guiTypes = {

	containerWindowType = {
		name = "countrypoliticsview"
		position = { x=-606 y=78}
		show_position = { x=-6 y =78 }
		show_animation_type = decelerated
		hide_animation_type = accelerated
		animation_time = 300
		size = { width=550 height=100%% }

		#hide_sound = menu_close_window
		show_sound = menu_open_window

		# background = {
		# 	name = "Background"
		# 	quadTextureSprite ="GFX_MD_tiled_window1"
		# }

		# Containerized the background to make the subideology screen on politics tab closed
		containerWindowType = {
			name = "countrypoliticsview_bg"
			size = { width=550 height=100%% }
			background = {
				name = "Background"
				quadTextureSprite ="GFX_MD_tiled_window1"
			}
		}

		iconType = {
			name = "production_header_bg"
			spriteType = "GFX_header_bg"
			position = { x= 5 y = 07 }
			Orientation = "UPPER_LEFT"
		}

		instantTextboxType = {
			name = "political_title"
			position = { x = 30 y = 8 }

			font = "hoi_36header"
			borderSize = {x = 0 y = 0}
			text = "POLITICAL_POLITICAL"
			maxWidth = 400
			maxHeight = 20
			fixedsize = yes
		}

		iconType ={
			name ="nuke_text_bg"
			spriteType = "GFX_generic_box_small"
			position = { x=180 y=14 }
			Orientation = "UPPER_LEFT"
		}

		iconType ={
			name ="nuke_icon"
			spriteType = "GFX_topbar_nuke"
			position = { x=185 y=17 }
			Orientation = "UPPER_LEFT"
			scale = 0.8
		}

		instantTextBoxType = {
			name ="nuke_count"
			position = { x=200 y=17 }
			font = "hoi_18mbs"
			format = center
			maxWidth = 64
			maxHeight = 24
			fixedsize = yes
		}

		containerWindowType = {
			name = "pol_view_bg_tile"
			position = { x = 5 y = 40 }
			size = { width = 100%% height = 403 }
			clipping = no

			instantTextboxType = {
				name = "title"
				position = { x = 15 y = 5 }
				font = "hoi_18mbs"
				text = "POLITICS_NATIONAL_SPIRIT"
				maxWidth = 200
				maxHeight = 20
				alwaystransparent = yes
			}

			# background = {
			# 	name = "Background"
			# 	quadTextureSprite ="GFX_MD_tiled_window1"
			# }
		}

		iconType ={
			name ="pol_view_bg"
			spriteType = "GFX_pol_piechart_overlay_63x63"
			position = { x=5 y = 40 }
		}

		iconType ={
			name ="pol_faction_icon"
			spriteType = "GFX_pol_factions_strip"
			position = { x= 16 y = 305 }
			Orientation = "UPPER_LEFT"
			frame = 1
		}

		containerWindowType = {
			name = "chart_explanation"
			position = { x = -200 y = -200 }
			size = { width = 330 height = 70 }
			clipping = no

			gridBoxType = {
				name = "parties_grid"
				position = { x = -260 y = -184 }
				size = { width = 100%% height = 100%% }
				slotsize = { width = 230 height = 16 }
				format = "UPPER_LEFT"
			}
		}


		containerWindowType = {
			name = "political_pie_chart"
			position = { x = 240 y = 303 }
			size = { width=330 height=30 }
			clipping = no

			iconType = {
				name = "chart"
				spriteType = "GFX_political_chart_big"
				position = { x = 53 y = 4 }
			}

			iconType ={
				name ="chart_bg"
				spriteType = "GFX_pol_piechart_overlay"
				position = { x= 16 y = 0 }
			}
		}

		containerWindowType = {
			name = "autonomy_progress_view"
			position = { x = 0 y = 440 }
			size = { width = 100%% height = 75 }
			clipping = no

			background = {
				name = "Background"
				quadTextureSprite ="GFX_tiled_window_1b_border"
			}
			containerWindowType = {
				name = "backgroundwrapper"
				position = { x = 280 y = 12 }
				size = { width = 230 height = 50 }
				background = {
					name = "Background"
					quadTextureSprite ="GFX_mini_bg"
				}
			}

			instantTextboxType = {
				name = "overlord_name"
				font = "hoi_16mbs"
				position = { x = 80 y = 20 }
				maxWidth = 180
				maxHeight = 40
				fixedsize = yes
			}

			buttonType = {
				name = "autonomy_country_flag"
				quadTextureSprite ="GFX_flag_small2"
				position = { x = 20 y = 21 }
				Orientation = "UPPER_LEFT"
			}

			iconType = {
				name ="country_flag_frame"
				spriteType = "GFX_small_flag_frame_thin2"
				position = { x = 15 y = 17 }
				Orientation = "UPPER_LEFT"
				alwaystransparent = yes
			}

			instantTextboxType = {
				name = "current_autonomy_name"
				position = { x = 362 y = 17 }
				font = "hoi_16mbs"
				text = "autonomy"
				fixedsize = yes
				maxWidth = 100
				maxHeight = 20
				format = center
			}

			buttonType = {
				name = "prev_autonomy_level"
				position = { x = 345 y = 18}
				quadTextureSprite = "GFX_autonomy_level_button"
			}

			iconType = {
				name = "prev_level_glow"
				position = { x = 333 y = 11 }
				quadTextureSprite = "GFX_ongoing_focus_goal_polview"
				alwaystransparent = yes
				scale = 0.5
			}

			iconType = {
				name = "prev_autonomy_level_icon"
				position = { x = 330 y = 18 }
				quadTextureSprite = "GFX_autonomy_unknown_icon"
			}

			iconType = {
				name = "autonomy_progress"
				spriteType = "GFX_subject_progressbar"
				position = { x = 365 y = 38 }
				frame = 100
			}

			buttonType = {
				name = "next_autonomy_level"
				position = { x = 460 y = 14 }
				quadTextureSprite = "GFX_occupation_policy_button_selected"
			}

			iconType = {
				name = "next_level_glow"
				position = { x = 449 y = 7 }
				quadTextureSprite = "GFX_ongoing_focus_goal_polview"
				alwaystransparent = yes
				scale = 0.5
			}

			iconType = {
				name = "next_autonomy_level_icon"
				position = { x = 465 y = 18 }
				quadTextureSprite = "GFX_autonomy_unknown_icon"
				alwaystransparent = yes
			}

