spriteTypes = {

	#############################
	##### Ships #################

	#### Convoy's ####

	SpriteType = {
		name = "GFX_convoy_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/CONVOY.dds"
	}

	SpriteType = {
		name = "GFX_support_ship_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SS1.dds"
	}
	SpriteType = {
		name = "GFX_support_ship_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SS2.dds"
	}
	SpriteType = {
		name = "GFX_repair_ship_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/RS1.dds"
	}
	SpriteType = {
		name = "GFX_repair_ship_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/RS2.dds"
	}
	SpriteType = {
		name = "GFX_archetype_floating_harbor_medium"
		texturefile = "gfx/interface/archetypes/archetype_floating_harbor.dds"
	}
	SpriteType = {
		name = "GFX_floating_harbor_equipment_medium"
		texturefile = "gfx/interface/technologies/floating_harbor_equipment_1.dds"
	}
	SpriteType = {
		name = "GFX_floating_harbor_equipment_1_medium"
		texturefile = "gfx/interface/technologies/floating_harbor_equipment_1.dds"
	}

	SpriteType = {
		name = "GFX_patrol_boat_hull_1_tech_medium"
		texturefile = "gfx/interface/technologies/GEN/NAV/CRV1.dds"
	}
	SpriteType = {
		name = "GFX_patrol_boat_hull_2_tech_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/P2.dds"
	}
	SpriteType = {
		name = "GFX_patrol_boat_hull_3_tech_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/P3.dds"
	}
	SpriteType = {
		name = "GFX_patrol_boat_hull_4_tech_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/P4.dds"
	}
	SpriteType = {
		name = "GFX_patrol_boat_hull_5_tech_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/P5.dds"
	}

	#### Corvettes ####

	SpriteType = {
		name = "GFX_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Asheville.dds"
	}
	SpriteType = {
		name = "GFX_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Cyclone.dds"
	}
	SpriteType = {
		name = "GFX_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Enforcer.dds"
	}
	SpriteType = {
		name = "GFX_corvette_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Legend.dds"
	}
	SpriteType = {
		name = "GFX_corvette_hull_5_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/MPLC.dds"
	}
	SpriteType = {
		name = "GFX_corvette_hull_6_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Braithwaite.dds"
	}
	SpriteType = {
		name = "GFX_corvette_hull_7_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/K7.dds"
	}
	SpriteType = {
		name = "GFX_corvette_hull_8_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/K8.dds"
	}

	#### Stealth Corvettes ####

	SpriteType = {
		name = "GFX_stealth_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Striker.dds"
	}
	SpriteType = {
		name = "GFX_stealth_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Thunderer.dds"
	}
	SpriteType = {
		name = "GFX_stealth_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Stormer.dds"
	}
	SpriteType = {
		name = "GFX_stealth_corvette_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/SK4.dds"
	}
	SpriteType = {
		name = "GFX_stealth_corvette_hull_5_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/SK5.dds"
	}

	#### Frigates ####

	SpriteType = {
		name = "GFX_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Knox.dds"
	}
	SpriteType = {
		name = "GFX_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Perry.dds"
	}
	SpriteType = {
		name = "GFX_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/PerryMLU.dds"
	}
	SpriteType = {
		name = "GFX_frigate_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Inde2.dds"
	}
	SpriteType = {
		name = "GFX_frigate_hull_5_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Cons.dds"
	}
	SpriteType = {
		name = "GFX_frigate_hull_6_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/King.dds"
	}
	SpriteType = {
		name = "GFX_frigate_hull_7_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/F7.dds"
	}
	SpriteType = {
		name = "GFX_frigate_hull_8_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/F8.dds"
	}

	#### Stealth Frigates ####

	SpriteType = {
		name = "GFX_stealth_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Portland.dds"
	}
	SpriteType = {
		name = "GFX_stealth_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Seattle.dds"
	}
	SpriteType = {
		name = "GFX_stealth_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Tulsa.dds"
	}
	SpriteType = {
		name = "GFX_stealth_frigate_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/SF4.dds"
	}
	SpriteType = {
		name = "GFX_stealth_frigate_hull_5_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/SF5.dds"
	}

	#### Destroyers ####

	SpriteType = {
		name = "GFX_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Spruance.dds"
	}
	SpriteType = {
		name = "GFX_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/AB_F1.dds"
	}
	SpriteType = {
		name = "GFX_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/AB_F2.dds"
	}
	SpriteType = {
		name = "GFX_destroyer_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/AB_F3.dds"
	}
	SpriteType = {
		name = "GFX_destroyer_hull_5_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/DDGX.dds"
	}
	SpriteType = {
		name = "GFX_destroyer_hull_6_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/D6.dds"
	}
	SpriteType = {
		name = "GFX_destroyer_hull_7_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/D7.dds"
	}

	#### Stealth Destroyer ####

	SpriteType = {
		name = "GFX_stealth_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Zumwalt.dds"
	}
	SpriteType = {
		name = "GFX_stealth_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Halsey.dds"
	}
	SpriteType = {
		name = "GFX_stealth_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Baltimore.dds"
	}
	SpriteType = {
		name = "GFX_stealth_destroyer_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/SD4.dds"
	}
	SpriteType = {
		name = "GFX_stealth_destroyer_hull_5_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/SD5.dds"
	}

	#### Cruisers ####

	SpriteType = {
		name = "GFX_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/California.dds"
	}
	SpriteType = {
		name = "GFX_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/TicoVLS.dds"
	}
	SpriteType = {
		name = "GFX_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/CGX.dds"
	}
	SpriteType = {
		name = "GFX_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Fletcher.dds"
	}
	SpriteType = {
		name = "GFX_cruiser_hull_5_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/CGS.dds"
	}
	SpriteType = {
		name = "GFX_cruiser_hull_6_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/CA6.dds"
	}
	SpriteType = {
		name = "GFX_cruiser_hull_7_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/CA6.dds"
	}

	#### Battle Cruisers ####

	SpriteType = {
		name = "GFX_battle_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/DesMoinesAegis.dds"
	}
	SpriteType = {
		name = "GFX_battle_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Washington.dds"
	}
	SpriteType = {
		name = "GFX_battle_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Alaska.dds"
	}
	SpriteType = {
		name = "GFX_battle_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Oregon.dds"
	}
	SpriteType = {
		name = "GFX_battle_cruiser_hull_5_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/BC5.dds"
	}

	#### Battleships ####

	SpriteType = {
		name = "GFX_battleship_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/BB1.dds"
	}
	SpriteType = {
		name = "GFX_battleship_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/BB2.dds"
	}
	SpriteType = {
		name = "GFX_battleship_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/BB3.dds"
	}
	SpriteType = {
		name = "GFX_battleship_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/BB4.dds"
	}
	SpriteType = {
		name = "GFX_battleship_hull_5_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/BB5.dds"
	}

	##### LHA #####

	SpriteType = {
		name = "GFX_helicopter_operator_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Tarawa.dds"
	}
	SpriteType = {
		name = "GFX_helicopter_operator_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Wasp.dds"
	}
	SpriteType = {
		name = "GFX_helicopter_operator_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/America.dds"
	}
	SpriteType = {
		name = "GFX_helicopter_operator_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/LHX.dds"
	}
	SpriteType = {
		name = "GFX_helicopter_operator_hull_5_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/LHA5.dds"
	}
	SpriteType = {
		name = "GFX_helicopter_operator_hull_6_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/LHA6.dds"
	}

	#### Nuclear Aircraft Carriers #####


	SpriteType = {
		name = "GFX_carrier_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Enterprise.dds"
	}
	SpriteType = {
		name = "GFX_carrier_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/NIMITZ.dds"
	}
	SpriteType = {
		name = "GFX_carrier_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/GeraldFord.dds"
	}
	SpriteType = {
		name = "GFX_carrier_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/FordMLU.dds"
	}
	SpriteType = {
		name = "GFX_carrier_hull_5_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/CVX.dds"
	}
	SpriteType = {
		name = "GFX_carrier_hull_6_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/CV6.dds"
	}
	SpriteType = {
		name = "GFX_carrier_hull_7_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/CV7.dds"
	}

	###### Attack Submarines ######

	SpriteType = {
		name = "GFX_attack_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Sturgeon.dds"
	}
	SpriteType = {
		name = "GFX_attack_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/LosAngeles-F1.dds"
	}
	SpriteType = {
		name = "GFX_attack_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Virginia.dds"
	}
	SpriteType = {
		name = "GFX_attack_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/VirginiaB5.dds"
	}
	SpriteType = {
		name = "GFX_attack_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/AUKUS.dds"
	}
	SpriteType = {
		name = "GFX_attack_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Predator.dds"
	}
	SpriteType = {
		name = "GFX_attack_submarine_hull_7_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/S7.dds"
	}
	SpriteType = {
		name = "GFX_attack_submarine_hull_8_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/S8.dds"
	}

	###### Ballistic Submarines ######

	SpriteType = {
		name = "GFX_missile_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Benjamin.dds"
	}
	SpriteType = {
		name = "GFX_missile_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Ohio.dds"
	}
	SpriteType = {
		name = "GFX_missile_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/OhioSSGN.dds"
	}
	SpriteType = {
		name = "GFX_missile_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/SSBNX.dds"
	}
	SpriteType = {
		name = "GFX_missile_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/ColumbiaDC.dds"
	}
	SpriteType = {
		name = "GFX_missile_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Stormbringer.dds"
	}
	SpriteType = {
		name = "GFX_missile_submarine_hull_7_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/SB7.dds"
	}
	SpriteType = {
		name = "GFX_missile_submarine_hull_8_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/SB8.dds"
	}

##################### GREECE ########################
	#### Frigates ####

	SpriteType = {
		name = "GFX_GRE_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/GRE/NAV/IPIROS.dds"
	}
	SpriteType = {
		name = "GFX_GRE_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/GRE/NAV/ELI.dds"
	}
		SpriteType = {
		name = "GFX_GRE_helicopter_operator_hull_1_medium"
		texturefile = "gfx/interface/technologies/GRE/NAV/AMPHGRE.dds"
	}
	SpriteType = {
		name = "GFX_GRE_helicopter_operator_hull_2_medium"
		texturefile = "gfx/interface/technologies/GRE/NAV/ETNA.dds"
	}
	SpriteType = {
		name = "GFX_GRE_corvette_medium"
		texturefile = "gfx/interface/technologies/GRE/NAV/LACOMB.dds"
	}
	SpriteType = {
		name = "GFX_GRE_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/GRE/NAV/LACOMB.dds"
	}
############################################################################################
## ----------------------- ANIME EMPIRE(JAPAN) --------------------------------------------
	#### Corvettes ####

	SpriteType = {
		name = "GFX_JAP_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/K1.dds"
	}
	SpriteType = {
		name = "GFX_JAP_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/K2.dds"
	}
	SpriteType = {
		name = "GFX_JAP_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/K3.dds"
	}
	SpriteType = {
		name = "GFX_JAP_corvette_hull_4_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/K4.dds"
	}
	SpriteType = {
		name = "GFX_JAP_corvette_hull_5_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/K5.dds"
	}
	SpriteType = {
		name = "GFX_JAP_corvette_hull_6_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/K6.dds"
	}
	SpriteType = {
		name = "GFX_JAP_stealth_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/SK1.dds"
	}
	SpriteType = {
		name = "GFX_JAP_stealth_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/SK2.dds"
	}
	SpriteType = {
		name = "GFX_JAP_stealth_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/SK3.dds"
	}

	#### Frigates ####

	SpriteType = {
		name = "GFX_JAP_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/F1.dds"
	}
	SpriteType = {
		name = "GFX_JAP_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/F2.dds"
	}
	SpriteType = {
		name = "GFX_JAP_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/F3.dds"
	}
	SpriteType = {
		name = "GFX_JAP_frigate_hull_4_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/F4.dds"
	}
	SpriteType = {
		name = "GFX_JAP_frigate_hull_5_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/F5.dds"
	}
	SpriteType = {
		name = "GFX_JAP_frigate_hull_6_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/F6.dds"
	}
	SpriteType = {
		name = "GFX_JAP_stealth_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/SF1.dds"
	}
	SpriteType = {
		name = "GFX_JAP_stealth_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/SF2.dds"
	}
	SpriteType = {
		name = "GFX_JAP_stealth_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/SF3.dds"
	}

	#### Destroyers ####

	SpriteType = {
		name = "GFX_JAP_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/D1.dds"
	}
	SpriteType = {
		name = "GFX_JAP_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/D2.dds"
	}
	SpriteType = {
		name = "GFX_JAP_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/D3.dds"
	}
	SpriteType = {
		name = "GFX_JAP_destroyer_hull_4_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/D4.dds"
	}
	SpriteType = {
		name = "GFX_JAP_destroyer_hull_5_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/D5.dds"
	}
	SpriteType = {
		name = "GFX_JAP_stealth_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/SD1.dds"
	}
	SpriteType = {
		name = "GFX_JAP_stealth_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/SD2.dds"
	}
	SpriteType = {
		name = "GFX_JAP_stealth_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/SD3.dds"
	}

	#### Cruisers ####

	SpriteType = {
		name = "GFX_JAP_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/CA1.dds"
	}
	SpriteType = {
		name = "GFX_JAP_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/CA2.dds"
	}
	SpriteType = {
		name = "GFX_JAP_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/CA3.dds"
	}
	SpriteType = {
		name = "GFX_JAP_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/CA4.dds"
	}
	SpriteType = {
		name = "GFX_JAP_cruiser_hull_5_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/CA5.dds"
	}

	#### Battle Cruisers ####

	SpriteType = {
		name = "GFX_JAP_battle_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/BC1.dds"
	}
	SpriteType = {
		name = "GFX_JAP_battle_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/BC2.dds"
	}
	SpriteType = {
		name = "GFX_JAP_battle_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/BC3.dds"
	}
	SpriteType = {
		name = "GFX_JAP_battle_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/BC4.dds"
	}
	 #### Battleships ####

SpriteType = {
		name = "GFX_JAP_battleship_hull_1_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/BB1.dds"
	}
	SpriteType = {
		name = "GFX_JAP_battleship_hull_2_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/BB2.dds"
	}
	SpriteType = {
		name = "GFX_JAP_battleship_hull_3_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/BB3.dds"
	}
	SpriteType = {
		name = "GFX_JAP_battleship_hull_4_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/BB4.dds"
	}

	##### LHA #####

	SpriteType = {
		name = "GFX_JAP_helicopter_operator_hull_1_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/LHA1.dds"
	}
	SpriteType = {
		name = "GFX_JAP_helicopter_operator_hull_2_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/LHA2.dds"
	}
	SpriteType = {
		name = "GFX_JAP_helicopter_operator_hull_3_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/LHA3.dds"
	}
	SpriteType = {
		name = "GFX_JAP_helicopter_operator_hull_4_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/LHA4.dds"
	}

	#### Aircraft Carriers #####

	SpriteType = {
		name = "GFX_JAP_carrier_hull_1_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/CV1.dds"
	}
	SpriteType = {
		name = "GFX_JAP_carrier_hull_2_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/CV2.dds"
	}
	SpriteType = {
		name = "GFX_JAP_carrier_hull_3_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/CV3.dds"
	}
	SpriteType = {
		name = "GFX_JAP_carrier_hull_4_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/CV4.dds"
	}
	SpriteType = {
		name = "GFX_JAP_carrier_hull_5_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/CV5.dds"
	}
	###### Missile Submarines ######

	SpriteType = {
		name = "GFX_JAP_missile_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/SB1.dds"
	}
	SpriteType = {
		name = "GFX_JAP_missile_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/SB2.dds"
	}
	SpriteType = {
		name = "GFX_JAP_missile_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/SB3.dds"
	}
	SpriteType = {
		name = "GFX_JAP_missile_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/SB4.dds"
	}
	SpriteType = {
		name = "GFX_JAP_missile_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/SB5.dds"
	}
	SpriteType = {
		name = "GFX_JAP_missile_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/SB6.dds"
	}

