spriteTypes = {
	##################################
	### Large images for Groups ###
	spriteType = { name = "GFX_group_infantry_icon"								textureFile = "gfx/interface/counters/divisions_large/Inf.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_group_mobile_icon"								textureFile = "gfx/interface/counters/divisions_large/Inf_mot.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_group_armor_icon"								textureFile = "gfx/interface/counters/divisions_large/Inf_arm.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_group_headquarters_icon"								textureFile = "gfx/interface/counters/divisions_large/Inf_hq.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_group_airborne_infantry_icon"								textureFile = "gfx/interface/counters/divisions_large/Airborne.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_group_airmobile_icon"								textureFile = "gfx/interface/counters/divisions_large/air_assault_arm.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_group_marine_infantry_icon"								textureFile = "gfx/interface/counters/divisions_large/Marine.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_group_special_forces_icon"								textureFile = "gfx/interface/counters/divisions_large/SF.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_group_combat_support_icon"								textureFile = "gfx/interface/counters/divisions_large/Artillery.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_group_militia_icon"								textureFile = "gfx/interface/counters/divisions_large/Mil.dds" noOfFrames = 2 }



	##################################
	### Large images for DIVISIONS ###

	spriteType = { name = "GFX_unit_super_heavy_armor_icon_medium"	textureFile = "gfx/interface/counters/divisions_large/unit_super_heavy_armor_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_infantry_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Inf.dds" noOfFrames = 2 }
	#Militia
	SpriteType = { name = "GFX_unit_Militia_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Mil.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Mot_Militia_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Mil_Mot_fixed.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Mech_Militia_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/mech_militia.dds" noOfFrames = 2 }
	#Infantry
	SpriteType = { name = "GFX_unit_L_Inf_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Inf.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Mot_Inf_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Inf_mot.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Hvy_Mot_Inf_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Inf_mot.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Mech_Inf_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Inf_mech.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Arm_Inf_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Inf_arm.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_gunship_icon_medium" texturefile = "gfx/interface/counters/divisions_large/gunship.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_gunship_icon_small" texturefile = "gfx/interface/counters/divisions_large/gunship.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_drone_icon_medium" texturefile = "gfx/interface/counters/divisions_large/drone_section.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_drone_icon_small" texturefile = "gfx/interface/counters/divisions_large/drone_section.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_large_maritime_patrol_icon_medium" texturefile = "gfx/interface/counters/divisions_large/maritime_patrol.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_large_maritime_patrol_icon_small" texturefile = "gfx/interface/counters/divisions_large/maritime_patrol.dds" noOfFrames = 2 }
	#Ranger
	SpriteType = { name = "GFX_unit_L_Ranger_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/ranger.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_L_Ranger_Recce_Comp_icon_medium" texturefile = "gfx/interface/counters/divisions_large/ranger.dds" noOfFrames = 2 }
	#Air Assault
	SpriteType = { name = "GFX_unit_L_Air_assault_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/air_assault.dds" noOfFrames = 2 }
		#Airborne
	SpriteType = { name = "GFX_unit_L_Air_Inf_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Airborne.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Mot_Air_Inf_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Airborne_mot.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Mech_Air_Inf_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Airborne_mech.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Arm_Air_Inf_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Airborne_arm.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_pathfinder_company_icon_medium" texturefile = "gfx/interface/counters/divisions_large/pathfinder.dds" noOfFrames = 2 }
	#Marine
	SpriteType = { name = "GFX_unit_L_Marine_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Marine.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_L_Marine_Cdo_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Marine.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Mot_Marine_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Marine_mot.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Mech_Marine_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Marine_mech.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Arm_Marine_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Marine_arm.dds" noOfFrames = 2 }
	#Special Forces
	SpriteType = { name = "GFX_unit_Special_Forces_icon_medium" texturefile = "gfx/interface/counters/divisions_large/SF.dds" noOfFrames = 2 }
	#Tank
	SpriteType = { name = "GFX_unit_armor_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/armor.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_medium_walker_battalion_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Walker.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_light_walker_tank_battalion_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Walker.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_heavy_walker_tank_battalion_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Walker.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_light_medium_walker_battalion_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Walker.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_light_light_walker_tank_battalion_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Walker.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_light_heavy_walker_tank_battalion_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Walker.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_armor_Comp_icon_medium" texturefile = "gfx/interface/counters/divisions_large/armor.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_L_arm_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/light_tank.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_A_L_arm_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/light_tank.dds" noOfFrames = 2 }
	#Recce
	SpriteType = { name = "GFX_unit_L_Recce_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/recon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_L_Recce_Comp_icon_medium" texturefile = "gfx/interface/counters/divisions_large/recon.dds" noOfFrames = 2 }
	#Mot recce
	SpriteType = { name = "GFX_unit_Mot_Recce_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/recon_mot.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Mot_Recce_Comp_icon_medium" texturefile = "gfx/interface/counters/divisions_large/recon_mot.dds" noOfFrames = 2 }
	#Mech Recce
	SpriteType = { name = "GFX_unit_Mech_Recce_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/recon_mech.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Mech_Recce_Comp_icon_medium" texturefile = "gfx/interface/counters/divisions_large/recon_mech.dds" noOfFrames = 2 }
	#Arm Reccee
	SpriteType = { name = "GFX_unit_Arm_Recce_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/recon_armor.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Arm_Recce_Comp_icon_medium" texturefile = "gfx/interface/counters/divisions_large/recon_armor.dds" noOfFrames = 2 }
	#Armored Recee
	SpriteType = { name = "GFX_unit_armor_Recce_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/recon_tank.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_armor_Recce_Comp_icon_medium" texturefile = "gfx/interface/counters/divisions_large/recon_tank.dds" noOfFrames = 2 }
	#Engineer
	SpriteType = { name = "GFX_unit_L_Engi_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/eng.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_L_Engi_Comp_icon_medium" texturefile = "gfx/interface/counters/divisions_large/eng.dds" noOfFrames = 2 }
	#Heavy Engineer
	SpriteType = { name = "GFX_unit_H_Engi_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/heavy_eng.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_H_Engi_Comp_icon_medium" texturefile = "gfx/interface/counters/divisions_large/heavy_eng.dds" noOfFrames = 2 }
	#Artillery
	SpriteType = { name = "GFX_unit_Arty_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Artillery.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Arty_Battery_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Artillery.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_air_assault_Arty_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Artillery.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_air_assault_Arty_Battery_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Artillery.dds" noOfFrames = 2 }
	#SP Artillery
	SpriteType = { name = "GFX_unit_SP_Arty_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/SP.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_SP_Arty_Battery_icon_medium" texturefile = "gfx/interface/counters/divisions_large/SP.dds" noOfFrames = 2 }
	#MLRS
	SpriteType = { name = "GFX_unit_SP_R_Arty_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/SP_rocket.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_SP_R_Arty_Battery_icon_medium" texturefile = "gfx/interface/counters/divisions_large/SP_rocket.dds" noOfFrames = 2 }
	#SP AA
	SpriteType = { name = "GFX_unit_SP_AA_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/AA.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_SP_AA_Battery_icon_medium" texturefile = "gfx/interface/counters/divisions_large/AA.dds" noOfFrames = 2 }
	#combat service support
	SpriteType = { name = "GFX_unit_helicopter_combat_service_support_icon_medium" texturefile = "gfx/interface/counters/divisions_large/helicopter_combat_support.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_combat_service_support_company_icon_medium" texturefile = "gfx/interface/counters/divisions_large/combat_support.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_drone_tactical_company_icon_medium" texturefile = "gfx/interface/counters/divisions_large/drone_section.dds" noOfFrames = 2 }
	#attack helicopters
	SpriteType = { name = "GFX_unit_attack_helo_comp_icon_medium" texturefile = "gfx/interface/counters/divisions_large/attack_helicopter.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_attack_helo_bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/attack_helicopter.dds" noOfFrames = 2 }
	#Support / Regimental Companies
	SpriteType = { name = "GFX_unit_Weapons_company_icon_medium" texturefile = "gfx/interface/counters/divisions_large/weapons_company.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Sniper_company_icon_medium" texturefile = "gfx/interface/counters/divisions_large/sniper_company.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Drone_Recce_Comp_icon_medium" texturefile = "gfx/interface/counters/divisions_large/drone_section.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_military_police_attachment_icon_medium" texturefile = "gfx/interface/counters/divisions_large/military_police_attachment.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_communications_company_icon_medium" texturefile = "gfx/interface/counters/divisions_large/communications_company.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_airmobile_maintenance_company_icon_medium" texturefile = "gfx/interface/counters/divisions_large/airmobile_maintenance_company.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_combat_maintenance_company_icon_medium" texturefile = "gfx/interface/counters/divisions_large/combat_maintenance_company.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Heavy_mortar_company_icon_medium" texturefile = "gfx/interface/counters/divisions_large/heavy_mortar_company.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Heavy_mortar_company_icon_small" texturefile = "gfx/interface/counters/divisions_large/heavy_mortar_company.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Militia_Recce_Comp_icon_medium" texturefile = "gfx/interface/counters/divisions_large/mil_rec.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Militia_Recce_Comp_icon_small" texturefile = "gfx/interface/counters/divisions_large/mil_rec.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_AT_company_icon_medium" texturefile = "gfx/interface/counters/divisions_large/at_company.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_AT_company_icon_small" texturefile = "gfx/interface/counters/divisions_large/at_company.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Mot_AT_company_icon_medium" texturefile = "gfx/interface/counters/divisions_large/mot_at_company.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_AA_company_icon_medium" texturefile = "gfx/interface/counters/divisions_large/aa_company.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Combat_engineer_company_icon_medium" texturefile = "gfx/interface/counters/divisions_large/combat_engineer_company.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_amphibious_landing_detachment_icon_medium" texturefile = "gfx/interface/counters/divisions_large/amphibious_landing_detachment.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_space_artillery_support_company_icon_medium" texturefile = "gfx/interface/counters/divisions_large/space_artillery_support_company.dds" noOfFrames = 2 }
	#Afghanistan units
	SpriteType = { name = "GFX_unit_Militia_Bat_ShuraeNazar_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Inf.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Militia_Bat_JunbishiMilli_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Inf.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_AFG_donkey_logistics_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Donkey.dds" noOfFrames = 2 }
	#Dutch units
	SpriteType = { name = "GFX_unit_HOL_support_icon_medium" texturefile = "gfx/interface/counters/divisions_large/dutch_support.dds" noOfFrames = 2 }