			iconType = {
				name = "continuous_glow"
				position = { x = 274 y = 12 }
				quadTextureSprite = "GFX_ongoing_generic_glow_yellow"
				alwaystransparent = yes
				scale = 0.5
			}

			iconType = {
				name = "current_autonomy_level_icon"
				position = { x = 290 y = 19 }
				quadTextureSprite = "GFX_autonomy_unknown_icon"
			}
		}

		containerWindowType = {
			name = "ruling_party_info"
			position = { x = 88 y = 300 }
			size = { width = 245 height = 78 }
			clipping = no

			instantTextboxType = {
				name = "ideology"
				position = { x = 3 y = 23 }
				font = "hoi_18mbs"
				text = "ideology"
				maxWidth = 155
				maxHeight = 20
			}

			instantTextboxType = {
				name = "elections"
				position = { x = 3 y = 42 }
				font = "hoi_16mbs"
				text = "elections"
				maxWidth = 156
				maxHeight = 20
			}

			containerWindowType = {
				name = "faction"
				position = { x = 95 y = -46}
				size = { width = 175 height = 20 }
				clipping = no

				containerWindowType = {
					name = "no_faction"
					size = { width = 100%% height = 100% }

					buttonType = {
						name = "new_faction_button"
						quadTextureSprite = "GFX_factions_button"
						position = { x = 0 y = -12 }
						buttonFont = "hoi_16mbs"
						buttonText = ""
						frame = 2
					}

					instantTextboxType = {
						name = "view_factions_text"
						position = { x = 53 y = 5 }
						font = "hoi_18mbs"
						text = "CREATE_FACTION"
						maxWidth = 143
						maxHeight = 20
						fixedsize = yes
						format = left
						alwaystransparent = yes
					}

					iconType = {
						name = "create_faction_icon"
						spriteType = "GFX_tension_war_list_major"
						position = { x = 12 y = -1}
						alwaystransparent = yes
					}
				}

				buttonType = {
					name = "view_factions_button"
					quadTextureSprite = "GFX_icon_button_32x32"
					position = { x = 285 y = -8}
					pdx_tooltip = "VIEW_FACTION"
				}

				iconType = {
					name = "view_faction_icon"
					spriteType = "GFX_relation_faction"
					position = { x = 287 y = -6}
					alwaystransparent = yes
				}

				containerWindowType = {
					name = "original_in_faction"
					position = { x = 10 y = 0 }
					size = { width = 100%% height = 100% }

					iconType ={
						name ="faction_name_bg"
						spriteType = "GFX_idea_entry_bg_3"
						position = { x= -5 y = 0 }
						scale = 0.43
					}

					instantTextboxType = {
						name = "faction_name"
						#position = { x = 105 y = -45 }
						position = { x = 2 y = 5 }
						font = "hoi_18mbs"
						text = "faction"
						maxWidth = 195
						maxHeight = 20
						multiline = no
						format = left
					}

					buttonType = {
						name = "dismantle_faction"
						#position = { x = 302 y = -50 }
						position = { x = 199 y = 0 }
						quadTextureSprite = "GFX_dismantle_faction_button"
						#buttonFont = "hoi_16mbs"
						#buttonText = "DIPLOMACY_DISMANTLE_FACTION_TITLE"
					}
				}

				containerWindowType = {
					name = "in_faction"
					position = { x = 0 y = 2 }
					size = { width = 100%% height = 100% }
					scale = 1.0

					buttonType = {
						name = "open_faction_button"
						quadTextureSprite = "GFX_factions_button"
						position = { x = 0 y = -14 }
						buttonFont = "hoi_16mbs"
						Orientation = "UPPER_LEFT"
						frame = 1
					}

					iconType = {
						name = "faction_icon"
						spriteType = "GFX_faction_logo_generic_democratic"
						position = { x = 10 y = 0 }
						alwaystransparent = yes
					}

					positionType = {
						name = "faction_name_position" #position y will be - half the height to keep it centered
						position = { x = 45 y = 14  }
					}

					instantTextboxType = {
						name = "faction_name"
						position = { x = 45 y = 5 }
						font = "hoi_18mbs"
						text = ""
						maxWidth = 143
						maxHeight = 20
						fixedsize = yes
						format = left
						alwaystransparent = yes
					}
				}
			}

			iconType = {
				name = "power_balance_bg"
				position = { x = 40 y = 78 }
				quadTextureSprite = "GFX_show_power_balance_button"
			}

			containerWindowType = {
				name = "power_balance_button"
				position = { x = 40 y = 78 }
				clipping = no

				buttonType = {
					name = "show_power_balance"
					position = { x = 0 y = 0 }
					quadTextureSprite = "GFX_show_power_balance_button"
				}

				iconType = {
					name = "show_power_balance_glow"
					position = { x = 0 y = 0 }
					quadTextureSprite = "GFX_bop_glow_effect"
					alwaystransparent = yes
				}

				instantTextboxType = {
					name = "power_balance_percentage"
					format = center
					position = { x = 45 y = 12 }
					font = "hoi_16mbs"
					text = "90%"
					fixedsize = yes
					maxWidth = 100
					maxHeight = 20
					alwaystransparent = yes
				}

				instantTextboxType = {
					name = "power_balance_levels"
					format = center
					position = { x = 45 y = 27 }
					font = "hoi_16mbs"
					text = "3/5"
					fixedsize = yes
					maxWidth = 100
					maxHeight = 20
					alwaystransparent = yes
				}

				iconType = {
					name = "power_balance_ICON"
					position = { x = 18 y = 7 }
					quadTextureSprite = "GFX_placeholder_bordered"
					alwaystransparent = yes
					scale = 0.55
				}
			}

