division_template = { name = "Brigada de Infanteria" regiments = { L_Inf_Bat = { x = 0 y = 0 } L_Inf_Bat = { x = 0 y = 1 } L_Inf_Bat = { x = 0 y = 2 } } support = { Arty_Battery = { x = 0 y = 0 } L_Engi_Comp = { x = 0 y = 1 } } } division_template = { name = "Brigada Blindada" regiments = { armor_Bat = { x = 0 y = 0 } Mech_Inf_Bat = { x = 1 y = 0 } Mech_Inf_Bat = { x = 1 y = 1 } } regimental_support = { Mech_Recce_Comp = { x = 0 y = 0 } } support = { SP_Arty_Battery = { x = 0 y = 0 } } } division_template = { name = "Brigada Mecanizada" regiments = { Mech_Inf_Bat = { x = 0 y = 0 } Mot_Inf_Bat = { x = 1 y = 0 } Mot_Inf_Bat = { x = 1 y = 1 } } support = { Arty_Battery = { x = 0 y = 0 } L_Engi_Comp = { x = 0 y = 1 } } } division_template = { name = "Batallón Marino" regiments = { L_Marine_Bat = { x = 0 y = 0 } } } units = { division = { name = "1. Brigada de Infanteria" location = 10362 # division_template = "Brigada de Infanteria" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "2. Brigada de Infanteria" location = 10362 # division_template = "Brigada de Infanteria" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "3. Brigada de Infanteria" location = 10362 # division_template = "Brigada de Infanteria" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "4. Brigada de Infanteria" location = 10362 # division_template = "Brigada de Infanteria" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "5. Brigada de Infanteria" location = 10362 # division_template = "Brigada Mecanizada" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "6. Brigada de Infanteria" location = 10362 # division_template = "Brigada Mecanizada" start_experience_factor = 0.5 start_equipment_factor = 0.01 } division = { name = "Brigada Blindada" location = 12440 # division_template = "Brigada Blindada" start_experience_factor = 0.3 start_equipment_factor = 0.01 } division = { name = "Batallón Marino" location = 12440 # division_template = "Batallón Marino" start_experience_factor = 0.4 start_equipment_factor = 0.01 } } instant_effect = { add_equipment_to_stockpile = { type = infantry_weapons_1 #FN FAL amount = 6000 producer = BEL } add_equipment_to_stockpile = { type = Anti_Air_0 amount = 200 producer = USA } add_equipment_to_stockpile = { type = Anti_tank_1 #Light Anti Tank amount = 300 producer = USA } add_equipment_to_stockpile = { type = Anti_tank_0 amount = 30 variant_name = "M40" producer = USA } add_equipment_to_stockpile = { type = cnc_equipment_1 amount = 600 producer = USA } add_equipment_to_stockpile = { type = Heavy_Anti_tank_0 #Heavy Anit Tank amount = 50 producer = USA } add_equipment_to_stockpile = { type = util_vehicle_1 amount = 300 producer = URG } add_equipment_to_stockpile = { type = medium_tank_chassis_0 #T-55 variant_name = "T-55" amount = 15 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_destroyer_chassis_1 amount = 15 producer = BRA variant_name = "EE-9 Cascavel" } add_equipment_to_stockpile = { type = util_vehicle_3 #EE-3 Jararaca amount = 18 producer = BRA } add_equipment_to_stockpile = { type = medium_tank_chassis_0 #Tiran-5 variant_name = "T-55" amount = 15 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_flame_chassis_0 variant_name = "BMP-1" amount = 10 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "M113" amount = 18 producer = USA } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "Condor" amount = 50 producer = GER } add_equipment_to_stockpile = { type = medium_tank_amphibious_chassis_1 variant_name = "OT-64" amount = 60 producer = CZE } add_equipment_to_stockpile = { type = artillery_0 #M101 #version_name = "M101" amount = 48 producer = USA } add_equipment_to_stockpile = { type = artillery_0 #M114 #version_name = "M114" amount = 5 producer = USA } add_equipment_to_stockpile = { type = medium_tank_artillery_chassis_0 variant_name = "2S1 Gvozdika" amount = 6 producer = SOV } add_equipment_to_stockpile = { type = medium_tank_rocket_chassis_1 variant_name = "RM-70" amount = 6 producer = SOV } }