	#Headquarters Units
	SpriteType = { name = "GFX_unit_light_inf_hq_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Inf_hq.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_arm_inf_hq_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Inf_arm_hq.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_helo_hq_icon_medium" texturefile = "gfx/interface/counters/divisions_large/air_assault_hq.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_arm_hq_icon_medium" texturefile = "gfx/interface/counters/divisions_large/armor_hq.dds" noOfFrames = 2 }

	#Light Units
	SpriteType = { name = "GFX_unit_Light_Mech_Inf_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Inf_mech.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Light_Arm_Inf_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Inf_arm.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Light_L_Air_assault_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/air_assault_arm.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Light_attack_helo_bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/attack_helicopter.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Light_armor_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/armor.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Light_SP_AA_Bat_medium" texturefile = "gfx/interface/counters/divisions_large/AA.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Light_SP_R_Arty_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/SP_rocket.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Light_SP_Arty_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/SP.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Light_L_arm_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/light_tank.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Light_A_L_arm_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/light_tank.dds" noOfFrames = 2 }

	#New HQ Units
	SpriteType = { name = "GFX_unit_hq_infantry_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Inf_hq.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_hq_mech_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Inf_mech_hq.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_hq_mot_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Inf_mot_hq.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_hq_armor_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Inf_arm_hq.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_hq_Mot_Inf_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Inf_mot_hq.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_hq_Mech_Inf_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Inf_mech_hq.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_hq_Arm_Inf_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Inf_arm_hq.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_hq_Mech_Marine_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Marine_mech_hq.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_hq_Mech_Air_Inf_Bat_icon_medium" texturefile = "gfx/interface/counters/divisions_large/Airborne_mech_hq.dds" noOfFrames = 2 }