		}

		containerWindowType = {
			name = "active_goal"
			position = { x = 179 y = 48 }
			size = { width = 330 height = 50 }
			clipping = no

			background = {
				name = "Background"
				spriteType ="GFX_pol_goal_bg"
			}

			buttonType = {
				name = "add_national_goal_button"
				position = { x = 100 y = 7 }
				spriteType = "GFX_add_national_goal_button"
				clicksound = click_default
			}

			iconType = {
				name = "nat_spirit_glow_overlay"
				position = { x = 105 y = 10 }
				spriteType = "GFX_nat_spirit_glow_overlay"
				alwaystransparent = yes
			}

			iconType = {
				name = "pol_power_icon"
				position = { x = 105 y = 55 }
				quadTextureSprite = "GFX_pol_power_icon"
			}

			instantTextboxType = {
				name = "focus_cost"
				position = { x = 132 y = 60 }
				font = "hoi_18mbs"
				text = "3"
				maxWidth = 35
				maxHeight = 20
				format = left
				alwaystransparent = yes
			}

			iconType = {
				name = "continuous_glow"
				position = { x = -16 y = -6 }
				quadTextureSprite = "GFX_ongoing_focus_goal_polview"
				scale = 0.9
			}

			iconType = {
				name = "goal_icon"
				position = { x = 47 y = 48 }
				centerposition = yes
				spriteType = "GFX_goal_unknown"
			}

			iconType = {
				name = "continuous_small_glow"
				position = { x = 104 y = 12 }
				quadTextureSprite = "GFX_ongoing_focus_goal_icon"
				alwaystransparent = yes
			}

			buttonType = {
				name = "drop_continuous_focus_button"
				position = { x = 327 y = 12 }
				spriteType = "GFX_nf_close_button"
				scale = 0.9
				clicksound = click_default
			}

			buttonType = {
				name = "drop_focus_button"
				position = { x = 327 y = 12 }
				spriteType = "GFX_nf_close_button"
				scale = 0.9
				clicksound = click_default
			}

			instantTextboxType = {
				name = "title"
				position = { x = 128 y = 34 }
				font = "hoi_18mbs"
				text = "POLITICS_ACTIVE_GOAL"
				maxWidth = 200
				maxHeight = 20
				format = center
				alwaystransparent = yes
				vertical_alignment = center
			}

			iconType = {
				name = "progress"
				spriteType = "GFX_activegoal_progress"
				position = { x=112 y = 72 }
			}

			iconType = {
				name = "progress_frame"
				position = { x = 110 y = 72 }
				spriteType = "GFX_pol_goal_progress_frame"
				alwaystransparent = yes
			}
		}
		containerWindowType = {
			name = "national_spirit"
			position = { x = 175 y = 149 }
			size = { width = 355 height = 110 }
			clipping = no

			instantTextboxType = {
				name = "title"
				position = { x = 15 y = 0 }
				font = "hoi_18mbs"
				text = "POLITICS_NATIONAL_SPIRIT"
				maxWidth = 200
				maxHeight = 20
				alwaystransparent = yes
			}

			containerWindowType = {
				name = "national_spirit_container"
				position = { x = 5 y = 8 }
				size = { width = 360 height = 85 }
				verticalScrollbar = "right_vertical_slider"

				background = {
					name = "Background"
					quadTextureSprite ="GFX_tiled_window_transparent"
				}

				gridboxtype = {
					name = "spirit_grid"
					position = { x = 1 y = 1 }
					size = { width = 354 height = 68 }
					slotsize = { width = 59 height = 68 }
					max_slots = { x = 6 y = 1 }
					format = "UPPER_LEFT"
				}
				gridboxtype = {
					name = "spirit_grid_over_defined"
					position = { x = 8 y = 18 }
					size = { width = 330 height = 68 }
					slotsize = { width = 33 height = 34 }
					max_slots_horizontal = 10
					format = "UPPER_LEFT"
				}
			}
		}

		iconType = {
			name = "leader"
			position = { x = 18 y = 52 }
			spriteType = "GFX_leader_unknown"
		}

		iconType = {
			name = "leader_frame2"
			spriteType = "GFX_pol_leader_frame"
			position = { x = 10 y = 44 }
			alwaystransparent = yes
		}


		instantTextboxType = {
			name = "leader_name"
			position = { x = 18 y = 271 }
			font = "hoi_18mbs"
			text = "leader_name"
			maxWidth = 155
			maxHeight = 20
			format = center
			vertical_alignment = center
		}

		containerWindowType = {
			name = "ideas"
			position = { x = 9 y = 438 }
			size = { width=540 height=100%% }
			verticalScrollbar = "right_vertical_slider"
			scroll_wheel_factor = 40
			smooth_scrolling = yes
			margin = { top = 6 bottom = 5 }

			background = {
				name = "Background"
				quadTextureSprite ="GFX_MD_tiled_window1_scrollbar"
			}

			gridBoxType = {
				name = "idea_categories_grid"
				position = { x = 9 y = 0 }
				size = { width = 100%% height = 100%% }
				slotsize = { width = 480 height = 115 }
				max_slots_horizontal = 1
				format = "UPPER_LEFT"
			}
		}

		iconType ={
			name ="tutorial_glow"
			spriteType = "GFX_tutorial_politics_icon_glow"
			position = { x= 12 y = 383 }
			Orientation = "UPPER_LEFT"
			hide = yes
		}

		buttonType = {
			name = "close_button"
			position = { x = -42 y = 9 }
			quadTextureSprite ="GFX_closebutton"
			buttonFont = "Main_14_black"
			shortcut = "ESCAPE"
			Orientation = "UPPER_RIGHT"
			clicksound = click_close
			pdx_tooltip = "CLOSE"
		}

		iconType = {
			name = "rules"
			spriteType = "GFX_rules_sum_icon"
			position = { x = 408 y = 7 }
		}

		buttonType = {
			name = "manage_occupied_button"
			position = { x = 13 y = 406 } #242
			quadTextureSprite = "GFX_OCCUPIED_VIEW_BUTTON" #GFX_button_94x31
			buttonFont = "hoi_16mbs"
			Orientation = "UPPER_LEFT"
			#buttonText = "MANAGE_OCCUPIED_TERRITORIES"
			scale = 0.95
		}

		containerWindowType = {
			name = "subjects_button_container"
			position = { x = 41 y = 406 }

			buttonType = {
				name = "show_subjects_button"
				position = { x = 0 y = 0 } #270
				quadTextureSprite = "GFX_PUPPETS_VIEW_BUTTON" #GFX_SI_open_button
				buttonFont = "hoi_16mbs"
				Orientation = "UPPER_LEFT"
				#buttonText = "MANAGE_SUBJECTS"
				scale = 0.95
			}
		}

		buttonType = {
			name = "show_exiles_collaborations_button"
			position = { x = 120 y = 390 }
			quadTextureSprite = "GFX_tiled_window_transparent"
			buttonFont = "hoi_16mbs"
			Orientation = "UPPER_LEFT"
			format = right
			pdx_tooltip = "MANAGE_EXILED_GOVERNMENTS"
		}

