spriteTypes = {
	# Turkey
	spriteType = {
		name = "GFX_alper_tarhan_large"
		texturefile = "gfx/leaders/TUR/alper_tarhan.dds"
	}
	spriteType = {
		name = "GFX_alper_tarhan_small"
		texturefile = "gfx/leaders/TUR/small/alper_tarhan_small.dds"
	}
}