l_japanese: equipment_doctrine_folder: "装備ドクトリン" GRAND_DOCTRINE_LOCAL_AIRSPACE_DEFENCE: "地域空域防衛" GRAND_DOCTRINE_AIR_SUPREMACY: "航空優勢" GRAND_DOCTRINE_MIXED_ROLE: "混合役割" GRAND_DOCTRINE_COMBINED_ARMS: "諸兵科連合" GRAND_DOCTRINE_SHOCK_AND_AWE: "衝撃と畏怖" GRAND_DOCTRINE_SHOCK_AND_AWE_DESC: "この主要ドクトリンは、決定的な作戦効果を達成するために戦闘力を迅速かつ集中的に適用することを中心として地上作戦を編成する。衝撃と畏怖の概念は、テンポ、優勢、そして協調した戦力運用を重視する。" GRAND_DOCTRINE_DEFENCE_IN_DEPTH: "縦深防御" GRAND_DOCTRINE_DEFENCE_IN_DEPTH_DESC: "この主要ドクトリンは、戦場全体にわたる層状の陣地と縦深に基づく戦力運用によって地上防衛を構築する。縦深防御の概念は、継続的な防御的一体性と統制された作戦空間を重視する。" GRAND_DOCTRINE_MISSION_COMMAND: "任務司令部" GRAND_DOCTRINE_MISSION_COMMAND_DESC: "この主要ドクトリンは、明確な意図と定義された目標によって導かれる権限委任を基盤として地上戦力を編成する。任務司令部の概念は、複数の階層にわたる主体的行動と協調した実行を重視する。" GRAND_DOCTRINE_GUERRILLA_WARFARE: "ゲリラ戦" GRAND_DOCTRINE_GUERRILLA_WARFARE_DESC: "この主要ドクトリンは、分散し持続的な戦闘活動を行う非正規部隊を中心として地上作戦を編成する。ゲリラ戦の概念は、係争環境における地域的組織化と継続的な圧力を重視する。" GRAND_DOCTRINE_EQUIPMENT_MIXED: "混合装備" GRAND_DOCTRINE_EQUIPMENT_MIXED_DESC: "この主要ドクトリンは、多様な作戦要求を支えるために複数のシステムをバランスよく組み合わせた装備構成を基盤として戦力装備を編成する。混合装備の概念は、異なる戦闘役割にわたって部隊を装備させる柔軟性を重視する。" GRAND_DOCTRINE_EQUIPMENT_LIGHT: "軽装備" GRAND_DOCTRINE_EQUIPMENT_HEAVY: "重装備" GRAND_DOCTRINE_EQUIPMENT_MOBILE: "機動装備" GRAND_DOCTRINE_EQUIPMENT_FIRES: "火力支援装備" GRAND_DOCTRINE_EQUIPMENT_FULL: "完全装備" GRAND_DOCTRINE_BLUE_WATER: "外洋海軍" GRAND_DOCTRINE_GREEN_WATER: "地域海軍" GRAND_DOCTRINE_JEUNE_ECOLE: "青年学派" GRAND_DOCTRINE_GUERRE_DE_COURSE: "通商破壊" GRAND_DOCTRINE_COMBINED_ARMS_DESC: "この主要ドクトリンは、機動、火力支援、後方支援要素の統合運用を中心として地上戦力を編成する。諸兵科連合の概念は、戦場効果を一体的に生み出すための部隊間の連携行動を重視する。" DOCTRINE_TRACK_SPECIAL_FORCES_MARINES: "特殊海兵部隊" DOCTRINE_TRACK_MARINES_MASSIVE_FORCES: "海兵隊" DOCTRINE_TRACK_AIRBORN_FORCES: "空挺大隊" DOCTRINE_TRACK_AIRBORN_OPERATIONS: "空挺作戦" DOCTRINE_TRACK_RANGER_FORCES: "特殊レンジャー連隊" DOCTRINE_TRACK_TRAINING_AND_OPS: "訓練と作戦" DOCTRINE_TRACK_AIRCRAFT_DESIGN: "航空機設計" DOCTRINE_TRACK_MULTIROLE_AIRCRAFT: "マルチロール機" DOCTRINE_TRACK_INFANTRY_EQP: "歩兵装備" DOCTRINE_TRACK_MOTORIZED_EQP: "自動車化装備" DOCTRINE_TRACK_MECHANIZED_EQP: "機械化装備" DOCTRINE_TRACK_ARMORED_EQP: "装甲装備" DOCTRINE_TRACK_FIRES_EQP: "Artillery & Fire Support" DOCTRINE_TRACK_AIRMOB_EQP: "空中機動装備" DOCTRINE_TRACK_OPERAITONAL_THEORY: "作戦理論" DOCTRINE_TRACK_DEDICATED_DOCTRINE: "専任ドクトリン" DOCTRINE_TRACK_TRAINING: "訓練" DOCTRINE_TRACK_LEADERSHIP: "指導部" DOCTRINE_TRACK_TECHNOLOGY: "技術" DOCTRINE_TRACK_STRUCTURE: "構造" DOCTRINE_TRACK_CAPITAL: "主力艦" DOCTRINE_TRACK_ESCORT: "護衛艦" DOCTRINE_TRACK_SUPPORT: "支援艦" MARINE_SPECIAL_FORCES: "迅速な水陸両用攻撃" MARINE_SPECIAL_FORCES_DESC: "この教義は、軽装歩兵を主体とする海兵隊員に対し、迅速な上陸作戦と渡河作戦の実施を訓練するものである。迅速攻撃の概念は、速度、機動性、そして敵が反応する前に海岸を制圧することを重視する。" MARINE_MASSIVE_FORCES: "上陸部隊の集中" MARINE_SPECIAL_FORCES_MASSIVE_DESC: "このドクトリンは、軽装甲および機動海兵隊を、持続的かつ大規模な水陸両用作戦のために構築された大規模な部隊に編成する。集中上陸作戦の構想は、侵攻能力、訓練効率、そして上陸部隊の兵力規模を重視する。" RANGER_FORCES_DOCTRINES: "Forest Rangers" RANGER_FORCES_DOCTRINES_DESC: "This doctrine trains rangers to fight in dense woodland, using the cover of the trees to ambush, melt away, and bleed an enemy that cannot see them. Forest concepts emphasize concealment, freedom of movement off the roads, and stubborn defense from prepared positions." SUBDOCTRINE_OPERATIONS_CENTRAL_COMMAND: "集中化された指揮系統" SUBDOCTRINE_OPERATIONS_CENTRAL_COMMAND_DESC: "このドクトリンは、航空作戦を統一された中央指揮の下に置き、計画、優先順位付け、実行を単一の権限から指導する。集中化された指揮系統は、戦域全体にわたる航空戦力の一貫した作戦意図と協調運用を確保する。" SUBDOCTRINE_OPERATIONS_DETACHED_COMMAND: "分散化された指揮系統" SUBDOCTRINE_OPERATIONS_DETACHED_COMMAND_DESC: "このドクトリンは、航空作戦を半独立の司令部に割り当て、定められた作戦範囲内で計画と実行に関する権限を委任する。分散化された指揮系統は、全体的な戦略目標との整合性を維持しつつ、地域レベルでの意思決定を可能にする。" SUBDOCTRINE_OPERATIONS_NAVAL_AIR: "海軍指揮" SUBDOCTRINE_OPERATIONS_NAVAL_AIR_DESC: "このドクトリンは、航空作戦を海軍指揮系統下に統合し、航空戦力の計画と実行を海上目標と整合させる。海軍指揮は、艦隊作戦および海洋領域の統制を支援するための航空戦力の協調運用を確保する。" SUBDOCTRINE_DESIGN_MULTIROLE: "マルチロール設計" SUBDOCTRINE_DESIGN_MULTIROLE_DESC: "このドクトリンは、単一の機体で複数の任務プロファイルを遂行できる航空機の開発を重視する。マルチロール設計は、航空領域における幅広い作戦要求を支援するための適応性と統合システムを重視する。" SUBDOCTRINE_DESIGN_DEDICATED: "専用設計" SUBDOCTRINE_DESIGN_DEDICATED_DESC: "このドクトリンは、特定の作戦役割に最適化された航空機の開発に焦点を当てる。専用設計は、航空領域における明確に定義された任務要件を満たすための専門化と特化した性能を重視する。" SUBDOCTRINE_DESIGN_HEAVY: "重設計" SUBDOCTRINE_DESIGN_HEAVY_DESC: "このドクトリンは、航続距離、搭載量、そして持続的な作戦展開能力に重点を置いた大型で堅牢な航空機設計の開発を重視する。重設計は、厳しい航空作戦を支えるための構造強度と統合システムを優先する。" SUBDOCTRINE_DESIGN_DRONE: "ドローン設計" SUBDOCTRINE_HEAVY_STRATEGIC_BOMBER: "戦略爆撃機" SUBDOCTRINE_HEAVY_STRATEGIC_BOMBER_DESC: "このドクトリンは、長距離の戦略打撃作戦のために設計された航空機の開発に焦点を当てる。戦略爆撃機は、広大な距離にわたり持続的な航空戦力を投射し、全体的な軍事目標を支援することを目的として構想される。" SUBDOCTRINE_HEAVY_NAVAL_BOMBERS: "対艦攻撃機" SUBDOCTRINE_HEAVY_NAVAL_BOMBERS_DESC: "このドクトリンは、海軍部隊と緊密に連携して運用される航空機の開発を重視する。対艦攻撃機の設計は、海軍作戦および海上統制目標を支援するため、海洋環境上での航空戦力の展開を拡張することに焦点を当てる。" SUBDOCTRINE_HEAVY_GUNSHIPS: "重武装ガンシップ" SUBDOCTRINE_HEAVY_GUNSHIPS_DESC: "このドクトリンは、持続的な空中火力を提供するために設計された重武装航空機の開発に焦点を当てる。重武装ガンシップの設計は、統合兵装システムと長時間の滞空能力を重視し、係争環境における航空作戦を支援する。" SUBDOCTRINE_MULTIROLE_MIXED: "混合マルチロール" SUBDOCTRINE_MULTIROLE_MIXED_DESC: "このドクトリンは、単一の空軍内で多様な設計思想を組み合わせることにより、多用途航空機開発への均衡の取れたアプローチを促進する。混合マルチロールの概念は、幅広い作戦要求に対応するための戦力構成の柔軟性を重視する。" SUBDOCTRINE_MULTIROLE_STRIKE: "攻撃機" SUBDOCTRINE_MULTIROLE_STRIKE_DESC: "このドクトリンは、攻勢航空作戦に指向したマルチロール航空機の開発を重視する。攻撃志向の設計は、より広範な作戦目標を支援するため、指定目標に対する航空戦力の効果的な投射を優先する。" SUBDOCTRINE_MULTIROLE_OPERATIONS: "マルチロール作戦" SUBDOCTRINE_MULTIROLE_OPERATIONS_DESC: "このドクトリンは、多様な任務要件を遂行可能なマルチロール航空機を中心として航空作戦を構築する。マルチロール作戦は、幅広い作戦目標を支援するための適応性の高い航空プラットフォームの協調運用を重視する。" SUBDOCTRINE_STRIKE_CAS: "近接航空支援機" SUBDOCTRINE_STRIKE_CAS_DESC: "この教義は、直接的な空中戦闘を通じて地上作戦を支援するよう設計された航空機の開発に焦点を当てている。CAS機は、陸上部隊と緊密に連携し、即応性のある持続的な航空戦力を提供できるよう構成されている。" SUBDOCTRINE_STRIKE_NAVAL: "海軍攻撃機" SUBDOCTRINE_STRIKE_NAVAL_DESC: "このドクトリンは、海上目標の支援を目的として運用される攻撃機の開発を中心とする。海軍攻撃機の概念は、海上戦域における戦力投射のために航空戦力と海軍作戦の統合を重視する。" SUBDOCTRINE_STRIKE_MUNITIONS: "攻撃弾薬" SUBDOCTRINE_STRIKE_MUNITIONS_DESC: "このドクトリンは、精密打撃作戦のために設計された兵器の開発と統合を重視する。攻撃弾薬の概念は、作戦目標を支援するための航空投射火力の効果的運用を強化することに焦点を当てる。" SUBDOCTRINE_FIGHTER_LIGHT: "軽戦闘機" SUBDOCTRINE_FIGHTER_LIGHT_DESC: "ドクトリンは、機動性と迅速な航空作戦に最適化された軽量戦闘機の開発に焦点を当てる。軽戦闘機の設計は、航空戦闘の枠組みの中での効率的な性能と柔軟な運用を重視する。" SUBDOCTRINE_FIGHTER_AIR_SUP: "航空優勢" SUBDOCTRINE_FIGHTER_AIR_SUP_DESC: "このドクトリンは、航空領域の支配を確立し維持するための戦闘機の開発と運用を中心とする。航空優勢の概念は、戦域全体にわたる行動の自由を確保するための協調した航空戦闘作戦を重視する。" SUBDOCTRINE_STRUCTURE_CENTRAL_COMMAND: "集中化された指揮系統" SUBDOCTRINE_STRUCTURE_CENTRAL_COMMAND_DESC: "このドクトリンは、計画、調整、実行を単一の権限から指導する統一された中央指揮の下で地上部隊を編成する。集中化された指揮系統は、戦場全体にわたる地上戦力の一貫した作戦意図と同期運用を確保する。" SUBDOCTRINE_STRUCTURE_DECENTRAL_COMMAND: "分散化された指揮系統" SUBDOCTRINE_STRUCTURE_DECENTRAL_COMMAND_DESC: "このドクトリンは、地上部隊内の複数の階層に指揮権限を分配し、下位部隊が割り当てられた目標の範囲内で作戦を計画・実行できるようにする。分散化された指揮系統は、戦場全体における主体的行動と迅速な意思決定を重視する。" SUBDOCTRINE_STRUCTURE_BCT: "大隊戦闘団" SUBDOCTRINE_STRUCTURE_BCT_DESC: "このドクトリンは、諸兵科連合作戦を実施するために設計された自立型の大隊規模編成を中心として地上部隊を編成する。大隊戦闘団は、機動、火力支援、後方支援要素を統合し、割り当てられた作戦地域で効果的に行動する。" SUBDOCTRINE_OPERATION_DECENTRALIZED_SUPPLY: "分散型補給" SUBDOCTRINE_OPERATION_DECENTRALIZED_SUPPLY_DESC: "このドクトリンは、複数の作戦地域にわたる部隊を支援する分散型兵站構造によって地上部隊の維持を行う。分散型補給の概念は、作戦テンポと継続性を維持するための資源の地域的管理を重視する。" SUBDOCTRINE_OPERATION_CENTRALIZED_SUPPLY: "集中型補給" SUBDOCTRINE_OPERATION_CENTRALIZED_SUPPLY_DESC: "このドクトリンは、作戦地域全体にわたる補給配分を調整する中央集権的兵站構造の下で地上部隊の維持を組織する。集中型補給の概念は、地上作戦への一貫した支援を確保するための統一された計画と統制を重視する。" SUBDOCTRINE_OPERATION_SCAVENGING_SUPPLY: "略奪補給" SUBDOCTRINE_OPERATION_SCAVENGING_SUPPLY_DESC: "このドクトリンは、作戦環境内で入手可能な資源を利用することによって地上部隊を維持する。略奪補給の概念は、継続中の地上作戦を支援するため、捕獲または即席資材の適応的な調達と統合に焦点を当てる。" SUBDOCTRINE_OPERATION_ADVERSE: "悪条件作戦" SUBDOCTRINE_OPERATION_ADVERSE_DESC: "このドクトリンは、敵対的かつ劣悪な状況下で作戦を遂行するために地上部隊を準備する。悪条件作戦は、困難な作戦環境における適応力、持久力、そして持続的な有効性を重視する。" SUBDOCTRINE_OPERATION_VOLUNTEER: "義勇兵作戦" SUBDOCTRINE_OPERATION_VOLUNTEER_DESC: "このドクトリンは、国家の外部目標を支援するために選抜された部隊を国外へ派遣することを中心として地上作戦を構築する。義勇兵作戦は、限定規模の介入、作戦上の自律性、そして広範な戦略意図との整合を重視する。" SUBDOCTRINE_OPERATION_DEEP_BATTLE: "縦深戦闘作戦" SUBDOCTRINE_OPERATION_DEEP_BATTLE_DESC: "このドクトリンは、戦場の複数の縦深にわたって同時に敵部隊と交戦するよう地上作戦を構築する。縦深戦闘の概念は、前線の背後にある指揮、兵站、機動要素を攪乱するための協調行動を重視する。" SUBDOCTRINE_OPERATION_THUNDER_RUN: "雷撃戦作戦" SUBDOCTRINE_OPERATION_THUNDER_RUN_DESC: "このドクトリンは、速度と衝撃によって決定的効果を達成することを目的とした迅速で集中的な突進を中心として地上作戦を構築する。雷撃戦作戦は、作戦環境を攪乱するための勢いと集中的機動を重視する。" SUBDOCTRINE_OPERATION_LIGHT_INFANTRY: "軽歩兵作戦" SUBDOCTRINE_OPERATION_LIGHT_INFANTRY_DESC: "このドクトリンは、多様な地形および作戦条件に適した高機動の歩兵部隊を中心として地上作戦を組織する。軽歩兵作戦は、戦場全体における柔軟性、迅速な展開、そして持続的な展開を重視する。" SUBDOCTRINE_OPERATION_GUERRILLA: "ゲリラ作戦" SUBDOCTRINE_OPERATION_GUERRILLA_DESC: "このドクトリンは、係争環境で活動する非正規かつ分散型の戦闘編成を中心として地上作戦を構築する。ゲリラ作戦は、地上戦場を形成するための機動性、地域的主体性、そして持続的圧力を重視する。" SUBDOCTRINE_OPERATION_STATIC_DEFENSE: "固定防御作戦" SUBDOCTRINE_OPERATION_STATIC_DEFENSE_DESC: "このドクトリンは、固定陣地と準備された防御網を中心として防御的地上作戦を構築する。固定防御作戦は、重要地形を保持するための地域統制と戦力の組織的運用を重視する。" SUBDOCTRINE_OPERATION_ELASTIC_DEFENSE: "弾性防御作戦" SUBDOCTRINE_OPERATION_ELASTIC_DEFENSE_DESC: "このドクトリンは、統制された後退と縦深に基づく戦力運用によって防御作戦を組織する。弾性防御の概念は、連続する防御層にわたり戦闘効果を保持しつつ戦場を形成することを重視する。" SUBDOCTRINE_OPERATION_MOBILE_DEFENSE: "機動防御作戦" SUBDOCTRINE_OPERATION_MOBILE_DEFENSE_DESC: "このドクトリンは、敵の行動に動的に対応できる機動志向の部隊を中心として防御的地上作戦を構築する。機動防御の概念は、防御戦場における柔軟性と協調した反機動を重視する。" SUBDOCTRINE_OPERATION_INSURGENT: "反乱作戦" SUBDOCTRINE_OPERATION_INSURGENT_DESC: "このドクトリンは、分散型で地域社会に埋め込まれた戦闘要素によって行われる非正規戦を中心として地上部隊を組織する。反乱作戦は、作戦環境に影響を与えるための持続的な交戦と住民中心の統制を重視する。" SUBDOCTRINE_TECHNOLOGY_HIGH: "ハイテク軍隊" SUBDOCTRINE_TECHNOLOGY_HIGH_DESC: "このドクトリンは、戦闘、指揮、後方支援の各機能において先進技術を広範に統合することを中心として地上部隊を編成する。ハイテク軍隊の概念は、作戦効果の中核要素として技術的優位を重視する。" SUBDOCTRINE_TECHNOLOGY_COMMON: "共通技術軍隊" SUBDOCTRINE_TECHNOLOGY_COMMON_DESC: "このドクトリンは、広く利用可能で標準化された軍事技術を中心として地上部隊を組織する。共通技術軍隊の概念は、部隊間における信頼性、拡張性、そして広範な相互運用性を重視する。" SUBDOCTRINE_TECHNOLOGY_LOW: "ローテク軍隊" SUBDOCTRINE_TECHNOLOGY_LOW_DESC: "このドクトリンは、高度な技術システムへの依存を最小限に抑えることを基盤として地上部隊を編成する。ローテク軍隊の概念は、基本装備、単純性、そして技術的制約下での作戦機能を重視する。" SUBDOCTRINE_TRAINING_REDUCED: "訓練の削減" SUBDOCTRINE_TRAINING_REDUCED_DESC: "このドクトリンは、兵力の生成と展開を加速するために正式な訓練要件を最小化する。訓練の削減の概念は、基本的な作戦即応性と迅速な兵力確保を重視する。" SUBDOCTRINE_TRAINING_ADVANCED: "高度な訓練" SUBDOCTRINE_TRAINING_ADVANCED_DESC: "このドクトリンは、部隊の結束と作戦能力を向上させるための広範で体系的な訓練計画を重視する。高度な訓練の概念は、複雑で困難な作戦環境に備えることに焦点を当てる。" SUBDOCTRINE_TRAINING_SKILLS: "技能学校" SUBDOCTRINE_TRAINING_SKILLS_DESC: "このドクトリンは、専門的な軍事技能の体系的発展を中心として訓練を構築する。技能重視の訓練は、地上部隊における技術的能力と役割特化の熟練を重視する。" SUBDOCTRINE_TRAINING_SURVIVAL: "生存訓練" SUBDOCTRINE_TRAINING_SURVIVA_DESC: "このドクトリンは、厳しいかつ敵対的な環境における持久力と適応力に焦点を当てた訓練を重視する。生存訓練の概念は、不利な条件下でも作戦を継続できるよう部隊を準備する。" SUBDOCTRINE_LEADERSHIP_OFFICER: "士官養成" SUBDOCTRINE_LEADERSHIP_OFFICER_DESC: "このドクトリンは、正式な教育と指揮準備を通じて士官を中心に指導力育成を行う。士官養成の概念は、地上部隊における計画、調整、そして組織的統制を重視する。" SUBDOCTRINE_LEADERSHIP_NCO: "下士官養成" SUBDOCTRINE_LEADERSHIP_NCO_DESC: "このドクトリンは、地上部隊指揮の中核として下士官を中心に指導力育成を構築する。