l_japanese: armoured_cavalry_officer: "装甲騎兵士官" armoured_cavalry_officer_desc: "§L機械化歩兵士官として訓練されている。§!" marine_officer: "海兵隊士官" marine_officer_desc: "§L海兵隊士官として訓練されている。§!" commando_officer: "コマンドー士官" commando_officer_desc: "§Lコマンドー士官として訓練されている。§!" air_cavalry_officer: "航空騎兵士官" air_cavalry_officer_desc: "§L空挺士官として訓練されている。§!" artillery_officer: "砲兵士官" artillery_officer_desc: "§L砲兵士官として訓練されている。§!" guerrilla_officer: "ゲリラ士官" guerrilla_officer_desc: "§L一度ゲリラになった者は、常にゲリラである。§!" kind_leader: "親切な指導者" kind_leader_desc: "§Lこの指導者は兵士たちの要求を第一に考える。§!" organizer_expert: "編成の熟練者" organizer_expert_desc: "§L大規模な軍隊の移動を専門的な方法で計画し、組織することができる。§!" mechanized_ratio_over_40: "機械化および装甲歩兵大隊の比率 > §H40%§!" armoured_cavalry_leader: "装甲騎兵士官" armoured_cavalry_leader_desc: "§L勝利の為に機動力を使うことに長けている。§!" armoured_cavalry_expert: "装甲騎兵の達人" armoured_cavalry_expert_desc: "§L戦闘において速度と機動力を用いる名手である。§!" special_forces_trait: "特殊部隊の達人" special_forces_trait_desc: "§L戦闘において特殊部隊を率いる名手である。§!" special_forces_ratio_over_50: "特殊部隊大隊の比率 > §H50%§!" air_cavalry_leader: "航空騎兵指揮官" air_cavalry_leader_desc: "§Lヘリコプター部隊を用いて勝利を達成することに長けている。§!" air_cavalry_expert: "航空騎兵の達人" air_cavalry_expert_desc: "§L戦闘におけるヘリコプターの活用に熟練している。§!" expert_staffer: "熟練した参謀" expert_staffer_desc: "§L何人かの最高の参謀に恵まれたこの状況は、この指揮官がより多くの部隊を編制し管理する事を可能にする。§!" artillery_leader: "砲兵指揮官" artillery_leader_desc: "§L砲兵を用いて勝利を達成することに長けている。§!" artillery_expert: "砲兵の達人" artillery_expert_desc: "§L戦闘における砲兵の活用に熟練している。§!" artillery_ratio_over_20: "砲兵大隊の比率 > §H20%§!" guerrilla_leader_trait: "ゲリラ指揮官" guerrilla_leader_trait_desc: "§Lパルチザンや準軍事組織を勝利に導くことに長けている。§!" desperate_defender: "決死の防衛者" desperate_defender_desc: "§L絶望的な戦いを指揮することに長けている。§!" cruiser_adherent: "巡洋艦第一主義者" cruiser_adherent_desc: "§L海軍航空戦力が大型艦船の代替となり得ることは決してないだろう。§!" small_ship_captain: "直衛艦の艦長" small_ship_captain_desc: "§Lこの将校は、我々の最小の艦船を運用する上で優れた技能を示した。§!" army_chief_logistics_1: "陸軍兵站\n(専門家)" army_chief_logistics_2: "陸軍兵站\n(達人)" army_chief_logistics_3: "陸軍兵站\n(天才)" army_chief_entrenchment_1: "塹壕陣地\n(専門家)" army_chief_entrenchment_2: "塹壕陣地\n(達人)" army_chief_entrenchment_3: "塹壕陣地\n(天才)" army_armoured_cavalry_1: "装甲騎兵\n(専門家)" army_armoured_cavalry_2: "装甲騎兵\n(達人)" army_armoured_cavalry_3: "装甲騎兵\n(天才)" army_air_cavalry_1: "航空騎兵\n(専門家)" army_air_cavalry_2: "航空騎兵\n(達人)" army_air_cavalry_3: "航空騎兵\n(天才)" army_militia_1: "民兵\n(専門家)" army_militia_2: "民兵\n(達人)" army_militia_3: "民兵\n(天才)" air_force_multiplier_1: "戦力増強\n(専門家)" air_force_multiplier_2: "戦力増強\n(熟練者)" air_force_multiplier_3: "戦力増強\n(天才)" modifier_army_sub_unit_L_Air_assault_Bat_defence_factor: "空挺強襲大隊の防御力" modifier_army_sub_unit_L_Air_assault_Bat_attack_factor: "空挺強襲大隊の攻撃力" modifier_army_sub_unit_Militia_Bat_defence_factor: "民兵大隊防御力" modifier_army_sub_unit_Mot_Militia_Bat_defence_factor: "自動車化民兵大隊防御力" modifier_army_sub_unit_Militia_Bat_attack_factor: "民兵大隊攻撃力" modifier_army_sub_unit_Mot_Militia_Bat_attack_factor: "自動車化民兵大隊攻撃力" modifier_trait_air_cavalry_leader_xp_gain_factor: "航空騎兵指揮官の獲得経験値" modifier_trait_armoured_cavalry_leader_xp_gain_factor: "装甲騎兵士官の獲得経験値" modifier_trait_artillery_leader_xp_gain_factor: "砲兵指揮官経験値獲得" modifier_trait_guerrilla_leader_trait_xp_gain_factor: "ゲリラ指導者経験値獲得" modifier_trait_desperate_defender_xp_gain_factor: "決死の防衛者の獲得経験値" modifier_unit_L_Engi_Comp_design_cost_factor: "工兵中隊部隊編制コスト" modifier_unit_armor_Bat_design_cost_factor: "戦車大隊部隊編制コスト" modifier_unit_Arm_Inf_Bat_design_cost_factor: "装甲歩兵部隊編制コスト" modifier_unit_Mech_Inf_Bat_design_cost_factor: "機械化歩兵部隊編制コスト" modifier_unit_Arty_Bat_design_cost_factor: "砲兵部隊編制コスト" modifier_unit_SP_Arty_Bat_design_cost_factor: "自走砲部隊編制コスト" modifier_unit_SP_AA_Bat_design_cost_factor: "自走対空砲部隊編制コスト" modifier_unit_L_Marine_Bat_design_cost_factor: "軽海兵隊歩兵部隊編制コスト" modifier_unit_Mot_Marine_Bat_design_cost_factor: "自動車化海兵隊歩兵部隊編制コスト" modifier_unit_Mech_Marine_Bat_design_cost_factor: "機械化海兵隊歩兵部隊編制コスト" modifier_unit_Arm_Marine_Bat_design_cost_factor: "装甲海兵隊歩兵部隊編制コスト" modifier_unit_Special_Forces_design_cost_factor: "特殊作戦部隊部隊編制コスト" modifier_unit_L_Air_Inf_Bat_design_cost_factor: "軽空挺兵部隊編制コスト" modifier_unit_Mot_Air_Inf_Bat_design_cost_factor: "自動車化空挺兵部隊編制コスト" modifier_unit_Mech_Air_Inf_Bat_design_cost_factor: "機械化空挺兵部隊編制コスト" modifier_unit_Arm_Air_Inf_Bat_design_cost_factor: "装甲空挺兵部隊編制コスト" modifier_unit_L_Air_assault_Bat_design_cost_factor: "装甲ヘリボーン兵部隊編制コスト" modifier_unit_L_Inf_Bat_design_cost_factor: "軽歩兵部隊編制コスト" modifier_unit_Mot_Inf_Bat_design_cost_factor: "自動車化歩兵部隊編制コスト" modifier_unit_Militia_Bat_design_cost_factor: "民兵部隊編制コスト" modifier_unit_Mot_Militia_Bat_design_cost_factor: "自動車化民兵部隊編制コスト" strategic_bomber_equipment_design_cost_factor: "戦略爆撃機設計コスト" nav_plane_equipment_design_cost_factor: "海上哨戒機設計コスト" MR_Fighter_equipment_design_cost_factor: "マルチロール戦闘機設計コスト" AS_Fighter_equipment_design_cost_factor: "制空戦闘機設計コスト" Strike_fighter_equipment_design_cost_factor: "戦闘攻撃機設計コスト" L_Strike_fighter_equipment_design_cost_factor: "軽戦闘攻撃機設計コスト" Air_UAV_equipment_design_cost_factor: "無人航空機設計コスト" CV_MR_Fighter_equipment_design_cost_factor: "艦上マルチロール戦闘機設計コスト" CV_L_Strike_fighter_equipment_design_cost_factor: "艦載軽戦闘攻撃機設計コスト" Cat_NAVAL_MODULES_research: "全ての海軍艤装研究速度" bold_attack_spirit: "果敢な攻撃" bold_attack_spirit_desc: "諺にもあるように、攻撃は最大の防御である。" bold_attack_spirit_tt: "陸軍指揮官: §G50%の確率§!で§Y+1攻撃§!をレベルアップ時に得る。" tenacious_defense_spirit: "頑強な防御" tenacious_defense_spirit_desc: "奴らを通すな!" tenacious_defense_spirit_tt: "陸軍指揮官: §G50%の確率§!で§Y+1防御§!をレベルアップ時に得る。" meticulous_preparation_spirit: "入念な準備" meticulous_preparation_spirit_desc: "戦争は混沌としているが、それに備えることはできる。" meticulous_preparation_spirit_tt: "陸軍指揮官: §G50%の確率§!で§Y+1計画と兵站§!をレベルアップ時に得る。" best_of_the_best_spirit: "超精鋭主義" best_of_the_best_spirit_desc: "兵士を戦場に導けるのはわずかしかない。そして勝利に導けるのはその更に一握りだ。" best_of_the_best_spirit_tt: "New Army Leader: Chance of §YPositive Traits§! increased by §G200%§!." military_science_doctorate_spirit: "軍事学博士" military_science_doctorate_spirit_desc: "A doctor of military sciences is like a regular doctor, except they like guns." military_science_doctorate_spirit_tt: "Army Leader: §G25% chance§! of starting §Y1 Skill Level§! higher than normal." battlefield_promotions_spirit: "戦地での昇進" battlefield_promotions_spirit_desc: "Marking out competent commanders is the best way to improve our officer corps." electronic_warfare_generals_spirit: "電子戦演習" electronic_warfare_generals_spirit_desc: "Our Generals need to know the basics of electronic warfare to mask their positions from the enemy." political_loyalty_spirit: "政治的忠誠" political_loyalty_spirit_desc: "An unreliable military is a threat to the state it is meant to protect." political_loyalty_spirit_tt: "New Army Leader: Begin with either §YPolitically Connected§! or §YMedia Personality§! trait." inventive_leadership_spirit: "独創的な指導部" inventive_leadership_spirit_desc: "予測可能な将は敗軍の将だ。" inventive_leadership_spirit_tt: "New Officers: §G50% chance§! to begin with §YCommando§!, §YTrickster§! or §YInvader§! trait." combined_arms_schools_spirit: "諸兵科連合学校" combined_arms_schools_spirit_desc: "将来の戦闘がどこで行われようとも、機動部隊が決定的な役割を果たすだろう。" combined_arms_schools_spirit_tt: "New Army Leader: §G50% chance§! to begin with §YPanzer Leader§!, §YArmoured Cavalry Leader§! or §YAir Cavalry Leader§! trait." deep_defence_spirit: "Deep Defence Schools" deep_defence_spirit_desc: "There is a lot of science involved in building a formidable defensive line." deep_defence_spirit_tt: "New Army Leader: §G50% chance§! to begin with §YEngineer§!, §YArtillery Leader§! or §YDesperate Defender§! trait." extreme_weather_spirit: "極限気象訓練" extreme_weather_spirit_desc: "Teaching our generals on how to deal with the scorching hot desert or the freezing cold will allow them to fight anywhere they are needed." extreme_weather_spirit_tt: "New Army Leader: §G50% chance§! to begin with a §YTerrain§! trait." infantry_combat_schools_spirit: "Infantry Combat Schools" infantry_combat_schools_spirit_desc: "Infantry is the Queen of Battle, and the Queen goes wherever she pleases." infantry_combat_schools_spirit_tt: "New Army Leader: §G50% chance§! to begin with §YInfantry Leader§!, §YOrganizer§! or §YSkilled Staffer§! trait." self_taught_academy_spirit: "Self-Taught Officers" self_taught_academy_spirit_desc: "The best officers are born in the field, not in academies and schools." self_taught_academy_spirit_tt: "New Army Leader: §G50% chance§! to begin with §YGuerrilla Leader§! trait." art_of_war_army_spirit: "Art of War" art_of_war_army_spirit_desc: "Why train individuals when you can train an entire army?" professional_officer_corps_spirit: "専門技能将校団" professional_officer_corps_spirit_desc: "我々は専門家であり、戦争こそ我らの職務である。" old_boys_club_spirit: "オールドボーイズクラブ" old_boys_club_spirit_desc: "We must be careful who we let be an officer. Only those with the right connections should be given the important positions." elevated_engineering_corps_spirit: "工兵隊の昇進" elevated_engineering_corps_spirit_desc: "兵士の能力と性格を判断する最良の方法は、シャベルを渡し、一日でどれだけ有効活用できるかを見ることだ。" proper_heritage_spirit_desc: "良い将軍は訓練によって生み出すことができるが、偉大な将軍は養育によってのみ生まれる。