	###### Attack Submarines ######

	SpriteType = {
		name = "GFX_JAP_attack_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/S1.dds"
	}
	SpriteType = {
		name = "GFX_JAP_attack_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/S2.dds"
	}
	SpriteType = {
		name = "GFX_JAP_attack_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/S3.dds"
	}
	SpriteType = {
		name = "GFX_JAP_attack_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/S4.dds"
	}
	SpriteType = {
		name = "GFX_JAP_attack_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/S5.dds"
	}
	SpriteType = {
		name = "GFX_JAP_attack_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/S6.dds"
	}
	SpriteType = {
		name = "GFX_JAP_support_ship_1_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/SS1.dds"
	}
	SpriteType = {
		name = "GFX_JAP_support_ship_2_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/SS2.dds"
	}
	SpriteType = {
		name = "GFX_JAP_repair_ship_1_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/AOR1.dds"
	}
	SpriteType = {
		name = "GFX_JAP_repair_ship_2_medium"
		texturefile = "gfx/interface/technologies/JAP/NAV/AOR2.dds"
	}
	############################################################################################
	############################################################################################
	# ----------------------- USA --------------------------------------------

	#### Corvettes ####

	SpriteType = {
		name = "GFX_USA_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Asheville.dds"
	}
	SpriteType = {
		name = "GFX_USA_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Cyclone.dds"
	}
	SpriteType = {
		name = "GFX_USA_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Enforcer.dds"
	}
	SpriteType = {
		name = "GFX_USA_corvette_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Legend.dds"
	}
	SpriteType = {
		name = "GFX_USA_corvette_hull_5_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/MPLC.dds"
	}
	SpriteType = {
		name = "GFX_USA_corvette_hull_6_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Braithwaite.dds"
	}
	SpriteType = {
		name = "GFX_USA_stealth_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Striker.dds"
	}
	SpriteType = {
		name = "GFX_USA_stealth_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Thunderer.dds"
	}
	SpriteType = {
		name = "GFX_USA_stealth_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Stormer.dds"
	}

	#### Frigates ####

	SpriteType = {
		name = "GFX_USA_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Knox.dds"
	}
	SpriteType = {
		name = "GFX_USA_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Perry.dds"
	}
	SpriteType = {
		name = "GFX_USA_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/PerryMLU.dds"
	}
	SpriteType = {
		name = "GFX_USA_frigate_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Inde2.dds"
	}
	SpriteType = {
		name = "GFX_USA_frigate_hull_5_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Cons.dds"
	}
	SpriteType = {
		name = "GFX_USA_frigate_hull_6_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/King.dds"
	}
	SpriteType = {
		name = "GFX_USA_stealth_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Portland.dds"
	}
	SpriteType = {
		name = "GFX_USA_stealth_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Seattle.dds"
	}
	SpriteType = {
		name = "GFX_USA_stealth_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Tulsa.dds"
	}

	#### Destroyers ####

	SpriteType = {
		name = "GFX_USA_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Spruance.dds"
	}
	SpriteType = {
		name = "GFX_USA_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/AB_F1.dds"
	}
	SpriteType = {
		name = "GFX_USA_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/AB_F2.dds"
	}
	SpriteType = {
		name = "GFX_USA_destroyer_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/AB_F3.dds"
	}
	SpriteType = {
		name = "GFX_USA_destroyer_hull_5_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/DDGX.dds"
	}
	SpriteType = {
		name = "GFX_USA_stealth_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Zumwalt.dds"
	}
	SpriteType = {
		name = "GFX_USA_stealth_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Halsey.dds"
	}
	SpriteType = {
		name = "GFX_USA_stealth_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Baltimore.dds"
	}

	#### Cruisers ####

	SpriteType = {
		name = "GFX_USA_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/California.dds"
	}
	SpriteType = {
		name = "GFX_USA_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/TicoVLS.dds"
	}
	SpriteType = {
		name = "GFX_USA_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/CGX.dds"
	}
	SpriteType = {
		name = "GFX_USA_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Fletcher.dds"
	}
	SpriteType = {
		name = "GFX_USA_cruiser_hull_5_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/CGS.dds"
	}

	#### Battle Cruisers ####

	SpriteType = {
		name = "GFX_USA_battle_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/DesMoinesAegis.dds"
	}
	SpriteType = {
		name = "GFX_USA_battle_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Washington.dds"
	}
	SpriteType = {
		name = "GFX_USA_battle_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Alaska.dds"
	}
	 SpriteType = {
		name = "GFX_USA_battle_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Oregon.dds"
	}
	 #### Battleships ####

SpriteType = {
		name = "GFX_USA_battleship_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/BB1.dds"
	}
	SpriteType = {
		name = "GFX_USA_battleship_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/BB2.dds"
	}
	SpriteType = {
		name = "GFX_USA_battleship_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/BB3.dds"
	}
	SpriteType = {
		name = "GFX_USA_battleship_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/BB4.dds"
	}

	##### LHA #####

	SpriteType = {
		name = "GFX_USA_helicopter_operator_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Tarawa.dds"
	}
	SpriteType = {
		name = "GFX_USA_helicopter_operator_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Wasp.dds"
	}
	SpriteType = {
		name = "GFX_USA_helicopter_operator_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/America.dds"
	}
	SpriteType = {
		name = "GFX_USA_helicopter_operator_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/LHX.dds"
	}

	#### Aircraft Carriers #####

	SpriteType = {
		name = "GFX_USA_carrier_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Enterprise.dds"
	}
	SpriteType = {
		name = "GFX_USA_carrier_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/NIMITZ.dds"
	}
	SpriteType = {
		name = "GFX_USA_carrier_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/GeraldFord.dds"
	}
	SpriteType = {
		name = "GFX_USA_carrier_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/FordMLU.dds"
	}
	SpriteType = {
		name = "GFX_USA_carrier_hull_5_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/CVX.dds"
	}
	###### Missile Submarines ######

	SpriteType = {
		name = "GFX_USA_missile_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Benjamin.dds"
	}
	SpriteType = {
		name = "GFX_USA_missile_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Ohio.dds"
	}
	SpriteType = {
		name = "GFX_USA_missile_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/OhioSSGN.dds"
	}
	SpriteType = {
		name = "GFX_USA_missile_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/SSBNX.dds"
	}
	SpriteType = {
		name = "GFX_USA_missile_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/ColumbiaDC.dds"
	}
	SpriteType = {
		name = "GFX_USA_missile_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Stormbringer.dds"
	}

	###### Attack Submarines ######

	SpriteType = {
		name = "GFX_USA_attack_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Sturgeon.dds"
	}
	SpriteType = {
		name = "GFX_USA_attack_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/LosAngeles-F1.dds"
	}
	SpriteType = {
		name = "GFX_USA_attack_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Virginia.dds"
	}
	SpriteType = {
		name = "GFX_USA_attack_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/VirginiaB5.dds"
	}
	SpriteType = {
		name = "GFX_USA_attack_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/AUKUS.dds"
	}
	SpriteType = {
		name = "GFX_USA_attack_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Predator.dds"
	}
	SpriteType = {
		name = "GFX_USA_support_ship_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/SS1.dds"
	}
	SpriteType = {
		name = "GFX_USA_support_ship_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/SS2.dds"
	}
	SpriteType = {
		name = "GFX_USA_repair_ship_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/RS1.dds"
	}
	SpriteType = {
		name = "GFX_USA_repair_ship_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/RS2.dds"
	}
	SpriteType = {
		name = "GFX_CAN_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/CAN/NAV/DDG1.dds"
	}
	SpriteType = {
		name = "GFX_KOR_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/KOR/NAV/DDG2.dds"
	}
	SpriteType = {
		name = "GFX_KOR_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/KOR/NAV/DDG3.dds"
	}
############################################################################################
## ----------------------- France --------------------------------------------

	#### Corvettes ####

	SpriteType = {
		name = "GFX_FRA_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/K1.dds"
	}
	SpriteType = {
		name = "GFX_FRA_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/K2.dds"
	}
	SpriteType = {
		name = "GFX_FRA_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/K3.dds"
	}
	SpriteType = {
		name = "GFX_FRA_corvette_hull_4_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/K4.dds"
	}
	SpriteType = {
		name = "GFX_FRA_corvette_hull_5_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/K5.dds"
	}
	SpriteType = {
		name = "GFX_FRA_corvette_hull_6_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/K6.dds"
	}
	SpriteType = {
		name = "GFX_FRA_stealth_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/SK1.dds"
	}
	SpriteType = {
		name = "GFX_FRA_stealth_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/SK2.dds"
	}
	SpriteType = {
		name = "GFX_FRA_stealth_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/SK3.dds"
	}

	#### Frigates ####

	SpriteType = {
		name = "GFX_FRA_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/F1.dds"
	}
	SpriteType = {
		name = "GFX_FRA_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/F2.dds"
	}
	SpriteType = {
		name = "GFX_FRA_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/F3.dds"
	}
	SpriteType = {
		name = "GFX_FRA_frigate_hull_4_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/F4.dds"
	}
	SpriteType = {
		name = "GFX_FRA_frigate_hull_5_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/F5.dds"
	}
	SpriteType = {
		name = "GFX_FRA_frigate_hull_6_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/F6.dds"
	}
	SpriteType = {
		name = "GFX_FRA_stealth_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/SF1.dds"
	}
	SpriteType = {
		name = "GFX_FRA_stealth_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/SF2.dds"
	}
	SpriteType = {
		name = "GFX_FRA_stealth_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/SF3.dds"
	}

	#### Destroyers ####

	SpriteType = {
		name = "GFX_FRA_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/D1.dds"
	}
	SpriteType = {
		name = "GFX_FRA_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/D2.dds"
	}
	SpriteType = {
		name = "GFX_FRA_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/D3.dds"
	}
	SpriteType = {
		name = "GFX_FRA_destroyer_hull_4_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/D4.dds"
	}
	SpriteType = {
		name = "GFX_FRA_destroyer_hull_5_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/D5.dds"
	}
	SpriteType = {
		name = "GFX_FRA_stealth_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/SD1.dds"
	}
	SpriteType = {
		name = "GFX_FRA_stealth_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/SD2.dds"
	}
	SpriteType = {
		name = "GFX_FRA_stealth_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/SD3.dds"
	}

	#### Cruisers ####

	SpriteType = {
		name = "GFX_FRA_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/CA1.dds"
	}
	SpriteType = {
		name = "GFX_FRA_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/CA2.dds"
	}
	SpriteType = {
		name = "GFX_FRA_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/CA3.dds"
	}
	SpriteType = {
		name = "GFX_FRA_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/CA4.dds"
	}
	SpriteType = {
		name = "GFX_FRA_cruiser_hull_5_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/CA5.dds"
	}

	#### Battle Cruisers ####

	SpriteType = {
		name = "GFX_FRA_battle_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/BC1.dds"
	}
	SpriteType = {
		name = "GFX_FRA_battle_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/BC2.dds"
	}
	SpriteType = {
		name = "GFX_FRA_battle_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/BC3.dds"
	}
	 #### Battleships ####

SpriteType = {
		name = "GFX_FRA_battleship_hull_1_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/BB1.dds"
	}
	SpriteType = {
		name = "GFX_FRA_battleship_hull_2_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/BB2.dds"
	}
	SpriteType = {
		name = "GFX_FRA_battleship_hull_3_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/BB3.dds"
	}

	##### LHA #####

	SpriteType = {
		name = "GFX_FRA_helicopter_operator_hull_1_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/LHA1.dds"
	}
	SpriteType = {
		name = "GFX_FRA_helicopter_operator_hull_2_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/LHA2.dds"
	}
	SpriteType = {
		name = "GFX_FRA_helicopter_operator_hull_3_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/LHA3.dds"
	}
	SpriteType = {
		name = "GFX_FRA_helicopter_operator_hull_4_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/LHA4.dds"
	}

	#### Aircraft Carriers #####

	SpriteType = {
		name = "GFX_FRA_carrier_hull_1_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/CV1.dds"
	}
	SpriteType = {
		name = "GFX_FRA_carrier_hull_2_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/CV2.dds"
	}
	SpriteType = {
		name = "GFX_FRA_carrier_hull_3_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/CV3.dds"
	}
	SpriteType = {
		name = "GFX_FRA_carrier_hull_4_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/CV4.dds"
	}
	SpriteType = {
		name = "GFX_FRA_carrier_hull_5_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/CV5.dds"
	}
	###### Missile Submarines ######

	SpriteType = {
		name = "GFX_FRA_missile_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/SB1.dds"
	}
	SpriteType = {
		name = "GFX_FRA_missile_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/SB2.dds"
	}
	SpriteType = {
		name = "GFX_FRA_missile_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/SB3.dds"
	}
	SpriteType = {
		name = "GFX_FRA_missile_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/SB4.dds"
	}
	SpriteType = {
		name = "GFX_FRA_missile_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/SB5.dds"
	}
	SpriteType = {
		name = "GFX_FRA_missile_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/SB6.dds"
	}

	###### Attack Submarines ######

	SpriteType = {
		name = "GFX_FRA_attack_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/S1.dds"
	}
	SpriteType = {
		name = "GFX_FRA_attack_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/S2.dds"
	}
	SpriteType = {
		name = "GFX_FRA_attack_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/S3.dds"
	}
	SpriteType = {
		name = "GFX_FRA_attack_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/S4.dds"
	}
	SpriteType = {
		name = "GFX_FRA_attack_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/S5.dds"
	}
	SpriteType = {
		name = "GFX_FRA_attack_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/FRA/NAV/S6.dds"
	}
	#################### ITALY ####################################
	#### Corvettes ####

	SpriteType = {
		name = "GFX_ITA_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/K1.dds"
	}
	SpriteType = {
		name = "GFX_ITA_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/K2.dds"
	}
	SpriteType = {
		name = "GFX_ITA_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/K3.dds"
	}
	SpriteType = {
		name = "GFX_ITA_corvette_hull_4_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/K4.dds"
	}
	SpriteType = {
		name = "GFX_ITA_corvette_hull_5_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/K5.dds"
	}
	SpriteType = {
		name = "GFX_ITA_corvette_hull_6_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/K6.dds"
	}
	SpriteType = {
		name = "GFX_ITA_stealth_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/SK1.dds"
	}
	SpriteType = {
		name = "GFX_ITA_stealth_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/SK2.dds"
	}
	SpriteType = {
		name = "GFX_ITA_stealth_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/SK3.dds"
	}

	#### Frigates ####

	SpriteType = {
		name = "GFX_ITA_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/F1.dds"
	}
	SpriteType = {
		name = "GFX_ITA_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/F2.dds"
	}
	SpriteType = {
		name = "GFX_ITA_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/F3.dds"
	}
	SpriteType = {
		name = "GFX_ITA_frigate_hull_4_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/F4.dds"
	}
	SpriteType = {
		name = "GFX_ITA_frigate_hull_5_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/F5.dds"
	}
	SpriteType = {
		name = "GFX_ITA_frigate_hull_6_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/F6.dds"
	}
	SpriteType = {
		name = "GFX_ITA_stealth_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/SF1.dds"
	}
	SpriteType = {
		name = "GFX_ITA_stealth_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/SF2.dds"
	}
	SpriteType = {
		name = "GFX_ITA_stealth_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/SF3.dds"
	}

	#### Destroyers ####

	SpriteType = {
		name = "GFX_ITA_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/D1.dds"
	}
	SpriteType = {
		name = "GFX_ITA_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/D2.dds"
	}
	SpriteType = {
		name = "GFX_ITA_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/D3.dds"
	}
	SpriteType = {
		name = "GFX_ITA_destroyer_hull_4_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/D4.dds"
	}
	SpriteType = {
		name = "GFX_ITA_destroyer_hull_5_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/D5.dds"
	}
	SpriteType = {
		name = "GFX_ITA_stealth_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/SD1.dds"
	}
	SpriteType = {
		name = "GFX_ITA_stealth_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/SD2.dds"
	}
	SpriteType = {
		name = "GFX_ITA_stealth_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/SD3.dds"
	}

	#### Cruisers ####

	SpriteType = {
		name = "GFX_ITA_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/CA1.dds"
	}
	SpriteType = {
		name = "GFX_ITA_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/CA2.dds"
	}
	SpriteType = {
		name = "GFX_ITA_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/CA3.dds"
	}
	SpriteType = {
		name = "GFX_ITA_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/CA4.dds"
	}
	SpriteType = {
		name = "GFX_ITA_cruiser_hull_5_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/CA5.dds"
	}

	#### Battle Cruisers ####

	SpriteType = {
		name = "GFX_ITA_battle_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/BC1.dds"
	}
	SpriteType = {
		name = "GFX_ITA_battle_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/BC2.dds"
	}
	SpriteType = {
		name = "GFX_ITA_battle_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/BC3.dds"
	}
	 #### Battleships ####