下士官養成の概念は、戦術的指導力と日常的な部隊運用の有効性を重視する。" SUBDOCTRINE_LEADERSHIP_REDUCED: "基準の緩和" SUBDOCTRINE_LEADERSHIP_REDUCED_DESC: "このドクトリンは、指揮能力を拡大するために正式な指導者資格要件を引き下げる。基準の緩和の概念は、兵力拡張を支えるための迅速な指導者育成を重視する。" SUBDOCTRINE_EQUIPMENT_BASE_INFANTRY: "基本歩兵装備" SUBDOCTRINE_EQUIPMENT_BASE_INFANTRY_DESC: "このドクトリンは、基本的な兵器と支援装備に重点を置いた標準化された歩兵装備構成を定義する。基本歩兵装備の概念は、持続的な地上作戦のための均衡と汎用能力を重視する。" SUBDOCTRINE_EQUIPMENT_LIGHT_INFANTRY: "軽歩兵装備" SUBDOCTRINE_EQUIPMENT_LIGHT_INFANTRY_DESC: "このドクトリンは、重量を抑えた簡素な装備構成を中心として歩兵装備を構築する。軽歩兵装備の概念は、多様な作戦環境における機動性と展開の容易さを重視する。" SUBDOCTRINE_EQUIPMENT_HEAVY_INFANTRY: "重歩兵装備" SUBDOCTRINE_EQUIPMENT_HEAVY_INFANTRY_DESC: "このドクトリンは、拡張された兵器と防護システムを歩兵部隊に装備させる。重歩兵装備の概念は、地上戦闘における火力と耐久力の向上を重視する。" SUBDOCTRINE_EQUIPMENT_BASE_MOTORIZED: "基本型自動車化構成" SUBDOCTRINE_EQUIPMENT_BASE_MOTORIZED_DESC: "この教義は、機動歩兵部隊の標準的な装備構成を規定するものである。機動歩兵の基本装備構成は、車輪式輸送装置によって支えられる、バランスの取れた機動性と戦闘能力を重視している。" SUBDOCTRINE_EQUIPMENT_LIGHT_MOTORIZED: "軽型自動車化構成" SUBDOCTRINE_EQUIPMENT_LIGHT_MOTORIZED_DESC: "この教義では、軽量車両と搭載システムの削減を中心に据えた機動部隊の装備構成を提唱している。軽量機動装備は、地上作戦における速度と運用上の柔軟性を重視する。" SUBDOCTRINE_EQUIPMENT_HEAVY_MOTORIZED: "重型自動車化構成" SUBDOCTRINE_EQUIPMENT_HEAVY_MOTORIZED_DESC: "この教義では、機動部隊に重装甲車両と強化された搭載装備を装備させる。重装甲の機動部隊は、地上作戦における防御力と持続的な戦闘能力を重視する。" SUBDOCTRINE_EQUIPMENT_MIXED_MECHANIZED: "混合機械化構成" SUBDOCTRINE_EQUIPMENT_MIXED_MECHANIZED_DESC: "この教義は、輸送車両と戦闘車両の組み合わせを中心に機械化部隊を編成する。多様な装備を統合することで、機械化部隊の適応性を高めることを重視する。" SUBDOCTRINE_EQUIPMENT_APC_MECHANIZED: "装甲兵員輸送車機械化構成" SUBDOCTRINE_EQUIPMENT_APC_MECHANIZED_DESC: "このドクトリンは、主要な輸送プラットフォームとして装甲兵員輸送車(APC)を中心に機械化部隊を組織する。装甲兵員輸送車機械化構成は、地上作戦における防護された機動力と歩兵支援を重視する。" SUBDOCTRINE_EQUIPMENT_IFV_MECHANIZED: "歩兵戦闘車機械化構成" SUBDOCTRINE_EQUIPMENT_IFV_MECHANIZED_DESC: "このドクトリンは、統合された戦闘システムを備えた歩兵戦闘車(IFV)を中心に機械化部隊を構成する。歩兵戦闘車機械化構成は、機動力と直接火力支援の両立を重視する。" SUBDOCTRINE_EQUIPMENT_MBT_TANK: "戦車装備" SUBDOCTRINE_EQUIPMENT_MBT_TANK_DESC: "このドクトリンは、主力戦車部隊の展開と維持に重点を置いている。戦車装備の概念は、地上戦闘部隊の中心的要素としての装甲火力を重視する" SUBDOCTRINE_EQUIPMENT_LIGHT_TANK: "軽戦車構成" SUBDOCTRINE_EQUIPMENT_LIGHT_TANK_DESC: "このドクトリンは、柔軟な地上作戦に適した軽戦車プラットフォームを中心に機甲部隊を構成する。軽戦車構成は、機甲部隊内での機動力と作戦行動範囲を重視する" SUBDOCTRINE_EQUIPMENT_SUPERHEAVY_TANK: "超重装備" SUBDOCTRINE_EQUIPMENT_SUPERHEAVY_TANK_DESC: "このドクトリンは、極めて重厚で防護性能の高い車両プラットフォームを中心に機甲部隊を編成する。超重装備の概念は、地上部隊内での装甲戦力の最大化を重視する。" SUBDOCTRINE_EQUIPMENT_TOWED_ARTILLERY: "牽引式野戦砲" SUBDOCTRINE_EQUIPMENT_TOWED_ARTILLERY_DESC: "このドクトリンは、輸送手段に支えられた展開可能な野戦砲システムを中心に砲兵部隊を編成する。牽引式野戦砲の概念は、地上作戦全体における柔軟な火力支援を重視する。" SUBDOCTRINE_EQUIPMENT_SP_ARTILLERY: "自走砲装備" SUBDOCTRINE_EQUIPMENT_SP_ARTILLERY_DESC: "このドクトリンは、機動部隊と連携して運用可能な自走式プラットフォームを砲兵部隊に装備させる。自走砲装備の概念は、機動的で応答性の高い火力支援を重視する。" SUBDOCTRINE_EQUIPMENT_ROCKET_ARTILLERY: "多連装ロケットシステム装備" SUBDOCTRINE_EQUIPMENT_ROCKET_ARTILLERY_DESC: "このドクトリンは、面制圧火力任務のための多連装ロケットシステムを中心に砲兵部隊を編成する。多連装ロケットシステム装備の概念は、戦場全体での協調的な火力投射を重視する。" SUBDOCTRINE_EQUIPMENT_ATK_HELICOPTER: "攻撃ヘリコプター" SUBDOCTRINE_EQUIPMENT_ATK_HELICOPTER_DESC: "このドクトリンは、攻撃ヘリコプターを地上部隊の装備体系に統合する。攻撃ヘリコプターの概念は、航空火力支援と地上作戦との戦場統合を重視する。" SUBDOCTRINE_EQUIPMENT_TRANS_HELICOPTER: "輸送ヘリコプター" SUBDOCTRINE_EQUIPMENT_TRANS_HELICOPTER_DESC: "このドクトリンは、回転翼輸送プラットフォームを中心に地上部隊の機動性を構築する。輸送ヘリコプターの概念は、空中機動性と迅速な部隊再配置を重視する。" SUBDOCTRINE_CAPITAL_CARRIER: "航空母艦作戦" SUBDOCTRINE_CAPITAL_CARRIER_DESC: "このドクトリンは、航空母艦を艦隊の中核資産として海軍力投射を構築する。航空母艦作戦は、海洋戦域に海軍の影響力を拡大するための、搭載された航空団の調整された投入を重視する。" SUBDOCTRINE_CAPITAL_HLS: "ヘリコプター揚陸艦" SUBDOCTRINE_CAPITAL_HLS_DESC: "このドクトリンは、ヘリコプター搭載可能な揚陸艦を海軍部隊構成に統合するものである。ヘリ揚陸艦の概念は、海上作戦における垂直移動能力と水陸両用支援を重視する。" SUBDOCTRINE_CAPITAL_ESCORT_CARRIER: "護衛空母" SUBDOCTRINE_CAPITAL_ESCORT_CARRIER_DESC: "This doctrine organizes naval aviation around smaller carrier platforms operating alongside fleet elements. Escort carrier concepts emphasize distributed air support within naval formations." SUBDOCTRINE_CAPITAL_LOTS: "海の支配者" SUBDOCTRINE_CAPITAL_LOTS_DESC: "This doctrine structures naval forces to assert sustained control over key maritime regions. Lords of the Sea concepts emphasize dominant fleet presence and continuous maritime influence." SUBDOCTRINE_CAPITAL_CARRIER_ESCORTS: "空母護衛" SUBDOCTRINE_CAPITAL_CARRIER_ESCORTS_DESC: "This doctrine organizes fleet elements to provide layered protection for carrier groups. Carrier escort concepts emphasize coordinated defense and operational continuity for capital ships." SUBDOCTRINE_CAPITAL_FLEET_CRUISERS: "艦隊巡洋艦" SUBDOCTRINE_CAPITAL_FLEET_CRUISERS_DESC: "This doctrine centers fleet organization around cruiser-class vessels capable of independent and group operations. Fleet cruiser concepts emphasize command presence and multi-mission maritime capability." SUBDOCTRINE_CAPITAL_DESTROYER_FLEET: "駆逐艦隊" SUBDOCTRINE_CAPITAL_DESTROYER_FLEET_DESC: "This doctrine structures naval forces around destroyers as the primary surface combat element. Destroyer fleet concepts emphasize flexible engagement and fleet-level operational support." SUBDOCTRINE_CAPITAL_SUPPORT_DESTROYERS: "支援駆逐艦" SUBDOCTRINE_CAPITAL_SUPPORT_DESTROYERS_DESC: "This doctrine assigns destroyer forces to support and screen higher-value fleet units. Support destroyer concepts emphasize protection, coordination, and sustained fleet operations." SUBDOCTRINE_CAPITAL_FRIGATE_CAPITAL: "主力フリゲート艦" SUBDOCTRINE_CAPITAL_FRIGATE_CAPITAL_DESC: "This doctrine elevates frigate-class vessels to central roles within naval formations. Frigate capital concepts emphasize balanced capabilities and distributed maritime presence." SUBDOCTRINE_ESCORT_MULTIROLE_FRIGATE: "多用途フリゲート" SUBDOCTRINE_ESCORT_MULTIROLE_FRIGATE_DESC: "This doctrine structures escort forces around frigates capable of performing diverse maritime tasks. Multirole frigate concepts emphasize adaptability within escort and patrol operations." SUBDOCTRINE_ESCORT_ANTI_SUB_CORVETTE: "対潜コルベット艦" SUBDOCTRINE_ESCORT_ANTI_SUB_CORVETTE_DESC: "This doctrine organizes escort forces around corvettes specialized in submarine detection and engagement. Anti-sub corvette concepts emphasize localized undersea control." SUBDOCTRINE_ESCORT_ANTI_AIR_CORVETTE: "対空コルベット艦" SUBDOCTRINE_ESCORT_ANTI_AIR_CORVETTE_DESC: "This doctrine structures escort formations around corvettes focused on air defense roles. Anti-air corvette concepts emphasize protection of fleet units against aerial threats." SUBDOCTRINE_ESCORT_STEALTH_ESCORTS: "ステルス護衛艦" SUBDOCTRINE_ESCORT_STEALTH_ESCORTS_DESC: "This doctrine integrates low-observable escort vessels into naval formations. Stealth escort concepts emphasize reduced detectability and operational discretion in maritime environments." SUBDOCTRINE_SUBMARINE_ESCORT_ATTACK: "護衛攻撃潜水艦" SUBDOCTRINE_SUBMARINE_ESCORT_ATTACK_DESC: "This doctrine assigns submarine forces to operate in close coordination with surface fleets. Escort attack submarine concepts emphasize submerged support of naval operations." SUBDOCTRINE_SUBMARINE_HUNTER_KILLER: "ハンター・キラー潜水艦" SUBDOCTRINE_SUBMARINE_HUNTER_KILLER_DESC: "This doctrine structures submarine forces around independent offensive patrols. Hunter-killer submarine concepts emphasize sustained undersea presence and targeted engagement." SUBDOCTRINE_SUBMARINE_MISSILE_BOATS: "ミサイル艇" SUBDOCTRINE_SUBMARINE_MISSILE_BOATS_DESC: "This doctrine organizes submarine forces around platforms equipped for missile deployment. Missile boat concepts emphasize strategic and operational strike capability from the maritime domain." SUBDOCTRINE_OPERATIONS_RAIDING_FLEETS: "襲撃艦隊" SUBDOCTRINE_OPERATIONS_RAIDING_FLEETS_DESC: "This doctrine structures naval operations around mobile task groups conducting disruptive maritime actions. Raiding fleet concepts emphasize operational reach and flexible force employment." SUBDOCTRINE_OPERATIONS_NAVAL_SUPREMACY: "海上覇権" SUBDOCTRINE_OPERATIONS_NAVAL_SUPREMACY_DESC: "This doctrine organizes naval operations to establish and maintain control over maritime spaces. Naval supremacy concepts emphasize coordinated fleet action across sea lines of communication." SUBDOCTRINE_OPERATIONS_COSTAL_DEFENSE: "沿岸防衛" SUBDOCTRINE_OPERATIONS_COSTAL_DEFENSE_DESC: "This doctrine structures naval forces to protect territorial waters and coastal approaches. Coastal defense concepts emphasize layered maritime security and regional sea control." centralized_air_command_coordinated_air_interception: "協調空中迎撃" centralized_air_command_escort_flights: "護衛戦闘機" centralized_air_command_flight_operations_centers: "飛行運行センター" centralized_air_command_flight_debriefing: "飛行任務報告" centralized_air_command_operational_training_exercises: "作戦訓練演習" detached_air_commands_dispersed_leadership: "分散型指導" detached_air_commands_localized_training: "現地化訓練" detached_air_commands_encouraged_independence: "独立の奨励" detached_air_commands_experience_through_flight: "飛行体験" detached_air_commands_local_legends: "地元の伝説" naval_air_command_ship_based_guidance: "艦載誘導" naval_air_command_airborne_warning: "空中警戒" naval_air_command_massed_carrier_strikes: "空母集中攻撃" naval_air_command_anti_ship_strikes: "対艦攻撃" naval_air_command_port_strike_missions: "港湾攻撃任務" multirole_aircraft_designs_radar_improvements: "レーダーの改善" multirole_aircraft_designs_datalink_systems: "データリンクシステム" multirole_aircraft_designs_strike_package_payloads: "空母打撃群装備搭載量" multirole_aircraft_designs_long_range_flight_systems: "空母長距離飛行システム" multirole_aircraft_designs_dedicated_production_lines: "専用生産ライン" dedicated_aircraft_designs_air_superiority_fighter_designs: "制空戦闘機設計" dedicated_aircraft_designs_close_air_support_designs: "近接航空支援機設計" dedicated_aircraft_designs_advanced_missile_defences: "高度ミサイル防衛" dedicated_aircraft_designs_improved_missile_guidance_systems: "ミサイル誘導システム" dedicated_aircraft_designs_multifocus_production_lines: "多焦点生産ライン" heavy_aircraft_designs_increased_payload_capacity: "搭載能力の増加" heavy_aircraft_designs_gunship_coordination: "ガンシップ調整" heavy_aircraft_designs_naval_strike_ships: "対艦攻撃艦" heavy_aircraft_designs_flying_radars: "機載レーダー" heavy_aircraft_designs_heavy_aircraft_production: "重航空機生産" drone_designs_improved_warning_systems: "改良型警報システム" drone_designs_improved_internal_radars: "改良型内部レーダー" drone_designs_ground_attack_munitions: "対地攻撃用弾薬" drone_designs_air_weapons_capabilities: "航空兵器能力" drone_designs_dedicated_production_lines: "専用生産ライン" strategic_bomber_command_steath_raids: "ステルス襲撃" strategic_bomber_command_night_bombing: "夜間爆撃" strategic_bomber_command_precision_bombing_missions: "精密爆撃任務" strategic_bomber_command_high_efficiencey_bombing_raids: "効率的な爆撃作戦" strategic_bomber_command_surviveability_trianing_time: "生存能力訓練" naval_bombers_strikes_to_sea: "海上攻撃" naval_bombers_coordinated_ship_strikes: "協調艦艇攻撃" naval_bombers_anti_submarine_patrols: "対潜哨戒" naval_bombers_all_weather_operations: "全天候作戦" naval_bombers_improved_naval_strike_operations: "改良された対艦攻撃作戦" heavy_gunships_sky_artillery: "天空火砲" heavy_gunships_coordinated_support: "連携支援" heavy_gunships_enhanced_defensive_measures: "強化された防衛的措置" heavy_gunships_long_range_gunships: "長距離ガンシップ" heavy_gunships_high_intensity_gunship_ops: "高強度ガンシップ作戦" mixed_multirole_aircraft_thunder_from_the_sky: "天からの雷" mixed_multirole_aircraft_deep_strike_fighters: "深打撃戦闘機" mixed_multirole_aircraft_contested_airspace: "係争空域" mixed_multirole_aircraft_naval_strike_missions: "対艦攻撃作戦" mixed_multirole_aircraft_fighter_surviveability: "Fighter Survivability" strike_multirole_aircraft_thunder_from_the_sky: "天からの雷" strike_multirole_aircraft_deep_strike_fighters: "深打撃戦闘機" strike_multirole_aircraft_contested_airspace: "係争空域" strike_multirole_aircraft_naval_strike_missions: "対艦攻撃作戦" strike_multirole_aircraft_fighter_surviveability: "Fighter Survivability" multirole_air_operations_strike_weapons_school: "Strike Weapons School" multirole_air_operations_expanded_combat_tactics: "Expanded Combat Tactics" multirole_air_operations_top_gun_and_red_flag: "Top Gun And Red Flag" multirole_air_operations_dead_missions: "Dead Missions" multirole_air_operations_strike_fighter_dominance: "Strike Fighter Dominance" cas_aircraft_operations_jsead: "JSEAD" cas_aircraft_operations_weapons_school: "兵器学校" cas_aircraft_operations_improved_aircraft_systems: "Improved Aircraft Systems" cas_aircraft_operations_expanded_combat_tactics: "Expanded Combat Tactics" cas_aircraft_operations_dynamic_strike_packages: "Dynamic Strike Packages" naval_strike_operations_extended_maritime_patrols: "Extended Maritime Patrols" naval_strike_operations_deny_the_seas: "海域封鎖" naval_strike_operations_anti_shipping_operations: "対艦作戦" naval_strike_operations_massed_asm_strikes: "Massed ASM Strikes" naval_strike_operations_ship_hunter_flights: "Ship Hunter Flights" munitions_and_support_forward_air_controllers: "前線航空管制官" munitions_and_support_data_linked_close_air_support: "データリンク近接航空支援" munitions_and_support_precision_strike_packages: "Precision Strike Packages" munitions_and_support_extended_killbox_coordination: "Extended Killbox Coordination" munitions_and_support_standoff_strike_munitions: "Standoff Strike Munitions" light_fighters_high_speed_interceptor_designs: "High Speed Interceptor Designs" light_fighters_high_risk_interceptions: "High Risk Interceptions" light_fighters_gci_management: "GCI Management" light_fighters_heavy_payload_fighters: "Heavy Payload Fighters" light_fighters_rush_to_the_fight: "Rush To The Fight" air_superiority_fighters_offensive_counter_air: "攻撃的対航空戦" air_superiority_fighters_total_air_superiority: "Total Air Superiority" air_superiority_fighters_fighter_sweeps: "Fighter Sweeps" air_superiority_fighters_high_altitude_fighter_escorts: "High Altitude Fighter Escorts" air_superiority_fighters_high_efficiency_fighter_flights: "High Efficiency Fighter Flights" centralized_command_division_structure: "Division Structure" centralized_command_high_level_command_initiative: "High Level Command Initiative" centralized_command_company_level_maneuver: "Company Level Maneuver" centralized_command_expanded_battalion_maneuver: "Expanded Battalion Maneuver" centralized_command_central_command_planning: "Central Command Planning" decentralized_command_brigade_structure: "Brigade Structure" decentralized_command_mid_level_command_initiative: "Mid Level Command Initiative" decentralized_command_company_level_maneuver: "Company Level Maneuver" decentralized_command_armored_formations: "Armored Formations" decentralized_command_dispersed_level_planning: "Dispersed Level Planning" battalion_combat_teams_battalion_structure: "Battalion Structure" battalion_combat_teams_low_level_command_initiative: "Low Level Command Initiative" battalion_combat_teams_platoon_level_maneuver: "Platoon Level Maneuver" battalion_combat_teams_combined_arms_formations: "Combined Arms Formations" battalion_combat_teams_company_level_planning: "Company Level Planning" decentralized_supply_theory_dispersed_supply_depots: "Dispersed Supply Depots" decentralized_supply_theory_combat_supply_theory: "Combat Supply Theory" decentralized_supply_theory_decentralized_maintenance: "Decentralized Maintenance" decentralized_supply_theory_unit_level_supply: "Unit Level Supply" decentralized_supply_theory_permit_scavenging: "Permit Scavenging" centralized_supply_theory_concentrated_supply_depots: "Concentrated Supply Depots" centralized_supply_theory_combat_supply_theory: "Combat Supply Theory" centralized_supply_theory_centralized_maintenance: "Centralized Maintenance" centralized_supply_theory_joint_supply_theory: "Joint Supply Theory" centralized_supply_theory_discourage_scavenging: "Discourage Scavenging" scavenging_supply_theory_battlefield_recovery_efforts: "Battlefield Recovery Efforts" scavenging_supply_theory_equipment_capture_training: "Equipment Capture Training" scavenging_supply_theory_isolated_supply_missions: "Isolated Supply Missions" scavenging_supply_theory_low_supply_needs: "Low Supply Needs" scavenging_supply_theory_with_sticks_and_stones: "With Sticks And Stones" volunteer_fighting_force_shield_the_innocent: "Shield The Innocent" volunteer_fighting_force_expanded_allied_missions: "Expanded Allied Missions" volunteer_fighting_force_peace_through_firepower: "Peace Through Firepower" volunteer_fighting_force_limited_air_support: "Limited Air Support" volunteer_fighting_force_special_forces_advisors: "Special Forces Advisors" deep_battle_massed_force_assaults: "Massed Force Assaults" deep_battle_probing_attacks: "Probing Attacks" deep_battle_recon_in_force: "Recon In Force" deep_battle_offensive_fires: "Offensive Fires" deep_battle_massed_penetration_missions: "Massed Penetration Missions" thunder_run_rapid_attacks: "Rapid Attacks" thunder_run_probing_attacks: "Probing Attacks" thunder_run_force_reconassiance: "Force Reconnaissance" thunder_run_offensive_fires: "Offensive Fires" thunder_run_rapid_maneuver_force: "Rapid Maneuver" light_infantry_warfare_infiltration_groups: "Infiltration Groups" light_infantry_warfare_coordinated_pre_mission_bombardments: "Coordinated Pre Mission Bombardments" light_infantry_warfare_dedicated_tank_hunters: "Dedicated Tank Hunters" light_infantry_warfare_urban_combat_operations: "Urban Combat Operations" light_infantry_warfare_massed_infantry_assaults: "Massed Infantry Assaults" guerrilla_fighters_hit_and_run_raids: "Hit And Run Raids" guerrilla_fighters_close_observation: "Close Observation" guerrilla_fighters_propaganda_campaigns: "Propaganda Campaigns" guerrilla_fighters_city_offensive_operations: "City Offensive Operations" guerrilla_fighters_lay_of_the_land: "Lay Of The Land" static_defense_forward_defensive_deployments: "Forward Defensive Deployments" static_defense_anti_tank_ambushes: "Anti Tank Ambushes" static_defense_defensive_position_exploitation: "Defensive Position Exploitation" static_defense_minefield_defences: "MineField Defences" static_defense_defence_in_depth: "Defence In Depth" elastic_defense_static_to_kinetic: "Static To Kinetic" elastic_defense_rapid_force_relocation: "Rapid Force Relocation" elastic_defense_pocket_defence: "Pocket Defence" elastic_defense_kill_boxes: "Kill Boxes" elastic_defense_flexible_defensive_lines: "Flexible Defensive Lines" mobile_defense_fire_brigades: "Fire Brigades" mobile_defense_delay: "Delay" mobile_defense_freedom_of_maneuver: "Freedom Of Maneuver" mobile_defense_counter_punch: "Counter Punch" mobile_defense_collapsing_defense: "Collapsing Defense" insurgent_operations_urban_insurgent_ops: "Urban Insurgent OPS" insurgent_operations_repair_and_replace: "Repair And Replace" insurgent_operations_asture_insurgent_ops: "Asture Insurgent OPS" insurgent_operations_dedicated_hideouts: "Dedicated Hideouts" insurgent_operations_hit_and_run_defence: "Hit And Run Defence" adverse_condition_ops_night_operations: "夜間作戦" adverse_condition_ops_under_hostile_skies: "敵対的な空の下で" adverse_condition_ops_adverse_terrain_training: "悪路訓練" adverse_condition_ops_high_experience_units: "高経験部隊" adverse_condition_ops_coordinated_missions: "調整された任務" dedicated_volunteer_fighting_force_shield_the_innocent: "Shield Of Light" dedicated_volunteer_fighting_force_expanded_allied_missions: "Expanded Allied Missions" dedicated_volunteer_fighting_force_peace_through_firepower: "Peace Through Firepower" dedicated_volunteer_fighting_force_limited_air_support: "Limited Air Support" dedicated_volunteer_fighting_force_special_forces_advisors: "Special Forces Advisors" dedicated_deep_battle_massed_force_assaults: "Massed Force Assaults" dedicated_deep_battle_probing_attacks: "Probing Attacks" dedicated_deep_battle_recon_in_force: "Recon In Force" dedicated_deep_battle_offensive_fires: "Offensive Fires" dedicated_deep_battle_massed_penetration_missions: "Penetration Missions" dedicated_thunder_run_rapid_attacks: "Rapid Attacks" dedicated_thunder_run_probing_attacks: "Probing Attacks" dedicated_thunder_run_force_reconassiance: "Force Reconnaissance" dedicated_thunder_run_offensive_fires: "Offensive Fires" dedicated_thunder_run_rapid_maneuver_force: "Rapid Maneuver Force" dedicated_light_infantry_warfare_infiltration_groups: "Infiltration Groups" dedicated_light_infantry_warfare_coordinated_pre_mission_bombardments: "Coordinated Pre Mission Bombardments" dedicated_light_infantry_warfare_dedicated_tank_hunters: "Dedicated Tank Hunters" dedicated_light_infantry_warfare_urban_combat_operations: "Urban Combat Operations" dedicated_light_infantry_warfare_massed_infantry_assaults: "Massed Infantry Assaults" dedicated_guerrilla_fighters_hit_and_run_raids: "Hit And Run Raids" dedicated_guerrilla_fighters_close_observation: "Close Observation" dedicated_guerrilla_fighters_propaganda_campaigns: "Propaganda Campaigns" dedicated_guerrilla_fighters_city_offensive_operations: "City Offensive Operations" dedicated_guerrilla_fighters_lay_of_the_land: "Lay Of The Land" dedicated_static_defense_forward_defensive_deployments: "Forward Defensive Deployments" dedicated_static_defense_anti_tank_ambushes: "Anti Tank Ambushes" dedicated_static_defense_defensive_position_exploitation: "Defensive Position Exploitation" dedicated_static_defense_minefield_defences: "MineField Defences" dedicated_static_defense_defence_in_depth: "Defence In Depth" dedicated_elastic_defense_static_to_kinetic: "Static To Kinetic" dedicated_elastic_defense_rapid_force_relocation: "Rapid Force Relocation" dedicated_elastic_defense_pocket_defence: "Pocket Defence" dedicated_elastic_defense_kill_boxes: "Kill Boxes" dedicated_elastic_defense_flexible_defensive_lines: "Flexible Defensive Lines" dedicated_mobile_defense_fire_brigades: "Fire Brigades" dedicated_mobile_defense_delay: "Delay" dedicated_mobile_defense_freedom_of_maneuver: "Freedom Of Maneuver" dedicated_mobile_defense_counter_punch: "Counter Punch" dedicated_mobile_defense_collapsing_defense: "Collapsing Defense" dedicated_insurgent_operations_urban_insurgent_ops: "Urban Insurgent OPS" dedicated_insurgent_operations_repair_and_replace: "Repair And Replace" dedicated_insurgent_operations_asture_insurgent_ops: "Asture Insurgent OPS" dedicated_insurgent_operations_dedicated_hideouts: "Dedicated Hideouts" dedicated_insurgent_operations_hit_and_run_defence: "Hit And Run Defence" high_technology_army_blue_force_tracker: "Blue Force Tracker" high_technology_army_digital_assisted_warfare: "Digital Assisted Warfare" high_technology_army_cross_com_deployment: "Cross Com Deployment" high_technology_army_advanced_unit_drones: "Advanced Unit Drones" high_technology_army_ai_assisted_planning: "AI Assisted Planning" common_technology_army_modernized_tech: "Modernized Tech" common_technology_army_modern_gps: "Modern GPS" common_technology_army_satcom: "SATCOM" common_technology_army_advanced_comm_encryption: "Advanced COMM Encryption" common_technology_army_long_range_transmitters: "Long Range Transmitters" low_technology_army_burner_phones: "Burner Phones" low_technology_army_encoded_messages: "Encoded Messages" low_technology_army_vpn_usage: "VPN Usage" low_technology_army_hand_delivered_messages: "Hand Delivered Messages" low_technology_army_compartmentalized_comms: "Compartmentalized Comms" reduced_training_short_basic_training: "Short Basic Training" reduced_training_quick_training_turnaround: "Quick Training Turnaround" reduced_training_no_enlistment_bonus: "No Enlistment Bonus" reduced_training_rapid_mobilization: "Rapid Mobilization" reduced_training_rapid_training_cycles: "Rapid Training Cycles" advanced_training_enhanced_basic_training: "Enhanced Basic training" advanced_training_advanced_individual_training: "Advanced Individual Training" advanced_training_dedicated_training_centers: "Dedicated Training Centers" advanced_training_tradoc: "TRADOC" advanced_training_high_quality_troops_focus: "High Quality Troops Focus" skill_school_focus_tactics_schools: "Tactics Schools" skill_school_focus_infantry_weapons_school: "Infantry Weapons School" skill_school_focus_squad_level_tactics: "Squad Level Tactics" skill_school_focus_joint_fires_school: "Joint Fires School" skill_school_focus_sapper_school: "Sapper School" survival_school_focus_mountain_school: "Mountain School" survival_school_focus_jungle_school: "Jungle School" survival_school_focus_arctic_school: "Arctic School" survival_school_focus_desert_school: "Desert School" officer_training_focus_basic_officer_training: "Basic Officer Training" officer_training_focus_officer_field_training: "Officer Field Training" officer_training_focus_officer_specalization: "Officer Specialization" officer_training_focus_inter_branch_officer_training: "Inter Branch Officer Training" officer_training_focus_advanced_military_education: "Advanced military Education" nco_training_focus_basic_nco_training: "Basic NCO Training" nco_training_focus_advanced_nco_training: "Advanced NCO Training" nco_training_focus_nco_career_path: "NCO Career Path" nco_training_focus_snco_focus: "SNCO Focus" nco_training_focus_nco_academy: "NCO Academy" reduced_leadership_standards_low_initiative_ncos: "Low Initiative NCOS" reduced_leadership_standards_cheap_training_pipelines: "Cheap Training Pipelines" reduced_leadership_standards_politically_connected_officers: "Politically Connected Officers" reduced_leadership_standards_higher_command_doctrine: "Higher Command Doctrine" reduced_leadership_standards_field_promotions: "Field Promotions" base_infantry_load_grenade_launchers: "Grenade Launchers" base_infantry_load_heavy_anti_tank_weapons: "Heavy Anti Tank Weapons" base_infantry_load_man_portable_mortars: "Man Portable Mortars" base_infantry_load_individual_first_aid_kit: "Individual First Aid Kit" base_infantry_load_anti_aircraft_defence: "Anti Aircraft Defence" light_infantry_load_marksman_rifles: "Marksman Rifles" light_infantry_load_advanced_c2istar: "Advanced C2ISTAR" light_infantry_load_dedicated_anti_tank_weapons: "Dedicated Anti Tank Weapons" light_infantry_load_survival_gear: "Survival Gear" light_infantry_load_breaching_equipment: "Breaching Equipment" heavy_infantry_load_extra_anti_tank_weapons: "Extra Anti Tank Weapons" heavy_infantry_load_heavy_mortars: "Heavy Mortars" heavy_infantry_load_entrenching_equipment: "Entrenching Equipment" heavy_infantry_load_extra_anti_aircraft_weapons: "Extra Anti Aircraft Weapons" heavy_infantry_load_overmatch_rifles: "Overmatch Rifles" basic_motorized_equipment_mounted_weapon_systems: "Mounted Weapon Systems" basic_motorized_equipment_high_mobility_vehicles: "High Mobility Vehicles" basic_motorized_equipment_expanded_cargo_space: "Expanded Cargo Space" basic_motorized_equipment_medevac_vehicle_variants: "Medevac Vehicle Variants" basic_motorized_equipment_improved_engines: "Improved Engines" light_motorized_equipment_fuel_system_improvements: "Fuel System Improvements" light_motorized_equipment_light_chassis_design: "Light Chassis Design" light_motorized_equipment_improved_suspension: "Improved Suspension" light_motorized_equipment_lightweight_command_vehicles: "Lightweight Command Vehicles" light_motorized_equipment_improved_supply_space: "Improved Supply Space" heavy_motorized_equipment_heavy_weapon_systems: "Heavy Weapon Systems" heavy_motorized_equipment_uparmored_chassis: "Uparmored Chassis" heavy_motorized_equipment_increased_anti_tank_assets: "Increased Anti Tank Assets" heavy_motorized_equipment_extra_ammo_space: "Extra Ammo Space" heavy_motorized_equipment_advanced_urban_protection: "Advanced Urban Protection" mixed_mechanized_equipment_high_mobility_systems: "High Mobility Systems" mixed_mechanized_equipment_extended_ammo_capacity: "Extended Ammo Capacity" mixed_mechanized_equipment_crew_surviveability_upgrades: "Crew Survivability" mixed_mechanized_equipment_enhanced_dismount_capacity: "Enhanced Dismount Capacity" mixed_mechanized_equipment_extra_anti_tank_ammo: "Extra Anti Tank Ammo" apc_mechanized_equipment_turbocharged_engines: "TurboCharged Engines" apc_mechanized_equipment_applique_armor: "Applique Armor" apc_mechanized_equipment_upgraded_weapon_sights: "Upgraded Weapon Sights" apc_mechanized_equipment_smoke_dischargers: "Smoke Dischargers" apc_mechanized_equipment_enhanced_communications_equipment: "Enhanced Communications Equipment" ifv_mechanized_equipment_durability_upgrades: "Durability Upgrades" ifv_mechanized_equipment_additional_atgm_storage: "Additional ATGM Storage" ifv_mechanized_equipment_crew_compartment_improvements: "Crew Compartment Improvements" ifv_mechanized_equipment_integrated_operations: "Integrated Operations" ifv_mechanized_equipment_tank_escorts: "Tank Escorts" light_tank_equipment_light_assault_tanks: "Light Assault Tanks" light_tank_equipment_high_mobility_guns: "High Mobility Guns" light_tank_equipment_bunker_busters: "Bunker Busters" light_tank_equipment_close_in_support: "Close In Support" light_tank_equipment_light_tank_killers: "Light Tank Killers" superheavy_equipment_steel_behemoths: "Steel Behemoths" superheavy_equipment_superheavy_guns: "Superheavy Guns" superheavy_equipment_engine_improvements: "Engine Improvements" superheavy_equipment_advanced_armor_designs: "Advanced Armor Designs" superheavy_equipment_armored_overrun: "Armored Overrun" towed_gun_equipment_mobile_firing_teams: "Mobile Firing Teams" towed_gun_equipment_coordinated_fires: "Coordinated Fires" towed_gun_equipment_improved_gun_systems: "Improved Gun Systems" towed_gun_equipment_laser_guided_rounds: "Laser Guided Rounds" towed_gun_equipment_massed_artillery_positions: "Massed Artillery Positions" spart_equipment_mobile_gun_systems: "Mobile Gun Systems" spart_equipment_shoot_and_scoot: "Shoot And Scoot" spart_equipment_rapid_fire_missions: "Rapid Fire Missions" spart_equipment_dispersed_dispositions: "Dispersed Dispositions" spart_equipment_steel_rain: "Steel Rain" mlrs_equipment_rocket_artillery: "Rocket Artillery" mlrs_equipment_super_long_range_fires: "Super Long Range Fires" mlrs_equipment_precision_rocket_fires: "Precision Rocket Fires" mlrs_equipment_high_mobility_rocket_systems: "High Mobility Rocket Systems" mlrs_equipment_thunder_from_the_sky: "天からの雷" atk_helo_equipment_gunship_strike_team: "Gunship Strike Team" atk_helo_equipment_multi_weapon_pylons: "Multi Weapon Pylons" atk_helo_equipment_tank_hunter_focus: "Tank Hunter Focus" atk_helo_equipment_eye_in_the_sky: "Eye In The Sky" atk_helo_equipment_rapid_strike_teams: "Rapid Strike Teams" transport_helo_equipment_hot_lz_training: "Hot Landing Zone Training" transport_helo_equipment_hypermobility: "Hypermobility" transport_helo_equipment_multi_stage_landings: "Multi Stage Landings" transport_helo_equipment_assault_helicopter_training: "Assault Helicopter Training" transport_helo_equipment_fastrope_assault_training: "Fastrope Assault Training" carrier_operations_carrier_controlled_airspace: "Aircraft Carrier Controlled Airspace" carrier_operations_strike_targeting_command: "Strike Targeting Command" carrier_operations_high_traffic_operations: "High Traffic Operations" carrier_operations_fighter_scramble_operations: "Fighter Scramble Operations" carrier_operations_night_operations: "Night Operations" helicopter_landing_ships_amphibious_landing_forces: "Amphibious Landing Forces" helicopter_landing_ships_expanded_landing_capacity: "Expanded Landing Capacity" helicopter_landing_ships_coordinated_landing_fires: "Coordinated Landing Fires" helicopter_landing_ships_heavy_bombardments: "Heavy Bombardments" helicopter_landing_ships_advanced_landing_operations: "Advanced Landing Operations" escort_carriers_tight_deck_operations: "Tight Deck Operations" escort_carriers_escort_operations: "Escort Operations" escort_carriers_rapid_sortie_operations: "Rapid Sortie Operations" escort_carriers_high_traffic_operations: "Traffic Operations" escort_carriers_strike_coordination: "Strike Coordination" lords_of_the_sea_enhanced_missile_salvos: "Enhanced Missile Salvos" lords_of_the_sea_improved_firing_systems: "Improved Firing Systems" lords_of_the_sea_seek_strike_destroy: "Seek Strike Destroy" lords_of_the_sea_enhanced_missile_defense: "Enhanced Missile Defense" lords_of_the_sea_strike_coordination: "Strike Coordination" carrier_escorts_anti_aircraft_batteries: "Anti Aircraft Batteries" carrier_escorts_long_range_performance_upgrades: "Long Range Performance Upgrades" carrier_escorts_early_warning_systems: "Early Warning Systems" carrier_escorts_rapid_response_training: "Rapid Response Training" carrier_escorts_anti_submarine_efforts: "Anti Submarine Efforts" fleet_cruisers_fleet_command_ships: "Fleet Command Ships" fleet_cruisers_coordinated_missile_strikes: "Coordinated Missile Strikes" fleet_cruisers_long_range_radars: "Long Range Radar" fleet_cruisers_advanced_air_defenses: "Advanced Air Defenses" fleet_cruisers_high_speed_hull_designs: "High Speed Hull Designs" destroyer_fleet_engine_upgrades: "Engine Upgrades" destroyer_fleet_enhanced_radar_systems: "Enhanced radar Systems" destroyer_fleet_expanded_missile_silos: "Expanded Missile Silos" destroyer_fleet_missile_guidance_systems: "Missile Guidance Systems" destroyer_fleet_damage_control_drills: "Damage Control Drills" support_destroyers_convoy_escort_ships: "Convoy Escort Ships" support_destroyers_anti_submarine_warfare: "Anti Submarine Warfare" support_destroyers_fleet_protectors: "Fleet Protectors" support_destroyers_fleet_air_defense: "Fleet Air Defense" support_destroyers_early_warning_patrols: "Early Warning Patrols" frigate_capitals_punching_up: "Punching Up" frigate_capitals_enhanced_missile_defenses: "Enhanced Missile Defenses" frigate_capitals_improved_ship_systems: "Improved Ship Systems" frigate_capitals_improved_gun_systems: "Improved Gun Systems" frigate_capitals_electronic_warfare_systems: "Electronic Warfare Systems" multirole_frigates_rapid_response_ships: "Rapid Response Ships" multirole_frigates_anti_submarine_warfare: "Anti Submarine Warfare" multirole_frigates_close_in_protection: "Close In Protection" multirole_frigates_anti_aircraft_systems: "Anti Aircraft Systems" multirole_frigates_light_scouts: "Light Scouts" anti_sub_corvette_advanced_sonar_systems: "Advanced Sonar Systems" anti_sub_corvette_anti_submarine_warfare: "Anti Submarine Warfare" anti_sub_corvette_torpedo_evasion_training: "Torpedo Evasion Training" anti_sub_corvette_torpedo_protection_systems: "Torpedo Protection Systems" anti_sub_corvette_deep_water_patrol_capabilities: "Deep Water Patrol Capabilities" anti_air_corvette_improved_surface_operations: "Improved Surface Operations" anti_air_corvette_air_defense_network: "Air Defense Network" anti_air_corvette_cwis_package: "CWIS Package" anti_air_corvette_bolted_on_aa: "Bolted On AA" anti_air_corvette_early_warning_ships: "Early Warning Ships" stealth_escorts_advanced_radar_systems: "Advanced Radar Systems" stealth_escorts_stealth_coatings: "Stealth Coatings" stealth_escorts_electronic_warfare_training: "Electronic Warfare Training" stealth_escorts_strike_from_nowhere: "Strike From Nowhere" stealth_escorts_high_coordinated_strikes: "High Coordinated Strikes" escort_attack_subs_anti_submarine_subs: "Anti Submarine Subs" escort_attack_subs_towed_array_sonars: "Towed Array Sonars" escort_attack_subs_stealth_torpedo_strike: "Stealth Torpedo Strike" escort_attack_subs_improved_firing_solutions: "Improved Firing Solutions" escort_attack_subs_escort_escape_coverage: "Escort Escape Coverage" hunter_killer_subs_rapid_torpedo_reloads: "Rapid Torpedo Reloads" hunter_killer_subs_large_ship_hunters: "Large Ships Hunters" hunter_killer_subs_asm_strikes: "ASM Strikes" hunter_killer_subs_precision_strikes: "Precision Strikes" hunter_killer_subs_attack_submarine_missions: "Attack Submarine Missions" missile_boats_land_attack_missiles: "Land Attack Missiles" missile_boats_silent_running: "Silent Running" missile_boats_rapid_disengagement: "Rapid Disengagement" missile_boats_rapid_torpedo_attacks: "Rapid Torpedo Attacks" missile_boats_advanced_weapon_guidance: "Advanced Weapon Guidance" raiding_fleets_submarine_convoy_hunters: "Submarine Convoy Hunters" raiding_fleets_light_raiding_ships: "Light Raiding Ships" raiding_fleets_capital_raiders: "Capital Raiders" raiding_fleets_coordinated_raiding_operations: "Coordinated Raiding Operations" raiding_fleets_rapid_running_raiders: "Rapid Running Raiders" naval_supremacy_high_coordinated_ships: "High Coordinated Ships" naval_supremacy_long_range_long_reach: "Long Range Long Reach" naval_supremacy_high_power_capitals: "High Power Capitals" naval_supremacy_adverse_weather_operations: "Adverse Weather Operations" coastal_defense_hit_and_run: "Hit And Run" coastal_defense_night_fighting: "Night Fighting" coastal_defense_rapid_recovery: "Rapid Recovery" coastal_defense_costal_waters_defense: "Coastal Waters Defense" coastal_defense_escort_ship_attacks: "Escort Ship Attacks" naval_supremacy_constant_engagement: "Constant Engagement" GRAND_DOCTRINE_AIR_BATTLEFIELD_SUPPORT: "戦場支援" category_all_ranger: "All Ranger Regiments" category_inf_ranger: "Infantry Ranger Regiment" category_rcon_ranger: "Recon Ranger Regiment" heavy_frigate: "Heavy Frigate" GRAND_DOCTRINE_LOCAL_AIRSPACE_DEFENCE_DESC: "This grand doctrine structures air forces around the protection and control of national and regional airspace. Local airspace defense concepts emphasize coordinated surveillance and response within defined air domains." GRAND_DOCTRINE_AIR_BATTLEFIELD_SUPPORT_DESC: "This grand doctrine structures air operations to directly support land and naval forces within active combat zones. Battlefield support concepts emphasize integration of air power into joint operational planning." GRAND_DOCTRINE_AIR_SUPREMACY_DESC: "This grand doctrine organizes air forces to establish and maintain control of the air domain. Air supremacy concepts emphasize coordinated air operations to secure freedom of action across all operational areas." GRAND_DOCTRINE_MIXED_ROLE_DESC: "This grand doctrine structures air forces to balance multiple operational roles within a unified framework. Mixed role concepts emphasize flexibility in the employment of air power across diverse mission sets." GRAND_DOCTRINE_EQUIPMENT_LIGHT_DESC: "This grand doctrine organizes forces around lightweight and simplified equipment sets. Light equipment concepts emphasize ease of deployment and adaptability across varied operational environments." GRAND_DOCTRINE_EQUIPMENT_HEAVY_DESC: "This grand doctrine structures forces around heavily protected and high-capacity equipment systems. Heavy equipment concepts emphasize sustained presence and robust combat capability within force formations." GRAND_DOCTRINE_EQUIPMENT_MOBILE_DESC: "This grand doctrine organizes force equipment to support high operational mobility and rapid maneuver. Mobile equipment concepts emphasize movement, repositioning, and operational reach." GRAND_DOCTRINE_EQUIPMENT_FIRES_DESC: "This grand doctrine structures equipment development around systems dedicated to delivering indirect and supporting fires. Fire support equipment concepts emphasize coordinated application of combat power across the battlespace." GRAND_DOCTRINE_EQUIPMENT_FULL_DESC: "This grand doctrine organizes forces around comprehensive and complete equipment provisioning. Full equipment concepts emphasize standardized outfitting to support sustained and wide-ranging operations." GRAND_DOCTRINE_BLUE_WATER_DESC: "This grand doctrine structures naval forces for sustained operations across open oceans and distant maritime theaters. Blue water navy concepts emphasize global reach, power projection, and continuous fleet presence." GRAND_DOCTRINE_GREEN_WATER_DESC: "This grand doctrine organizes naval forces around operations in littoral and regional maritime environments. Green water navy concepts emphasize coastal influence and regional sea control." GRAND_DOCTRINE_JEUNE_ECOLE_DESC: "This grand doctrine structures naval strategy around smaller, specialized vessels and distributed maritime operations. Jeune Ecole concepts emphasize asymmetry and selective force application within naval warfare." GRAND_DOCTRINE_GUERRE_DE_COURSE_DESC: "This grand doctrine organizes naval operations around the disruption of maritime activity through commerce-oriented warfare. Guerre de course concepts emphasize targeted naval actions across sea lines of communication." marine_commandos: "Marine Commandos" air_assault_artillery: "Airborne Units" SUBDOCTRINE_DESIGN_DRONE_DESC: "This doctrine prioritizes the development of unmanned aircraft designs built around remote operation and autonomous support systems. Drone designs emphasize modular integration and flexible mission configuration to expand air power options across operational requirements." EQUIPMENT_SMALL_FIGHTER: "Fighters" EQUIPMENT_SUICIDE: "Drones" EQUIPMENT_SCOUT_PLANE: "Scout Plane" EQUIPMENT_AIR_TRANSPORT: "Air Transport" screen_destroyer: "直衛駆逐艦" SUBDOCTRINE_EQUIPMENT_WALKER_TANK: "Walker Tank Deployment" SUBDOCTRINE_EQUIPMENT_WALKER_TANK_DESC: "This doctrine organises walker armed forces." gait_optimization: "Gait Optimization Drills" stabilized_firing_windows: "Stabilized Firing Windows" leg_damage_protocols: "Leg Damage Control Protocols" terrain_anchoring: "Terrain Anchoring and Micro-Positioning" combined_arms_walker_screen: "Combined Arms Walker Screen" SUBDOCTRINE_EQUIPMENT_DRONE: "Drone Equipment" SUBDOCTRINE_EQUIPMENT_DRONE_DESC: "" SPECIAL_FORCES_MIXED: "Mixed Command" SPECIAL_FORCES_MIXED_DESC: "This doctrine structures special forces as highly selective units trained for complex, high-priority missions requiring precision and discretion. Special forces elite concepts emphasize advanced capability integration and operational effectiveness across diverse environments." SPECIAL_FORCES_MARINE_FOCUS: "Marine Focused Special Forces" SPECIAL_FORCES_MARINE_FOCUS_DESC: "This doctrine focuses our