spriteTypes = {
	spritetype = {
		name = "GFX_HKG_LegCo_button"
		texturefile = "gfx/interface/scripted_gui/hkg/Legco_button.dds"
		legacy_lazy_load = no
	}
	spritetype = {
		name = "GFX_HKG_legco_preview_bg"
		texturefile = "gfx/interface/scripted_gui/hkg/legco_preview_bg.dds"
		legacy_lazy_load = no
	}
	spritetype = {
		name = "GFX_HKG_GUI_police"
		texturefile = "gfx/interface/scripted_gui/hkg/HKG_GUI_police.dds"
		legacy_lazy_load = no
	}
	spritetype = {
		name = "GFX_HKG_GUI_protester"
		texturefile = "gfx/interface/scripted_gui/hkg/HKG_GUI_protester.dds"
		legacy_lazy_load = no
	}
}
