spriteTypes = {
	spriteType = {
		name = "GFX_MD_missiles_air_launch_button"
		texturefile = "gfx/interface/scripted_gui/missiles/MD_missiles_air_launch_button.dds"
		noOfFrames = 2
	}
	spriteType = {
		name = "GFX_MD_missiles_ground_launch_button"
		texturefile = "gfx/interface/scripted_gui/missiles/MD_missiles_ground_launch_button.dds"
		noOfFrames = 2
	}
	spriteType = {
		name = "GFX_MD_missiles_sea_launch_button"
		texturefile = "gfx/interface/scripted_gui/missiles/MD_missiles_sea_launch_button.dds"
		noOfFrames = 2
	}
	spriteType = {
		name = "GFX_MD_missiles_target_button"
		texturefile = "gfx/interface/scripted_gui/missiles/MD_missiles_target_button.dds"
		noOfFrames = 2
	}
	spriteType = {
		name = "GFX_redeploy_icons"
		texturefile = "gfx/interface/scripted_gui/missiles/redeploy_icons.dds"
		noOfFrames = 3
	}
}