		# we don't even use collaboration governments
		# fuck 'em - BirdLongDick 13/03/2023

		# i fully agree, but errors - errors, so i will keep these GUI
		# but with 999999 XY to be sure player wont open and
		# we wont have errors on game startup
		# - Alex, 27/08/2023

		# sound good to me, lets keep it that way
		# - MaksSpider 03/09/2026
		instantTextboxType = {
			name = "manage_exiled_collaborations_governments"
			position = { x = 999999 y = 999999 }
			font = "hoi_16mbs"
			maxWidth = 130
			maxHeight = 20
			fixedsize = yes
			text = "MANAGE_EXILED_GOVERNMENTS"
			alwaystransparent = yes
			format = center
		}

		iconType = {
			name = "icon_exiled_governments"
			spriteType = "GFX_icon_exiled_governments"
			position = { x = 192 y = -391 }
		}

		iconType = {
			name = "icon_occupied_territories"
			spriteType = "GFX_icon_occupied_territories"
			position = { x = 12 y = -391 }
		}

		iconType = {
			name = "icon_manage_subjects"
			spriteType = "GFX_icon_manage_subjects"
			position = { x = 496 y = -391 }
		}

		iconType = {
			name = "icon_exiled_collaborations_governments"
			spriteType = "GFX_tiled_window_transparent"
			position = { x = 999999 y = 999999 }
		}
	}

	containerWindowType = {
		name = "country_politics_idea_category_entry"
		position = { x = 0 y = 5 }
		size = { width=505 height=110 }
		clipping = no

		background = {
			name = "Background"
			quadTextureSprite ="GFX_MD_tiled_window1"
		}

		# header bg
		containerWindowType = {
			name = "country_politics_idea_category_entry"
			position = { x = 0 y = 0 }
			size = { width=100% height=45 }

			background = {
				name = "Background"
				quadTextureSprite ="GFX_MD_tiled_window2_border"
			}
		}

		# iconType ={
		# 	name ="category_header"
		# 	spriteType = "GFX_category_header"
		# 	position = { x=-5 y=2 } #2
		# 	Orientation = "UPPER_LEFT"
		# }

		iconType ={
			name ="category_icon"
			spriteType = "GFX_idea_categories"
			position = { x=8 y=6 } #8
			Orientation = "UPPER_LEFT"
		}


		instantTextboxType = {
			name = "name"
			position = { x = 52 y = 14 } #14
			font = "hoi_18mbs"
			text = "Government"
			maxWidth = 450
			maxHeight = 20
		}

		gridboxtype = {
			name = "ideas_grid"
			position = { x = 17 y = 42 } #17
			size = { width = 100%% height = 100%% }
			slotsize = { width = 80 height = 64 } #80
			max_slots = { x = 7 y = 1 }
			format = "UPPER_LEFT"
		}
	}


	containerWindowType = {
		name = "political_ideas_window"
		position = { x = -356 y = 450 }
		show_position = { x = 544 y = 80 }
		show_animation_type = decelerated
		hide_animation_type = accelerated
		animation_time = 300
		size = { width=500 height=590 }
		show_sound = open_sub_window

		background = {
			name = "Background"
			quadTextureSprite ="GFX_MD_tiled_window1"
		}

		instantTextboxType = {
			name = "title"
			position = { x = 5 y = 4 }
			font = "hoi_20b"
			text = "Economic Laws"
			maxWidth = 450
			maxHeight = 20
			format = center
		}
		instantTextboxType = {
			name = "switch"
			position = { x = 5 y = 38 }
			font = "hoi_18b"
			text = "Switch out Henschel"
			maxWidth = 450
			maxHeight = 40
			format = center
		}
		containerWindowType = {
			name = "ideas"
			position = { x = 0 y = 50 }
			size = { width=500 height=100%% }

			containerWindowType = {
				name = "grid"
				position = { x = 3 y = 20 }
				size = { width=496 height=-1 }
				verticalScrollbar = "right_vertical_slider"
				scroll_wheel_factor = 37
				smooth_scrolling = yes
				margin = { top = 11 bottom = 10 }

				background = {
					name = "Background"
					quadTextureSprite ="GFX_MD_tiled_window1_scrollbar"
				}

				# background = {
				# 	name = "Background"
				# 	quadTextureSprite ="GFX_tiled_generic_overlay_bg1_small"
				# 	position = { x = -1 y = 0 }
				# }

				gridBoxType = {
					name = "box_grid"
					position = { x = 5 y = 1 }
					size = { width = 497 height = 1 }
					slotsize = { width = 231 height = 75 }
					max_slots_horizontal = 2
					add_horizontal = yes
					format = "UPPER_LEFT"
				}

				gridBoxType = {
					name = "box_list"
					position = { x = 5 y = 1 }
					size = { width = 500 height = 1 }
					slotsize = { width = 462 height = 75 }
					add_horizontal = no
					format = "UPPER_LEFT"
				}
			}
		}

		buttonType = {
			name = "close"
			position = { x = -40 y = 5 }
			quadTextureSprite ="GFX_closebutton"
			buttonFont = "Main_14_black"
			shortcut = "ESCAPE"
			Orientation = "UPPER_RIGHT"
			clicksound = click_close
			pdx_tooltip = "CLOSE"
		}

	}

	containerWindowType = {
		name = "idea_group"
		position = { x = 0 y = 0 }
		size = { width=500 height=30 }
		#verticalScrollbar = "right_vertical_slider"
		#margin = { top = 14 bottom = 12}

		iconType = {
			name = "title_bar"
			position = { x = 244 y = 0 }
			quadTextureSprite = "GFX_idea_group_header"
			centerposition = yes
		}

		instantTextboxType = {
			name = "title"
			position = { x = 135 y = -10 }
			font = "hoi_18mbs"
			text = "sub category"
			maxWidth = 220
			maxHeight = 20
			format = center
		}

		instantTextboxType = {
			name = "limit"
			position = { x = 250 y = -10 }
			font = "hoi_16mbs"
			text = "IDEA_SUB_CATEGORY_LIMIT"
			maxWidth = 200
			maxHeight = 20
			format = right
		}

		gridBoxType = {
			name = "ideas_grid"
			position = { x = 10 y = 25 }
			size = { width = 231 height = 1 }
			slotsize = { width = 231 height = 75 }
			max_slots_horizontal = 2
			add_horizontal = yes
			format = "UPPER_LEFT"
		}
	}

	containerWindowType = {
		name = "political_idea_entry"
		size = { width = 53 height = 53 }
		clipping = no

		iconType = {
			name = "idea_alert_glow"
			position = { x = -7 y = -8 }
			spriteType = "GFX_ongoing_generic_glow_yellow"
			scale = 0.65
			alwaystransparent = yes
		}

		buttonType = {
			name = "add_idea_button"
			position = { x = 0 y = 0 }
			spriteType = "GFX_add_pol_idea_button"
			clicksound = click_default
		}

		iconType = {
			name = "idea_traits"
			position = { x = 43 y = 46 }
			spriteType = "GFX_idea_traits_strip"
			centerposition = yes
			alwaystransparent = yes
			frame = 1
		}

