spriteTypes = {
	SpriteType = {
		name = "GFX_focus_fast_overlay_america"
		texturefile = "gfx/interface/goals/focus_fast_overlay_america.dds"
	}
	SpriteType = {
		name = "GFX_focus_fast_overlay_japan"
		texturefile = "gfx/interface/goals/focus_fast_overlay_japan.dds"
	}
	SpriteType = {
		name = "GFX_focus_fast_overlay_japan_clock"
		texturefile = "gfx/interface/goals/focus_fast_overlay_japan_clock.dds"
	}
	SpriteType = {
		name = "GFX_focus_fast_overlay_generic_clock"
		texturefile = "gfx/interface/goals/focus_fast_overlay_generic_clock.dds"
	}
	SpriteType = {
		name = "GFX_focus_overlay_wales"
		texturefile = "gfx/interface/goals/overlays/focus_overlay_wales.dds"
	}
	SpriteType = {
		name = "GFX_focus_overlay_northern_ireland"
		texturefile = "gfx/interface/goals/overlays/focus_overlay_northern_ireland.dds"
	}
	SpriteType = {
		name = "GFX_focus_overlay_scotland"
		texturefile = "gfx/interface/goals/overlays/focus_overlay_scotland.dds"
	}
	SpriteType = {
		name = "GFX_focus_overlay_iran_republic"
		texturefile = "gfx/interface/goals/overlays/focus_overlay_iran_republic.dds"
	}
	SpriteType = {
		name = "GFX_focus_overlay_iran_lion"
		texturefile = "gfx/interface/goals/overlays/focus_overlay_iran_lion.dds"
	}
	SpriteType = {
		name = "GFX_focus_overlay_iran_ir"
		texturefile = "gfx/interface/goals/overlays/focus_overlay_iran_ir.dds"
	}
	SpriteType = {
		name = "GFX_focus_overlay_chinese_flag"
		texturefile = "gfx/interface/goals/overlays/focus_overlay_chinese_flag.dds"
	}
	SpriteType = {
		name = "GFX_focus_overlay_sar_flags"
		texturefile = "gfx/interface/goals/overlays/focus_overlay_sar_flags.dds"
	}
}