	####################################################
	### Small images for DIVISIONS (On-map-counters) ###
	SpriteType = { name = "GFX_unit_infantry_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_l_inf_bat_icon.dds" noOfFrames = 2 }
	#Militia
	SpriteType = { name = "GFX_unit_Militia_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_milita_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Mot_Militia_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_mot_milita_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Mech_Militia_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_mech_militia_bat_icon.dds" noOfFrames = 2 }
	#Infantry
	SpriteType = { name = "GFX_unit_L_Inf_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_l_inf_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Mot_Inf_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_mot_inf_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Hvy_Mot_Inf_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_mot_inf_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Mech_Inf_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_mech_inf_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Arm_Inf_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_arm_inf_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_drone_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_drone_section_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_drone_icon_small_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_drone_section_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_gunship_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_gunship_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_gunship_icon_small_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_gunship_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_large_maritime_patrol_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_maritime_patrol_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_large_maritime_patrol_icon_small_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_maritime_patrol_bat_icon.dds" noOfFrames = 2 }
	#Ranger
	SpriteType = { name = "GFX_unit_L_Ranger_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_ranger_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_L_Ranger_Recce_Comp_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_ranger_icon.dds" noOfFrames = 2 }
	#Air Assault
	SpriteType = { name = "GFX_unit_L_Air_assault_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_l_air_assault_bat_icon.dds" noOfFrames = 2 }
		#Airborne
	SpriteType = { name = "GFX_unit_L_Air_Inf_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_l_air_inf_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Mot_Air_Inf_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_mot_air_inf_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Mech_Air_Inf_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_mech_air_inf_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Arm_Air_Inf_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_arm_air_inf_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_pathfinder_company_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_l_air_inf_bat_icon.dds" noOfFrames = 2 }
	#Marine
	SpriteType = { name = "GFX_unit_L_Marine_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_l_marine_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_L_Marine_Cdo_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_l_marine_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Mot_Marine_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_mot_marine_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Mech_Marine_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_mech_marine_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Arm_Marine_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_arm_marine_bat_icon.dds" noOfFrames = 2 }
	#Special Forces
	SpriteType = { name = "GFX_unit_Special_Forces_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_special_forces_icon.dds" noOfFrames = 2 }
	#Tank
	SpriteType = { name = "GFX_unit_armor_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_armor_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_armor_Comp_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_armor_bat_icon.dds" noOfFrames = 2 } # Missing
	SpriteType = { name = "GFX_unit_L_arm_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_armor_recce_bat_icon.dds" noOfFrames = 2 } # Missing
	SpriteType = { name = "GFX_unit_A_L_arm_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_armor_recce_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_medium_walker_battalion_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_walker_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_light_walker_tank_battalion_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_walker_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_heavy_walker_tank_battalion_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_walker_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_light_medium_walker_battalion_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_walker_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_light_light_walker_tank_battalion_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_walker_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_light_heavy_walker_tank_battalion_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_walker_icon.dds" noOfFrames = 2 }
	#Recce
	SpriteType = { name = "GFX_unit_L_Recce_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_l_recce_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_L_Recce_Comp_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_l_recce_bat_icon.dds" noOfFrames = 2 } # Missing
	#Mot recce
	SpriteType = { name = "GFX_unit_Mot_Recce_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_mot_recce_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Mot_Recce_Comp_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_mot_recce_bat_icon.dds" noOfFrames = 2 } # Missing
	#Mech Recce
	SpriteType = { name = "GFX_unit_Mech_Recce_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_mech_recce_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Mech_Recce_Comp_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_mech_recce_bat_icon.dds" noOfFrames = 2 } # Missing
	#Arm Reccee
	SpriteType = { name = "GFX_unit_Arm_Recce_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_arm_recce_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Arm_Recce_Comp_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_arm_recce_bat_icon.dds" noOfFrames = 2 } # Missing
	#Armored Recee
	SpriteType = { name = "GFX_unit_armor_Recce_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_armor_recce_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_armor_Recce_Comp_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_armor_recce_bat_icon.dds" noOfFrames = 2 } # Missing
	#Engineer
	SpriteType = { name = "GFX_unit_L_Engi_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_l_engi_bat_icon.dds" noOfFrames = 2 } # Missing
	SpriteType = { name = "GFX_unit_L_Engi_Comp_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_l_engi_bat_icon.dds" noOfFrames = 2 }
	#Heavy Engineer
	SpriteType = { name = "GFX_unit_H_Engi_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_h_engi_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_H_Engi_Comp_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_h_engi_bat_icon.dds" noOfFrames = 2 } # Missing
	SpriteType = { name = "GFX_unit_Combat_engineer_company_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_l_engi_bat_icon.dds" noOfFrames = 2 }
	#Artillery
	SpriteType = { name = "GFX_unit_Arty_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_arty_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Heavy_mortar_company_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_Heavy_mortar_company_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Heavy_mortar_company_icon_small_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_Heavy_mortar_company_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Militia_Recce_Comp_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_milita_recon_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Militia_Recce_Comp_icon_small_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_milita_recon_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Arty_Battery_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_arty_bat_icon.dds" noOfFrames = 2 } # Missing
	SpriteType = { name = "GFX_unit_air_assault_Arty_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_arty_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_air_assault_Arty_Battery_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_arty_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Mot_AT_company_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_mot_at_company_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_AT_company_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_AT_company_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_AT_company_icon_small_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_AT_company_icon.dds" noOfFrames = 2 }
	#SP Artillery
	SpriteType = { name = "GFX_unit_SP_Arty_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_sp_arty_bat_icon.dds" noOfFrames = 2 } # Missing
	SpriteType = { name = "GFX_unit_SP_Arty_Battery_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_sp_arty_bat_icon.dds" noOfFrames = 2 } # Missing
	#MLRS - TODO: Create proper 60x12 MLRS icon (currently using SP artillery as placeholder)
	SpriteType = { name = "GFX_unit_SP_R_Arty_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_sp_r_arty_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_SP_R_Arty_Battery_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_sp_r_arty_bat_icon.dds" noOfFrames = 2 }
	#SP AA
	SpriteType = { name = "GFX_unit_SP_AA_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_sp_aa_bat_icon.dds" noOfFrames = 2 } # Missing
	SpriteType = { name = "GFX_unit_SP_AA_Battery_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_sp_aa_bat_icon.dds" noOfFrames = 2 }
	#SP AA
	SpriteType = { name = "GFX_unit_helicopter_combat_service_support_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_l_air_assault_bat_icon.dds" noOfFrames = 2 } # Missing
	SpriteType = { name = "GFX_unit_combat_service_support_company_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_mot_inf_bat_icon.dds" noOfFrames = 2 }
	#attack helos
	SpriteType = { name = "GFX_unit_attack_helo_bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_attack_helicopter_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_attack_helo_comp_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_attack_helicopter_icon.dds" noOfFrames = 2 }
	#Afghanistan units
	SpriteType = { name = "GFX_unit_Militia_Bat_ShuraeNazar_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_l_inf_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Militia_Bat_JunbishiMilli_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_l_inf_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_AFG_donkey_logistics_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_AFG_donkey_logistics_icon.dds" noOfFrames = 2 }
	# Dutch Units
	SpriteType = { name = "GFX_unit_HOL_support_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_HOL_support_icon.dds" noOfFrames = 2 }

	#Headquarters Units
	SpriteType = { name = "GFX_unit_Light_Mech_Inf_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_mech_inf_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Light_Arm_Inf_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_arm_inf_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Light_armor_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_armor_bat_icon.dds" noOfFrames = 2 } # Missing
	SpriteType = { name = "GFX_unit_Light_L_Air_assault_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_l_air_assault_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Light_attack_helo_bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_attack_helicopter_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Light_SP_AA_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_sp_aa_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Light_SP_Arty_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_sp_arty_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Light_SP_R_Arty_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_sp_r_arty_bat_icon.dds" noOfFrames = 2 } # TODO: Create proper 60x12 MLRS icon (currently using SP artillery as placeholder)
	SpriteType = { name = "GFX_unit_Light_L_arm_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_armor_recce_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_Light_A_L_arm_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_armor_recce_bat_icon.dds" noOfFrames = 2 }

	SpriteType = { name = "GFX_unit_hq_infantry_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_l_inf_bat_icon_hq.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_hq_mot_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_mot_inf_bat_icon_hq.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_hq_mech_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_mech_inf_bat_icon_hq.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_hq_armor_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_arm_inf_bat_icon_hq.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_hq_Mot_Inf_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_mot_inf_bat_icon_hq.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_hq_Mech_Inf_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_mech_inf_bat_icon_hq.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_hq_Arm_Inf_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_arm_inf_bat_icon_hq.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_hq_Mech_Marine_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_mech_marine_bat_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_hq_Mech_Air_Inf_Bat_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_mech_air_inf_bat_icon.dds" noOfFrames = 2 }

	###########################################
	### Large images for DIVISION TEMPLATES ###