SpriteType = {
		name = "GFX_ITA_battleship_hull_1_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/BB1.dds"
	}
	SpriteType = {
		name = "GFX_ITA_battleship_hull_2_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/BB2.dds"
	}
	SpriteType = {
		name = "GFX_ITA_battleship_hull_3_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/BB3.dds"
	}

	##### LHA #####

	SpriteType = {
		name = "GFX_ITA_helicopter_operator_hull_1_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/LHA1.dds"
	}
	SpriteType = {
		name = "GFX_ITA_helicopter_operator_hull_2_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/LHA2.dds"
	}
	SpriteType = {
		name = "GFX_ITA_helicopter_operator_hull_3_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/LHA3.dds"
	}
	SpriteType = {
		name = "GFX_ITA_helicopter_operator_hull_4_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/LHA4.dds"
	}

	#### Aircraft Carriers #####

	SpriteType = {
		name = "GFX_ITA_carrier_hull_1_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/CV1.dds"
	}
	SpriteType = {
		name = "GFX_ITA_carrier_hull_2_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/CV2.dds"
	}
	SpriteType = {
		name = "GFX_ITA_carrier_hull_3_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/CV3.dds"
	}
	SpriteType = {
		name = "GFX_ITA_carrier_hull_4_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/CV4.dds"
	}
	SpriteType = {
		name = "GFX_ITA_carrier_hull_5_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/CV5.dds"
	}
	###### Missile Submarines ######

	SpriteType = {
		name = "GFX_ITA_missile_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/SB1.dds"
	}
	SpriteType = {
		name = "GFX_ITA_missile_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/SB2.dds"
	}
	SpriteType = {
		name = "GFX_ITA_missile_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/SB3.dds"
	}
	SpriteType = {
		name = "GFX_ITA_missile_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/SB4.dds"
	}
	SpriteType = {
		name = "GFX_ITA_missile_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/SB5.dds"
	}
	SpriteType = {
		name = "GFX_ITA_missile_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/SB6.dds"
	}

	###### Attack Submarines ######

	SpriteType = {
		name = "GFX_ITA_attack_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/S1.dds"
	}
	SpriteType = {
		name = "GFX_ITA_attack_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/S2.dds"
	}
	SpriteType = {
		name = "GFX_ITA_attack_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/S3.dds"
	}
	SpriteType = {
		name = "GFX_ITA_attack_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/S4.dds"
	}
	SpriteType = {
		name = "GFX_ITA_attack_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/S5.dds"
	}
	SpriteType = {
		name = "GFX_ITA_attack_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/ITA/NAV/S6.dds"
	}
####################### NETHERLANDS #########################################
	#### Corvettes ####

	SpriteType = {
		name = "GFX_HOL_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/K1.dds"
	}
	SpriteType = {
		name = "GFX_HOL_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/K2.dds"
	}
	SpriteType = {
		name = "GFX_HOL_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/K3.dds"
	}
	SpriteType = {
		name = "GFX_HOL_corvette_hull_4_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/K4.dds"
	}
	SpriteType = {
		name = "GFX_HOL_corvette_hull_5_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/K5.dds"
	}
	SpriteType = {
		name = "GFX_HOL_corvette_hull_6_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/K6.dds"
	}
	SpriteType = {
		name = "GFX_HOL_stealth_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/SK1.dds"
	}
	SpriteType = {
		name = "GFX_HOL_stealth_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/SK2.dds"
	}
	SpriteType = {
		name = "GFX_HOL_stealth_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/SK3.dds"
	}

	#### Frigates ####

	SpriteType = {
		name = "GFX_HOL_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/F1.dds"
	}
	SpriteType = {
		name = "GFX_HOL_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/F2.dds"
	}
	SpriteType = {
		name = "GFX_HOL_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/F3.dds"
	}
	SpriteType = {
		name = "GFX_HOL_frigate_hull_4_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/F4.dds"
	}
	SpriteType = {
		name = "GFX_HOL_frigate_hull_5_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/F5.dds"
	}
	SpriteType = {
		name = "GFX_HOL_frigate_hull_6_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/F6.dds"
	}
	SpriteType = {
		name = "GFX_HOL_stealth_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/SF1.dds"
	}
	SpriteType = {
		name = "GFX_HOL_stealth_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/SF2.dds"
	}
	SpriteType = {
		name = "GFX_HOL_stealth_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/SF3.dds"
	}

	#### Destroyers ####

	SpriteType = {
		name = "GFX_HOL_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/D1.dds"
	}
	SpriteType = {
		name = "GFX_HOL_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/D2.dds"
	}
	SpriteType = {
		name = "GFX_HOL_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/D3.dds"
	}
	SpriteType = {
		name = "GFX_HOL_destroyer_hull_4_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/D4.dds"
	}
	SpriteType = {
		name = "GFX_HOL_destroyer_hull_5_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/D5.dds"
	}
	SpriteType = {
		name = "GFX_HOL_stealth_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/SD1.dds"
	}
	SpriteType = {
		name = "GFX_HOL_stealth_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/SD2.dds"
	}
	SpriteType = {
		name = "GFX_HOL_stealth_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/SD3.dds"
	}

	#### Cruisers ####

	SpriteType = {
		name = "GFX_HOL_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/CA1.dds"
	}
	SpriteType = {
		name = "GFX_HOL_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/CA2.dds"
	}
	SpriteType = {
		name = "GFX_HOL_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/CA3.dds"
	}
	SpriteType = {
		name = "GFX_HOL_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/CA4.dds"
	}
	SpriteType = {
		name = "GFX_HOL_cruiser_hull_5_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/CA5.dds"
	}

	#### Battle Cruisers ####

	SpriteType = {
		name = "GFX_HOL_battle_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/BC1.dds"
	}
	SpriteType = {
		name = "GFX_HOL_battle_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/BC2.dds"
	}
	SpriteType = {
		name = "GFX_HOL_battle_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/BC3.dds"
	}
	SpriteType = {
		name = "GFX_HOL_battle_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/BC3.dds"
	}
	 #### Battleships ####

SpriteType = {
		name = "GFX_HOL_battleship_hull_1_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/BB1.dds"
	}
	SpriteType = {
		name = "GFX_HOL_battleship_hull_2_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/BB2.dds"
	}
	SpriteType = {
		name = "GFX_HOL_battleship_hull_3_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/BB3.dds"
	}
	SpriteType = {
		name = "GFX_HOL_battleship_hull_4_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/BB4.dds"
	}

	##### LHA #####

	SpriteType = {
		name = "GFX_HOL_helicopter_operator_hull_1_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/LHA1.dds"
	}
	SpriteType = {
		name = "GFX_HOL_helicopter_operator_hull_2_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/LHA2.dds"
	}
	SpriteType = {
		name = "GFX_HOL_helicopter_operator_hull_3_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/LHA3.dds"
	}
	SpriteType = {
		name = "GFX_HOL_helicopter_operator_hull_4_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/LHA4.dds"
	}

	#### Aircraft Carriers #####

	SpriteType = {
		name = "GFX_HOL_carrier_hull_1_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/CV1.dds"
	}
	SpriteType = {
		name = "GFX_HOL_carrier_hull_2_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/CV2.dds"
	}
	SpriteType = {
		name = "GFX_HOL_carrier_hull_3_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/CV3.dds"
	}
	SpriteType = {
		name = "GFX_HOL_carrier_hull_4_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/CV4.dds"
	}
	SpriteType = {
		name = "GFX_HOL_carrier_hull_5_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/CV5.dds"
	}
	###### Missile Submarines ######

	SpriteType = {
		name = "GFX_HOL_missile_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/SB1.dds"
	}
	SpriteType = {
		name = "GFX_HOL_missile_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/SB2.dds"
	}
	SpriteType = {
		name = "GFX_HOL_missile_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/SB3.dds"
	}
	SpriteType = {
		name = "GFX_HOL_missile_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/SB4.dds"
	}
	SpriteType = {
		name = "GFX_HOL_missile_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/SB5.dds"
	}
	SpriteType = {
		name = "GFX_HOL_missile_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/SB6.dds"
	}

	###### Attack Submarines ######

	SpriteType = {
		name = "GFX_HOL_attack_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/S1.dds"
	}
	SpriteType = {
		name = "GFX_HOL_attack_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/S2.dds"
	}
	SpriteType = {
		name = "GFX_HOL_attack_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/S3.dds"
	}
	SpriteType = {
		name = "GFX_HOL_attack_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/S4.dds"
	}
	SpriteType = {
		name = "GFX_HOL_attack_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/S5.dds"
	}
	SpriteType = {
		name = "GFX_HOL_attack_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/S6.dds"
	}
	SpriteType = {
		name = "GFX_HOL_support_ship_1_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/AOR1.dds"
	}
	SpriteType = {
		name = "GFX_HOL_support_ship_2_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/AOR2.dds"
	}
	SpriteType = {
		name = "GFX_HOL_repair_ship_1_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/RS1.dds"
	}
	SpriteType = {
		name = "GFX_HOL_repair_ship_2_medium"
		texturefile = "gfx/interface/technologies/HOL/NAV/RS2.dds"
	}

############################################################################################
## ----------------------- Russia --------------------------------------------

	#### Corvettes ####

	SpriteType = {
		name = "GFX_SOV_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Nanuchka.dds"
	}
	SpriteType = {
		name = "GFX_SOV_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Tarantul.dds"
	}
	SpriteType = {
		name = "GFX_SOV_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Stere.dds"
	}
	SpriteType = {
		name = "GFX_SOV_corvette_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Buyan-M.dds"
	}
	SpriteType = {
		name = "GFX_SOV_corvette_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/20386.dds"
	}
	SpriteType = {
		name = "GFX_SOV_corvette_hull_6_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/K6M.dds"
	}
	SpriteType = {
		name = "GFX_SOV_corvette_hull_7_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/K7.dds"
	}
	SpriteType = {
		name = "GFX_SOV_corvette_hull_8_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/K8.dds"
	}
	 SpriteType = {
		name = "GFX_SOV_stealth_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SuperGepard.dds"
	}
	SpriteType = {
		name = "GFX_SOV_stealth_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SuperStere.dds"
	}
	SpriteType = {
		name = "GFX_SOV_stealth_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SuperKarakurt.dds"
	}
	SpriteType = {
		name = "GFX_SOV_stealth_corvette_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SK4.dds"
	}
	SpriteType = {
		name = "GFX_SOV_stealth_corvette_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SK5.dds"
	}

	#### Frigates ####

	SpriteType = {
		name = "GFX_SOV_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Riga.dds"
	}
	SpriteType = {
		name = "GFX_SOV_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/KrivakM.dds"
	}
	SpriteType = {
		name = "GFX_SOV_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Neustra.dds"
	}
	SpriteType = {
		name = "GFX_SOV_frigate_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Gorshkov.dds"
	}
	SpriteType = {
		name = "GFX_SOV_frigate_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SuperGorshkov_A.dds"
	}
	SpriteType = {
		name = "GFX_SOV_frigate_hull_6_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Zhukov.dds"
	}
	SpriteType = {
		name = "GFX_SOV_frigate_hull_7_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/F7.dds"
	}
	SpriteType = {
		name = "GFX_SOV_frigate_hull_8_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/F8.dds"
	}
	SpriteType = {
		name = "GFX_SOV_stealth_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Kasatanov.dds"
	}
	SpriteType = {
		name = "GFX_SOV_stealth_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SuperGorshkov_B.dds"
	}
	SpriteType = {
		name = "GFX_SOV_stealth_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Skrytnyy.dds"
	}
	SpriteType = {
		name = "GFX_SOV_stealth_frigate_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SF4.dds"
	}
	SpriteType = {
		name = "GFX_SOV_stealth_frigate_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SF5.dds"
	}

	#### Destroyers ####

	SpriteType = {
		name = "GFX_SOV_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Kashin.dds"
	}
	SpriteType = {
		name = "GFX_SOV_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Udaloy.dds"
	}
	SpriteType = {
		name = "GFX_SOV_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Moskovsky.dds"
	}
	SpriteType = {
		name = "GFX_SOV_destroyer_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Lider-B.dds"
	}
	SpriteType = {
		name = "GFX_SOV_destroyer_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Boyevoy.dds"
	}
	SpriteType = {
		name = "GFX_SOV_destroyer_hull_6_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/D6.dds"
	}
	SpriteType = {
		name = "GFX_SOV_destroyer_hull_7_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/D7.dds"
	}
	SpriteType = {
		name = "GFX_SOV_stealth_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Ataka.dds"
	}
	SpriteType = {
		name = "GFX_SOV_stealth_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Pobedonosny.dds"
	}
	SpriteType = {
		name = "GFX_SOV_stealth_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Dukh.dds"
	}
	SpriteType = {
		name = "GFX_SOV_stealth_destroyer_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SD4.dds"
	}
	SpriteType = {
		name = "GFX_SOV_stealth_destroyer_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SD5.dds"
	}

	#### Cruisers ####

	SpriteType = {
		name = "GFX_SOV_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Kara.dds"
	}
	SpriteType = {
		name = "GFX_SOV_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Slava.dds"
	}
	SpriteType = {
		name = "GFX_SOV_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Kursk.dds"
	}
	SpriteType = {
		name = "GFX_SOV_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Astrakhan.dds"
	}
	SpriteType = {
		name = "GFX_SOV_cruiser_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Ryazan.dds"
	}
	SpriteType = {
		name = "GFX_SOV_cruiser_hull_6_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/CA6.dds"
	}
	SpriteType = {
		name = "GFX_SOV_cruiser_hull_7_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/CA7.dds"
	}

	#### Battle Cruisers ####

	SpriteType = {
		name = "GFX_SOV_battle_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Kirov.dds"
	}
	SpriteType = {
		name = "GFX_SOV_battle_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Frunze.dds"
	}
	SpriteType = {
		name = "GFX_SOV_battle_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Grad.dds"
	}
	SpriteType = {
		name = "GFX_SOV_battle_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/BC4.dds"
	}
	SpriteType = {
		name = "GFX_SOV_battle_cruiser_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/BC5.dds"
	}
	#### Battleships ####
	SpriteType = {
		name = "GFX_SOV_battleship_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/BB1.dds"
	}
	SpriteType = {
		name = "GFX_SOV_battleship_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/BB2.dds"
	}
	SpriteType = {
		name = "GFX_SOV_battleship_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/BB3.dds"
	}
	SpriteType = {
		name = "GFX_SOV_battleship_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/BB4.dds"
	}
	SpriteType = {
		name = "GFX_SOV_battleship_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/BB5.dds"
	}

	##### LHA #####

	SpriteType = {
		name = "GFX_SOV_helicopter_operator_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Moskva.dds"
	}
	SpriteType = {
		name = "GFX_SOV_helicopter_operator_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Kherson.dds"
	}
	SpriteType = {
		name = "GFX_SOV_helicopter_operator_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/IvanGren_E.dds"
	}
	SpriteType = {
		name = "GFX_SOV_helicopter_operator_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Alex_A.dds"
	}
	SpriteType = {
		name = "GFX_SOV_helicopter_operator_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/LHA5.dds"
	}
	SpriteType = {
		name = "GFX_SOV_helicopter_operator_hull_6_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/LHA6.dds"
	}

	#### Aircraft Carriers #####

	SpriteType = {
		name = "GFX_SOV_carrier_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Kiev.dds"
	}
	SpriteType = {
		name = "GFX_SOV_carrier_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Kuznetsov.dds"
	}
	SpriteType = {
		name = "GFX_SOV_carrier_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Ulyanovsk.dds"
	}
	SpriteType = {
		name = "GFX_SOV_carrier_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Shtorm.dds"
	}
	SpriteType = {
		name = "GFX_SOV_carrier_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Kerberos.dds"
	}
	SpriteType = {
		name = "GFX_SOV_carrier_hull_6_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/CV6.dds"
	}
	SpriteType = {
		name = "GFX_SOV_carrier_hull_7_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/CV7.dds"
	}
	###### Missile Submarines ######