	}

	containerWindowType = {
		name = "industrial_org_entry"
		size = { width = 53 height = 53 }
		clipping = no

		buttonType = {
			name = "open_roster_button"
			position = { x = 31 y = 31 }
			spriteType = "GFX_add_pol_idea_button"
			centerposition = yes
			clicksound = click_default
		}
	}

	containerWindowType = {
		name = "political_selectable_idea_entry_grid"
		size = { width = 231 height = 74 }
		clipping = no

		background = {
			name = "idea_entry_bg"
			position = { x = 3 y = 0 }
			spriteType = "GFX_idea_entry_bg_2"
		}

		iconType = {
			name = "icon"
			position = { x = 42 y = 38 }
			spriteType = "GFX_placeholder_bordered"
			centerposition = yes
			alwaystransparent = yes
		}

		iconType = {
			name = "idea_traits"
			position = { x = 53 y = 51 }
			spriteType = "GFX_idea_traits_strip"
			centerposition = yes
			alwaystransparent = yes
			frame = 1
		}

		containerWindowType = {
		    name = "traits_container"
		    position = { x = 76 y = 0 }
		    show_position = { x = 0 y = 0 }
			size = { width=170 height=100%% }

			instantTextboxType = {
				name = "name"
				position = { x = 0 y = 10 }
				font = "hoi_18mbs"
				fixedsize = yes
				text = ""
				maxWidth = 150
				maxHeight = 13
				format = left
				alwaystransparent = yes
			}

			instantTextboxType = {
				name = "traits"
				position = { x = 0 y = 28 }
				font = "hoi_16mbs"
				fixedsize = yes
				text = ""
				maxWidth = 140
				maxHeight = 100%%
				format = left
				alwaystransparent = yes
			}
		}

		instantTextboxType = {
			name = "cost"
			position = { x = 80 y = 47 }
			font = "hoi_16mbs"
			text = ""
			maxWidth = 142
			maxHeight = 10
			format = right
			alwaystransparent = yes
		}

		instantTextboxType = {
			name = "stats"
			position = { x = 300 y = 32 }
			font = "hoi_16mbs"
			text = ""
			maxWidth = 142
			maxHeight = 10
			format = center
			alwaystransparent = yes
		}
	}

	containerWindowType = {
		name = "political_selectable_idea_entry_list"
		size = { width = 462 height = 74 }
		clipping = no

		background = {
			name = "idea_entry_bg"
			position = { x = 3 y = 0 }
			spriteType = "GFX_idea_entry_bg_3"
		}

		iconType = {
			name = "icon"
			position = { x = 42 y = 38 }
			spriteType = "GFX_placeholder_bordered"
			centerposition = yes
			alwaystransparent = yes
		}

		iconType = {
			name = "idea_traits"
			position = { x = 53 y = 51 }
			spriteType = "GFX_idea_traits_strip"
			centerposition = yes
			alwaystransparent = yes
			frame = 1
		}

		containerWindowType = {
		    name = "traits_container"
		    position = { x = 84 y = 0 }
		    show_position = { x = 0 y = 0 }
			size = { width=170 height=100%% }

			instantTextboxType = {
				name = "name"
				position = { x = 0 y = -13 }
				font = "hoi_18mbs"
				fixedsize = yes
				text = ""
				maxWidth = 160
				maxHeight = 100%%
				format = left
				vertical_alignment = center
				alwaystransparent = yes
			}

			instantTextboxType = {
				name = "traits"
				position = { x = 0 y = 10 }
				font = "hoi_16mbs"
				fixedsize = yes
				text = "name"
				maxWidth = 160
				maxHeight = 100%%
				format = left
				alwaystransparent = yes
			}
		}

		instantTextboxType = {
			name = "cost"
			position = { x = 200 y = 32 }
			font = "hoi_16mbs"
			text = ""
			maxWidth = 142
			maxHeight = 10
			format = center
			alwaystransparent = yes
		}

		instantTextboxType = {
			name = "stats"
			position = { x = 300 y = 32 }
			font = "hoi_16mbs"
			text = ""
			maxWidth = 142
			maxHeight = 10
			format = center
			alwaystransparent = yes
		}
	}

	containerWindowType = {
		name = "political_party_info_entry"
		size = { width = -330 height = -330 }
		clipping = no

		iconType = {
			name = "leading_pol_party_bg"
			position = { x = -330 y = -330 }
			spriteType = "GFX_leading_pol_party_bg"
		}

		iconType = {
			name = "color_block_bg"
			position = { x = -330 y = -330 }
			spriteType = "GFX_pol_party_colour_bg"
		}

		iconType = {
			name = "color_block"
			position = { x = -330 y = -330 }
			spriteType = "GFX_pol_party_colour"
		}

		#instantTextboxType = {
		#	name = "score"
		#	position = { x = 160 y = 4 }
		#	font = "hoi_16mbs"
		#	text = "score"
		#	maxWidth = 60
		#	maxHeight = 18
		#}

		instantTextboxType = {
			name = "name"
			position = { x = -330 y = -330 }
			font = "hoi_16mbs"
			text = "party name"
			fixedsize = yes
			maxWidth = 170
			maxHeight = 18
		}
	}

	containerWindowType = {
		name = "manage_subjects_window"
		position = { x = -356 y = 80 }
		show_position = { x = 537 y = 80 }
		show_animation_type = decelerated
		hide_animation_type = accelerated
		animation_time = 300
		size = { width= 549 height=620 }
		clipping = yes
		show_sound = open_sub_window

			background = {
				name = "Background"
				quadTextureSprite = "GFX_tiled_plain_bg"
			}

