spriteTypes = {
	SpriteType = {
		name = "GFX_SCO_gui"
		texturefile = "gfx/interface/scripted_gui/china/SCO_gui.dds"
	}
	SpriteType = {
		name = "GFX_SCO_button_94x31"
		texturefile = "gfx/interface/scripted_gui/china/SCO_button_94_31.dds"
	}
	SpriteType = {
		name = "GFX_SCO_bg"
		texturefile = "gfx/interface/scripted_gui/china/bg.dds"
	}
}