	SpriteType = {
		name = "GFX_SOV_missile_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Delta-III.dds"
	}
	SpriteType = {
		name = "GFX_SOV_missile_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Typhoon.dds"
	}
	SpriteType = {
		name = "GFX_SOV_missile_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Borei.dds"
	}
	SpriteType = {
		name = "GFX_SOV_missile_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Borei-A.dds"
	}
	SpriteType = {
		name = "GFX_SOV_missile_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Arcturus.dds"
	}
	SpriteType = {
		name = "GFX_SOV_missile_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Prometey.dds"
	}
	SpriteType = {
		name = "GFX_SOV_missile_submarine_hull_7_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SB7.dds"
	}
	SpriteType = {
		name = "GFX_SOV_missile_submarine_hull_8_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SB8.dds"
	}

	###### Attack Submarines ######

	SpriteType = {
		name = "GFX_SOV_attack_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Victor.dds"
	}
	SpriteType = {
		name = "GFX_SOV_attack_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/ImprovedKilo.dds"
	}
	SpriteType = {
		name = "GFX_SOV_attack_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Yasen.dds"
	}
	SpriteType = {
		name = "GFX_SOV_attack_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Yasen-M.dds"
	}
	SpriteType = {
		name = "GFX_SOV_attack_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Khabarovsk.dds"
	}
	SpriteType = {
		name = "GFX_SOV_attack_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Laika.dds"
	}
	SpriteType = {
		name = "GFX_SOV_attack_submarine_hull_7_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SSN7.dds"
	}
	SpriteType = {
		name = "GFX_SOV_attack_submarine_hull_8_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SS8.dds"
	}
	SpriteType = {
		name = "GFX_SOV_support_ship_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/AOR1.dds"
	}
	SpriteType = {
		name = "GFX_SOV_support_ship_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/AOR2.dds"
	}
	SpriteType = {
		name = "GFX_SOV_repair_ship_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/RS1.dds"
	}
	SpriteType = {
		name = "GFX_SOV_repair_ship_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/RS2.dds"
	}

############################################################################################
## ----------------------- Eastern Generic --------------------------------------------

	#### Corvettes ####

	SpriteType = {
		name = "GFX_eastern_european_2d_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Nanuchka.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Tarantul.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Stere.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_corvette_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Buyan-M.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_corvette_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/20386.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_corvette_hull_6_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/K6M.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_corvette_hull_7_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/K7.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_corvette_hull_8_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/K8.dds"
	}
	SpriteType = {
	    name = "GFX_eastern_european_2d_stealth_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SuperGepard.dds"
	}
	SpriteType = {
	    name = "GFX_eastern_european_2d_stealth_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SuperStere.dds"
	}
	SpriteType = {
	    name = "GFX_eastern_european_2d_stealth_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SuperKarakurt.dds"
	}
	SpriteType = {
	    name = "GFX_eastern_european_2d_stealth_corvette_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SK4.dds"
	}
	SpriteType = {
	    name = "GFX_eastern_european_2d_stealth_corvette_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SK5.dds"
	}

	#### Frigates ####

	SpriteType = {
		name = "GFX_eastern_european_2d_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Riga.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/KrivakM.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Neustra.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_frigate_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Gorshkov.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_frigate_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SuperGorshkov_A.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_frigate_hull_6_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Zhukov.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_frigate_hull_7_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/F7.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_frigate_hull_8_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/F8.dds"
	}
	SpriteType = {
	    name = "GFX_eastern_european_2d_stealth_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Kasatanov.dds"
	}
	SpriteType = {
	    name = "GFX_eastern_european_2d_stealth_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SuperGorshkov_B.dds"
	}
	SpriteType = {
	    name = "GFX_eastern_european_2d_stealth_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Skrytnyy.dds"
	}
	SpriteType = {
	    name = "GFX_eastern_european_2d_stealth_frigate_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SF4.dds"
	}
	SpriteType = {
	    name = "GFX_eastern_european_2d_stealth_frigate_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SF5.dds"
	}


	#### Destroyers ####

	SpriteType = {
		name = "GFX_eastern_european_2d_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Kashin.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Udaloy.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Moskovsky.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_destroyer_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Lider-B.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_destroyer_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Boyevoy.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_destroyer_hull_6_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/D6.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_destroyer_hull_7_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/D7.dds"
	}
	SpriteType = {
	    name = "GFX_eastern_european_2d_stealth_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Kursk.dds"
	}
	SpriteType = {
	    name = "GFX_eastern_european_2d_stealth_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Astrakhan.dds"
	}
	SpriteType = {
	    name = "GFX_eastern_european_2d_stealth_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Ryazan.dds"
	}
	SpriteType = {
	    name = "GFX_eastern_european_2d_stealth_destroyer_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SD4.dds"
	}
	SpriteType = {
	    name = "GFX_eastern_european_2d_stealth_destroyer_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SD5.dds"
	}
	#### Cruisers ####

	SpriteType = {
		name = "GFX_eastern_european_2d_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Kara.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Slava.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Kursk.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Astrakhan.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_cruiser_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Ryazan.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_cruiser_hull_6_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/CA6.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_cruiser_hull_7_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/CA7.dds"
	}

	#### Battle Cruisers ####

	SpriteType = {
		name = "GFX_eastern_european_2d_battle_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Kirov.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_battle_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Frunze.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_battle_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Grad.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_battle_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/BC4.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_battle_cruiser_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/BC5.dds"
	}


	##### LHA #####

	SpriteType = {
		name = "GFX_eastern_european_2d_helicopter_operator_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Moskva.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_helicopter_operator_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Kherson.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_helicopter_operator_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/IvanGren_E.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_helicopter_operator_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Alex_A.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_helicopter_operator_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/LHA5.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_helicopter_operator_hull_6_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/LHA6.dds"
	}

	#### Nuclear Aircraft Carriers #####


	SpriteType = {
		name = "GFX_eastern_european_2d_carrier_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Kiev.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_carrier_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Kuznetsov.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_carrier_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Ulyanovsk.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_carrier_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Shtorm.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_carrier_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Kerberos.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_carrier_hull_6_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/CV6.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_carrier_hull_7_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/CV7.dds"
	}
	###### Attack Submarines ######

	SpriteType = {
		name = "GFX_eastern_european_2d_missile_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Delta-III.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_missile_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Typhoon.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_missile_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Borei.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_missile_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Borei-A.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_missile_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Arcturus.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_missile_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Prometey.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_missile_submarine_hull_7_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SB7.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_missile_submarine_hull_8_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SB8.dds"
	}

	###### Hunter Submarines ######

	SpriteType = {
		name = "GFX_eastern_european_2d_attack_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Victor.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_attack_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/ImprovedKilo.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_attack_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Yasen.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_attack_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Yasen-M.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_attack_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Khabarovsk.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_attack_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/Laika.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_attack_submarine_hull_7_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SSN7.dds"
	}
	SpriteType = {
		name = "GFX_eastern_european_2d_attack_submarine_hull_8_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/SS8.dds"
	}

	############################################################################################
	# ----------------------- China --------------------------------------------

	#### Corvettes ####

	SpriteType = {
		name = "GFX_CHI_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/037.dds"
	}
	SpriteType = {
		name = "GFX_CHI_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/037IG.dds"
	}
	SpriteType = {
		name = "GFX_CHI_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/037II.dds"
	}
	SpriteType = {
		name = "GFX_CHI_corvette_hull_4_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/056A.dds"
	}
	SpriteType = {
		name = "GFX_CHI_corvette_hull_5_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/024.dds"
	}
	SpriteType = {
		name = "GFX_CHI_corvette_hull_6_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/K6.dds"
	}
	SpriteType = {
		name = "GFX_CHI_stealth_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/SK1.dds"
	}
	SpriteType = {
		name = "GFX_CHI_stealth_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/SK2.dds"
	}
	SpriteType = {
		name = "GFX_CHI_stealth_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/SK3.dds"
	}

	#### Frigates ####

	SpriteType = {
		name = "GFX_CHI_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/Pr50.dds"
	}
	SpriteType = {
		name = "GFX_CHI_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/053H.dds"
	}
	SpriteType = {
		name = "GFX_CHI_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/054.dds"
	}
	SpriteType = {
		name = "GFX_CHI_frigate_hull_4_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/054A.dds"
	}
	SpriteType = {
		name = "GFX_CHI_frigate_hull_5_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/54B.dds"
	}
	SpriteType = {
		name = "GFX_CHI_frigate_hull_6_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/57B.dds"
	}
	SpriteType = {
		name = "GFX_CHI_stealth_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/SF1.dds"
	}
	SpriteType = {
		name = "GFX_CHI_stealth_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/SF2.dds"
	}
	SpriteType = {
		name = "GFX_CHI_stealth_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/SF3.dds"
	}

	#### Destroyers ####

	SpriteType = {
		name = "GFX_CHI_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/51.dds"
	}
	SpriteType = {
		name = "GFX_CHI_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/52.dds"
	}
	SpriteType = {
		name = "GFX_CHI_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/52D.dds"
	}
	SpriteType = {
		name = "GFX_CHI_destroyer_hull_4_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/52E.dds"
	}
	SpriteType = {
		name = "GFX_CHI_destroyer_hull_5_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/DDGX.dds"
	}
	SpriteType = {
		name = "GFX_CHI_stealth_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/SD1.dds"
	}
	SpriteType = {
		name = "GFX_CHI_stealth_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/SD2.dds"
	}
	SpriteType = {
		name = "GFX_CHI_stealth_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/SD3.dds"
	}

	#### Cruisers ####

	SpriteType = {
		name = "GFX_CHI_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/CA1.dds"
	}
	SpriteType = {
		name = "GFX_CHI_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/CA2.dds"
	}
	SpriteType = {
		name = "GFX_CHI_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/055L.dds"
	}
	SpriteType = {
		name = "GFX_CHI_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/055.dds"
	}
	SpriteType = {
		name = "GFX_CHI_cruiser_hull_5_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/120.dds"
	}

	#### Battle Cruisers ####

	SpriteType = {
		name = "GFX_CHI_battle_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/BC1.dds"
	}
	SpriteType = {
		name = "GFX_CHI_battle_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/BC2.dds"
	}
	SpriteType = {
		name = "GFX_CHI_battle_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/BB3.dds"
	}
	SpriteType = {
		name = "GFX_CHI_battle_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/BB4.dds"
	}
	 #### Battleships ####

SpriteType = {
		name = "GFX_CHI_battleship_hull_1_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/BB1.dds"
	}
	SpriteType = {
		name = "GFX_CHI_battleship_hull_2_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/BB2.dds"
	}
	SpriteType = {
		name = "GFX_CHI_battleship_hull_3_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/BB3.dds"
	}
	SpriteType = {
		name = "GFX_CHI_battleship_hull_4_medium"
		texturefile = "gfx/interface/technologies/SOV/NAV/BB3.dds"
	}

	##### LHA #####

	SpriteType = {
		name = "GFX_CHI_helicopter_operator_hull_1_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/020.dds"
	}
	SpriteType = {
		name = "GFX_CHI_helicopter_operator_hull_2_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/071.dds"
	}
	SpriteType = {
		name = "GFX_CHI_helicopter_operator_hull_3_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/075.dds"
	}
	SpriteType = {
		name = "GFX_CHI_helicopter_operator_hull_4_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/078.dds"
	}

	#### Aircraft Carriers #####

	SpriteType = {
		name = "GFX_CHI_carrier_hull_1_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/CV1.dds"
	}
	SpriteType = {
		name = "GFX_CHI_carrier_hull_2_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/01.dds"
	}
	SpriteType = {
		name = "GFX_CHI_carrier_hull_3_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/02.dds"
	}
	SpriteType = {
		name = "GFX_CHI_carrier_hull_4_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/003.dds"
	}
	SpriteType = {
		name = "GFX_CHI_carrier_hull_5_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/Xian.dds"
	}
	###### Missile Submarines ######

	SpriteType = {
		name = "GFX_CHI_missile_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/Delta-III.dds"
	}
	SpriteType = {
		name = "GFX_CHI_missile_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/092.dds"
	}
	SpriteType = {
		name = "GFX_CHI_missile_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/092M.dds"
	}
	SpriteType = {
		name = "GFX_CHI_missile_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/094.dds"
	}
	SpriteType = {
		name = "GFX_CHI_missile_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/096M.dds"
	}
	SpriteType = {
		name = "GFX_CHI_missile_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/096.dds"
	}

	###### Attack Submarines ######

	SpriteType = {
		name = "GFX_CHI_attack_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/035.dds"
	}
	SpriteType = {
		name = "GFX_CHI_attack_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/091.dds"
	}
	SpriteType = {
		name = "GFX_CHI_attack_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/093A.dds"
	}
	SpriteType = {
		name = "GFX_CHI_attack_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/093B.dds"
	}
	SpriteType = {
		name = "GFX_CHI_attack_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/093C.dds"
	}
	SpriteType = {
		name = "GFX_CHI_attack_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/095.dds"
	}
	SpriteType = {
		name = "GFX_CHI_support_ship_1_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/SS1.dds"
	}
	SpriteType = {
		name = "GFX_CHI_support_ship_2_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/SS2.dds"
	}
	SpriteType = {
		name = "GFX_CHI_repair_ship_1_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/AOR1.dds"
	}
	SpriteType = {
		name = "GFX_CHI_repair_ship_2_medium"
		texturefile = "gfx/interface/technologies/CHI/NAV/AOR2.dds"
	}

	############################################################################################
## ----------------------- England  --------------------------------------------

	#### Frigates ####

	SpriteType = {
		name = "GFX_ENG_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/F1.dds"
	}
	SpriteType = {
		name = "GFX_ENG_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/F2.dds"
	}
	SpriteType = {
		name = "GFX_ENG_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/F3.dds"
	}
	SpriteType = {
		name = "GFX_ENG_frigate_hull_4_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/F4.dds"
	}
	SpriteType = {
		name = "GFX_ENG_frigate_hull_5_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/F5.dds"
	}
	SpriteType = {
		name = "GFX_ENG_frigate_hull_6_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/F6.dds"
	}
	SpriteType = {
		name = "GFX_ENG_stealth_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/SF1.dds"
	}
	SpriteType = {
		name = "GFX_ENG_stealth_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/SF2.dds"
	}
    SpriteType = {
		name = "GFX_ENG_stealth_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/SF3.dds"
	}

	#### Corvettes ####

    SpriteType = {
		name = "GFX_ENG_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/K1.dds"
	}
	SpriteType = {
		name = "GFX_ENG_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/K2.dds"
	}
	SpriteType = {
		name = "GFX_ENG_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/K3.dds"
	}
	SpriteType = {
		name = "GFX_ENG_corvette_hull_4_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/K4.dds"
	}
	SpriteType = {
		name = "GFX_ENG_corvette_hull_5_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/K5.dds"
	}
	SpriteType = {
		name = "GFX_ENG_corvette_hull_6_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/K6.dds"
	}
	SpriteType = {
		name = "GFX_ENG_stealth_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/SK1.dds"
	}
	SpriteType = {
		name = "GFX_ENG_stealth_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/SK2.dds"
	}
	SpriteType = {
		name = "GFX_ENG_stealth_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/SK3.dds"
	}

	#### Destroyers ####

	SpriteType = {
		name = "GFX_ENG_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/D1.dds"
	}
	SpriteType = {
		name = "GFX_ENG_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/D2.dds"
	}
	SpriteType = {
		name = "GFX_ENG_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/D3.dds"
	}
	SpriteType = {
		name = "GFX_ENG_destroyer_hull_4_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/D4.dds"
	}
	SpriteType = {
		name = "GFX_ENG_destroyer_hull_5_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/D5.dds"
	}
	SpriteType = {
		name = "GFX_ENG_stealth_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/SD1.dds"
	}
	SpriteType = {
		name = "GFX_ENG_stealth_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/SD2.dds"
	}
	SpriteType = {
		name = "GFX_ENG_stealth_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/SD3.dds"
	}

	#### Cruisers ####

	SpriteType = {
		name = "GFX_ENG_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/CA1.dds"
	}
	SpriteType = {
		name = "GFX_ENG_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/CA2.dds"
	}
	SpriteType = {
		name = "GFX_ENG_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/CA3.dds"
	}
	SpriteType = {
		name = "GFX_ENG_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/CA4.dds"
	}
	SpriteType = {
		name = "GFX_ENG_cruiser_hull_5_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/CA5.dds"
	}

	##### LHA #####

	SpriteType = {
		name = "GFX_ENG_helicopter_operator_hull_1_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/LHA1.dds"
	}
	SpriteType = {
		name = "GFX_ENG_helicopter_operator_hull_2_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/LHA2.dds"
	}
	SpriteType = {
		name = "GFX_ENG_helicopter_operator_hull_3_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/LHA3.dds"
	}
	SpriteType = {
		name = "GFX_ENG_helicopter_operator_hull_4_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/LHA4.dds"
	}
	#### Nuclear Aircraft Carriers #####