	spriteType = { name = "GFX_div_templ_0_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_000.dds" }
	spriteType = { name = "GFX_div_templ_1_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_001.dds" }
	spriteType = { name = "GFX_div_templ_2_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_002.dds" }
	spriteType = { name = "GFX_div_templ_3_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_003.dds" }
	spriteType = { name = "GFX_div_templ_4_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_004.dds" }
	spriteType = { name = "GFX_div_templ_5_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_005.dds" }
	spriteType = { name = "GFX_div_templ_6_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_006.dds" }
	spriteType = { name = "GFX_div_templ_7_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_007.dds" }
	spriteType = { name = "GFX_div_templ_8_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_008.dds" }
	spriteType = { name = "GFX_div_templ_9_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_009.dds" }
	spriteType = { name = "GFX_div_templ_10_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_010.dds" }
	spriteType = { name = "GFX_div_templ_11_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_011.dds" }
	spriteType = { name = "GFX_div_templ_12_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_012.dds" }
	spriteType = { name = "GFX_div_templ_13_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_013.dds" }
	spriteType = { name = "GFX_div_templ_14_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_014.dds" }
	spriteType = { name = "GFX_div_templ_15_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_015.dds" }
	spriteType = { name = "GFX_div_templ_16_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_016.dds" }
	spriteType = { name = "GFX_div_templ_17_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_017.dds" }
	spriteType = { name = "GFX_div_templ_18_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_018.dds" }
	spriteType = { name = "GFX_div_templ_19_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_019.dds" }
	spriteType = { name = "GFX_div_templ_20_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_020.dds" }
	spriteType = { name = "GFX_div_templ_21_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_021.dds" }
	spriteType = { name = "GFX_div_templ_22_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_022.dds" }
	spriteType = { name = "GFX_div_templ_23_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_023.dds" }
	spriteType = { name = "GFX_div_templ_24_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_024.dds" }
	spriteType = { name = "GFX_div_templ_25_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_025.dds" }
	spriteType = { name = "GFX_div_templ_26_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_026.dds" }
	spriteType = { name = "GFX_div_templ_27_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_027.dds" }
	spriteType = { name = "GFX_div_templ_28_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_028.dds" }
	spriteType = { name = "GFX_div_templ_29_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_029.dds" }
	spriteType = { name = "GFX_div_templ_30_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_030.dds" }
	spriteType = { name = "GFX_div_templ_31_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_031.dds" }
	spriteType = { name = "GFX_div_templ_32_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_032.dds" }
	spriteType = { name = "GFX_div_templ_33_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_033.dds" }
	spriteType = { name = "GFX_div_templ_34_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_034.dds" }
	spriteType = { name = "GFX_div_templ_35_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_035.dds" }
	spriteType = { name = "GFX_div_templ_36_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_036.dds" }
	spriteType = { name = "GFX_div_templ_37_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_037.dds" }
	spriteType = { name = "GFX_div_templ_38_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_038.dds" }
	spriteType = { name = "GFX_div_templ_39_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_039.dds" }
	spriteType = { name = "GFX_div_templ_40_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_040.dds" }
	spriteType = { name = "GFX_div_templ_41_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_041.dds" }
	spriteType = { name = "GFX_div_templ_42_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_042.dds" }
	spriteType = { name = "GFX_div_templ_43_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_043.dds" }
	spriteType = { name = "GFX_div_templ_44_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_044.dds" }
	spriteType = { name = "GFX_div_templ_45_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_045.dds" }
	spriteType = { name = "GFX_div_templ_46_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_046.dds" }
	spriteType = { name = "GFX_div_templ_47_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_047.dds" }
	spriteType = { name = "GFX_div_templ_48_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_048.dds" }
	spriteType = { name = "GFX_div_templ_49_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_049.dds" }
	spriteType = { name = "GFX_div_templ_50_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_050.dds" }
	spriteType = { name = "GFX_div_templ_51_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_051.dds" }
	spriteType = { name = "GFX_div_templ_52_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_052.dds" }
	spriteType = { name = "GFX_div_templ_53_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_053.dds" }
	spriteType = { name = "GFX_div_templ_54_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_054.dds" }
	spriteType = { name = "GFX_div_templ_55_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_055.dds" }
	spriteType = { name = "GFX_div_templ_56_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_056.dds" }
	spriteType = { name = "GFX_div_templ_57_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_057.dds" }
	spriteType = { name = "GFX_div_templ_58_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_058.dds" }
	spriteType = { name = "GFX_div_templ_59_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_059.dds" }
	spriteType = { name = "GFX_div_templ_60_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_060.dds" }
	spriteType = { name = "GFX_div_templ_61_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_061.dds" }
	spriteType = { name = "GFX_div_templ_62_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_062.dds" }
	spriteType = { name = "GFX_div_templ_63_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_063.dds" }
	spriteType = { name = "GFX_div_templ_64_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_064.dds" }
	spriteType = { name = "GFX_div_templ_65_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_065.dds" }
	spriteType = { name = "GFX_div_templ_66_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_066.dds" }
	spriteType = { name = "GFX_div_templ_67_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_067.dds" }
	spriteType = { name = "GFX_div_templ_68_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_068.dds" }
	spriteType = { name = "GFX_div_templ_69_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_069.dds" }
	spriteType = { name = "GFX_div_templ_70_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_070.dds" }
	spriteType = { name = "GFX_div_templ_71_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_071.dds" }
	spriteType = { name = "GFX_div_templ_72_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_072.dds" }
	spriteType = { name = "GFX_div_templ_73_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_073.dds" }
	spriteType = { name = "GFX_div_templ_74_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_074.dds" }
	spriteType = { name = "GFX_div_templ_75_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_075.dds" }
	spriteType = { name = "GFX_div_templ_76_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_076.dds" }
	spriteType = { name = "GFX_div_templ_77_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_077.dds" }
	spriteType = { name = "GFX_div_templ_78_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_078.dds" }
	spriteType = { name = "GFX_div_templ_79_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_079.dds" }
	spriteType = { name = "GFX_div_templ_80_large"										textureFile = "gfx/interface/counters/division_templates_large/custom_template_080.dds" }
	spriteType = { name = "GFX_div_templ_81_large"										textureFile = "gfx/interface/counters/division_templates_large/EH_custom_template_000.dds" }
	spriteType = { name = "GFX_div_templ_82_large"										textureFile = "gfx/interface/counters/division_templates_large/EH_custom_template_001.dds" }
	spriteType = { name = "GFX_div_templ_83_large"										textureFile = "gfx/interface/counters/division_templates_large/EH_custom_template_002.dds" }
	spriteType = { name = "GFX_div_templ_84_large"										textureFile = "gfx/interface/counters/division_templates_large/EH_custom_template_003.dds" }



	###########################################
	### Small images for DIVISION TEMPLATES ###

