spriteTypes = {
	spriteType = {
		name = "GFX_peace_annex"
		texturefile = "gfx/interface/scripted_gui/conditional_peace_deals/peace_annex.dds"
		legacy_lazy_load = no
	}
	spriteType = {
		name = "GFX_peace_annex_green"
		texturefile = "gfx/interface/scripted_gui/conditional_peace_deals/peace_annex_selected.dds"
		legacy_lazy_load = no
	}
	spriteType = {
		name = "GFX_peace_demilitarize"
		texturefile = "gfx/interface/scripted_gui/conditional_peace_deals/peace_demilitarize.dds"
		legacy_lazy_load = no
	}
	spriteType = {
		name = "GFX_peace_demilitarize_selected"
		texturefile = "gfx/interface/scripted_gui/conditional_peace_deals/peace_demilitarize_selected.dds"
		legacy_lazy_load = no
	}
	spriteType = {
		name = "GFX_peace_puppet"
		texturefile = "gfx/interface/scripted_gui/conditional_peace_deals/peace_puppet.dds"
		legacy_lazy_load = no
	}
	spriteType = {
		name = "GFX_peace_puppet_green"
		texturefile = "gfx/interface/scripted_gui/conditional_peace_deals/peace_puppet_selected.dds"
		legacy_lazy_load = no
	}
	#
	spriteType = {
		name = "GFX_CPD_menu_tab"
		texturefile = "gfx/interface/scripted_gui/conditional_peace_deals/tab.dds"
		noOfFrames = 2
	}
}