	SpriteType = {
		name = "GFX_ENG_carrier_hull_1_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/CV1.dds"
	}
	SpriteType = {
		name = "GFX_ENG_carrier_hull_2_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/CV2.dds"
	}
	SpriteType = {
		name = "GFX_ENG_carrier_hull_3_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/CV3.dds"
	}
	SpriteType = {
		name = "GFX_ENG_carrier_hull_4_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/CV4.dds"
	}
	SpriteType = {
		name = "GFX_ENG_carrier_hull_5_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/CV5.dds"
	}

	#### Battleships/Battlecruisers #####

	SpriteType = {
		name = "GFX_ENG_battle_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/BC1.dds"
	}
	SpriteType = {
		name = "GFX_ENG_battle_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/BC2.dds"
	}
	SpriteType = {
		name = "GFX_ENG_battle_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/BC3.dds"
	}
	SpriteType = {
		name = "GFX_ENG_battle_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/BC4.dds"
	}
    SpriteType = {
		name = "GFX_ENG_battleship_hull_1_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/BB1.dds"
	}
    SpriteType = {
		name = "GFX_ENG_battleship_hull_2_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/BB2.dds"
	}
    SpriteType = {
		name = "GFX_ENG_battleship_hull_3_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/BB3.dds"
	}
	SpriteType = {
		name = "GFX_ENG_battleship_hull_4_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/BB4.dds"
	}

	###### Missile Submarines ######

	SpriteType = {
		name = "GFX_ENG_missile_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/SB1.dds"
	}
	SpriteType = {
		name = "GFX_ENG_missile_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/SB2.dds"
	}
	SpriteType = {
		name = "GFX_ENG_missile_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/SB3.dds"
	}
	SpriteType = {
		name = "GFX_ENG_missile_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/SB4.dds"
	}
	SpriteType = {
		name = "GFX_ENG_missile_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/SB5.dds"
	}
	SpriteType = {
		name = "GFX_ENG_missile_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/SB6.dds"
	}

	###### Attack Submarines ######

	SpriteType = {
		name = "GFX_ENG_attack_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/S1.dds"
	}
	SpriteType = {
		name = "GFX_ENG_attack_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/S2.dds"
	}
	SpriteType = {
		name = "GFX_ENG_attack_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/S3.dds"
	}
	SpriteType = {
		name = "GFX_ENG_attack_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/S4.dds"
	}
	SpriteType = {
		name = "GFX_ENG_attack_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/S5.dds"
	}
	SpriteType = {
		name = "GFX_ENG_attack_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/S6.dds"
	}
	SpriteType = {
		name = "GFX_ENG_support_ship_1_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/SS1.dds"
	}
	SpriteType = {
		name = "GFX_ENG_support_ship_2_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/SS2.dds"
	}
	SpriteType = {
		name = "GFX_ENG_repair_ship_1_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/RS1.dds"
	}
	SpriteType = {
		name = "GFX_ENG_repair_ship_2_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/RS2.dds"
	}
		############################################################################################
## ----------------------- Germany  --------------------------------------------

	#### Frigates ####

	SpriteType = {
		name = "GFX_GER_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/F1.dds"
	}
	SpriteType = {
		name = "GFX_GER_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/F2.dds"
	}
	SpriteType = {
		name = "GFX_GER_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/F3.dds"
	}
	SpriteType = {
		name = "GFX_GER_frigate_hull_4_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/F4.dds"
	}
	SpriteType = {
		name = "GFX_GER_frigate_hull_5_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/F5.dds"
	}
	SpriteType = {
		name = "GFX_GER_frigate_hull_6_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/F6.dds"
	}
	SpriteType = {
		name = "GFX_GER_stealth_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/SF1.dds"
	}
	SpriteType = {
		name = "GFX_GER_stealth_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/SF2.dds"
	}
    SpriteType = {
		name = "GFX_GER_stealth_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/SF3.dds"
	}

	#### Corvettes ####

    SpriteType = {
		name = "GFX_GER_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/K1.dds"
	}
	SpriteType = {
		name = "GFX_GER_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/K2.dds"
	}
	SpriteType = {
		name = "GFX_GER_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/K3.dds"
	}
	SpriteType = {
		name = "GFX_GER_corvette_hull_4_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/K4.dds"
	}
	SpriteType = {
		name = "GFX_GER_corvette_hull_5_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/K5.dds"
	}
	SpriteType = {
		name = "GFX_GER_corvette_hull_6_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/K6.dds"
	}
	SpriteType = {
		name = "GFX_GER_stealth_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/SK1.dds"
	}
	SpriteType = {
		name = "GFX_GER_stealth_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/SK2.dds"
	}
	SpriteType = {
		name = "GFX_GER_stealth_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/SK3.dds"
	}

	#### Destroyers ####

	SpriteType = {
		name = "GFX_GER_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/D1.dds"
	}
	SpriteType = {
		name = "GFX_GER_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/D2.dds"
	}
	SpriteType = {
		name = "GFX_GER_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/D3.dds"
	}
	SpriteType = {
		name = "GFX_GER_destroyer_hull_4_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/D4.dds"
	}
	SpriteType = {
		name = "GFX_GER_destroyer_hull_5_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/D5.dds"
	}
	SpriteType = {
		name = "GFX_GER_stealth_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/SD1.dds"
	}
	SpriteType = {
		name = "GFX_GER_stealth_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/SD2.dds"
	}
	SpriteType = {
		name = "GFX_GER_stealth_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/SD3.dds"
	}

	#### Cruisers ####

	SpriteType = {
		name = "GFX_GER_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/CA1.dds"
	}
	SpriteType = {
		name = "GFX_GER_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/CA2.dds"
	}
	SpriteType = {
		name = "GFX_GER_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/CA3.dds"
	}
	SpriteType = {
		name = "GFX_GER_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/CA4.dds"
	}
	SpriteType = {
		name = "GFX_GER_cruiser_hull_5_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/CA5.dds"
	}

	##### LHA #####

	SpriteType = {
		name = "GFX_GER_helicopter_operator_hull_1_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/LHA1.dds"
	}
	SpriteType = {
		name = "GFX_GER_helicopter_operator_hull_2_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/LHA2.dds"
	}
	SpriteType = {
		name = "GFX_GER_helicopter_operator_hull_3_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/LHA3.dds"
	}
	SpriteType = {
		name = "GFX_GER_helicopter_operator_hull_4_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/LHA4.dds"
	}
	#### Nuclear Aircraft Carriers #####

	SpriteType = {
		name = "GFX_GER_carrier_hull_1_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/CV1.dds"
	}
	SpriteType = {
		name = "GFX_GER_carrier_hull_2_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/CV2.dds"
	}
	SpriteType = {
		name = "GFX_GER_carrier_hull_3_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/CV3.dds"
	}
	SpriteType = {
		name = "GFX_GER_carrier_hull_4_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/CV4.dds"
	}
	SpriteType = {
		name = "GFX_GER_carrier_hull_5_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/CV5.dds"
	}

	#### Battleships/Battlecruisers #####

	SpriteType = {
		name = "GFX_GER_battle_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/BC1.dds"
	}
	SpriteType = {
		name = "GFX_GER_battle_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/BC2.dds"
	}
	SpriteType = {
		name = "GFX_GER_battle_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/BC3.dds"
	}
	SpriteType = {
		name = "GFX_GER_battle_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/BC4.dds"
	}
    SpriteType = {
		name = "GFX_GER_battleship_hull_1_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/BB1.dds"
	}
    SpriteType = {
		name = "GFX_GER_battleship_hull_2_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/BB2.dds"
	}
    SpriteType = {
		name = "GFX_GER_battleship_hull_3_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/BB3.dds"
	}
	SpriteType = {
		name = "GFX_GER_battleship_hull_4_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/BB4.dds"
	}

	###### Missile Submarines ######

	SpriteType = {
		name = "GFX_GER_missile_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/SB1.dds"
	}
	SpriteType = {
		name = "GFX_GER_missile_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/SB2.dds"
	}
	SpriteType = {
		name = "GFX_GER_missile_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/SB3.dds"
	}
	SpriteType = {
		name = "GFX_GER_missile_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/SB4.dds"
	}
	SpriteType = {
		name = "GFX_GER_missile_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/SB5.dds"
	}
	SpriteType = {
		name = "GFX_GER_missile_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/SB6.dds"
	}

	###### Attack Submarines ######

	SpriteType = {
		name = "GFX_GER_attack_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/S1.dds"
	}
	SpriteType = {
		name = "GFX_GER_attack_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/S2.dds"
	}
	SpriteType = {
		name = "GFX_GER_attack_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/S3.dds"
	}
	SpriteType = {
		name = "GFX_GER_attack_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/S4.dds"
	}
	SpriteType = {
		name = "GFX_GER_attack_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/S5.dds"
	}
	SpriteType = {
		name = "GFX_GER_attack_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/S6.dds"
	}
	
	SpriteType = {
		name = "GFX_GER_support_ship_1_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/AOR1.dds"
	}
	SpriteType = {
		name = "GFX_GER_support_ship_2_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/AOR2.dds"
	}
	SpriteType = {
		name = "GFX_GER_repair_ship_1_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/RS1.dds"
	}
	SpriteType = {
		name = "GFX_GER_repair_ship_2_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/RS2.dds"
	}
			############################################################################################
## ----------------------- SWEDEN  --------------------------------------------

	#### Frigates ####

	SpriteType = {
		name = "GFX_SWE_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/F1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/F2.dds"
	}
	SpriteType = {
		name = "GFX_SWE_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/F3.dds"
	}
	SpriteType = {
		name = "GFX_SWE_frigate_hull_4_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/F4.dds"
	}
	SpriteType = {
		name = "GFX_SWE_frigate_hull_5_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/F5.dds"
	}
	SpriteType = {
		name = "GFX_SWE_frigate_hull_6_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/F6.dds"
	}
	SpriteType = {
		name = "GFX_SWE_stealth_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/SF1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_stealth_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/SF2.dds"
	}
    SpriteType = {
		name = "GFX_SWE_stealth_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/SF3.dds"
	}

	#### Corvettes ####

    SpriteType = {
		name = "GFX_SWE_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/K1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/K2.dds"
	}
	SpriteType = {
		name = "GFX_SWE_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/K3.dds"
	}
	SpriteType = {
		name = "GFX_SWE_corvette_hull_4_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/K4.dds"
	}
	SpriteType = {
		name = "GFX_SWE_corvette_hull_5_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/K5.dds"
	}
	SpriteType = {
		name = "GFX_SWE_corvette_hull_6_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/K6.dds"
	}
	SpriteType = {
		name = "GFX_SWE_stealth_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/SK1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_stealth_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/SK2.dds"
	}
	SpriteType = {
		name = "GFX_SWE_stealth_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/SK3.dds"
	}

	#### Destroyers ####

	SpriteType = {
		name = "GFX_SWE_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/D1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/D2.dds"
	}
	SpriteType = {
		name = "GFX_SWE_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/D3.dds"
	}
	SpriteType = {
		name = "GFX_SWE_destroyer_hull_4_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/D4.dds"
	}
	SpriteType = {
		name = "GFX_SWE_destroyer_hull_5_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/D5.dds"
	}
	SpriteType = {
		name = "GFX_SWE_stealth_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/SD1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_stealth_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/SD2.dds"
	}
	SpriteType = {
		name = "GFX_SWE_stealth_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/SD3.dds"
	}

	#### Cruisers ####

	SpriteType = {
		name = "GFX_SWE_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/CA1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/CA2.dds"
	}
	SpriteType = {
		name = "GFX_SWE_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/CA3.dds"
	}
	SpriteType = {
		name = "GFX_SWE_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/CA4.dds"
	}
	SpriteType = {
		name = "GFX_SWE_cruiser_hull_5_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/CA5.dds"
	}

	##### LHA #####

	SpriteType = {
		name = "GFX_SWE_helicopter_operator_hull_1_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/LHA1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_helicopter_operator_hull_2_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/LHA2.dds"
	}
	SpriteType = {
		name = "GFX_SWE_helicopter_operator_hull_3_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/LHA3.dds"
	}
	SpriteType = {
		name = "GFX_SWE_helicopter_operator_hull_4_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/LHA4.dds"
	}
	#### Nuclear Aircraft Carriers #####

	SpriteType = {
		name = "GFX_SWE_carrier_hull_1_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/CV1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_carrier_hull_2_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/CV2.dds"
	}
	SpriteType = {
		name = "GFX_SWE_carrier_hull_3_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/CV3.dds"
	}
	SpriteType = {
		name = "GFX_SWE_carrier_hull_4_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/CV4.dds"
	}
	SpriteType = {
		name = "GFX_SWE_carrier_hull_5_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/CV5.dds"
	}

	#### Battleships/Battlecruisers #####

	SpriteType = {
		name = "GFX_SWE_battle_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/BC1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_battle_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/BC2.dds"
	}
	SpriteType = {
		name = "GFX_SWE_battle_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/BC3.dds"
	}
	SpriteType = {
		name = "GFX_SWE_battle_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/BC4.dds"
	}
    SpriteType = {
		name = "GFX_SWE_battleship_hull_1_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/BB1.dds"
	}
    SpriteType = {
		name = "GFX_SWE_battleship_hull_2_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/BB2.dds"
	}
    SpriteType = {
		name = "GFX_SWE_battleship_hull_3_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/BB3.dds"
	}
	SpriteType = {
		name = "GFX_SWE_battleship_hull_4_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/BB4.dds"
	}

	###### Missile Submarines ######

	SpriteType = {
		name = "GFX_SWE_missile_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/SB1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_missile_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/SB2.dds"
	}
	SpriteType = {
		name = "GFX_SWE_missile_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/SB3.dds"
	}
	SpriteType = {
		name = "GFX_SWE_missile_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/SB4.dds"
	}
	SpriteType = {
		name = "GFX_SWE_missile_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/SB5.dds"
	}
	SpriteType = {
		name = "GFX_SWE_missile_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/SB6.dds"
	}

	###### Attack Submarines ######

	SpriteType = {
		name = "GFX_SWE_attack_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/S1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_attack_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/S2.dds"
	}
	SpriteType = {
		name = "GFX_SWE_attack_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/S3.dds"
	}
	SpriteType = {
		name = "GFX_SWE_attack_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/S4.dds"
	}
	SpriteType = {
		name = "GFX_SWE_attack_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/S5.dds"
	}
	SpriteType = {
		name = "GFX_SWE_attack_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/S6.dds"
	}
	SpriteType = {
		name = "GFX_SWE_support_ship_1_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/AOR1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_support_ship_2_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/AOR2.dds"
	}
	SpriteType = {
		name = "GFX_SWE_repair_ship_1_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/RS1.dds"
	}
	SpriteType = {
		name = "GFX_SWE_repair_ship_2_medium"
		texturefile = "gfx/interface/technologies/SWE/NAV/RS2.dds"
	}
	## ----------------------- Turkey  --------------------------------------------

	#### Frigates ####

	SpriteType = {
		name = "GFX_TUR_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/F1.dds"
	}
	SpriteType = {
		name = "GFX_TUR_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/F2.dds"
	}
	SpriteType = {
		name = "GFX_TUR_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/F3.dds"
	}
	SpriteType = {
		name = "GFX_TUR_frigate_hull_4_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/F4.dds"
	}
	SpriteType = {
		name = "GFX_TUR_frigate_hull_5_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/F5.dds"
	}
	SpriteType = {
		name = "GFX_TUR_frigate_hull_6_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/F6.dds"
	}
	SpriteType = {
		name = "GFX_TUR_stealth_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/SF1.dds"
	}
	SpriteType = {
		name = "GFX_TUR_stealth_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/SF2.dds"
	}
    SpriteType = {
		name = "GFX_TUR_stealth_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/SF3.dds"
	}

	#### Corvettes ####

    SpriteType = {
		name = "GFX_TUR_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/K1.dds"
	}
	SpriteType = {
		name = "GFX_TUR_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/K2.dds"
	}
	SpriteType = {
		name = "GFX_TUR_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/K3.dds"
	}
	SpriteType = {
		name = "GFX_TUR_corvette_hull_4_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/K4.dds"
	}
	SpriteType = {
		name = "GFX_TUR_corvette_hull_5_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/K5.dds"
	}
	SpriteType = {
		name = "GFX_TUR_corvette_hull_6_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/K6.dds"
	}
	SpriteType = {
		name = "GFX_TUR_stealth_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/SK1.dds"
	}
	 SpriteType = {
		name = "GFX_TUR_stealth_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/SK2.dds"
	}
	 
