = "D-1" producer = SOV amount = 17 } add_equipment_to_stockpile = { type = medium_tank_rocket_chassis_0 variant_name = "BM-27 Uragan" amount = 18 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_rocket_chassis_0 variant_name = "BM-21 Grad" amount = 56 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_0 amount = 40 producer = SOV variant_name = "9K33 Osa" } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_1 amount = 13 producer = SOV variant_name = "9K35 Strela-10" } add_equipment_to_stockpile = { type = medium_tank_aa_chassis_0 variant_name = "ZSU-23-4 Shilka" amount = 48 producer = SOV } #Helicopters add_equipment_to_stockpile = { type = heavy_tank_chassis_0 amount = 10 producer = SOV variant_name = "Mi-24V" } add_equipment_to_stockpile = { type = transport_helicopter_1 #Mil Mi-8 amount = 8 producer = SOV } }