		containerWindowType = {
		    name = "subject_items_window"
		    position = { x = -356 y = 78 }
		    show_position = { x = 2 y = 37 }
		    show_animation_type = decelerated
		    hide_animation_type = accelerated
			size = { width=548 height=100%% }
			clipping = yes
			verticalScrollbar = "right_vertical_slider"
			scroll_wheel_factor = 40
			smooth_scrolling = yes
			margin = { top = 15 bottom = 15}

			background = {
				name = "Background"
				quadTextureSprite = "GFX_tiled_window_1b_border"
			}

			gridboxtype = {
				name = "subjects_grid"
				position = { x = 14 y = 2 }
				size = { width = 100%% height = 100%% }
				slotsize = { width = 494 height = 76 }
				max_slots_horizontal = 1
				format = UPPER_LEFT
			}
		}

		iconType ={
			name ="manage_occupied_header_bg"
			spriteType = "GFX_header_bg"
			position = { x= 7 y = 5 }
			Orientation = "UPPER_LEFT"
		}

		buttonType = {
			name = "close_button"
			position = { x = -40 y = 7 }
			quadTextureSprite ="GFX_closebutton"
			buttonFont = "hoi_16mbs"
			shortcut = "ESCAPE"
			Orientation = "UPPER_RIGHT"
			clicksound = click_close
			pdx_tooltip = "CLOSE"
		}


		instantTextboxType = {
			name = "manage_occupied_title"
			position = { x = 15 y = 5 }
			font = "hoi_36header"
			borderSize = {x = 0 y = 0}
			text = "MANAGE_SUBJECTS_HEADER"
			maxWidth = 440
			maxHeight = 50
			format = left
			pdx_tooltip = "MANAGE_SUBJECTS_TT"
			pdx_tooltip_delayed = "MANAGE_SUBJECTS_DELAYED_TT"
		}
	}

	containerWindowType = {
		name = "subject_item"
		position = { x = 0 y = 0}
		size = { width=494 height=87 }
		clipping = no

		background = {
			name = "Background"
			quadTextureSprite = "GFX_subjects_entry_bg"
		}

		buttonType = {
			name = "autonomy_country_flag"
			quadTextureSprite ="GFX_player_flag"
			position = { x= 10 y = 9 }
			Orientation = "UPPER_LEFT"
		}

		iconType ={
			name ="large_flag_frame"
			spriteType = "GFX_large_flag_frame"
			position = { x= 7 y = 8 }
			Orientation = "UPPER_LEFT"
			alwaystransparent = yes
		}

		instantTextboxType = {
			name = "autonomy_country_name"
			position = { x = 100 y = 40 }
			font = "hoi_18mbs"
			borderSize = {x = 0 y = 0}
			maxWidth = 200
			maxHeight = 20
			format = center
			vertical_alignment = center

			pdx_tooltip = "MANAGE_SUBJECTS_TT"
		}

		containerWindowType = {
			name = "autonomy_progress_view"
			position = { x = 240 y = 20 }
			size = { width = 255 height = 60 }
			clipping = no

			instantTextboxType = {
				name = "current_autonomy_name"
				position = { x = -130 y = -8 }
				font = "hoi_16mbs"
				text = "autonomy"
				maxWidth = 158
				maxHeight = 20
				format = right
			}

			buttonType = {
				name = "prev_autonomy_level"
				position = { x = 72 y = -5 }
				quadTextureSprite = "GFX_occupation_policy_button_selected"
			}

			iconType = {
				name = "prev_level_glow"
				position = { x = 60 y = -12 }
				quadTextureSprite = "GFX_ongoing_focus_goal_polview"
				alwaystransparent = yes
				scale = 0.5
			}

			iconType = {
				name = "prev_autonomy_level_icon"
				position = { x = 77 y = 0 }
				quadTextureSprite = "GFX_autonomy_unknown_icon"
				alwaystransparent = yes
			}

			iconType = {
				name = "autonomy_progress"
				spriteType = "GFX_subject_progressbar"
				position = { x = 119 y = 9 }
				frame = 100
			}

			buttonType = {
				name = "next_autonomy_level"
				position = { x = 214 y = -5 }
				quadTextureSprite = "GFX_occupation_policy_button_selected"
			}

			iconType = {
				name = "next_level_glow"
				position = { x = 202 y = -12 }
				quadTextureSprite = "GFX_ongoing_focus_goal_polview"
				alwaystransparent = yes
				scale = 0.5
			}

			iconType = {
				name = "next_autonomy_level_icon"
				position = { x = 219 y = 0 }
				quadTextureSprite = "GFX_autonomy_unknown_icon"
			}

			iconType = {
				name = "current_autonomy_level_icon"
				position = { x = 31 y = -16 }
				quadTextureSprite = "GFX_autonomy_unknown_icon"
			}
		}
	}

	containerWindowType = {
		name = "exiles_window"
		position = { x = -356 y = 80 }
		show_position = { x = 537 y = 80 }
		show_animation_type = decelerated
		hide_animation_type = accelerated
		animation_time = 300
		size = { width= 549 height=620 }
		clipping = yes
		show_sound = open_sub_window

		background = {
			name = "Background"
			quadTextureSprite = "GFX_tiled_plain_bg"
		}

		containerWindowType = {
			name = "exile_items_window"
			position = { x = -356 y = 78 }
			show_position = { x = 2 y = 37 }
			show_animation_type = decelerated
			hide_animation_type = accelerated
			size = { width=548 height=100%% }
			clipping = yes
			verticalScrollbar = "right_vertical_slider"
			scroll_wheel_factor = 40
			smooth_scrolling = yes
			margin = { top = 15 bottom = 15}

			background = {
				name = "Background"
				quadTextureSprite = "GFX_tiled_window_1b_border"
			}

			gridboxtype = {
				name = "exiles_grid"
				position = { x = 14 y = 2 }
				size = { width = 100%% height = 100%% }
				slotsize = { width = 494 height = 1 }
				max_slots_horizontal = 1
				format = UPPER_LEFT
			}
		}

		iconType ={
			name ="title_bg"
			spriteType = "GFX_header_bg"
			position = { x= 7 y = 5 }
			Orientation = "UPPER_LEFT"
		}

		buttonType = {
			name = "close_button"
			position = { x = -40 y = 7 }
			quadTextureSprite ="GFX_closebutton"
			buttonFont = "hoi_16mbs"
			shortcut = "ESCAPE"
			Orientation = "UPPER_RIGHT"
			clicksound = click_close
			pdx_tooltip = "CLOSE"
		}