	#### Destroyers ####

	SpriteType = {
		name = "GFX_TUR_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/D1.dds"
	}
	SpriteType = {
		name = "GFX_TUR_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/D2.dds"
	}
	SpriteType = {
		name = "GFX_TUR_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/D3.dds"
	}
	SpriteType = {
		name = "GFX_TUR_destroyer_hull_4_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/D4.dds"
	}
	SpriteType = {
		name = "GFX_TUR_destroyer_hull_5_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/D5.dds"
	}
	SpriteType = {
		name = "GFX_TUR_stealth_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/SD1.dds"
	}
	SpriteType = {
		name = "GFX_TUR_stealth_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/SD2.dds"
	}
	SpriteType = {
		name = "GFX_TUR_stealth_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/SD3.dds"
	}

	#### Cruisers ####

	SpriteType = {
		name = "GFX_TUR_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/CA1.dds"
	}
	SpriteType = {
		name = "GFX_TUR_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/CA2.dds"
	}
	SpriteType = {
		name = "GFX_TUR_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/CA3.dds"
	}
	SpriteType = {
		name = "GFX_TUR_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/CA4.dds"
	}
	SpriteType = {
		name = "GFX_TUR_cruiser_hull_5_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/CA5.dds"
	}

	##### LHA #####

	SpriteType = {
		name = "GFX_TUR_helicopter_operator_hull_1_medium"
		texturefile = "gfx/interface/technologies/ENG/NAV/LHA1.dds"
	}
	SpriteType = {
		name = "GFX_TUR_helicopter_operator_hull_2_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/LHA2.dds"
	}
	SpriteType = {
		name = "GFX_TUR_helicopter_operator_hull_3_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/LHA3.dds"
	}
	SpriteType = {
		name = "GFX_TUR_helicopter_operator_hull_4_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/LHA4.dds"
	}
	#### Nuclear Aircraft Carriers #####

	SpriteType = {
		name = "GFX_TUR_carrier_hull_1_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/CV1.dds"
	}
	SpriteType = {
		name = "GFX_TUR_carrier_hull_2_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/CV2.dds"
	}
	SpriteType = {
		name = "GFX_TUR_carrier_hull_3_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/CV3.dds"
	}
	SpriteType = {
		name = "GFX_TUR_carrier_hull_4_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/CV4.dds"
	}
	SpriteType = {
		name = "GFX_TUR_carrier_hull_5_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/CV5.dds"
	}

	#### Battleships/Battlecruisers #####

	SpriteType = {
		name = "GFX_TUR_battle_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/BC1.dds"
	}
	SpriteType = {
		name = "GFX_TUR_battle_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/BC2.dds"
	}
	SpriteType = {
		name = "GFX_TUR_battle_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/BC3.dds"
	}
	SpriteType = {
		name = "GFX_TUR_battle_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/BC3.dds"
	}
    SpriteType = {
		name = "GFX_TUR_battleship_hull_1_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/BB1.dds"
	}
    SpriteType = {
		name = "GFX_TUR_battleship_hull_2_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/BB2.dds"
	}
    SpriteType = {
		name = "GFX_TUR_battleship_hull_3_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/BB3.dds"
	}
	SpriteType = {
		name = "GFX_TUR_battleship_hull_4_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/BB3.dds"
	}
		
	###### Missile Submarines ######

	SpriteType = {
		name = "GFX_TUR_missile_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/SB1.dds"
	}
	SpriteType = {
		name = "GFX_TUR_missile_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/SB2.dds"
	}
	SpriteType = {
		name = "GFX_TUR_missile_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/SB3.dds"
	}
	SpriteType = {
		name = "GFX_TUR_missile_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/SB4.dds"
	}
	SpriteType = {
		name = "GFX_TUR_missile_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/SB5.dds"
	}
	SpriteType = {
		name = "GFX_TUR_missile_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/GER/NAV/SB6.dds"
	}

	###### Attack Submarines ######

	SpriteType = {
		name = "GFX_TUR_attack_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/S1.dds"
	}
	SpriteType = {
		name = "GFX_TUR_attack_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/S2.dds"
	}
	SpriteType = {
		name = "GFX_TUR_attack_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/S3.dds"
	}
	SpriteType = {
		name = "GFX_TUR_attack_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/S4.dds"
	}
	SpriteType = {
		name = "GFX_TUR_attack_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/S5.dds"
	}
	SpriteType = {
		name = "GFX_TUR_attack_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/S6.dds"
	}
	SpriteType = {
		name = "GFX_TUR_support_ship_1_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/SS1.dds"
	}
	SpriteType = {
		name = "GFX_TUR_support_ship_2_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/SS2.dds"
	}
	SpriteType = {
		name = "GFX_TUR_repair_ship_1_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/RS1.dds"
	}
	SpriteType = {
		name = "GFX_TUR_repair_ship_2_medium"
		texturefile = "gfx/interface/technologies/TUR/NAV/RS2.dds"
	}
	## ----------------------- Poland  --------------------------------------------

	#### Frigates ####

	SpriteType = {
		name = "GFX_POL_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/F1.dds"
	}
	SpriteType = {
		name = "GFX_POL_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/F2.dds"
	}
	SpriteType = {
		name = "GFX_POL_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/F3.dds"
	}
	SpriteType = {
		name = "GFX_POL_frigate_hull_4_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/F4.dds"
	}
	SpriteType = {
		name = "GFX_POL_frigate_hull_5_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/F5.dds"
	}
	SpriteType = {
		name = "GFX_POL_frigate_hull_6_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/F6.dds"
	}
	SpriteType = {
		name = "GFX_POL_stealth_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/SF1.dds"
	}
	SpriteType = {
		name = "GFX_POL_stealth_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/SF2.dds"
	}
    SpriteType = {
		name = "GFX_POL_stealth_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/SF3.dds"
	}

	#### Corvettes ####

    SpriteType = {
		name = "GFX_POL_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/K1.dds"
	}
	SpriteType = {
		name = "GFX_POL_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/K2.dds"
	}
	SpriteType = {
		name = "GFX_POL_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/K3.dds"
	}
	SpriteType = {
		name = "GFX_POL_corvette_hull_4_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/K4.dds"
	}
	SpriteType = {
		name = "GFX_POL_corvette_hull_5_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/K5.dds"
	}
	SpriteType = {
		name = "GFX_POL_corvette_hull_6_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/K6.dds"
	}
	SpriteType = {
		name = "GFX_POL_stealth_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/SK1.dds"
	}
	 SpriteType = {
		name = "GFX_POL_stealth_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/SK2.dds"
	}
	 
	#### Destroyers ####

	SpriteType = {
		name = "GFX_POL_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/D1.dds"
	}
	SpriteType = {
		name = "GFX_POL_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/D2.dds"
	}
	SpriteType = {
		name = "GFX_POL_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/D3.dds"
	}
	SpriteType = {
		name = "GFX_POL_destroyer_hull_4_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/D4.dds"
	}
	SpriteType = {
		name = "GFX_POL_destroyer_hull_5_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/D5.dds"
	}
	SpriteType = {
		name = "GFX_POL_stealth_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/SD1.dds"
	}
	SpriteType = {
		name = "GFX_POL_stealth_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/SD2.dds"
	}
	SpriteType = {
		name = "GFX_POL_stealth_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/SD3.dds"
	}

	#### Cruisers ####

	SpriteType = {
		name = "GFX_POL_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/CA1.dds"
	}
	SpriteType = {
		name = "GFX_POL_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/CA2.dds"
	}
	SpriteType = {
		name = "GFX_POL_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/CA3.dds"
	}
	SpriteType = {
		name = "GFX_POL_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/CA4.dds"
	}
	SpriteType = {
		name = "GFX_POL_cruiser_hull_5_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/CA5.dds"
	}

	##### LHA #####
	
	SpriteType = {
		name = "GFX_POL_helicopter_operator_hull_2_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/LHA2.dds"
	}
	SpriteType = {
		name = "GFX_POL_helicopter_operator_hull_3_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/LHA3.dds"
	}
	SpriteType = {
		name = "GFX_POL_helicopter_operator_hull_4_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/LHA4.dds"
	}
	#### Nuclear Aircraft Carriers #####

	SpriteType = {
		name = "GFX_POL_carrier_hull_1_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/CV1.dds"
	}
	SpriteType = {
		name = "GFX_POL_carrier_hull_2_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/CV2.dds"
	}
	SpriteType = {
		name = "GFX_POL_carrier_hull_3_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/CV3.dds"
	}
	SpriteType = {
		name = "GFX_POL_carrier_hull_4_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/CV4.dds"
	}
	SpriteType = {
		name = "GFX_POL_carrier_hull_5_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/CV5.dds"
	}

	#### Battleships/Battlecruisers #####

	SpriteType = {
		name = "GFX_POL_battle_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/BC1.dds"
	}
	SpriteType = {
		name = "GFX_POL_battle_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/BC2.dds"
	}
	SpriteType = {
		name = "GFX_POL_battle_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/BC3.dds"
	}
	SpriteType = {
		name = "GFX_POL_battle_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/BC4.dds"
	}
    SpriteType = {
		name = "GFX_POL_battleship_hull_1_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/BB1.dds"
	}
    SpriteType = {
		name = "GFX_POL_battleship_hull_2_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/BB2.dds"
	}
    SpriteType = {
		name = "GFX_POL_battleship_hull_3_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/BB3.dds"
	}
	SpriteType = {
		name = "GFX_POL_battleship_hull_4_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/BB4.dds"
	}

	###### Attack Submarines ######
	
	SpriteType = {
		name = "GFX_POL_attack_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/S2.dds"
	}
	SpriteType = {
		name = "GFX_POL_attack_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/S5.dds"
	}
	SpriteType = {
		name = "GFX_POL_support_ship_2_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/SS2.dds"
	}
	SpriteType = {
		name = "GFX_POL_repair_ship_1_medium"
		texturefile = "gfx/interface/technologies/POL/NAV/RS1.dds"
	}
	## ----------------------- Ukraine  --------------------------------------------

	#### Frigates ####

	SpriteType = {
		name = "GFX_UKR_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/UKR/NAV/F1.dds"
	}
	SpriteType = {
		name = "GFX_UKR_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/UKR/NAV/F2.dds"
	}
	SpriteType = {
		name = "GFX_UKR_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/UKR/NAV/F3.dds"
	}
	SpriteType = {
		name = "GFX_UKR_frigate_hull_4_medium"
		texturefile = "gfx/interface/technologies/UKR/NAV/F4.dds"
	}

	#### Corvettes ####
	SpriteType = {
		name = "GFX_UKR_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/UKR/NAV/K3.dds"
	}
	SpriteType = {
		name = "GFX_UKR_corvette_hull_5_medium"
		texturefile = "gfx/interface/technologies/UKR/NAV/K5.dds"
	}
	SpriteType = {
		name = "GFX_UKR_corvette_hull_6_medium"
		texturefile = "gfx/interface/technologies/UKR/NAV/K6.dds"
	}
	SpriteType = {
		name = "GFX_UKR_stealth_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/UKR/NAV/SK1.dds"
	}

	#### Destroyers ####
	SpriteType = {
		name = "GFX_UKR_destroyer_hull_4_medium"
		texturefile = "gfx/interface/technologies/UKR/NAV/D4.dds"
	}
	SpriteType = {
		name = "GFX_UKR_destroyer_hull_5_medium"
		texturefile = "gfx/interface/technologies/UKR/NAV/D5.dds"
	}

	#### Cruisers ####
	SpriteType = {
		name = "GFX_UKR_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/UKR/NAV/CA2.dds"
	}

	##### LHA #####
	SpriteType = {
		name = "GFX_UKR_helicopter_operator_hull_2_medium"
		texturefile = "gfx/interface/technologies/UKR/NAV/LHA2.dds"
	}
	SpriteType = {
		name = "GFX_UKR_helicopter_operator_hull_3_medium"
		texturefile = "gfx/interface/technologies/UKR/NAV/LHA3.dds"
	}
	#### Nuclear Aircraft Carriers #####
	SpriteType = {
		name = "GFX_UKR_carrier_hull_2_medium"
		texturefile = "gfx/interface/technologies/UKR/NAV/CV2.dds"
	}
	SpriteType = {
		name = "GFX_UKR_carrier_hull_3_medium"
		texturefile = "gfx/interface/technologies/UKR/NAV/CV3.dds"
    }
	#### Battleships/Battlecruisers #####
	SpriteType = {
		name = "GFX_UKR_battle_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/UKR/NAV/BC4.dds"
	}
	SpriteType = {
		name = "GFX_UKR_battleship_hull_4_medium"
		texturefile = "gfx/interface/technologies/UKR/NAV/BB4.dds"
	}
	SpriteType = {
		name = "GFX_UKR_support_ship_2_medium"
		texturefile = "gfx/interface/technologies/UKR/NAV/SS2.dds"
	}
	SpriteType = {
		name = "GFX_UKR_patrol_boat_hull_2_tech_medium"
		texturefile = "gfx/interface/technologies/UKR/NAV/P2.dds"
	}
	SpriteType = {
		name = "GFX_UKR_patrol_boat_hull_3_tech_medium"
		texturefile = "gfx/interface/technologies/UKR/NAV/P3.dds"
	}
	## ----------------------- Iran  --------------------------------------------

	#### Frigates ####

	SpriteType = {
		name = "GFX_PER_frigate_hull_1_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/F1.dds"
	}
	SpriteType = {
		name = "GFX_PER_frigate_hull_2_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/F2.dds"
	}
	SpriteType = {
		name = "GFX_PER_frigate_hull_3_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/F3.dds"
	}
	SpriteType = {
		name = "GFX_PER_frigate_hull_4_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/F4.dds"
	}
	SpriteType = {
		name = "GFX_PER_frigate_hull_5_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/F5.dds"
	}
	SpriteType = {
		name = "GFX_PER_frigate_hull_6_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/F6.dds"
	}

	#### Corvettes ####
	SpriteType = {
		name = "GFX_PER_corvette_hull_1_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/K1.dds"
	}
	SpriteType = {
		name = "GFX_PER_corvette_hull_2_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/K2.dds"
	}
	SpriteType = {
		name = "GFX_PER_corvette_hull_3_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/K3.dds"
	}
	SpriteType = {
		name = "GFX_PER_corvette_hull_4_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/K4.dds"
	}
	SpriteType = {
		name = "GFX_PER_corvette_hull_5_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/K5.dds"
	}
	SpriteType = {
		name = "GFX_PER_corvette_hull_6_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/K6.dds"
	}

	#### Destroyers ####
	SpriteType = {
		name = "GFX_PER_destroyer_hull_1_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/D1.dds"
	}
	SpriteType = {
		name = "GFX_PER_destroyer_hull_2_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/D2.dds"
	}
	SpriteType = {
		name = "GFX_PER_destroyer_hull_3_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/D3.dds"
	}
	SpriteType = {
		name = "GFX_PER_destroyer_hull_4_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/D4.dds"
	}
	SpriteType = {
		name = "GFX_PER_destroyer_hull_5_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/D5.dds"
	}

	#### Cruisers ####
	SpriteType = {
		name = "GFX_PER_cruiser_hull_1_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/CA2.dds"
	}
	SpriteType = {
		name = "GFX_PER_cruiser_hull_2_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/CA2.dds"
	}
	SpriteType = {
		name = "GFX_PER_cruiser_hull_3_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/CA3.dds"
	}
	SpriteType = {
		name = "GFX_PER_cruiser_hull_4_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/CA4.dds"
	}
	SpriteType = {
		name = "GFX_PER_cruiser_hull_5_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/CA5.dds"
	}