	spriteType = { name = "GFX_div_templ_0_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_000.dds" }
	spriteType = { name = "GFX_div_templ_1_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_001.dds" }
	spriteType = { name = "GFX_div_templ_2_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_002.dds" }
	spriteType = { name = "GFX_div_templ_3_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_003.dds" }
	spriteType = { name = "GFX_div_templ_4_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_004.dds" }
	spriteType = { name = "GFX_div_templ_5_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_005.dds" }
	spriteType = { name = "GFX_div_templ_6_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_006.dds" }
	spriteType = { name = "GFX_div_templ_7_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_007.dds" }
	spriteType = { name = "GFX_div_templ_8_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_008.dds" }
	spriteType = { name = "GFX_div_templ_9_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_009.dds" }
	spriteType = { name = "GFX_div_templ_10_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_010.dds" }
	spriteType = { name = "GFX_div_templ_11_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_011.dds" }
	spriteType = { name = "GFX_div_templ_12_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_012.dds" }
	spriteType = { name = "GFX_div_templ_13_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_013.dds" }
	spriteType = { name = "GFX_div_templ_14_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_014.dds" }
	spriteType = { name = "GFX_div_templ_15_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_015.dds" }
	spriteType = { name = "GFX_div_templ_16_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_016.dds" }
	spriteType = { name = "GFX_div_templ_17_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_017.dds" }
	spriteType = { name = "GFX_div_templ_18_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_018.dds" }
	spriteType = { name = "GFX_div_templ_19_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_019.dds" }
	spriteType = { name = "GFX_div_templ_20_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_020.dds" }
	spriteType = { name = "GFX_div_templ_21_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_021.dds" }
	spriteType = { name = "GFX_div_templ_22_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_022.dds" }
	spriteType = { name = "GFX_div_templ_23_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_023.dds" }
	spriteType = { name = "GFX_div_templ_24_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_024.dds" }
	spriteType = { name = "GFX_div_templ_25_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_025.dds" }
	spriteType = { name = "GFX_div_templ_26_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_026.dds" }
	spriteType = { name = "GFX_div_templ_27_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_027.dds" }
	spriteType = { name = "GFX_div_templ_28_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_028.dds" }
	spriteType = { name = "GFX_div_templ_29_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_029.dds" }
	spriteType = { name = "GFX_div_templ_30_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_030.dds" }
	spriteType = { name = "GFX_div_templ_31_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_031.dds" }
	spriteType = { name = "GFX_div_templ_32_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_032.dds" }
	spriteType = { name = "GFX_div_templ_33_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_033.dds" }
	spriteType = { name = "GFX_div_templ_34_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_034.dds" }
	spriteType = { name = "GFX_div_templ_35_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_035.dds" }
	spriteType = { name = "GFX_div_templ_36_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_036.dds" }
	spriteType = { name = "GFX_div_templ_37_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_037.dds" }
	spriteType = { name = "GFX_div_templ_38_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_038.dds" }
	spriteType = { name = "GFX_div_templ_39_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_039.dds" }
	spriteType = { name = "GFX_div_templ_40_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_040.dds" }
	spriteType = { name = "GFX_div_templ_41_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_041.dds" }
	spriteType = { name = "GFX_div_templ_42_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_042.dds" }
	spriteType = { name = "GFX_div_templ_43_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_043.dds" }
	spriteType = { name = "GFX_div_templ_44_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_044.dds" }
	spriteType = { name = "GFX_div_templ_45_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_045.dds" }
	spriteType = { name = "GFX_div_templ_46_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_046.dds" }
	spriteType = { name = "GFX_div_templ_47_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_047.dds" }
	spriteType = { name = "GFX_div_templ_48_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_048.dds" }
	spriteType = { name = "GFX_div_templ_49_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_049.dds" }
	spriteType = { name = "GFX_div_templ_50_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_050.dds" }
	spriteType = { name = "GFX_div_templ_51_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_051.dds" }
	spriteType = { name = "GFX_div_templ_52_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_052.dds" }
	spriteType = { name = "GFX_div_templ_53_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_053.dds" }
	spriteType = { name = "GFX_div_templ_54_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_054.dds" }
	spriteType = { name = "GFX_div_templ_55_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_055.dds" }
	spriteType = { name = "GFX_div_templ_56_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_056.dds" }
	spriteType = { name = "GFX_div_templ_57_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_057.dds" }
	spriteType = { name = "GFX_div_templ_58_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_058.dds" }
	spriteType = { name = "GFX_div_templ_59_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_059.dds" }
	spriteType = { name = "GFX_div_templ_60_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_060.dds" }
	spriteType = { name = "GFX_div_templ_61_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_061.dds" }
	spriteType = { name = "GFX_div_templ_62_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_062.dds" }
	spriteType = { name = "GFX_div_templ_63_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_063.dds" }
	spriteType = { name = "GFX_div_templ_64_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_064.dds" }
	spriteType = { name = "GFX_div_templ_65_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_065.dds" }
	spriteType = { name = "GFX_div_templ_66_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_066.dds" }
	spriteType = { name = "GFX_div_templ_67_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_067.dds" }
	spriteType = { name = "GFX_div_templ_68_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_068.dds" }
	spriteType = { name = "GFX_div_templ_69_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_069.dds" }
	spriteType = { name = "GFX_div_templ_70_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_070.dds" }
	spriteType = { name = "GFX_div_templ_71_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_071.dds" }
	spriteType = { name = "GFX_div_templ_72_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_072.dds" }
	spriteType = { name = "GFX_div_templ_73_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_073.dds" }
	spriteType = { name = "GFX_div_templ_74_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_074.dds" }
	spriteType = { name = "GFX_div_templ_75_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_075.dds" }
	spriteType = { name = "GFX_div_templ_76_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_076.dds" }
	spriteType = { name = "GFX_div_templ_77_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_077.dds" }
	spriteType = { name = "GFX_div_templ_78_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_078.dds" }
	spriteType = { name = "GFX_div_templ_79_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_079.dds" }
	spriteType = { name = "GFX_div_templ_80_small"										textureFile = "gfx/interface/counters/division_templates_small/custom_template_080.dds" }
	spriteType = { name = "GFX_div_templ_81_small" 										textureFile = "gfx/interface/counters/division_templates_small/EH_custom_template_000.dds" }
	spriteType = { name = "GFX_div_templ_82_small" 										textureFile = "gfx/interface/counters/division_templates_small/EH_custom_template_001.dds" }
	spriteType = { name = "GFX_div_templ_83_small" 										textureFile = "gfx/interface/counters/division_templates_small/EH_custom_template_002.dds" }
	spriteType = { name = "GFX_div_templ_84_small" 										textureFile = "gfx/interface/counters/division_templates_small/EH_custom_template_003.dds" }

	#################################
	### On-map-counters for SHIPS ###

	spriteType = { name = "GFX_unit_attack_submarine_icon_medium_white"					texturefile = "gfx/interface/counters/ships_small/onmap_attack_submarine.dds" }
	spriteType = { name = "GFX_unit_missile_submarine_icon_medium_white"							texturefile = "gfx/interface/counters/ships_small/onmap_missile_submarine.dds" }
	spriteType = { name = "GFX_unit_carrier_icon_medium_white"					texturefile = "gfx/interface/counters/ships_small/onmap_carrier.dds" }
	spriteType = { name = "GFX_unit_LHA_icon_medium_white"					texturefile = "gfx/interface/counters/ships_small/onmap_LHA.dds" }
	spriteType = { name = "GFX_unit_LPD_icon_medium_white"					texturefile = "gfx/interface/counters/ships_small/onmap_LPD.dds" }
	spriteType = { name = "GFX_unit_nuclear_cruiser_icon_medium_white"					texturefile = "gfx/interface/counters/ships_small/onmap_nuclear_cruiser.dds" }
	spriteType = { name = "GFX_unit_cruiser_icon_medium_white"					texturefile = "gfx/interface/counters/ships_small/onmap_cruiser.dds" }
	spriteType = { name = "GFX_unit_destroyer_icon_medium_white"					texturefile = "gfx/interface/counters/ships_small/onmap_destroyer.dds" }
	spriteType = { name = "GFX_unit_screen_destroyer_icon_medium_white"					texturefile = "gfx/interface/counters/ships_small/onmap_destroyer.dds" }
	spriteType = { name = "GFX_unit_stealth_destroyer_icon_medium_white"					texturefile = "gfx/interface/counters/ships_small/onmap_destroyer.dds" }
	spriteType = { name = "GFX_unit_frigate_icon_medium_white"						texturefile = "gfx/interface/counters/ships_small/onmap_frigate.dds" }
	spriteType = { name = "GFX_unit_heavy_frigate_icon_medium_white"						texturefile = "gfx/interface/counters/ships_small/onmap_frigate.dds" } # TODO: Make a new one
	spriteType = { name = "GFX_unit_stealth_frigate_icon_medium_white"						texturefile = "gfx/interface/counters/ships_small/onmap_frigate.dds" }
	spriteType = { name = "GFX_unit_corvette_icon_medium_white"						texturefile = "gfx/interface/counters/ships_small/onmap_corvette.dds" }
	spriteType = { name = "GFX_unit_stealth_corvette_icon_medium_white"						texturefile = "gfx/interface/counters/ships_small/onmap_corvette.dds" }
	spriteType = { name = "GFX_unit_patrol_boat_icon_medium_white"						texturefile = "gfx/interface/counters/ships_small/onmap_patrolboat.dds" } # TODO: Make a new one
	spriteType = { name = "GFX_unit_transport_icon_medium_white"						texturefile = "gfx/interface/counters/ships_small/onmap_transport.dds" }
	spriteType = { name = "GFX_unit_support_ship_icon_medium_white"						texturefile = "gfx/interface/counters/ships_small/onmap_transport.dds" }
	spriteType = { name = "GFX_unit_repair_ship_icon_medium_white"						texturefile = "gfx/interface/counters/ships_small/onmap_transport.dds" }
	spriteType = { name = "GFX_unit_battleship_icon_medium_white"						texturefile = "gfx/interface/counters/ships_small/onmap_battleship.dds" }
	spriteType = { name = "GFX_unit_battle_cruiser_icon_medium_white"						texturefile = "gfx/interface/counters/ships_small/onmap_battlecruiser.dds" }


