spriteTypes = {
	#Vanilla DO NOT DELETE
	spriteType = {
		name = "GFX__shine"
		texturefile = "gfx/interface/goals/goal_unknown.dds"
		effectFile = "gfx/FX/buttonstate.lua"
		animation = {
			animationmaskfile = "gfx/interface/goals/goal_unknown.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = -90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}

		animation = {
			animationmaskfile = "gfx/interface/goals/goal_unknown.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = 90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		legacy_lazy_load = no
	}
	spriteType = {
		name = "advan_fighters_shine"
		texturefile = "gfx/interface/goals/00_airforce/advan_fighters.dds"
		effectfile = "gfx/FX/buttonstate.lua"
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/advan_fighters.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = -90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/advan_fighters.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = 90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		legacy_lazy_load = no
	}
	spriteType = {
		name = "african_planes_shine"
		texturefile = "gfx/interface/goals/00_airforce/african_planes.dds"
		effectfile = "gfx/FX/buttonstate.lua"
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/african_planes.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = -90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/african_planes.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = 90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		legacy_lazy_load = no
	}
	spriteType = {
		name = "airforce_base_1_shine"
		texturefile = "gfx/interface/goals/00_airforce/airforce_base_1.dds"
		effectfile = "gfx/FX/buttonstate.lua"
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/airforce_base_1.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = -90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/airforce_base_1.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = 90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		legacy_lazy_load = no
	}
	spriteType = {
		name = "air_defense_shine"
		texturefile = "gfx/interface/goals/00_airforce/air_defense.dds"
		effectfile = "gfx/FX/buttonstate.lua"
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/air_defense.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = -90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/air_defense.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = 90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		legacy_lazy_load = no
	}
	spriteType = {
		name = "air_defense2_shine"
		texturefile = "gfx/interface/goals/00_airforce/air_defense2.dds"
		effectfile = "gfx/FX/buttonstate.lua"
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/air_defense2.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = -90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/air_defense2.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = 90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		legacy_lazy_load = no
	}
	spriteType = {
		name = "air_doctrine_shine"
		texturefile = "gfx/interface/goals/00_airforce/air_doctrine.dds"
		effectfile = "gfx/FX/buttonstate.lua"
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/air_doctrine.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = -90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/air_doctrine.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = 90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		legacy_lazy_load = no
	}
	spriteType = {
		name = "air_force_shine"
		texturefile = "gfx/interface/goals/00_airforce/air_force.dds"
		effectfile = "gfx/FX/buttonstate.lua"
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/air_force.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = -90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/air_force.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = 90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		legacy_lazy_load = no
	}
	spriteType = {
		name = "air_superiority_shine"
		texturefile = "gfx/interface/goals/00_airforce/air_superiority.dds"
		effectfile = "gfx/FX/buttonstate.lua"
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/air_superiority.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = -90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/air_superiority.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = 90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		legacy_lazy_load = no
	}
	spriteType = {
		name = "air_training_shine"
		texturefile = "gfx/interface/goals/00_airforce/air_training.dds"
		effectfile = "gfx/FX/buttonstate.lua"
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/air_training.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = -90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/air_training.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = 90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		legacy_lazy_load = no
	}
	spriteType = {
		name = "B2_shine"
		texturefile = "gfx/interface/goals/00_airforce/B2.dds"
		effectfile = "gfx/FX/buttonstate.lua"
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/B2.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = -90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/B2.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = 90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		legacy_lazy_load = no
	}
	spriteType = {
		name = "balken_air_forces_shine"
		texturefile = "gfx/interface/goals/00_airforce/balken_air_forces.dds"
		effectfile = "gfx/FX/buttonstate.lua"
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/balken_air_forces.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = -90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/balken_air_forces.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = 90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		legacy_lazy_load = no
	}
	spriteType = {
		name = "blr_busel_mb_shine"
		texturefile = "gfx/interface/goals/00_airforce/blr_busel_mb.dds"
		effectfile = "gfx/FX/buttonstate.lua"
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/blr_busel_mb.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = -90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/blr_busel_mb.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = 90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		legacy_lazy_load = no
	}
	spriteType = {
		name = "blr_buy_taiwan_aidc_shine"
		texturefile = "gfx/interface/goals/00_airforce/blr_buy_taiwan_aidc.dds"
		effectfile = "gfx/FX/buttonstate.lua"
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/blr_buy_taiwan_aidc.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = -90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/blr_buy_taiwan_aidc.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = 90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		legacy_lazy_load = no
	}
	spriteType = {
		name = "blr_buy_west_weapons_shine"
		texturefile = "gfx/interface/goals/00_airforce/blr_buy_west_weapons.dds"
		effectfile = "gfx/FX/buttonstate.lua"
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/blr_buy_west_weapons.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = -90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/blr_buy_west_weapons.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = 90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		legacy_lazy_load = no
	}
	spriteType = {
		name = "blr_china_chengduJ7_shine"
		texturefile = "gfx/interface/goals/00_airforce/blr_china_chengduJ7.dds"
		effectfile = "gfx/FX/buttonstate.lua"
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/blr_china_chengduJ7.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = -90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/blr_china_chengduJ7.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = 90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		legacy_lazy_load = no
	}
	spriteType = {
		name = "blr_mi8_shine"
		texturefile = "gfx/interface/goals/00_airforce/blr_mi8.dds"
		effectfile = "gfx/FX/buttonstate.lua"
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/blr_mi8.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = -90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/blr_mi8.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = 90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		legacy_lazy_load = no
	}
	spriteType = {
		name = "blr_mig29_shine"
		texturefile = "gfx/interface/goals/00_airforce/blr_mig29.dds"
		effectfile = "gfx/FX/buttonstate.lua"
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/blr_mig29.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = -90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/blr_mig29.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = 90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		legacy_lazy_load = no
	}
	spriteType = {
		name = "blr_mig_25_shine"
		texturefile = "gfx/interface/goals/00_airforce/blr_mig_25.dds"
		effectfile = "gfx/FX/buttonstate.lua"
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/blr_mig_25.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = -90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		animation = {
			animationmaskfile = "gfx/interface/goals/00_airforce/blr_mig_25.dds"
			animationtexturefile = "gfx/interface/goals/shine_overlay.dds"
			animationrotation = 90.0
			animationlooping = no
			animationtime = 0.75
			animationdelay = 0
			animationblendmode = "add"
			animationtype = "scrolling"
			animationrotationoffset = { x = 0.0 y = 0.0 }
			animationtexturescale = { x = 1.0 y = 1.0 }
		}
		legacy_lazy_load = no
	}
	spriteType = {
		name = "blr_mig_29_shine"
		texturefile = "gfx/interface/goals/00_airforce/blr_mig_29.dds"
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