		instantTextboxType = {
			name = "title"
			position = { x = 37 y = 5 }
			font = "hoi_36header"
			borderSize = {x = 0 y = 0}
			text = "MANAGE_EXILES_HEADER"
			maxWidth = 420
			maxHeight = 20
			format = left
		}
	}

	containerWindowType = {
		name = "collaboration_item"
		position = { x = 0 y = 0 }
		size = { width=494 height=65 }
		clipping = no

		background = {
			name = "Background"
			quadTextureSprite = "GFX_collaboration_entry_bg"
		}

		buttonType = {
			name = "country_flag"
			quadTextureSprite ="GFX_player_flag"
			position = { x= 10 y = 5 }
			Orientation = "UPPER_LEFT"
		}

		iconType = {
			name = "flag_frame"
			spriteType = "GFX_large_flag_frame"
			position = { x= 7 y = 5 }
			Orientation = "UPPER_LEFT"
			alwaystransparent = yes
		}

		instantTextboxType = {
			name = "country_name"
			position = { x = 107 y = 10 }
			font = "hoi_18mbs"
			borderSize = {x = 0 y = 0}
			maxWidth = 150
			maxHeight = 20
			format = left
			vertical_alignment = center
		}

		iconType = {
			name = "surrender_icon"
			spriteType = "GFX_surrender_tiny_flag"
			position = { x= 107 y = 35 }
			Orientation = "UPPER_LEFT"
			alwaystransparent = yes
		}

		instantTextboxType = {
			name = "surrender_text"
			position = { x= 127 y = 33 }
			font = "hoi_18mbs"
			borderSize = {x = 0 y = 0}
			maxWidth = 150
			maxHeight = 20
			text = "30%"
			format = left
			vertical_alignment = center
		}

		iconType = {
			name = "bg"
			spriteType = "GFX_collaboration_bar_large_bg"
			position = { x = 290 y = 30 }
		}

		iconType = {
			name = "progress"
			spriteType = "GFX_collaboration_bar_large"
			position = { x = 296 y = 38 }
			frame = 100
		}

		gridboxtype = {
			name = "modifier_container"
			position = { x = 180 y = 5 }
			size = { width = 185 height = 20 }
			slotsize = { width = 1 height = 20 }
			max_slots_vertical = 1
		}
	}

	containerWindowType = {
		name = "exile_item"
		position = { x = 0 y = 0 }
		size = { width=494 height=95 }
		clipping = no

		background = {
			name = "Background"
			quadTextureSprite = "GFX_government_in_exile_entry_bg"
		}

		buttonType = {
			name = "exile_country_flag"
			quadTextureSprite ="GFX_player_flag"
			position = { x= 10 y = 5 }
			Orientation = "UPPER_LEFT"
		}

		iconType = {
			name = "large_flag_frame"
			spriteType = "GFX_large_flag_frame"
			position = { x= 7 y = 5 }
			Orientation = "UPPER_LEFT"
			alwaystransparent = yes
		}

		instantTextboxType = {
			name = "exile_country_name"
			position = { x = 107 y = 10 }
			font = "hoi_18mbs"
			borderSize = {x = 0 y = 0}
			maxWidth = 150
			maxHeight = 20
			format = left
			vertical_alignment = center
		}

		containerWindowType = {
			name = "legitimacy_container"
			position = { x = 260 y = 50 }
			size = { width = 150 height = 75 }
			clipping = no

			instantTextboxType = {
				name = "legitimacy"
				position = { x = 20 y = 15 }
				font = "hoi_24header"
				text = "42"
				maxWidth = 80
				maxHeight = 20
				fixedsize = yes
				format = center
				alwaystransparent = yes
			}

			iconType = {
				name = "icon"
				spriteType = "GFX_icon_exiled_governments"
				position = { x = 12 y = 12 }
			}
		}

		containerWindowType = {
			name = "manpower_container"
			position = { x = 96 y = 30 }

			iconType = {
				name = "manpower_icon"
				spriteType = "GFX_manpower_icon"
				position = { x= 7 y = 0 }
				Orientation = "UPPER_LEFT"
			}

			instantTextboxType = {
				name = "manpower_text"
				position = { x = 40 y = 7 }
				font = "hoi_18mbs"
				borderSize = {x = 0 y = 0}
				maxWidth = 200
				maxHeight = 20
				text = "1000000"
				format = left
				vertical_alignment = center
			}
		}

		iconType = {
			name = "player_icon"
			position = { x = 233 y = 10 }
			spriteType ="GFX_accept_decline_icon"
			scale = 1
			frame = 3
			pdx_tooltip = GIE_PLAYER_CONTROLLED
		}

		containerWindowType = {
			name = "exile_legitimacy_progress_container"
			position = { x = -230 y = 4 }
			Orientation = UPPER_RIGHT

			iconType = {
				name = "exile_legitimacy_progress_bg"
				spriteType = "GFX_government_in_exile_progressbar_bg"
				position = { x = 0 y = 0 }
				Orientation = UPPER_RIGHT
			}

			iconType = {
				name = "exile_legitimacy_progress"
				spriteType = "GFX_exile_legitimacy_progressbar_long"
				position = { x = 4 y = 36 }
				Orientation = UPPER_RIGHT
				frame = 100
			}

			iconType = {
				name = "exile_division_recruitment"
				spriteType = "GFX_government_in_exile_reward_icons"
				position = { x = 15 y = 4 }
				Orientation = UPPER_RIGHT
				frame = 1
			}

			iconType = {
				name = "exile_airwing_recruitment"
				spriteType = "GFX_government_in_exile_reward_icons"
				position = { x = 103 y = 4 }
				Orientation = UPPER_RIGHT
				frame = 3
			}

			iconType = {
				name = "exile_army_leader_recruitment_1"
				spriteType = "GFX_government_in_exile_reward_icons"
				position = { x = 60 y = 4 }
				Orientation = UPPER_RIGHT
				frame = 2
			}

			iconType = {
				name = "exile_army_leader_recruitment_2"
				spriteType = "GFX_government_in_exile_reward_icons"
				position = { x = 146 y = 4 }
				Orientation = UPPER_RIGHT
				frame = 2
			}

			iconType = {
				name = "exile_army_leader_recruitment_3"
				spriteType = "GFX_government_in_exile_reward_icons"
				position = { x = 190 y = 4 }
				Orientation = UPPER_RIGHT
				frame = 2
			}
		}

		buttonType = {
			name = "reinstate_btn"
			position = { x = 6 y = 55}
			quadTextureSprite ="GFX_government_in_exile_reinstate_button_bg"
			Orientation = UPPER_LEFT
	 		buttonFont = "hoi_18mbs"
			buttonText = "REINSTATE_EXILE"
		}

		instantTextboxType = {
			name = "occupier_text"
			position = { x = -340 y = -25 }
			font = "hoi_18mbs"
			borderSize = {x = 0 y = 0}
			maxWidth = 180
			maxHeight = 5
			fixedsize = yes
			format = left
			Orientation = LOWER_RIGHT
		}