	

	#############################################################################
	### Large ships images used in NAVAL-COMBAT-VIEW and SELECTED-FLEETS-VIEW ###

	spriteType = { name = "GFX_unit_attack_submarine_icon_medium"					texturefile = "gfx/interface/navalcombat/ships/attack_submarine.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_attack_submarine_1_icon_medium"					texturefile = "gfx/interface/navalcombat/ships/attack_submarine.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_attack_submarine_2_icon_medium"					texturefile = "gfx/interface/navalcombat/ships/attack_submarine.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_attack_submarine_3_icon_medium"					texturefile = "gfx/interface/navalcombat/ships/attack_submarine.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_attack_submarine_4_icon_medium"					texturefile = "gfx/interface/navalcombat/ships/attack_submarine.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_attack_submarine_5_icon_medium"					texturefile = "gfx/interface/navalcombat/ships/attack_submarine.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_attack_submarine_6_icon_medium"					texturefile = "gfx/interface/navalcombat/ships/attack_submarine.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_attack_submarine_7_icon_medium"					texturefile = "gfx/interface/navalcombat/ships/attack_submarine.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_attack_submarine_8_icon_medium"					texturefile = "gfx/interface/navalcombat/ships/attack_submarine.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_attack_submarine_9_icon_medium"					texturefile = "gfx/interface/navalcombat/ships/attack_submarine.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_attack_submarine_10_icon_medium"					texturefile = "gfx/interface/navalcombat/ships/attack_submarine.dds"			noOfFrames = 2 }

	spriteType = { name = "GFX_unit_missile_submarine_icon_medium"					texturefile = "gfx/interface/navalcombat/ships/missile_submarine.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_missile_submarine_1_icon_medium"					texturefile = "gfx/interface/navalcombat/ships/missile_submarine.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_missile_submarine_2_icon_medium"					texturefile = "gfx/interface/navalcombat/ships/missile_submarine.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_missile_submarine_3_icon_medium"					texturefile = "gfx/interface/navalcombat/ships/missile_submarine.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_missile_submarine_4_icon_medium"					texturefile = "gfx/interface/navalcombat/ships/missile_submarine.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_missile_submarine_5_icon_medium"					texturefile = "gfx/interface/navalcombat/ships/missile_submarine.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_missile_submarine_6_icon_medium"					texturefile = "gfx/interface/navalcombat/ships/missile_submarine.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_missile_submarine_7_icon_medium"					texturefile = "gfx/interface/navalcombat/ships/missile_submarine.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_missile_submarine_8_icon_medium"					texturefile = "gfx/interface/navalcombat/ships/missile_submarine.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_missile_submarine_9_icon_medium"					texturefile = "gfx/interface/navalcombat/ships/missile_submarine.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_missile_submarine_10_icon_medium"					texturefile = "gfx/interface/navalcombat/ships/missile_submarine.dds"			noOfFrames = 2 }

	spriteType = { name = "GFX_unit_carrier_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/carrier.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_carrier_1_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/carrier.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_carrier_2_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/carrier.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_carrier_3_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/carrier.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_carrier_4_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/carrier.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_carrier_5_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/carrier.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_carrier_6_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/carrier.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_carrier_7_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/carrier.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_carrier_8_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/carrier.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_carrier_9_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/carrier.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_carrier_10_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/carrier.dds"				noOfFrames = 2 }

	spriteType = { name = "GFX_unit_LHA_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/LHA.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_LHA_1_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/LHA.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_LHA_2_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/LHA.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_LHA_3_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/LHA.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_LHA_4_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/LHA.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_LHA_5_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/LHA.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_LHA_6_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/LHA.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_LHA_7_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/LHA.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_LHA_8_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/LHA.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_LHA_9_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/LHA.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_LHA_10_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/LHA.dds"				noOfFrames = 2 }


	spriteType = { name = "GFX_unit_LPD_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/LPD.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_LPD_1_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/LPD.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_LPD_3_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/LPD.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_LPD_4_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/LPD.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_LPD_5_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/LPD.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_LPD_6_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/LPD.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_LPD_7_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/LPD.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_LPD_8_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/LPD.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_LPD_9_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/LPD.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_LPD_10_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/LPD.dds"				noOfFrames = 2 }

	spriteType = { name = "GFX_unit_nuclear_cruiser_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/nuclear_cruiser.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_nuclear_cruiser_1_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/nuclear_cruiser.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_nuclear_cruiser_2_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/nuclear_cruiser.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_nuclear_cruiser_3_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/nuclear_cruiser.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_nuclear_cruiser_4_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/nuclear_cruiser.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_nuclear_cruiser_5_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/nuclear_cruiser.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_nuclear_cruiser_6_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/nuclear_cruiser.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_nuclear_cruiser_7_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/nuclear_cruiser.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_nuclear_cruiser_8_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/nuclear_cruiser.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_nuclear_cruiser_9_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/nuclear_cruiser.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_nuclear_cruiser_10_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/nuclear_cruiser.dds"		noOfFrames = 2 }

	spriteType = { name = "GFX_unit_cruiser_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/cruiser.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_cruiser_1_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/cruiser.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_cruiser_2_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/cruiser.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_cruiser_3_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/cruiser.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_cruiser_4_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/cruiser.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_cruiser_5_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/cruiser.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_cruiser_6_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/cruiser.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_cruiser_7_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/cruiser.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_cruiser_8_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/cruiser.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_cruiser_9_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/cruiser.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_cruiser_10_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/cruiser.dds"			noOfFrames = 2 }

	#Battleships/Battlecruisers
	spriteType = { name = "GFX_unit_battle_cruiser_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/battlecruiser.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_battle_cruiser_1_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/battlecruiser.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_battle_cruiser_2_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/battlecruiser.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_battle_cruiser_3_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/battlecruiser.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_battle_cruiser_4_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/battlecruiser.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_battle_cruiser_5_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/battlecruiser.dds"			noOfFrames = 2 }

	spriteType = { name = "GFX_unit_battleship_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/battleship.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_battleship_1_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/battleship.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_battleship_2_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/battleship.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_battleship_3_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/battleship.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_battleship_4_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/battleship.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_battleship_5_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/battleship.dds"			noOfFrames = 2 }