	##### LHA #####
	SpriteType = {
		name = "GFX_PER_helicopter_operator_hull_1_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/LHA1.dds"
	}
	SpriteType = {
		name = "GFX_PER_helicopter_operator_hull_2_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/LHA2.dds"
	}
	SpriteType = {
		name = "GFX_PER_helicopter_operator_hull_3_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/LHA3.dds"
	}
	SpriteType = {
		name = "GFX_PER_helicopter_operator_hull_4_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/LHA4.dds"
	}
	#### Nuclear Aircraft Carriers #####
	SpriteType = {
		name = "GFX_PER_carrier_hull_1_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/CV1.dds"
	}
	SpriteType = {
		name = "GFX_PER_carrier_hull_2_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/CV2.dds"
	}
	SpriteType = {
		name = "GFX_PER_carrier_hull_3_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/CV3.dds"
	}
	SpriteType = {
		name = "GFX_PER_carrier_hull_4_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/CV4.dds"
	}
	SpriteType = {
		name = "GFX_PER_carrier_hull_5_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/CV5.dds"
    }
	###### Attack Submarines ######

	SpriteType = {
		name = "GFX_PER_attack_submarine_hull_1_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/S1.dds"
	}
	SpriteType = {
		name = "GFX_PER_attack_submarine_hull_2_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/S2.dds"
	}
	SpriteType = {
		name = "GFX_PER_attack_submarine_hull_3_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/S3.dds"
	}
	SpriteType = {
		name = "GFX_PER_attack_submarine_hull_4_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/S4.dds"
	}
	SpriteType = {
		name = "GFX_PER_attack_submarine_hull_5_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/S5.dds"
	}
	SpriteType = {
		name = "GFX_PER_attack_submarine_hull_6_medium"
		texturefile = "gfx/interface/technologies/PER/NAV/S6.dds"
	}

	##MODULES

	#Blueprints

		SpriteType = {
		name = "GFX_tech_submarine_engineering_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/dieselREACTOR2.dds"
	}
	SpriteType = {
		name = "GFX_tech_submarine_engineering_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/dieselREACTOR3.dds"
	}
	SpriteType = {
		name = "GFX_tech_submarine_engineering_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/dieselREACTOR4.dds"
	}
	SpriteType = {
		name = "GFX_tech_submarine_engineering_5_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/dieselREACTOR5.dds"
	}
	SpriteType = {
		name = "GFX_tech_submarine_engineering_6_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/dieselREACTOR6.dds"
	}
	SpriteType = {
		name = "GFX_tech_submarine_engineering_7_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/dieselREACTOR7.dds"
	}

	
	SpriteType = {
		name = "GFX_tech_combat_support_systems_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/R1.dds"
	}

	#Carrier Modules

	# SpriteType = {
	# 	name = "GFX_aircraft_carrier_engineering_medium"
	# 	texturefile = "gfx/interface/technologies/0_generic/naval/DECK1.dds"
	# }

	# SpriteType = {
	# 	name = "GFX_aircraft_carrier_engineering_1_medium"
	# 	texturefile = "gfx/interface/technologies/0_generic/naval/DECK2.dds"
	# }

	spriteType = {
		name = "GFX_aircraft_carrier_engineering_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_carrier_2.dds"
	}

	SpriteType = {
		name = "GFX_aircraft_heli_engineering_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/HELIPAD1.dds"
	}
	SpriteType = {
		name = "GFX_aircraft_heli_engineering_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/HELIPAD2.dds"
	}
	SpriteType = {
		name = "GFX_aircraft_heli_engineering_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/HELIPAD3.dds"
	}
	SpriteType = {
		name = "GFX_aircraft_heli_engineering_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/HELIPAD4.dds"
	}

	### Basic Ship stuff
	spriteType = {
		name = "GFX_tech_fire_control_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TFC1.dds"
	}
	spriteType = {
		name = "GFX_tech_fire_control_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TFC2.dds"
	}
	spriteType = {
		name = "GFX_tech_fire_control_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TFC3.dds"
	}
	spriteType = {
		name = "GFX_tech_fire_control_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TFC4.dds"
	}
	spriteType = {
		name = "GFX_tech_fire_control_5_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TFC5.dds"
	}
	spriteType = {
		name = "GFX_tech_fire_control_6_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TFC6.dds"
	}
	SpriteType = {
		name = "GFX_tech_diesel_power_systems_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/E1.dds"
	}
	SpriteType = {
		name = "GFX_tech_diesel_power_systems_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/E2.dds"
	}
	SpriteType = {
		name = "GFX_tech_diesel_power_systems_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/E3.dds"
	}
	SpriteType = {
		name = "GFX_tech_diesel_power_systems_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/E4.dds"
	}
	SpriteType = {
		name = "GFX_tech_diesel_power_systems_5_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/E5.dds"
	}
	SpriteType = {
		name = "GFX_tech_diesel_power_systems_6_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/E6.dds"
	}

	SpriteType = {
		name = "GFX_tech_power_systems_1_medium"
		texturefile = "gfx/interface/technologies/0_modules/ship_builder/JET1.dds"
	}
	SpriteType = {
		name = "GFX_tech_power_systems_2_medium"
		texturefile = "gfx/interface/technologies/0_modules/ship_builder/JET2.dds"
	}
	SpriteType = {
		name = "GFX_tech_power_systems_3_medium"
		texturefile = "gfx/interface/technologies/0_modules/ship_builder/JET3.dds"
	}
	SpriteType = {
		name = "GFX_tech_power_systems_4_medium"
		texturefile = "gfx/interface/technologies/0_modules/ship_builder/JET4.dds"
	}
	SpriteType = {
		name = "GFX_tech_power_systems_5_medium"
		texturefile = "gfx/interface/technologies/0_modules/ship_builder/JET5.dds"
	}
	SpriteType = {
		name = "GFX_tech_power_systems_6_medium"
		texturefile = "gfx/interface/technologies/0_modules/ship_builder/JET6.dds"
	}
	SpriteType = {
		name = "GFX_tech_nuclear_power_systems_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TREACTOR1.dds"
	}
	SpriteType = {
		name = "GFX_tech_nuclear_power_systems_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TREACTOR2.dds"
	}
	SpriteType = {
		name = "GFX_tech_nuclear_power_systems_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TREACTOR3.dds"
	}
	SpriteType = {
		name = "GFX_tech_nuclear_power_systems_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TREACTOR4.dds"
	}
	SpriteType = {
		name = "GFX_tech_nuclear_power_systems_5_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TREACTOR5.dds"
	}
	SpriteType = {
		name = "GFX_tech_nuclear_power_systems_6_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TREACTOR6.dds"
	}
	SpriteType = { # UNUSED
		name = "GFX_tech_nuclear_power_systems_7_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/NUCLEAR7.dds"
	}
	SpriteType = { # UNUSED
		name = "GFX_tech_nuclear_power_systems_8_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/NUCLEAR8.dds"
	}
	SpriteType = { # UNUSED
		name = "GFX_tech_nuclear_power_systems_9_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/NUCLEAR9.dds"
	}

	### Fusion Engines
	SpriteType = {
		name = "GFX_tech_fusion_power_systems_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/naval_fusion_engine_1.dds"
	}
	SpriteType = {
		name = "GFX_tech_fusion_power_systems_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/naval_fusion_engine_2.dds"
	}
	SpriteType = {
		name = "GFX_tech_fusion_power_systems_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/naval_fusion_engine_3.dds"
	}
	SpriteType = {
		name = "GFX_tech_fusion_power_systems_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/naval_fusion_engine_4.dds"
	}


	### CIWS
	SpriteType = {
		name = "GFX_tech_point_defense_system_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/CG3.dds"
	}
	SpriteType = {
		name = "GFX_tech_point_defense_system_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/CIWS1.dds"
	}
	SpriteType = {
		name = "GFX_tech_point_defense_system_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/CIWS2.dds"
	}
	SpriteType = {
		name = "GFX_tech_point_defense_system_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/CIWS3.dds"
	}
	SpriteType = {
		name = "GFX_tech_point_defense_system_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/CIWS4.dds"
	}
	SpriteType = {
		name = "GFX_tech_point_defense_system_5_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/CIWS5.dds"
	}
	SpriteType = {
		name = "GFX_tech_point_defense_system_6_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/CIWS6.dds"
	}
	SpriteType = {
		name = "GFX_tech_point_defense_system_7_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/CIWS7.dds"
	}
	SpriteType = {
		name = "GFX_tech_point_defense_system_8_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/CIWS8.dds"
	}
	SpriteType = {
		name = "GFX_tech_point_defense_system_9_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/CIWS9.dds"
	}
	SpriteType = {
		name = "GFX_tech_point_defense_system_10_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/CIWS10.dds"
	}

	### Naval Point Defense Lasers
	SpriteType = {
		name = "GFX_tech_anti_drone_laser_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_anti_drone_laser_2.dds"
	}
	SpriteType = {
		name = "GFX_tech_anti_drone_laser_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_anti_drone_laser_3.dds"
	}
	SpriteType = {
		name = "GFX_tech_anti_drone_laser_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_anti_drone_laser_4.dds"
	}
	SpriteType = {
		name = "GFX_tech_anti_drone_laser_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_anti_drone_laser_5.dds"
	}

	### Light Guns
	SpriteType = {
		name = "GFX_tech_early_naval_weapon_systems_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/LG1.dds"
	}
	SpriteType = {
		name = "GFX_tech_naval_weapon_systems_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/LG2.dds"
	}
	SpriteType = {
		name = "GFX_tech_light_guns_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/LG3.dds"
	}
	SpriteType = {
		name = "GFX_tech_light_guns_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/LG4.dds"
	}
	SpriteType = {
		name = "GFX_tech_light_guns_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/LG5.dds"
	}
	SpriteType = {
		name = "GFX_tech_light_guns_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/LG6.dds"
	}
	SpriteType = {
		name = "GFX_tech_light_guns_5_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/LG7.dds"
	}
	SpriteType = {
		name = "GFX_tech_light_guns_6_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/LG8.dds"
	}

	### Heavy Guns
	SpriteType = {
		name = "GFX_tech_127mm_guns_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TBBG1.dds"
	}
	SpriteType = {
		name = "GFX_tech_127mm_guns_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TBBG2.dds"
	}
	SpriteType = {
		name = "GFX_tech_127mm_guns_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TBBG3.dds"
	}
	SpriteType = {
		name = "GFX_tech_127mm_guns_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TBBG4.dds"
	}

	### Rail Guns
	SpriteType = {
		name = "GFX_tech_rail_guns_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/RG1.dds"
	}
	SpriteType = {
		name = "GFX_tech_rail_guns_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/RG2.dds"
	}
	SpriteType = {
		name = "GFX_tech_rail_guns_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/RG3.dds"
	}
	SpriteType = {
		name = "GFX_tech_rail_guns_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/RG4.dds"
	}
	SpriteType = {
		name = "GFX_tech_rail_guns_5_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/RAILGUN_5.dds"
	}
	SpriteType = {
		name = "GFX_tech_rail_guns_6_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/RAILGUN_6.dds"
	}
	SpriteType = {
		name = "GFX_tech_rail_guns_7_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/RAILGUN_7.dds"
	}
	SpriteType = {
		name = "GFX_tech_rail_guns_8_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/RAILGUN_8.dds"
	}

	### Railgun Battery
	SpriteType = {
		name = "GFX_tech_rail_battery_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/rail_battery_2.dds"
	}
	SpriteType = {
		name = "GFX_tech_rail_battery_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/rail_battery_3.dds"
	}
	SpriteType = {
		name = "GFX_tech_rail_battery_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/rail_battery_4.dds"
	}

	### Radar
	SpriteType = {
		name = "GFX_tech_combat_radar_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/R2.dds"
	}
	SpriteType = {
		name = "GFX_tech_combat_radar_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/R3.dds"
	}
	SpriteType = {
		name = "GFX_tech_combat_radar_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/R4.dds"
	}
	SpriteType = {
		name = "GFX_tech_combat_radar_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/R5.dds"
	}
	SpriteType = {
		name = "GFX_tech_combat_radar_5_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/R6.dds"
	}
	SpriteType = {
		name = "GFX_tech_combat_radar_6_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/R7.dds"
	}
	SpriteType = {
		name = "GFX_tech_combat_radar_7_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/R8.dds"
	}
	SpriteType = {
		name = "GFX_tech_combat_radar_8_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/R9.dds"
	}
	SpriteType = { # UNUSED
		name = "GFX_tech_combat_radar_9_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/R9.dds"
	}
	SpriteType = { # UNUSED
		name = "GFX_tech_combat_radar_10_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/R10.dds"
	}
	SpriteType = { # UNUSED
		name = "GFX_tech_combat_radar_11_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/R11.dds"
	}
	SpriteType = { # UNUSED
		name = "GFX_tech_combat_radar_12_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/R12.dds"
	}

	### Recon Drones
	SpriteType = {
		name = "GFX_tech_naval_recon_drones_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_naval_recon_drone_1.dds"
	}
	SpriteType = {
		name = "GFX_tech_naval_recon_drones_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_naval_recon_drone_2.dds"
	}
	SpriteType = {
		name = "GFX_tech_naval_recon_drones_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_naval_recon_drone_3.dds"
	}
	SpriteType = {
		name = "GFX_tech_naval_recon_drones_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_naval_recon_drone_4.dds"
	}
	SpriteType = {
		name = "GFX_tech_naval_recon_drones_5_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_naval_recon_drone_5.dds"
	}
	SpriteType = {
		name = "GFX_tech_naval_recon_drones_6_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_naval_recon_drone_6.dds"
	}
	SpriteType = {
		name = "GFX_tech_naval_recon_drones_7_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_naval_recon_drone_7.dds"
	}
	SpriteType = {
		name = "GFX_tech_naval_recon_drones_8_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_naval_recon_drone_8.dds"
	}

	### Radar Jammers ###
	SpriteType = {
		name = "GFX_tech_radar_jammer_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/radar_jammer_0.dds"
	}
	SpriteType = {
		name = "GFX_tech_radar_jammer_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/radar_jammer_1.dds"
	}
	SpriteType = {
		name = "GFX_tech_radar_jammer_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/radar_jammer_2.dds"
	}
	SpriteType = {
		name = "GFX_tech_radar_jammer_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/radar_jammer_3.dds"
	}
	SpriteType = {
		name = "GFX_tech_radar_jammer_5_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/radar_jammer_4.dds"
	}
	SpriteType = {
		name = "GFX_tech_radar_jammer_6_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/radar_jammer_5.dds"
	}

	### Sonar
	SpriteType = {
		name = "GFX_tech_combat_sonar_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/S2.dds"
	}
	SpriteType = {
		name = "GFX_tech_combat_sonar_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/S3.dds"
	}
	SpriteType = {
		name = "GFX_tech_combat_sonar_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/S4.dds"
	}
	SpriteType = {
		name = "GFX_tech_combat_sonar_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/S5.dds"
	}
	SpriteType = {
		name = "GFX_tech_combat_sonar_5_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/S6.dds"
	}
	SpriteType = {
		name = "GFX_tech_combat_sonar_6_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/S7.dds"
	}
	SpriteType = {
		name = "GFX_tech_combat_sonar_7_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/S8.dds"
	}
	SpriteType = {
		name = "GFX_tech_combat_sonar_8_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/S9.dds"
	}
	SpriteType = {
		name = "GFX_tech_combat_sonar_9_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/S10.dds"
	}

	#ASM
	SpriteType = {
		name = "GFX_tech_turret_missiles_surface_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/ASM1.dds"
	}
	SpriteType = {
		name = "GFX_tech_turret_missiles_surface_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/ASM2.dds"
	}
	SpriteType = {
		name = "GFX_tech_turret_missiles_surface_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/ASM3.dds"
	}
	SpriteType = {
		name = "GFX_tech_turret_missiles_surface_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/ASM4.dds"
	}
	SpriteType = {
		name = "GFX_tech_turret_missiles_surface_5_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/ASM5.dds"
	}
	SpriteType = {
		name = "GFX_tech_turret_missiles_surface_6_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/ASM6.dds"
	}
	SpriteType = {
		name = "GFX_tech_turret_missiles_surface_7_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/ASM7.dds"
	}
	SpriteType = {
		name = "GFX_tech_turret_missiles_surface_8_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/ASM8.dds"
	}
	SpriteType = {
		name = "GFX_tech_turret_missiles_surface_9_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/ASM9.dds"
	}
	SpriteType = {
		name = "GFX_tech_turret_missiles_surface_10_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/ASM10.dds"
	}