special forces primarily on marine units, allows us more options to train and deploy marine forces. This comes at the expense of not being able to adequately train or equip other branches of our special forces." SPECIAL_FORCES_AIRBORNE_FOCUS: "Airborne Focused Special Forces" SPECIAL_FORCES_AIRBORNE_FOCUS_DESC: "This doctrine focuses our special forces primarily on airborne units, allows us more options to train and deploy airborne forces. This comes at the expense of not being able to adequately train or equip other branches of our special forces." SPECIAL_FORCES_RANGER_FOCUS: "Ranger Focused Special Forces" SPECIAL_FORCES_RANGER_FOCUS_DESC: "This doctrine focuses our special forces primarily on ranger units, allows us more options to train and deploy ranger forces. This comes at the expense of not being able to adequately train or equip other branches of our special forces." DOCTRINE_TRACK_MIXED_OPTIONS: "Supplemental Special Forces" AIRBORN_INTERDICTION: "Airborne Interdiction" AIRBORN_INTERDICTION_DESC: "This doctrine sends light airborne infantry and pathfinder teams deep behind enemy lines to sabotage airfields, supply, and communications. Interdiction concepts emphasize infiltration, demolition, and delaying enemy maneuvers rather than holding ground." AIRBORN_AIRHEAD_ASSAULT: "Airhead Assault" AIRBORN_AIRHEAD_ASSAULT_DESC: "This doctrine drops light and motorized airborne infantry en masse to seize and hold an airhead until relieving forces arrive. Airhead assault concepts emphasize concentrated drops, rapid consolidation, and defensive endurance under counterattack." RANGER_JUNGLE_FORCES: "Jungle Rangers" RANGER_JUNGLE_FORCES_DESC: "This doctrine prepares rangers for sustained operations deep in the jungle, where heat, disease, and broken supply lines defeat conventional troops. Jungle concepts emphasize acclimatization, infiltration through impassable terrain, and self-reliance far from friendly lines." MARINE_ELITE_RAIDERS: "Coastal Raiders" MARINE_ELITE_RAIDERS_DESC: "This doctrine structures marine forces into small raiding teams that strike coastal targets and withdraw before the enemy can react. Coastal raider concepts emphasize speed, infiltration, and a light logistical footprint." MARINE_ARMORED_BEACHHEAD: "Armored Beachhead" MARINE_ARMORED_BEACHHEAD_DESC: "This doctrine organizes amphibious forces to land armor and break out from the beachhead before the defender consolidates. Armored beachhead concepts emphasize mechanized firepower, momentum, and rapid expansion of the lodgement." AIRBORN_AIR_ASSAULT: "Air Assault" AIRBORN_AIR_ASSAULT_DESC: "This doctrine structures airborne forces around helicopter-borne air assault rather than parachute insertion. Air assault concepts emphasize rapid vertical envelopment, mobility, and on-call rotary support." AIRBORN_ARMORED_DROP: "Armored Airborne" AIRBORN_ARMORED_DROP_DESC: "This doctrine equips airborne forces with air-droppable armor and mechanized columns for sustained action after the drop. Armored airborne concepts emphasize protected firepower, organization, and staying power deep in enemy territory." RANGER_RECON_FORCES: "Recon Rangers" RANGER_RECON_FORCES_DESC: "This doctrine trains rangers for deep reconnaissance, screening, and surveillance ahead of the main force. Recon ranger concepts emphasize stealth, field craft, and accurate target acquisition." RANGER_STRIKE_FORCES: "Strike Rangers" RANGER_STRIKE_FORCES_DESC: "This doctrine prepares rangers for rapid assault and airfield seizure against fortified objectives. Strike ranger concepts emphasize shock, tempo, and direct application of force." SOF_OPERATIONS_COMMAND: "Special Operations Command" SOF_OPERATIONS_COMMAND_DESC: "This doctrine establishes a dedicated command to raise and sustain tier-one special operations forces. Special operations command concepts emphasize selective recruitment, conditioning, and joint support across all environments." SOF_DIRECT_ACTION: "Direct Action" SOF_DIRECT_ACTION_DESC: "This doctrine trains operators for direct action raids against high-value targets. Direct action concepts emphasize precision strikes, rapid insertion, and decisive close engagement." SOF_SABOTAGE_SUBVERSION: "Sabotage and Subversion" SOF_SABOTAGE_SUBVERSION_DESC: "This doctrine prepares operators for sabotage, subversion, and unconventional warfare behind enemy lines. Sabotage concepts emphasize infiltration, demolitions, and prolonged operation without resupply." SOF_RECON_INTELLIGENCE: "Special Reconnaissance" SOF_RECON_INTELLIGENCE_DESC: "This doctrine focuses special forces on reconnaissance, surveillance, and intelligence collection. Special reconnaissance concepts emphasize a light footprint, patient observation, and accurate reporting." SOF_COUNTER_TERROR: "Counter-Terrorism" SOF_COUNTER_TERROR_DESC: "This doctrine trains operators for counter-terrorism, hostage rescue, and urban close-quarters battle. Counter-terror concepts emphasize readiness, precision, and rapid response." SUBDOCTRINE_DESIGN_STEALTH: "Stealth Designs" SUBDOCTRINE_DESIGN_STEALTH_DESC: "This doctrine prioritizes the development of aircraft with reduced radar cross-sections and survivability enhancements. Stealth designs emphasize low-observable materials, electronic countermeasures, and structural configurations that minimize detection across adversary sensor networks." SUBDOCTRINE_DESIGN_EW: "Electronic Warfare Designs" SUBDOCTRINE_DESIGN_EW_DESC: "This doctrine focuses on integrating dedicated electronic warfare systems into aircraft platforms. Electronic warfare designs emphasize active jamming, passive detection, and suppression capabilities to degrade adversary air defense effectiveness across the operational environment." SUBDOCTRINE_DESIGN_MODULAR: "Modular Designs" SUBDOCTRINE_DESIGN_MODULAR_DESC: "This doctrine organizes aircraft development around open-architecture and standardized component frameworks. Modular designs emphasize rapid capability upgrades, reduced lifecycle costs, and flexible platform adaptation across diverse mission requirements." SUBDOCTRINE_HEAVY_AEW: "Airborne Early Warning" SUBDOCTRINE_HEAVY_AEW_DESC: "This doctrine structures large aircraft operations around airborne surveillance and battle management. Airborne early warning concepts emphasize wide-area detection, real-time data integration, and coordinated direction of air assets across the theater." SUBDOCTRINE_HEAVY_AIRLIFT: "Strategic Airlift" SUBDOCTRINE_HEAVY_AIRLIFT_DESC: "This doctrine organizes heavy aircraft operations around the strategic movement of forces, equipment, and supplies. Strategic airlift concepts emphasize global reach, sustained throughput, and flexible basing to support operations across extended distances." SUBDOCTRINE_HEAVY_REFUELING: "Aerial Refueling" SUBDOCTRINE_HEAVY_REFUELING_DESC: "This doctrine integrates tanker aircraft operations into sustained air campaign planning. Aerial refueling concepts emphasize extended operational reach, persistent air presence, and coordinated fuel support across multi-role aviation operations." SUBDOCTRINE_MULTIROLE_DOMINANCE: "Air Dominance Multirole" SUBDOCTRINE_MULTIROLE_DOMINANCE_DESC: "This doctrine employs multirole aircraft as primary platforms for establishing air dominance. Air dominance multirole concepts emphasize the fusion of beyond-visual-range engagement capability with multi-mission flexibility to contest and control the air domain." SUBDOCTRINE_MULTIROLE_CARRIER: "Carrier Multirole" SUBDOCTRINE_MULTIROLE_CARRIER_DESC: "This doctrine structures multirole aircraft operations around carrier-based deployment and naval strike missions. Carrier multirole concepts emphasize coordinated fleet operations, deck-launched intercept, and integration of air power within maritime campaign planning." SUBDOCTRINE_STRIKE_SEAD: "SEAD/DEAD Operations" SUBDOCTRINE_STRIKE_SEAD_DESC: "This doctrine organizes strike aircraft operations around the suppression and destruction of adversary air defense networks. SEAD/DEAD concepts emphasize anti-radiation weapons, coordinated electronic attack, and systematic elimination of surface-based threats to enable freedom of action in contested airspace." SUBDOCTRINE_STRIKE_INTERDICTION: "Deep Interdiction" SUBDOCTRINE_STRIKE_INTERDICTION_DESC: "This doctrine focuses strike aircraft on the disruption of adversary operational depth through precision long-range engagements. Deep interdiction concepts emphasize standoff weapons, target folder planning, and coordinated strike packages to degrade enemy capabilities before they can reach the front." SUBDOCTRINE_STRIKE_CAMPAIGN: "Air Interdiction Campaign" SUBDOCTRINE_STRIKE_CAMPAIGN_DESC: "This doctrine structures strike and close air support aircraft around sustained interdiction operations against adversary ground forces. Air interdiction campaign concepts emphasize persistent presence, loiter-capable platforms, and tight integration with forward ground controllers to continuously degrade enemy maneuver." SUBDOCTRINE_FIGHTER_BVR: "BVR Combat" SUBDOCTRINE_FIGHTER_BVR_DESC: "This doctrine structures fighter operations around beyond-visual-range engagement using radar-guided missiles. BVR combat concepts emphasize long-range detection, multi-target tracking, and first-shot kill probability to defeat adversary aircraft before visual contact is established." SUBDOCTRINE_FIGHTER_WVR: "WVR Dogfighting" SUBDOCTRINE_FIGHTER_WVR_DESC: "This doctrine trains fighter pilots for close-range maneuvering combat within visual range. WVR dogfighting concepts emphasize aircraft agility, situational awareness, and aggressive offensive tactics to achieve kills in close engagements using guns and short-range missiles." SUBDOCTRINE_FIGHTER_STEALTH: "Stealth Fighter Ops" SUBDOCTRINE_FIGHTER_STEALTH_DESC: "This doctrine structures fifth-generation fighter operations around low-observable penetration and first-look engagement. Stealth fighter concepts emphasize reduced detectability, internal weapons carriage, and coordinated penetration of layered air defense environments to achieve air dominance before adversaries can react." SUBDOCTRINE_FIGHTER_INTERCEPTOR: "Dedicated Interceptors" SUBDOCTRINE_FIGHTER_INTERCEPTOR_DESC: "This doctrine organizes fighter forces for rapid response to airspace violations and bomber interception. Dedicated