	#Destroyers
	spriteType = { name = "GFX_unit_destroyer_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_destroyer_1_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_destroyer_2_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_destroyer_3_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_destroyer_4_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_destroyer_5_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_destroyer_6_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_destroyer_7_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_destroyer_8_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_destroyer_9_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_destroyer_10_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }

	spriteType = { name = "GFX_unit_screen_destroyer_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_screen_destroyer_1_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_screen_destroyer_2_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_screen_destroyer_3_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_screen_destroyer_4_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_screen_destroyer_5_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_screen_destroyer_6_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_screen_destroyer_7_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_screen_destroyer_8_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_screen_destroyer_9_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_screen_destroyer_10_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }

	spriteType = { name = "GFX_unit_stealth_destroyer_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_destroyer_1_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_destroyer_2_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_destroyer_3_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_destroyer_4_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_destroyer_5_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_destroyer_6_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_destroyer_7_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_destroyer_8_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_destroyer_9_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_destroyer_10_icon_medium"			texturefile = "gfx/interface/navalcombat/ships/destroyer.dds"			noOfFrames = 2 }

	spriteType = { name = "GFX_unit_frigate_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_frigate_1_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_frigate_2_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_frigate_3_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_frigate_4_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_frigate_5_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_frigate_6_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_frigate_7_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_frigate_8_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_frigate_9_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_frigate_10_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }

	spriteType = { name = "GFX_unit_heavy_frigate_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_heavy_frigate_1_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_heavy_frigate_2_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_heavy_frigate_3_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_heavy_frigate_4_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }

	spriteType = { name = "GFX_unit_stealth_frigate_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_frigate_1_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_frigate_2_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_frigate_3_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_frigate_4_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_frigate_5_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_frigate_6_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_frigate_7_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_frigate_8_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_frigate_9_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_frigate_10_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/frigate.dds"		noOfFrames = 2 }

	spriteType = { name = "GFX_unit_corvette_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/corvette.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_corvette_1_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/corvette.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_corvette_2_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/corvette.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_corvette_3_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/corvette.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_corvette_4_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/corvette.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_corvette_5_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/corvette.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_corvette_6_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/corvette.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_corvette_7_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/corvette.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_corvette_8_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/corvette.dds"		noOfFrames = 2 }
		spriteType = { name = "GFX_unit_corvette_10_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/corvette.dds"		noOfFrames = 2 }

	spriteType = { name = "GFX_unit_stealth_corvette_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/corvette.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_corvette_1_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/corvette.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_corvette_2_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/corvette.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_corvette_3_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/corvette.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_corvette_4_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/corvette.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_corvette_5_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/corvette.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_corvette_6_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/corvette.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_corvette_7_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/corvette.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_stealth_corvette_8_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/corvette.dds"		noOfFrames = 2 }
		spriteType = { name = "GFX_unit_stealth_corvette_10_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/corvette.dds"		noOfFrames = 2 }

	spriteType = { name = "GFX_unit_patrol_boat_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/patrol_boat.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_patrol_boat_1_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/patrol_boat.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_patrol_boat_2_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/patrol_boat.dds"		noOfFrames = 2 }
	spriteType = { name = "GFX_unit_patrol_boat_3_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/patrol_boat.dds"		noOfFrames = 2 }

	#spriteType = { name = "GFX_unit_patrol_boat_hull_1_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/patrol_boat.dds"		noOfFrames = 2 }
	#spriteType = { name = "GFX_unit_patrol_boat_hull_2_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/patrol_boat.dds"		noOfFrames = 2 }
	#spriteType = { name = "GFX_unit_patrol_boat_hull_3_icon_medium"		texturefile = "gfx/interface/navalcombat/ships/patrol_boat.dds"		noOfFrames = 2 }

	#spriteType = { name = "GFX_unit_transport_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/transport.dds"			noOfFrames = 2 } # Removed from Database
	spriteType = { name = "GFX_unit_convoy_1_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/convoy.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_support_ship_1_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/convoy.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_support_ship_2_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/convoy.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_repair_ship_1_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/convoy.dds"				noOfFrames = 2 }
	spriteType = { name = "GFX_unit_repair_ship_2_icon_medium"				texturefile = "gfx/interface/navalcombat/ships/convoy.dds"				noOfFrames = 2 }


	###SORT OUT THIS FILE REEEEEEEEEEEEEE###

	############################################
	### On-map-counters for SHIPS - Inverted ###

	spriteType = { name = "GFX_unit_attack_submarine_icon_medium_black"					texturefile = "gfx/interface/counters/ships_small/onmap_attack_submarine_inverted.dds" }
	spriteType = { name = "GFX_unit_carrier_icon_medium_black"							texturefile = "gfx/interface/counters/ships_small/onmap_carrier_inverted.dds" }
	spriteType = { name = "GFX_unit_corvette_icon_medium_black"							texturefile = "gfx/interface/counters/ships_small/onmap_corvette_inverted.dds" }
	spriteType = { name = "GFX_unit_patrol_boat_icon_medium_black"							texturefile = "gfx/interface/counters/ships_small/onmap_patrolboat_inverted.dds" }
	spriteType = { name = "GFX_unit_cruiser_icon_medium_black"							texturefile = "gfx/interface/counters/ships_small/onmap_cruiser_inverted.dds" }
	spriteType = { name = "GFX_unit_destroyer_icon_medium_black"						texturefile = "gfx/interface/counters/ships_small/onmap_destroyer_inverted.dds" }
	spriteType = { name = "GFX_unit_screen_destroyer_icon_medium_black"						texturefile = "gfx/interface/counters/ships_small/onmap_destroyer_inverted.dds" }
	spriteType = { name = "GFX_unit_frigate_icon_medium_black"							texturefile = "gfx/interface/counters/ships_small/onmap_frigate_inverted.dds" }
	spriteType = { name = "GFX_unit_battle_cruiser_icon_medium_black"					texturefile = "gfx/interface/counters/ships_small/onmap_battlecruiser_inverted.dds" }
	spriteType = { name = "GFX_unit_battleship_icon_medium_black"						texturefile = "gfx/interface/counters/ships_small/onmap_battleship_inverted.dds" }
	spriteType = { name = "GFX_unit_LHA_icon_medium_black"								texturefile = "gfx/interface/counters/ships_small/onmap_LHA_inverted.dds" }
	spriteType = { name = "GFX_unit_LPD_icon_medium_black"								texturefile = "gfx/interface/counters/ships_small/onmap_LPD_inverted.dds" }
	spriteType = { name = "GFX_unit_missile_submarine_icon_medium_black"				texturefile = "gfx/interface/counters/ships_small/onmap_missile_submarine_inverted.dds" }
	spriteType = { name = "GFX_unit_nuclear_cruiser_icon_medium_black"					texturefile = "gfx/interface/counters/ships_small/onmap_nuclear_cruiser_inverted.dds" }
	spriteType = { name = "GFX_unit_transport_icon_medium_black"						texturefile = "gfx/interface/counters/ships_small/onmap_transport_inverted.dds" }
	spriteType = { name = "GFX_unit_support_ship_icon_medium_black"						texturefile = "gfx/interface/counters/ships_small/onmap_transport_inverted.dds" }
	spriteType = { name = "GFX_unit_repair_ship_icon_medium_black"						texturefile = "gfx/interface/counters/ships_small/onmap_transport_inverted.dds" }

	#Needed to prevent error message. Alternatively change the navalcombatresultswindow.gui but it seems overkill
	spriteType = { name = "GFX_unit_sh_battleship_icon_medium_black"					texturefile = "gfx/interface/counters/ships_small/onmap_sh_battleship_inverted.dds" }