		OverlappingElementsBoxType = {
			name = "occupier_flags"
			position = { x = -225 y = -37 }
			size = { x = 220 y = 32 }
			format = left
			spacing = 1.0
			Orientation = LOWER_RIGHT
		}
	}
	containerWindowType = {
		name = "occupier_flag_entry"
		position = { x=0 y=0}
		size = { width=45 height=31 }

		iconType = {
			name = "flag"
			quadTextureSprite ="GFX_flag_small2"
			position = { x= 50 y = 6 }
			Orientation = "UPPER_LEFT"
		}

		iconType ={
			name ="small_flag_frame_thin"
			spriteType = "GFX_small_flag_frame_thin"
			position = { x= 48 y = 4 }
			alwaystransparent = yes
		}
	}
	containerWindowType = {
		name = "manage_occupied_window"
		position = { x = -356 y = 80 }
		show_position = { x = 537 y = 80 }
		show_animation_type = decelerated
		hide_animation_type = accelerated
		animation_time = 300
		size = { width= 549 height=620 }
		clipping = yes
		show_sound = open_sub_window

			background = {
				name = "Background"
				quadTextureSprite = "GFX_tiled_window_1b_border"
			}

		iconType ={
			name ="manage_occupied_header_bg"
			spriteType = "GFX_header_bg"
			position = { x= 5 y = 3 }
			Orientation = "UPPER_LEFT"
		}

		buttonType = {
			name = "close_button"
			position = { x = -42 y = 5 }
			quadTextureSprite ="GFX_closebutton"
			buttonFont = "hoi_16mbs"
			shortcut = "ESCAPE"
			Orientation = "UPPER_RIGHT"
			clicksound = click_close
			pdx_tooltip = "CLOSE"
		}

		instantTextboxType = {
			name = "manage_occupied_title"
			position = { x = 35 y = 3 }
			font = "hoi_36header"
			borderSize = {x = 0 y = 0}
			text = "MANAGE_OCCUPIED_TERRITORIES_HEADER"
			maxWidth = 340
			maxHeight = 20
			format = left
		}

		containerWindowType = {
			name = "occupied_entries_window"
			position = { x = -356 y = 78 }
			show_position = { x = 2 y = 37 }
			show_animation_type = decelerated
			hide_animation_type = accelerated
			size = { width=548 height=100%% }
			clipping = yes
			verticalScrollbar = "right_vertical_slider"
			margin = { top = 15 bottom = 15}

			background = {
				name = "Background"
				quadTextureSprite = "GFX_tiled_window_1b_border"
			}

			gridboxtype = {
				name = "occupied_territories_grid"
				position = { x = 14 y = 2 }
				size = { width = 100%% height = 100%% }
				slotsize = { width = 494 height = 77 }
				max_slots_horizontal = 1
				format = UPPER_LEFT
			}
		}
	}

	containerWindowType = {
		name = "occupied_territory_entry"
		position = { x = 0 y = 0}
		size = { width=494 height=100 }
		clipping = no

		background = {
			name = "Background"
			quadTextureSprite = "GFX_occupied_territory"
		}

		buttonType = {
			name = "release"
			position = { x = 323 y = 36 }
			quadTextureSprite = "GFX_sort_button_171x35"
	 		buttonFont = "hoi_18mbs"
			Orientation = "UPPER_LEFT"
			buttonText = "RELEASE"
			}

		buttonType = {
			name = "occupied_country_flag"
			quadTextureSprite ="GFX_player_flag"
			position = { x= 10 y = 9 }
			Orientation = "UPPER_LEFT"
		}

		iconType ={
			name ="large_flag_frame"
			spriteType = "GFX_large_flag_frame"
			position = { x= 7 y = 8 }
			Orientation = "UPPER_LEFT"
			alwaystransparent = yes
		}

		instantTextboxType = {
			name = "occupied_country_name"
			position = { x = 100 y = 24 }
			font = "hoi_18mbs"
			borderSize = {x = 0 y = 0}
			maxWidth = 200
			maxHeight = 20
			format = center
			vertical_alignment = center
		}

		instantTextboxType = {
			name = "occupied_country_cost"
			position = { x = 100 y = 40 }
			font = "hoi_16mbs"
			borderSize = {x = 0 y = 0}
			maxWidth = 200
			maxHeight = 20
			format = center
		}

		instantTextboxType = {
			name = "occupation_policy"
			position = { x = 340 y = 4 }
			font = "hoi_18b"
			borderSize = {x = 0 y = 0}
			text = "OCCUPATION_POLICY"
			maxWidth = 140
			maxHeight = 20
			format = center
		}

		gridboxtype = {
			name = "occupy_policy_grid"
			position = { x = -40 y = 62 }
			size = { width = 100%% height = 100%% }
			slotsize = { width = 46 height = 46 }
			max_slots_vertical = 1
			format = UPPER_LEFT
		}
	}

	containerWindowType = {
		name = "occupy_policy_entry"
		position = { x = 0 y = 0}
		size = { width= 42 height=82 }
		clipping = no

		buttonType = {
			name = "occupation_policy"
			position = { x= 0 y = 0 }
			quadTextureSprite ="GFX_occupation_policy_button"
			buttonFont = "hoi_18mbs"
			Orientation = "UPPER_RIGHT"
		}

		iconType ={
			name ="occupation_policy_overlay"
			quadTextureSprite = "GFX_occupation_policy_button_selected"
			position = { x= 0 y = 0 }
			Orientation = "UPPER_RIGHT"
			alwaystransparent = yes
		}

		buttonType ={
			name ="occupation_policy_icon"
			quadTextureSprite = "GFX_occupation_policy_icon_strip"
			position = { x= 45 y = 4 }
			Orientation = "UPPER_RIGHT"
			frame = 1
			alwaystransparent = yes
		}

	}
}