interceptor concepts emphasize high-speed scramble protocols, ground-controlled intercept procedures, and zone-based alert postures to protect national and allied airspace." DOCTRINE_TRACK_DRONE_WARFARE: "Drone Warfare" GRAND_DOCTRINE_AUTONOMOUS_AIR: "Autonomous Air Operations" GRAND_DOCTRINE_AUTONOMOUS_AIR_DESC: "This grand doctrine structures air power around unmanned systems, remote operations, and autonomous strike capacity. Autonomous air operations concepts emphasize reduced pilot risk, persistent ISR, and the integration of unmanned platforms into every layer of the air campaign." SUBDOCTRINE_DRONE_MALE: "MALE UCAV Operations" SUBDOCTRINE_DRONE_MALE_DESC: "This doctrine structures air operations around medium-altitude long-endurance unmanned combat aircraft. MALE UCAV concepts emphasize persistent surveillance, remote-piloted strike missions, and continuous presence over target areas to support ground and joint operations." SUBDOCTRINE_DRONE_UCAS: "UCAS Carrier Strike" SUBDOCTRINE_DRONE_UCAS_DESC: "This doctrine integrates unmanned combat air systems into carrier strike group operations. UCAS carrier concepts emphasize stealthy deck-launched strike missions, extended carrier reach, and autonomous fleet defense to project air power from maritime platforms without exposing human pilots." SUBDOCTRINE_DRONE_LOITERING: "Loitering Munitions" SUBDOCTRINE_DRONE_LOITERING_DESC: "This doctrine structures strike operations around loitering munitions capable of extended flight before engaging stationary or moving targets. Loitering munitions concepts emphasize low-cost saturation, anti-armor precision, and distributed launch to provide persistent lethal coverage across the operational area." SUBDOCTRINE_DRONE_COUNTER: "Counter-Drone Operations" SUBDOCTRINE_DRONE_COUNTER_DESC: "This doctrine organizes air and ground forces to detect, intercept, and defeat hostile unmanned aerial systems. Counter-drone concepts emphasize layered electronic jamming, dedicated intercept platforms, and integrated low-altitude radar to protect forces and critical assets from the growing threat of unmanned systems." SUBDOCTRINE_DRONE_SWARM: "Drone Swarm Integration" SUBDOCTRINE_DRONE_SWARM_DESC: "This doctrine structures air operations around large numbers of coordinated autonomous and semi-autonomous platforms. Drone swarm concepts emphasize distributed targeting, attritable force employment, and manned-unmanned teaming to overwhelm adversary defenses and generate mass effects at reduced risk to human crews." SUBDOCTRINE_OPERATION_COIN: "Counterinsurgency Operations" SUBDOCTRINE_OPERATION_COIN_DESC: "This doctrine structures land forces to defeat irregular threats through population control, intelligence-driven direct action raids, and rapid reaction forces. Counterinsurgency operations emphasize persistent presence and civil-military cooperation to restore stability." SUBDOCTRINE_OPERATION_URBAN_WARFARE: "Urban Warfare Operations" SUBDOCTRINE_OPERATION_URBAN_WARFARE_DESC: "This doctrine specializes land forces for combat in cities and megacities. Urban warfare operations emphasize node-by-node clearance, infiltration tactics, and interlocking defensive fires to control the complex vertical and horizontal battlespace." rapid_amphibious_assault_light_marine_battalions: "Light Marine Battalions" rapid_amphibious_assault_rapid_landing: "Rapid Landing" rapid_amphibious_assault_river_crossing_training: "River Crossing" rapid_amphibious_assault_climate_training: "Climate Training" rapid_amphibious_assault_commando_breakthrough: "Commando Breakthrough" rapid_amphibious_assault_light_recovery: "Light Recovery" rapid_amphibious_assault_shore_bombardment_support: "Shore Bombardment" massed_landing_forces_mass_marine_battalions: "Massed Marine Battalions" massed_landing_forces_marine_capacity: "Units Capacity" massed_landing_forces_mass_landing_capacity: "Mass Landing Capacity" massed_landing_forces_marine_entrenchment_training: "Entrenchment Training" massed_landing_forces_motorized_marine_mobility: "Motorized Mobility" massed_landing_forces_marine_support_training: "Support Detachment Training" massed_landing_forces_invasion_artillery: "Supportive Artillery" massed_landing_forces_mass_breakthrough: "Spearhead Operations" forest_ranger_doctrine_forest_conditioning: "Forest Conditioning" forest_ranger_doctrine_woodland_marksmanship: "Woodland Marksmanship" forest_ranger_doctrine_forest_ambush: "Forest Ambush" forest_ranger_doctrine_forest_mobility: "Forest Mobility" forest_ranger_doctrine_forest_entrenchment: "Forest Entrenchment" forest_ranger_doctrine_forest_logistics: "Cold Weather Logistics" forest_ranger_doctrine_battlefield_salvage: "Reuse Enemy Equipment" jungle_ranger_doctrine_jungle_conditioning: "Jungle Conditioning" jungle_ranger_doctrine_jungle_marksmanship: "Jungle Marksmanship" jungle_ranger_doctrine_jungle_ambush: "Jungle Ambush" jungle_ranger_doctrine_jungle_mobility: "Jungle Mobility" jungle_ranger_doctrine_jungle_infiltration: "Jungle Infiltration" jungle_ranger_doctrine_jungle_logistics: "Self-Reliant Logistics" jungle_ranger_doctrine_jungle_entrenchment: "Jungle Entrenchment" elite_raiders_raider_infiltration: "Infiltration Tactics" elite_raiders_night_landings: "Night Landings" elite_raiders_lean_logistics: "Lean Logistics" elite_raiders_small_boat_doctrine: "Small Boat Doctrine" elite_raiders_coastal_demolitions: "Coastal Demolitions" elite_raiders_raider_recovery: "Raider Recovery" armored_beachhead_beachhead_armor: "Beachhead Armor" armored_beachhead_mechanized_landing: "Mechanized Landing" armored_beachhead_amphib_fire_support: "Amphibious Fire Support" armored_beachhead_breakout_tempo: "Breakout Tempo" armored_beachhead_beach_recovery: "Beach Recovery" air_assault_doctrine_vertical_envelopment: "Vertical Envelopment" air_assault_doctrine_heliborne_assault: "Heliborne Assault" air_assault_doctrine_rotary_logistics: "Rotary Logistics" air_assault_doctrine_assault_fire_support: "Assault Fire Support" air_assault_doctrine_quick_reaction: "Quick Reaction Force" air_assault_doctrine_assault_morale: "Assault Morale" armored_airborne_heavy_drop: "Heavy Drop" armored_airborne_mechanized_paradrop: "Mechanized Paradrop" armored_airborne_drop_zone_supply: "Drop Zone Supply" armored_airborne_armored_drop_readiness: "Drop Readiness" armored_airborne_heavy_drop_recovery: "Heavy Drop Recovery" airborne_interdiction_pathfinder_insertion: "Pathfinder Insertion" airborne_interdiction_silent_infiltration: "Silent Infiltration" airborne_interdiction_demolition_teams: "Demolition Teams" airborne_interdiction_interdiction_raids: "Interdiction Raids" airborne_interdiction_evasion_and_delay: "Evasion and Delay" airborne_interdiction_pathfinder_overwatch: "Pathfinder Overwatch" airborne_airhead_assault_mass_drop: "Mass Drop" airborne_airhead_assault_combat_jump: "Combat Jump" airborne_airhead_assault_seize_the_ground: "Seize the Ground" airborne_airhead_assault_hold_until_relief: "Hold Until Relief" airborne_airhead_assault_rapid_reinforcement: "Rapid Reinforcement" airborne_airhead_assault_motorized_exploitation: "Motorized Exploitation" ranger_recon_doctrine_deep_recon: "Deep Reconnaissance" ranger_recon_doctrine_scout_screening: "Scout Screening" ranger_recon_doctrine_recce_overwatch: "Recce Overwatch" ranger_recon_doctrine_field_craft: "Field Craft" ranger_recon_doctrine_ambush_doctrine: "Ambush Tactics" ranger_recon_doctrine_target_acquisition: "Target Acquisition" ranger_strike_doctrine_shock_assault: "Shock Assault" ranger_strike_doctrine_airfield_seizure: "Airfield Seizure" ranger_strike_doctrine_rapid_deployment: "Rapid Deployment" ranger_strike_doctrine_assault_endurance: "Assault Endurance" ranger_strike_doctrine_ranger_demolitions: "Ranger Demolitions" special_operations_command_tier_one_selection: "Tier-One Selection" special_operations_command_operator_conditioning: "Operator Conditioning" special_operations_command_clandestine_logistics: "Clandestine Logistics" special_operations_command_all_environment_training: "All-Environment Training" special_operations_command_force_multiplier: "Force Multiplier" special_operations_command_joint_support: "Joint Support" direct_action_doctrine_precision_strike: "Precision Strike" direct_action_doctrine_breach_and_clear: "Breach and Clear" direct_action_doctrine_helicopter_insertion: "Helicopter Insertion" direct_action_doctrine_target_exploitation: "Target Exploitation" direct_action_doctrine_strike_morale: "Strike Morale" sabotage_subversion_doctrine_deep_infiltration: "Deep Infiltration" sabotage_subversion_doctrine_demolitions_expertise: "Demolitions Expertise" sabotage_subversion_doctrine_behind_enemy_lines: "Behind Enemy Lines" sabotage_subversion_doctrine_guerrilla_training: "Guerrilla Training" sabotage_subversion_doctrine_captured_materiel: "Captured Materiel" reconnaissance_intelligence_doctrine_special_reconnaissance: "Special Reconnaissance" reconnaissance_intelligence_doctrine_stay_behind_observation: "Stay-Behind Observation" reconnaissance_intelligence_doctrine_light_footprint: "Light Footprint" reconnaissance_intelligence_doctrine_terrain_mastery: "Terrain Mastery" reconnaissance_intelligence_doctrine_forward_observers: "Forward Observers" counter_terror_doctrine_hostage_rescue: "Hostage Rescue" counter_terror_doctrine_urban_cqb: "Urban Close Quarters" counter_terror_doctrine_rapid_response: "Rapid Response" counter_terror_doctrine_elite_readiness: "Elite Readiness" counter_terror_doctrine_counter_terror_training: "Counter-Terror Training" drone_equipment_ew_resilient_link_discipline: "EW-Resilient Link Discipline" drone_equipment_sensor_to_shooter: "Sensor-to-Shooter Killchain Compression" drone_equipment_swarm_deconfliction: "Swarm Deconfliction Protocols" drone_equipment_low_signature_patterns: "Low-Signature Approach Patterns" drone_equipment_rapid_turnaround_ground_crew: "Rapid Turnaround Ground Crew SOP" carrier_multirole_operations_deck_launched_intercept: "Deck Launched Intercept" carrier_multirole_operations_carrier_strike_packages: "Carrier Strike Packages" carrier_multirole_operations_fleet_defense_coordination: "Fleet Defense Coordination" carrier_multirole_operations_surge_operations: "Surge Operations" carrier_multirole_operations_all_weather_carrier_ops: "All Weather Carrier