	# custom icons

	spriteType = { name = "GFX_div_templ_3050_small"	textureFile = "gfx/interface/counters/division_templates_small/czech_custom_template_2_mech_brig_div_map.dds" }
	spriteType = { name = "GFX_div_templ_3050_large"	textureFile = "gfx/interface/counters/division_templates_large/czech_custom_template_2_mech_brig_div_designer.dds" }
	spriteType = { name = "GFX_div_templ_3051_small"	textureFile = "gfx/interface/counters/division_templates_small/czech_custom_template_4_bri_rych_nas_div_map.dds" }
	spriteType = { name = "GFX_div_templ_3051_large"	textureFile = "gfx/interface/counters/division_templates_large/czech_custom_template_4_bri_rych_nas_div_designer.dds" }
	spriteType = { name = "GFX_div_templ_3052_small"	textureFile = "gfx/interface/counters/division_templates_small/czech_custom_template_6_spec_brig_div_map.dds" }
	spriteType = { name = "GFX_div_templ_3052_large"	textureFile = "gfx/interface/counters/division_templates_large/czech_custom_template_6_spec_brig_div_designer.dds" }
	spriteType = { name = "GFX_div_templ_3053_small"	textureFile = "gfx/interface/counters/division_templates_small/czech_custom_template_7_mech_brig_div_map.dds" }
	spriteType = { name = "GFX_div_templ_3053_large"	textureFile = "gfx/interface/counters/division_templates_large/czech_custom_template_7_mech_brig_div_designer.dds" }
	spriteType = { name = "GFX_div_templ_3054_small"	textureFile = "gfx/interface/counters/division_templates_small/czech_custom_template_601sss_div_map.dds" }
	spriteType = { name = "GFX_div_templ_3054_large"	textureFile = "gfx/interface/counters/division_templates_large/czech_custom_template_601sss_div_designer.dds" }

	spriteType = { name = "GFX_div_templ_3100_small"	textureFile = "gfx/interface/counters/division_templates_small/slovak_custom_template_1_mech_brig_div_map.dds" }
	spriteType = { name = "GFX_div_templ_3100_large"	textureFile = "gfx/interface/counters/division_templates_large/slovak_custom_template_1_mech_brig_div_designer.dds" }
	spriteType = { name = "GFX_div_templ_3101_small"	textureFile = "gfx/interface/counters/division_templates_small/slovak_custom_template_2_mech_brig_div_map.dds" }
	spriteType = { name = "GFX_div_templ_3101_large"	textureFile = "gfx/interface/counters/division_templates_large/slovak_custom_template_2_mech_brig_div_designer.dds" }
	spriteType = { name = "GFX_div_templ_3102_small"	textureFile = "gfx/interface/counters/division_templates_small/slovak_custom_template_5_plu_spec_ur_div_map.dds" }
	spriteType = { name = "GFX_div_templ_3102_large"	textureFile = "gfx/interface/counters/division_templates_large/slovak_custom_template_5_plu_spec_ur_div_designer.dds" }

	# Event Horizon icons
	SpriteType = { name = "GFX_unit_HACS_Mech_icon_medium" texturefile = "gfx/interface/counters/divisions_large/EH_HACS.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_HACS_Mech_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_EH_HACS_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_HACS_Mech_2_icon_medium" texturefile = "gfx/interface/counters/divisions_large/EH_HACS.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_HACS_Mech_2_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_EH_HACS_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_HACS_Mech_3_icon_medium" texturefile = "gfx/interface/counters/divisions_large/EH_HACS.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_HACS_Mech_3_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_EH_HACS_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_ALN_bellatoris_icon_medium" texturefile = "gfx/interface/counters/divisions_large/bellatoris.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_ALN_bellatoris_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_bellatoris_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_ALN_brachionis_icon_medium" texturefile = "gfx/interface/counters/divisions_large/brachionis.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_ALN_brachionis_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_brachionis_icon.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_ALN_gravis_icon_medium" texturefile = "gfx/interface/counters/divisions_large/gravis.dds" noOfFrames = 2 }
	SpriteType = { name = "GFX_unit_ALN_gravis_icon_medium_white" texturefile = "gfx/interface/counters/divisions_small/onmap_unit_gravis_icon.dds" noOfFrames = 2 }

	spriteType = { name = "GFX_unit_hq_support_company_icon_medium"							textureFile = "gfx/interface/counters/divisions_large/support_unit_hq_icon.dds" noOfFrames = 2}
	spriteType = { name = "GFX_unit_hq_support_company_icon_medium_white"					textureFile = "gfx/interface/counters/division_templates_small/custom_template_121.dds" }
	spriteType = { name = "GFX_unit_hq_engineer_icon_medium"								textureFile = "gfx/interface/counters/divisions_large/unit_engineer_icon.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_unit_hq_engineer_icon_medium_white"							textureFile = "gfx/interface/counters/divisions_small/onmap_unit_engineer_icon.dds" noOfFrames = 2}
	spriteType = { name = "GFX_unit_hq_recon_icon_medium"									textureFile = "gfx/interface/counters/divisions_large/unit_recon_icon.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_unit_hq_recon_icon_medium_white"								textureFile = "gfx/interface/counters/divisions_small/onmap_unit_recon_icon.dds" noOfFrames = 2}
	spriteType = { name = "GFX_unit_hq_military_police_icon_medium"							textureFile = "gfx/interface/counters/divisions_large/support_unit_military_police_icon.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_unit_hq_maintenance_icon_medium"								textureFile = "gfx/interface/counters/divisions_large/support_unit_maintenance_company_icon.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_unit_hq_field_hospital_icon_medium"							textureFile = "gfx/interface/counters/divisions_large/support_unit_field_hospital_icon.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_unit_hq_logistics_icon_medium"								textureFile = "gfx/interface/counters/divisions_large/support_unit_logistics_company_icon.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_unit_hq_signal_icon_medium"									textureFile = "gfx/interface/counters/divisions_large/support_unit_signal_company_icon.dds" noOfFrames = 2 }
			spriteType = { name = "GFX_unit_hq_motorized_icon_medium"								textureFile = "gfx/interface/counters/divisions_large/unit_motorized_icon.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_unit_hq_motorized_icon_medium_white"							textureFile = "gfx/interface/counters/divisions_small/onmap_unit_motorized_icon.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_unit_hq_paratrooper_icon_medium"								textureFile = "gfx/interface/counters/divisions_large/unit_paratroop_icon.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_unit_hq_paratrooper_icon_medium_white"						textureFile = "gfx/interface/counters/divisions_small/onmap_unit_paratroop_icon.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_unit_hq_light_armor_icon_medium"									textureFile = "gfx/interface/counters/divisions_large/unit_light_tank_icon.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_unit_hq_light_armor_icon_medium_white"								textureFile = "gfx/interface/counters/divisions_small/onmap_unit_light_tank_icon.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_unit_hq_medium_armor_icon_medium"									textureFile = "gfx/interface/counters/divisions_large/unit_medium_tank_icon.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_unit_hq_medium_armor_icon_medium_white"								textureFile = "gfx/interface/counters/divisions_small/onmap_unit_medium_tank_icon.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_unit_hq_heavy_armor_icon_medium"									textureFile = "gfx/interface/counters/divisions_large/unit_heavy_armor_icon.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_unit_hq_heavy_armor_icon_medium_white"								textureFile = "gfx/interface/counters/divisions_small/onmap_unit_heavy_armor_icon.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_unit_hq_naval_liaison_icon_medium"							textureFile = "gfx/interface/counters/divisions_large/support_unit_hq_naval_liason_icon.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_unit_hq_air_liaison_icon_medium"								textureFile = "gfx/interface/counters/divisions_large/support_unit_hq_air_liason_icon.dds" noOfFrames = 2 }
	spriteType = { name = "GFX_unit_hq_specops_icon_medium"									textureFile = "gfx/interface/counters/divisions_large/support_unit_hq_specops_icon .dds" noOfFrames = 2 }
}