	### VLS Swarm
	SpriteType = {
		name = "GFX_tech_turret_missiles_drone_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_turret_missiles_drone_1.dds"
	}
	SpriteType = {
		name = "GFX_tech_turret_missiles_drone_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_turret_missiles_drone_2.dds"
	}
	SpriteType = {
		name = "GFX_tech_turret_missiles_drone_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_turret_missiles_drone_3.dds"
	}
	SpriteType = {
		name = "GFX_tech_turret_missiles_drone_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_turret_missiles_drone_4.dds"
	}

	#Turret AA
	SpriteType = {
		name = "GFX_tech_missile_systems_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/RAM1.dds"
	}
	SpriteType = {
		name = "GFX_tech_turret_missiles_aa_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TAA1.dds"
	}
	SpriteType = {
		name = "GFX_tech_turret_missiles_aa_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TAA2.dds"
	}
	SpriteType = {
		name = "GFX_tech_turret_missiles_aa_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TAA3.dds"
	}
	SpriteType = {
		name = "GFX_tech_turret_missiles_aa_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TAA4.dds"
	}
	SpriteType = {
		name = "GFX_tech_turret_missiles_aa_5_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TAA5.dds"
	}
	SpriteType = {
		name = "GFX_tech_turret_missiles_aa_6_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TAA6.dds"
	}
	SpriteType = {
		name = "GFX_tech_turret_missiles_aa_7_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/AA7.dds"
	}
	SpriteType = {
		name = "GFX_tech_turret_missiles_aa_8_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/AA8.dds"
	}
	SpriteType = {
		name = "GFX_tech_turret_missiles_aa_9_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/AA9.dds"
	}
	SpriteType = {
		name = "GFX_tech_turret_missiles_aa_10_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/AA10.dds"
	}

	#VLS Surface
	SpriteType = {
		name = "GFX_tech_vls_surface_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/VLS1.dds"
	}
	SpriteType = {
		name = "GFX_tech_vls_surface_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/VLS2.dds"
	}
	SpriteType = {
		name = "GFX_tech_vls_surface_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/VLS3.dds"
	}
	SpriteType = {
		name = "GFX_tech_vls_surface_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/VLS4.dds"
	}
	SpriteType = {
		name = "GFX_tech_vls_surface_5_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/VLS5.dds"
	}
	SpriteType = {
		name = "GFX_tech_vls_surface_6_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/VLS6.dds"
	}
	SpriteType = {
		name = "GFX_tech_vls_surface_7_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/VLS7.dds"
	}
	SpriteType = {
		name = "GFX_tech_vls_surface_8_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/VLS8.dds"
	}
	SpriteType = {
		name = "GFX_tech_vls_surface_9_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/VLS9.dds"
	}
	SpriteType = {
		name = "GFX_tech_vls_surface_10_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/VLS10.dds"
	}

	#VLS AA/SAM
	SpriteType = {
		name = "GFX_tech_vls_aa_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/SAM1.dds"
	}
	SpriteType = {
		name = "GFX_tech_vls_aa_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/SAM2.dds"
	}
	SpriteType = {
		name = "GFX_tech_vls_aa_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/SAM3.dds"
	}
	SpriteType = {
		name = "GFX_tech_vls_aa_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/SAM4.dds"
	}
	SpriteType = {
		name = "GFX_tech_vls_aa_5_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/SAM5.dds"
	}
	SpriteType = {
		name = "GFX_tech_vls_aa_6_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/SAM6.dds"
	}
	SpriteType = {
		name = "GFX_tech_vls_aa_7_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/SAM7.dds"
	}
	SpriteType = {
		name = "GFX_tech_vls_aa_8_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/SAM8.dds"
	}
	SpriteType = {
		name = "GFX_tech_vls_aa_9_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/SAM9.dds"
	}
	SpriteType = {
		name = "GFX_tech_vls_aa_10_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/SAM10.dds"
	}

	#Torpedoes
	SpriteType = {
		name = "GFX_tech_torpedoes_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TOR1.dds"
	}
	SpriteType = {
		name = "GFX_tech_torpedoes_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TOR2.dds"
	}
	SpriteType = {
		name = "GFX_tech_torpedoes_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TOR3.dds"
	}
	SpriteType = {
		name = "GFX_tech_torpedoes_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TOR4.dds"
	}
	SpriteType = {
		name = "GFX_tech_torpedoes_5_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TOR5.dds"
	}
	SpriteType = {
		name = "GFX_tech_torpedoes_6_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TOR6.dds"
	}
	SpriteType = {
		name = "GFX_tech_torpedoes_7_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TOR7.dds"
	}
	SpriteType = {
		name = "GFX_tech_torpedoes_8_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TOR8.dds"
	}
	SpriteType = {
		name = "GFX_tech_torpedoes_9_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TOR9.dds"
	}
	SpriteType = {
		name = "GFX_tech_torpedoes_10_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/TOR10.dds"
	}
	SpriteType = {
		name = "GFX_tech_drone_torpedoes_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/anti_ship_drone_torpedoes_1.dds"
	}
	SpriteType = {
		name = "GFX_tech_drone_torpedoes_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/anti_ship_drone_torpedoes_2.dds"
	}
	SpriteType = {
		name = "GFX_tech_drone_torpedoes_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/anti_ship_drone_torpedoes_3.dds"
	}
	SpriteType = {
		name = "GFX_tech_drone_torpedoes_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/anti_ship_drone_torpedoes_4.dds"
	}
	SpriteType = {
		name = "GFX_tech_drone_torpedoes_5_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/anti_ship_drone_torpedoes_5.dds"
	}
	SpriteType = {
		name = "GFX_tech_drone_torpedoes_6_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/anti_ship_drone_torpedoes_6.dds"
	}
	SpriteType = {
		name = "GFX_tech_nuclear_torpedoes_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/anti_ship_nuclear_torpedo_1.dds"
	}
	SpriteType = {
		name = "GFX_tech_nuclear_torpedoes_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/anti_ship_nuclear_torpedo_2.dds"
	}
	SpriteType = {
		name = "GFX_tech_nuclear_torpedoes_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/anti_ship_nuclear_torpedo_3.dds"
	}
	SpriteType = {
		name = "GFX_tech_nuclear_torpedoes_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/anti_ship_nuclear_torpedo_4.dds"
	}
	SpriteType = {
		name = "GFX_tech_nuclear_torpedoes_5_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/anti_ship_nuclear_torpedo_5.dds"
	}

	SpriteType = {
		name = "GFX_tech_anti_torpedoes_1_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_naval_anti_torpedo_1.dds"
	}
	SpriteType = {
		name = "GFX_tech_anti_torpedoes_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_naval_anti_torpedo_2.dds"
	}
	SpriteType = {
		name = "GFX_tech_anti_torpedoes_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_naval_anti_torpedo_3.dds"
	}
	SpriteType = {
		name = "GFX_tech_anti_torpedoes_4_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_naval_anti_torpedo_4.dds"
	}
	SpriteType = {
		name = "GFX_tech_anti_torpedoes_5_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_naval_anti_torpedo_5.dds"
	}
	SpriteType = {
		name = "GFX_tech_anti_torpedoes_6_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/tech_naval_anti_torpedo_6.dds"
	}

	#### Landing Craft ####

	SpriteType = {
		name = "GFX_tech_landing_craft_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/AUSTIN.dds"
	}
	SpriteType = {
		name = "GFX_tech_landing_craft_2_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/1965_Landing_Craft.dds"
    }
	SpriteType = {
		name = "GFX_tech_landing_craft_3_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/1985_Amphibious_Assault__Ship.dds"
    }
	SpriteType = {
		name = "GFX_tech_landing_craft_4_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/SanAntonio.dds"
	}
	SpriteType = {
		name = "GFX_tech_landing_craft_5_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/1985_Air_Cushioned_Land_Craft.dds"
    }
	SpriteType = {
		name = "GFX_tech_landing_craft_6_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/1995_Modern_Landing_Craft.dds"
	}
	SpriteType = {
		name = "GFX_tech_landing_craft_7_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/1995_Modern_Landing_Craft.dds"
	}
	SpriteType = {
		name = "GFX_tech_landing_craft_8_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/1995_Modern_Landing_Craft.dds"
	}
	SpriteType = {
		name = "GFX_tech_landing_craft_9_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/1995_Modern_Landing_Craft.dds"
	}
	SpriteType = {
		name = "GFX_tech_landing_craft_10_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval/1995_Modern_Landing_Craft.dds"
	}


	##Ship Doctrine
	SpriteType = {
		name = "GFX_escort_patrols_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/escort_patrols.dds"
	}

	SpriteType = {
		name = "GFX_carrier_battlegroups_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/carrier_battlegroups.dds"
	}

	SpriteType = {
		name = "GFX_massed_strikes_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/massed_strikes.dds"
	}

	SpriteType = {
		name = "GFX_carrier_task_forces_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/carrier_task_forces.dds"
	}

	SpriteType = {
		name = "GFX_carrier_primacy_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/carrier_primacy.dds"
	}

	SpriteType = {
		name = "GFX_Cat_base_strike_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/base_strike.dds"
	}

	SpriteType = {
		name = "GFX_naval_air_operations_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/naval_air_operations.dds"
	}

	SpriteType = {
		name = "GFX_carrier_operations_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/carrier_operations.dds"
	}

	SpriteType = {
		name = "GFX_capital_ship_raiders_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/capital_ship_raiders.dds"
	}

	SpriteType = {
		name = "GFX_raider_patrols_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/raider_patrols.dds"
	}

	SpriteType = {
		name = "GFX_combined_operations_raiding_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/combined_operations_raiding.dds"
	}

	SpriteType = {
		name = "GFX_advanced_missile_submarine_warfare_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/advanced_submarine_warfare.dds"
	}

	SpriteType = {
		name = "GFX_wolfpacks_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/wolfpacks.dds"
	}

	SpriteType = {
		name = "GFX_unrestricted_missile_submarine_warfare_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/unrestricted_submarine_warfare.dds"
	}

	SpriteType = {
		name = "GFX_Cat_green_water_navy_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/trade_interdiction.dds"
	}

	SpriteType = {
		name = "GFX_missile_submarine_offensive_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/submarine_offensive.dds"
	}

	SpriteType = {
		name = "GFX_missile_submarine_offensive_bs_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/submarine_offensive.dds"
	}

	SpriteType = {
		name = "GFX_convoy_interdiction_ti_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/convoy_interdiction.dds"
	}

	SpriteType = {
		name = "GFX_convoy_interdiction_bs_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/convoy_interdiction.dds"
	}

	SpriteType = {
		name = "GFX_convoy_interdiction_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/convoy_interdiction.dds"
	}

	SpriteType = {
		name = "GFX_undersea_blockade_bs_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/undersea_blockade.dds"
	}

	SpriteType = {
		name = "GFX_undersea_blockade_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/undersea_blockade.dds"
	}

	SpriteType = {
		name = "GFX_missile_submarine_operations_bs_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/submarine_operations.dds"
	}

	SpriteType = {
		name = "GFX_missile_submarine_operations_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/submarine_operations.dds"
	}

	SpriteType = {
		name = "GFX_integrated_convoy_defence_bs_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/integrated_convoy_defence.dds"
	}

	SpriteType = {
		name = "GFX_integrated_convoy_defence_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/integrated_convoy_defence.dds"
	}

	SpriteType = {
		name = "GFX_escort_carriers_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/escort_carriers.dds"
	}

	SpriteType = {
		name = "GFX_convoy_escorts_bs_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/convoy_escorts.dds"
	}

	SpriteType = {
		name = "GFX_convoy_escorts_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/convoy_escorts.dds"
	}

	SpriteType = {
		name = "GFX_convoy_sailing_bs_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/convoy_sailing.dds"
	}

	SpriteType = {
		name = "GFX_convoy_sailing_ti_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/convoy_sailing.dds"
	}

	SpriteType = {
		name = "GFX_convoy_sailing_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/convoy_sailing.dds"
	}

	SpriteType = {
		name = "GFX_grand_battlefleet_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/grand_battlefleet.dds"
	}

	SpriteType = {
		name = "GFX_floating_airfield_bs_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/floating_airfield.dds"
	}

	SpriteType = {
		name = "GFX_floating_airfield_ti_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/floating_airfield.dds"
	}

	SpriteType = {
		name = "GFX_floating_airfield_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/floating_airfield.dds"
	}

	SpriteType = {
		name = "GFX_floating_fortress_bs_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/floating_fortress.dds"
	}

	SpriteType = {
		name = "GFX_floating_fortress_ti_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/floating_fortress.dds"
	}

	SpriteType = {
		name = "GFX_floating_fortress_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/floating_fortress.dds"
	}

	SpriteType = {
		name = "GFX_attack_killer_groups_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/hunter_killer_groups.dds"
	}

	SpriteType = {
		name = "GFX_subsidiary_carrier_role_ti_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/subsidiary_carrier_role.dds"
	}

	SpriteType = {
		name = "GFX_subsidiary_carrier_role_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/subsidiary_carrier_role.dds"
	}

	SpriteType = {
		name = "GFX_battlefleet_concentration_ti_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/battlefleet_concentration.dds"
	}

	SpriteType = {
		name = "GFX_battlefleet_concentration_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/battlefleet_concentration.dds"
	}

	SpriteType = {
		name = "GFX_Cat_blue_water_navy_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/fleet_in_being.dds"
	}

	SpriteType = {
		name = "GFX_cat_jeune_ecole_two_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/frigate_primacy.dds"
	}

	SpriteType = {
		name = "GFX_a_divergence_in_doctrine_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/battlefleet_concentration.dds"
	}

	SpriteType = {
		name = "GFX_size_doesnt_matter_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/raider_patrols.dds"
	}

	SpriteType = {
		name = "GFX_juryrigged_submarines_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/undersea_blockade.dds"
	}

	SpriteType = {
		name = "GFX_conscript_navy_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/convoy_sailing.dds"
	}

	SpriteType = {
		name = "GFX_its_how_you_use_it_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/convoy_escorts.dds"
	}

	SpriteType = {
		name = "GFX_pt_boat_supremacy_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/speed_boat_runners.dds"
	}

	SpriteType = {
		name = "GFX_the_new_ship_of_the_line_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/heavy_frigates.dds"
	}

	SpriteType = {
		name = "GFX_hellfire_cannons_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/fire_control_methods_2.dds"
	}

	SpriteType = {
		name = "GFX_bristling_with_firepower_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/fleet_in_being.dds"
	}

	SpriteType = {
		name = "GFX_mama_and_her_chicks_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/escort_patrols.dds"
	}

	SpriteType = {
		name = "GFX_riveted_ship_hulls_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/improved_cruiser_armor_scheme.dds"
	}

	SpriteType = {
		name = "GFX_zerg_rush_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/smoke_generator.dds"
	}

	SpriteType = {
		name = "GFX_too_fast_to_torpedo_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/homing_torpedo.dds"
	}

	SpriteType = {
		name = "GFX_mad_max_the_fleet_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/trade_interdiction.dds"
	}

	SpriteType = {
		name = "GFX_frigate_go_brrrt_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/subsidiary_carrier_role.dds"
	}

	SpriteType = {
		name = "GFX_pt_sees_all_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/hunter_killer_groups.dds"
	}

	SpriteType = {
		name = "GFX_hit_n_run_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/submarine_offensive.dds"
	}

	SpriteType = {
		name = "GFX_dancing_with_giants_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/dancing_with_giants.dds"
	}

	SpriteType = {
		name = "GFX_the_ship_to_end_all_wars_medium"
		texturefile = "gfx/interface/technologies/0_generic/naval_doctrine/carrier_operations.dds"
	}
	#NON-MTG Stealth Ships
	SpriteType = {
		name = "GFX_stealth_destroyer_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Zumwalt.dds"
	}
	SpriteType = {
		name = "GFX_stealth_destroyer_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Halsey.dds"
	}
	SpriteType = {
		name = "GFX_stealth_destroyer_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Baltimore.dds"
	}
	SpriteType = {
		name = "GFX_stealth_frigate_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Portland.dds"
	}
	SpriteType = {
		name = "GFX_stealth_frigate_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Seattle.dds"
	}
	SpriteType = {
		name = "GFX_stealth_frigate_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Tulsa.dds"
	}
	SpriteType = {
		name = "GFX_stealth_corvette_1_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Striker.dds"
	}
	SpriteType = {
		name = "GFX_stealth_corvette_2_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Thunderer.dds"
	}
	SpriteType = {
		name = "GFX_stealth_corvette_3_medium"
		texturefile = "gfx/interface/technologies/USA/NAV/Stormer.dds"
	}
}
