spriteTypes = {
	# new
	spriteType = {
		name = "GFX_energy_icon_green"
		texturefile = "gfx/interface/energy_gui/energy_icon_green.dds"
	}
	spriteType = {
		name = "GFX_energy_icon_red"
		texturefile = "gfx/interface/energy_gui/energy_icon_red.dds"
	}

	# old
	spriteType = {
		name = "GFX_energy_ui"
		texturefile = "gfx/interface/scripted_gui/energy_ui.dds"
	}

	spriteType = {
		name = "GFX_research_ui"
		texturefile = "gfx/interface/scripted_gui/energy_ui.dds"
	}

	spriteType = {
		name = "GFX_double_negative_power"
		texturefile = "gfx/interface/scripted_gui/economy/double_negative_power.dds"
	}

	spriteType = {
		name = "GFX_double_positive_power"
		texturefile = "gfx/interface/scripted_gui/economy/double_positive_power.dds"
	}

	spriteType = {
		name = "GFX_positive_power"
		texturefile = "gfx/interface/scripted_gui/economy/positive_power.dds"
	}

	spriteType = {
		name = "GFX_negative_power"
		texturefile = "gfx/interface/scripted_gui/economy/negative_power.dds"
	}

	spriteType = {
		name = "GFX_neutral_power"
		texturefile = "gfx/interface/scripted_gui/economy/neutral_power.dds"
	}
	spriteType = {
		name = "GFX_build_power_plant"
		texturefile = "gfx/interface/scripted_gui/economy/build_power_plant.dds"
	}
	spriteType = {
		name = "GFX_close_power_plant"
		texturefile = "gfx/interface/scripted_gui/economy/close_power_plant.dds"
	}
	spriteType = {
		name = "GFX_build_enrichment_facility"
		texturefile = "gfx/interface/scripted_gui/economy/build_enrichment_facility.dds"
	}

	spriteType = {
		name = "GFX_double_positive_ON"
		texturefile = "gfx/interface/scripted_gui/economy/double_positive_ON.dds"
	}

	spriteType = {
		name = "GFX_negative_ON"
		texturefile = "gfx/interface/scripted_gui/economy/negative_ON.dds"
	}

	spriteType = {
		name = "GFX_double_negative_ON"
		texturefile = "gfx/interface/scripted_gui/economy/double_negative_ON.dds"
	}

	spriteType = {
		name = "GFX_default_neutral_ON"
		texturefile = "gfx/interface/scripted_gui/economy/default_neutral_ON.dds"
	}

	spriteType = {
		name = "GFX_positive_ON"
		texturefile = "gfx/interface/scripted_gui/economy/positive_ON.dds"
	}

	spriteType = {
		name = "GFX_fuel_from_market"
		texturefile = "gfx/interface/scripted_gui/economy/fuel_from_market.dds"
	}

	spriteType = {
		name = "GFX_battery_park_build"
		texturefile = "gfx/interface/scripted_gui/economy/battery_park_build.dds"
	}

	spriteType = {
		name = "GFX_energy_button"
		texturefile = "gfx/interface/scripted_gui/economy/energy_button.dds"
	}

	spriteType = {
		name = "GFX_nuclear_plant_turn_off"
		texturefile = "gfx/interface/nuclear_plant_turn_off.dds"
	}

	spriteType = {
		name = "GFX_nuclear_plant_turn_on"
		texturefile = "gfx/interface/nuclear_plant_turn_on.dds"
	}

	spriteType = {
		name = "GFX_fossil_plants_off"
		texturefile = "gfx/interface/fossil_plants_off.dds"
	}

	spriteType = {
		name = "GFX_fossil_plants_on"
		texturefile = "gfx/interface/fossil_plants_on.dds"
	}
}