Operations" air_dominance_multirole_bvr_missile_integration: "Beyond Visual Range Missile Integration" air_dominance_multirole_fighter_sweep_tactics: "Fighter Sweep Tactics" air_dominance_multirole_contested_corridor_penetration: "Contested Corridor Penetration" air_dominance_multirole_dual_role_proficiency: "Dual Role Proficiency" air_dominance_multirole_air_dominance_training: "Air Dominance Training" male_ucav_operations_persistent_isr_strikes: "Persistent ISR Strikes" male_ucav_operations_remote_pilot_networks: "Remote Pilot Networks" male_ucav_operations_sensor_fusion_targeting: "Sensor Fusion Targeting" male_ucav_operations_strike_coordination: "Strike Coordination" male_ucav_operations_hunter_killer_pairs: "Hunter Killer Pairs" urban_warfare_ops_breaching_tactics: "Breaching Tactics" urban_warfare_ops_interlocking_fields_of_fire: "Interlocking Fields of Fire" urban_warfare_ops_sector_clearance: "Sector Clearance" urban_warfare_ops_street_level_intelligence: "Street Level Intelligence" urban_warfare_ops_combined_arms_urban: "Combined Arms Urban Warfare" counter_insurgency_ops_population_control: "Population & Riot Control" counter_insurgency_ops_direct_action_raids: "Direct Action Raids" counter_insurgency_ops_rapid_response_forces: "Rapid Response Forces" counter_insurgency_ops_civil_military_operations: "Civil-Military Operations" counter_insurgency_ops_persistent_presence: "Persistent Presence" dedicated_urban_warfare_ops_breaching_tactics: "Breaching Tactics" dedicated_urban_warfare_ops_interlocking_fields_of_fire: "Interlocking Fields of Fire" dedicated_urban_warfare_ops_sector_clearance: "Sector Clearance" dedicated_urban_warfare_ops_street_level_intelligence: "Street Level Intelligence" dedicated_urban_warfare_ops_combined_arms_urban: "Combined Arms Urban Warfare" dedicated_counter_insurgency_ops_population_control: "Population & Riot Control" dedicated_counter_insurgency_ops_direct_action_raids: "Direct Action Raids" dedicated_counter_insurgency_ops_rapid_response_forces: "Rapid Response Forces" dedicated_counter_insurgency_ops_civil_military_operations: "Civil-Military Operations" dedicated_counter_insurgency_ops_persistent_presence: "Persistent Presence" sead_dead_operations_anti_radiation_missiles: "Anti Radiation Missiles" sead_dead_operations_radar_hunting_doctrine: "Radar Hunting Doctrine" sead_dead_operations_sead_escort_packages: "SEAD Escort Packages" sead_dead_operations_dead_strike_planning: "Dead Strike Planning" sead_dead_operations_integrated_threat_suppression: "Integrated Threat Suppression" deep_interdiction_doctrine_air_land_battle_integration: "Air Land Battle Integration" deep_interdiction_doctrine_precision_guided_munitions: "Precision Guided Munitions" deep_interdiction_doctrine_stand_off_weapons: "Stand Off Weapons" deep_interdiction_doctrine_target_folder_planning: "Target Folder Planning" deep_interdiction_doctrine_killchain_coordination: "Killchain Coordination" air_interdiction_campaign_sensor_to_shooter_links: "Sensor To Shooter Links" air_interdiction_campaign_loiter_strike_profiles: "Loiter Strike Profiles" air_interdiction_campaign_joint_terminal_attack: "Joint Terminal Attack" air_interdiction_campaign_target_rich_environment: "Target Rich Environment" air_interdiction_campaign_sustained_interdiction: "Sustained Interdiction" bvr_combat_doctrine_radar_guided_missiles: "Radar Guided Missiles" bvr_combat_doctrine_fire_and_forget_doctrine: "Fire And Forget Doctrine" bvr_combat_doctrine_multi_target_engagement: "Multi Target Engagement" bvr_combat_doctrine_long_range_radar_integration: "Long Range Radar Integration" bvr_combat_doctrine_bvr_training_program: "BVR Training program" wvr_dogfighting_doctrine_high_g_maneuver_training: "High G Maneuver Training" wvr_dogfighting_doctrine_guns_kills_doctrine: "Guns Kills Doctrine" wvr_dogfighting_doctrine_aggressor_training_schools: "Aggressor Training Schools" wvr_dogfighting_doctrine_energy_maneuverability_theory: "Energy Maneuverability Theory" wvr_dogfighting_doctrine_instinctive_fighter_tactics: "Instinctive Fighter Tactics" stealth_fighter_doctrine_low_probability_of_intercept_radar: "Low Probability Of Intercept Radar" stealth_fighter_doctrine_internal_weapons_carriage: "Internal Weapons Carriage" stealth_fighter_doctrine_a2ad_penetration_tactics: "A2AD Penetration Tactics" stealth_fighter_doctrine_first_look_first_shot: "First Look First Shot" stealth_fighter_doctrine_fifth_gen_integration: "Fifth Gen Integration" dedicated_interceptor_doctrine_scramble_protocols: "Scramble Protocols" dedicated_interceptor_doctrine_ground_controlled_intercept: "Ground Controlled Intercept" dedicated_interceptor_doctrine_zone_defense_sectors: "Zone Defense Sectors" dedicated_interceptor_doctrine_high_altitude_intercept: "High Altitude Intercept" dedicated_interceptor_doctrine_continuous_alert_posture: "Continuous Alert Posture" ucas_carrier_strike_autonomous_carrier_ops: "Autonomous Carrier Ops" ucas_carrier_strike_stealth_strike_profiles: "Stealth Strike Profiles" ucas_carrier_strike_carrier_refuel_systems: "Carrier Refuel Systems" ucas_carrier_strike_unmanned_fighter_escort: "Unmanned Fighter Escort" ucas_carrier_strike_drone_carrier_integration: "Drone Carrier Integration" loitering_munitions_doctrine_saturation_strikes: "Saturation Strikes" loitering_munitions_doctrine_anti_armor_warheads: "Anti Armor Warheads" loitering_munitions_doctrine_man_portable_launch: "Man Portable Launch" loitering_munitions_doctrine_wave_attack_doctrine: "Wave Attack Doctrine" loitering_munitions_doctrine_dual_mode_guidance: "Dual Mode Guidance" counter_drone_operations_electronic_drone_jamming: "Electronic Drone Jamming" counter_drone_operations_dedicated_intercept_drones: "Dedicated Intercept Drones" counter_drone_operations_low_altitude_radar: "Low Altitude Radar" counter_drone_operations_c_uas_networks: "C UAS Networks" counter_drone_operations_layered_air_defense: "Layered Air Defense" drone_swarm_integration_wingman_drone_programs: "Wingman Drone Programs" drone_swarm_integration_autonomous_swarm_tactics: "Autonomous Swarm Tactics" drone_swarm_integration_distributed_ai_targeting: "Distributed AI Targeting" drone_swarm_integration_attritable_air_power: "Attritable Air Power" drone_swarm_integration_swarm_production_lines: "Swarm Production Lines" GRAND_DOCTRINE_EQUIPMENT_SPEARHEAD: "Spearhead Equipment" GRAND_DOCTRINE_EQUIPMENT_SPEARHEAD_DESC: "This grand doctrine equips the force so that every element of the assault echelon moves under armor, concentrating protected mobility behind a single penetrating thrust. Spearhead equipment concepts emphasize mechanized depth and sustained momentum at the point of main effort, at the expense of dismounted holding power." stealth_aircraft_designs_low_observable_coatings: "Low Observable Coatings" stealth_aircraft_designs_reduced_rcs_design: "Reduced RCS Design" stealth_aircraft_designs_ew_countermeasures: "Electronic Warfare Countermeasures" stealth_aircraft_designs_survivability_redundancy: "Survivability Redundancy" stealth_aircraft_designs_stealth_production_lines: "Stealth Aircraft Production Lines" electronic_warfare_designs_active_jamming_pods: "Active Jamming Pods" electronic_warfare_designs_passive_sensor_arrays: "Passive Sensor Arrays" electronic_warfare_designs_sead_mission_integration: "SEAD Mission Integration" electronic_warfare_designs_electronic_countermeasures: "Electronic Warfare Countermeasures" electronic_warfare_designs_ew_production_lines: "Electronic Warfare Production Lines" modular_airframe_designs_rapid_upgrade_cycles: "Rapid Upgrade Cycles" modular_airframe_designs_open_architecture_avionics: "Open Architecture Avionics" modular_airframe_designs_standardized_parts: "Standardized Parts" modular_airframe_designs_plug_and_play_systems: "Plug And Play Systems" modular_airframe_designs_flexible_production_lines: "Flexible Production Lines" mbt_equipment_mbt_core: "MBT Core" mbt_equipment_armored_spearhead: "Armored Spearhead" mbt_equipment_mobile_heavy_firepower: "Mobile Heavy FirePower" mbt_equipment_enhanced_armor_packages: "Enhanced Armor Packages" mbt_equipment_steel_beasts: "Steel Beasts" GRAND_DOCTRINE_INTEGRATED_AIR_WARFARE: "Integrated Air Warfare" GRAND_DOCTRINE_INTEGRATED_AIR_WARFARE_DESC: "This grand doctrine structures air forces to fuse air superiority operations with strike and heavy bomber assets in direct support of ground forces. Integrated air warfare concepts emphasize clearing enemy airspace to enable sustained close air support and ground attack missions." airborne_early_warning_wide_area_surveillance: "Wide Area Surveillance" airborne_early_warning_battle_management_links: "Battle Management Links" airborne_early_warning_jam_resistant_datalinks: "Jam Resistant Datalinks" airborne_early_warning_awacs_fighter_coordination: "AWACS Fighter Coordination" airborne_early_warning_strike_fighter_dominance: "Ground Surveillance Integration" strategic_airlift_heavy_cargo_systems: "Heavy Cargo Systems" strategic_airlift_rapid_deployment_doctrine: "Rapid Deployment Doctrine" strategic_airlift_paratroop_delivery_systems: "Paratroop Delivery Systems" strategic_airlift_aerial_refueling_receivers: "Aerial Refueling Receivers" strategic_airlift_austere_airfield_operations: "Austere Airfield Operations" aerial_refueling_operations_in_flight_refueling_doctrine: "In Flight Refueling Doctrine" aerial_refueling_operations_tanker_escort_protocols: "Tanker Escort Protocols" aerial_refueling_operations_forward_basing_reduction: "Forward Basing Reduction" aerial_refueling_operations_joint_tanker_training: "Joint Tanker Training" aerial_refueling_operations_surge_tanker_ops: "Surge Tanker Ops" survival_school_focus_combat_endurance_training: "Combat Endurance Training" walker_tank_equipment_gait_optimization: "Gait Optimization" walker_tank_equipment_stabilized_firing_windows: "Stabilized Firing Windows" walker_tank_equipment_leg_damage_protocols: "Leg Damage Protocols" walker_tank_equipment_terrain_anchoring: "Terrain Anchoring" walker_tank_equipment_combined_arms_walker_screen: "Combined Arms Walker Screen" pathfinders: "Pathfinders" beachhead_raiding_parties: "Beachhead Raiding Parties" marine_raider_groups: "Marine Raider Groups" coordinated_combat_jumps: "Coordinated Combat Jumps" zombietech: "Zombie Tech"