ある意味、馬と同じだ。" quick_improvisation_spirit: "迅速かつ即興" quick_improvisation_spirit_desc: "より迅速に理解し、考え、行動する--それが勝利の鍵である。" relief_of_command_spirit: "権限の委譲" relief_of_command_spirit_desc: "軍隊は将軍のエゴを満たすために存在するのではない。" fanatical_loyalty_spirit: "狂信的な忠誠心" fanatical_loyalty_spirit_desc: "Our generals need to be ready to die for our cause if needed." state_serves_the_military_spirit: "国家は軍隊に奉仕する" state_serves_the_military_spirit_desc: "The purpose of the state is to wage war against other states. Anything else is either in support of that or a useless distraction." armoured_assault_spirit: "装甲攻撃" armoured_assault_spirit_desc: "A combined mass assault of tanks and armoured fighting vehicles will destroy the enemy." superior_firepower_spirit: "圧倒的火力" superior_firepower_spirit_desc: "野戦砲をそろえても勝利できないと言うことは、まだ数が足りないと言うことだ。" infantry_strength_spirit: "歩兵の強さ" infantry_strength_spirit_desc: "When all is said and done, a tank or airplane can't hold a patch of ground." praetorian_guard_spirit: "近衛兵" praetorian_guard_spirit_desc: "A small force of elite units will keep the regular soldiers in line." death_from_above_spirit: "上空からの死" death_from_above_spirit_desc: "Landing behind enemy lines has the greatest element of surprise." guerrilla_warfare_spirit: "ゲリラ戦" guerrilla_warfare_spirit_desc: "When the trees start speaking in [ROOT.GetAdjective]..." modern_trench_warfare_spirit: "Modern Trench Warfare" modern_trench_warfare_spirit_desc: "Even on a modern battlefield, a trench gives you superior cover from enemy artillery and aircraft." flexible_organization_spirit: "Flexible Organization" flexible_organization_spirit_desc: "What counts is getting the job done, not following orders to the letter." aggressive_reconnaisance_spirit: "Aggressive Reconnaissance" aggressive_reconnaisance_spirit_desc: "If you want to know what the other side is up to, go over there and ask them directly!" reserve_officers_spirit: "予備将校" reserve_officers_spirit_desc: "皆が軍事の専門家になりたいという訳ではない。だが戦うべき時が来れば、彼らは再び国に仕えるだろう。" victory_or_death_spirit: "勝利か死か" victory_or_death_spirit_desc: "It is better to die with glory than to live in the shame of defeat." maneuver_warfare_spirit: "機動戦" maneuver_warfare_spirit_desc: "文明的な戦争はチェスであり、単なる殴り合いではない。こちらが自由に動けるならなぜ正面から戦わねばならない?" smoke_and_fire_spirit: "煙と火" smoke_and_fire_spirit_desc: "敵に砲弾の雨を降らせることは驚くほど効果的だ。" logistical_focus_spirit: "Logistical Focus" logistical_focus_spirit_desc: "The troops can eat their belts but the tanks got to have gas." operational_reserve_spirit: "Operational Reserves" operational_reserve_spirit_desc: "Always have something up your sleeve. Always." hit_and_run_spirit: "Hit-and-Run" hit_and_run_spirit_desc: "We will strike the enemy quickly and then retreat, just to hit him somewhere else again" counter_insurgency_spirit: "Counter Insurgency" counter_insurgency_spirit_desc: "Getting rid of resistance fighters is a difficult task, but not impossible." instilled_aggression_spirit: "攻撃第一主義" instilled_aggression_spirit_desc: "撃って、撃って、撃ちまくれ!" instilled_aggression_spirit_tt: "Admirals: §G50% chance§! to gain §Y+1 Attack§! on level up." calculated_restraint_spirit: "リスク管理" calculated_restraint_spirit_desc: "慎重な協議の結果……" calculated_restraint_spirit_tt: "Admirals: §G50% chance§! to gain §Y+1 Defense§! on level up." signals_training_spirit: "通信訓練" signals_training_spirit_desc: "義務を果たすには、まず自らの義務を知る必要がある。" signals_training_spirit_tt: "Admirals: §G50% chance§! to gain §Y+1 Maneuvering and Coordination§! on level up." best_of_the_best_naval_academy_spirit: "超精鋭主義" best_of_the_best_naval_academy_spirit_desc: "激しい競争と厳しい選抜により、我々が望む提督が生まれる。" best_of_the_best_naval_academy_spirit_tt: "New Admiral: Chance of §YPositive Traits§! increased by §G200%§!." naval_tradition_spirit: "海軍の伝統" naval_tradition_spirit_desc: "We have the history of a proud navy. Only the greatest of Admirals are allowed on our boats." naval_tradition_spirit_tt: "Admiral: §G25% chance§! of starting §Y1 Skill Level§! higher than normal." first_mate_to_captain_spirit: "一等航海士から船長へ" first_mate_to_captain_spirit_desc: "Every sailor can advance to the role of Admiral if they work hard enough." electronic_warfare_admirals_spirit: "レーダー沈黙" electronic_warfare_admirals_spirit_desc: "Our Admirals must be able to hide their positions from our enemy." convoy_warfare_spirit: "船団護衛" convoy_warfare_spirit_desc: "輸送船の護衛には、特殊な戦術と訓練が必要だ。" convoy_warfare_spirit_tt: "New Admiral: §G50% chance§! to begin with §YSea Wolf§! or §YBlockade Runner§! trait." littoral_combat_spirit: "沿岸戦闘" littoral_combat_spirit_desc: "Protecting our coasts and screening our larger vessels should be a priority." littoral_combat_spirit_tt: "New Admiral: §G50% chance§! to being with §YFleet Protector§!, §YFly Swatter§! or §YSpotter§! trait." grand_fleet_spirit: "大艦隊" grand_fleet_spirit_desc: "大規模な戦術演習。" grand_fleet_spirit_tt: "New Admiral: §G50% chance§! to begin with §YIronside§! or §YSuperior Tactician§! trait." naval_air_arm_spirit: "Naval Air Arm" naval_air_arm_spirit_desc: "Close co-operation between air and sea units is vital!" naval_air_arm_spirit_tt: "New Admiral: §G50% chance§! to begin with §YAir Controller§! trait." rule_the_waves_spirit: "Rule the Waves" rule_the_waves_spirit_desc: "[ROOT.GetName] shall rule the waves with the best trained sailors!" flexible_contracts_spirit: "Flexible Contracts" flexible_contracts_spirit_desc: "The best contract is one that can be terminated." integrated_designers_spirit: "統合設計局" integrated_designers_spirit_desc: "最も重要なのは、状況に合わせ、常に設計を更新し続けることだ。" naval_reform_spirit: "海軍改革" naval_reform_spirit_desc: "戦争は変わり続ける。" naval_refit_yards_spirit: "海軍修繕工場" naval_refit_yards_spirit_desc: "最短で修理を終えられれば、それだけ長く海上に艦艇を展開できる。" coastal_defence_spirit: "沿岸防衛" coastal_defence_spirit_desc: "Small corvettes patrolling the coast are our last line of defence!" multi_purpose_ships_spirit: "Multi-Purpose Ships" multi_purpose_ships_spirit_desc: "Frigates can fill many roles ranging from ASW to ship-to-ship combat." jeune_ecole_spirit: "Jeune École" jeune_ecole_spirit_desc: "Swarming the enemy with a large fleet of cheap vessels will allow us to face much stronger foes on our coast." big_guns_spirit: "Big Guns" big_guns_spirit_desc: "You can never have too much firepower." silent_killers_spirit: "Silent Killers" silent_killers_spirit_desc: "Our submarines will hunt down the enemy from below." power_projection_spirit: "Power Projection" power_projection_spirit_desc: "With our carriers we can reach every corner of the world." marine_corps_spirit: "海兵隊" marine_corps_spirit_desc: "Oorah!" close_combat_navy_spirit: "接近戦" close_combat_navy_spirit_desc: "敵に接近することが勝利の鍵だ。" night_fighting_spirit: "夜間戦闘" night_fighting_spirit_desc: "夜戦を熟知していることは圧倒的優勢をもたらす。" surprise_attacks_spirit: "奇襲" surprise_attacks_spirit_desc: "敵が脅威を察知する前に打撃を与える。" efficient_communications_spirit: "効率的指令" efficient_communications_spirit_desc: "報、連、相。" surface_raiders_spirit: "水上襲撃" surface_raiders_spirit_desc: "なぜ通商破壊を潜水艦ばかりに任せるのだ?" decisive_battle_spirit: "艦隊決戦" decisive_battle_spirit_desc: "海戦において全力でぶつかることで、常に主導権を握ることができるだろう。" inclement_weather_experience_spirit: "悪天候下演習" inclement_weather_experience_spirit_desc: "悪天候などといったものは存在しない……" brave_commanders_spirit: "勇敢な指揮官" brave_commanders_spirit_desc: "くそっ、魚雷だ!最大船速!" bureau_of_ordnance_spirit: "武器局" bureau_of_ordnance_spirit_desc: "武器局の決定は、あらゆる艦艇の設計に影響する。" independent_air_force_spirit: "独立した空軍" independent_air_force_spirit_desc: "空軍の重要性は、陸海軍にも劣らない。独立した組織として存在するべきだ。" industrial_destruction_spirit: "産業の破壊" industrial_destruction_spirit_desc: "1000機の爆撃機には、一撃で戦局を変える力がある。" ground_element_destruction_spirit: "Ground Element Destruction" ground_element_destruction_spirit_desc: "A-10 goes brrt." clear_the_skies_spirit: "晴れた空" clear_the_skies_spirit_desc: "No enemy should be allowed to operate the skies we control." cost_efficient_airforce_spirit: "Cost Efficient Air Force" cost_efficient_airforce_spirit_desc: "Why invest in a few expensive things when you can have lots of inexpensive things?" naval_support_aviation_spirit: "Naval Support Aviation" naval_support_aviation_spirit_desc: "Sometimes the Air Force has to come to the navy's aid." helicopter_cavalry_spirit: "Helicopter Cavalry" helicopter_cavalry_spirit_desc: "There's nothing better than flying a Huey and blasting Fortunate Son." effective_training_programs_spirit: "効果的な訓練計画" effective_training_programs_spirit_desc: "良質な教育に勝るものは無い。" air_crew_surveys_spirit: "航空機乗組員の調査" air_crew_surveys_spirit_desc: "乗っているのは彼らなのだから、彼らに聞けばいいのではないか?" battlefield_air_interdiction_spirit: "戦場航空阻止" battlefield_air_interdiction_spirit_desc: "地上部隊と航空部隊の緊密な連携により、この作戦は成立する。" cvw_night_fighting_spirit: "CVW Night Fighting" cvw_night_fighting_spirit_desc: "You think just flying in the dark is hard? Try landing on an aircraft carrier in the middle of the night!" veteran_air_instructors_spirit: "熟練の航空教官" veteran_air_instructors_spirit_desc: "最高の教官が最高の教導を施す。" centralized_control_spirit: "集中管理" centralized_control_spirit_desc: "資源をうまく管理することにより、必要な戦線に十分な航空部隊を派遣することが可能となる。" steel_wings_steel_hearts_spirit: "鋼鉄の翼、鋼鉄の心" steel_wings_steel_hearts_spirit_desc: "上空10,000ftでの戦いは、選ばれし者にのみ許される。\n\n§G特定のイデオロギーを採用したことにより、この国民精神が解放されている。§!" home_defence_spirit: "本土防衛" home_defence_spirit_desc: "我々はいかなる犠牲を払おうとも、自らの島を守る。" air_power_projection_spirit: "航空戦力投射" air_power_projection_spirit_desc: "遠方の空域で活動するには、多大な勇気が必要となる。" massed_strike_spirit: "集中砲火" massed_strike_spirit_desc: "敵地上部隊の攪乱が、敵を倒す上での最善策だ。" continuous_strike_spirit: "連続攻撃" continuous_strike_spirit_desc: "敵の重要な装備は、最優先で破壊されなくてはならない。" total_devastation_spirit: "徹底的破壊" total_devastation_spirit_desc: "敵の根拠地を徹底的に叩くことで、戦闘能力を完全に崩壊させることができる。" academy_spirit: "士官学校精神" army_spirit: "陸軍精神" division_command_spirit: "師団司令部精神" naval_academy_spirit: "海軍士官学校精神" navy_spirit: "海軍精神" naval_command_spirit: "海軍司令部精神" air_force_academy_spirit: "空軍士官学校精神" air_force_spirit: "空軍精神" air_force_command_spirit: "空軍司令部精神" modifier_army_sub_unit_L_Air_assault_Bat_speed_factor: "Air Assault Battalion Speed" modifier_army_sub_unit_Special_Forces_attack_factor: "特殊部隊攻撃" modifier_army_sub_unit_Special_Forces_defence_factor: "特殊部隊防御" modifier_army_sub_unit_Special_Forces_speed_factor: "特殊部隊速度" modifier_army_sub_unit_category_all_infantry_attack_factor: "全歩兵攻撃" modifier_army_sub_unit_category_all_infantry_defence_factor: "全歩兵防御" modifier_army_sub_unit_category_all_infantry_speed_factor: "全歩兵速度" modifier_unit_L_arm_Bat_design_cost_factor: "$L_arm_Bat$師団編制コスト" corvette_design_cost_factor: "Corvette Design Cost" frigate_design_cost_factor: "Frigate Design Cost" destroyer_design_cost_factor: "Destoyer Design Cost" stealth_destroyer_design_cost_factor: "Stealth Destroyer Design Cost" cruiser_design_cost_factor: "Cruiser Design Cost" battle_cruiser_design_cost_factor: "Battlecruiser Design Cost" attack_submarine_design_cost_factor: "Attack Submarine Design Cost" missile_submarine_design_cost_factor: "Missile Submarine Design Cost" helicopter_operator_design_cost_factor: "ヘリコプター運用艦設計コスト" carrier_design_cost_factor: "Aircraft Carrier Design Cost" battleship_hull_0_design_cost_factor: "Battleship Design Cost" is_defending_tt: "Units are Defending" elder: "長老" elder_desc: "§LThis character has lived a fairly rich life of experience and knows how to use this knowledge for his own purposes.§!" judiciary: "Judiciary" judiciary_desc: "§LThis character has worked or is trained to work within the judicial system.§!" TRAIT_NEED_ALL_PARENTS: "この特性を割り当てるには親特性をすべて解除する必要がある。\n" TRAIT_NEED_SOME_PARENTS: "この特性を割り当てるには少なくとも$NUM$個の親特性が解除されている必要がある。\n" TRAIT_PARENT_PRECONDITION_ALL_OF_TITLE: "§Y以下のすべてが必要:§!" TRAIT_PARENT_PRECONDITION_N_OF_TITLE: "§Y以下のうち$NUMBER$つ必要:§!" TRAIT_PARENT_PRECONDITION_OR_SUB_ENTRY: "- 以下のいずれか:" TRAIT_PARENT_PRECONDITION_PARENT: "- $NAME$" modifier_army_sub_unit_attack_helo_bat_attack_factor: "Attack Helicopter Battalion Attack" modifier_army_sub_unit_attack_helo_bat_defence_factor: "Attack Helicopter Battalion Defence" patrol_boat_design_cost_factor: "Patrol Boat Design Cost" small_plane_airframe_design_cost_factor: "Light Fighter Design Cost" small_plane_cas_airframe_design_cost_factor: "Light CAS Design Cost" small_plane_strike_airframe_design_cost_factor: "軽マルチロール戦闘機設計コスト" small_plane_naval_bomber_airframe_design_cost_factor: "軽対艦爆撃機設計コスト" small_plane_suicide_airframe_design_cost_factor: "Small Drone Design Cost" cv_small_plane_airframe_design_cost_factor: "Light Carrier Fighter Design Cost" cv_small_plane_cas_airframe_design_cost_factor: "Light Carrier CAS Airframe Design Cost" cv_small_plane_naval_bomber_airframe_design_cost_factor: "軽艦上対艦爆撃機設計コスト" cv_small_plane_suicide_airframe_design_cost_factor: "Light Carrier Drone Airframe Design Cost" cv_small_plane_strike_airframe_design_cost_factor: "Light Carrier Multi-Role Airframe Design Cost" medium_plane_airframe_design_cost_factor: "マルチロール戦闘機設計コスト" medium_plane_fighter_airframe_design_cost_factor: "制空戦闘機設計コスト" medium_plane_cas_airframe_design_cost_factor: "CAS Design Cost" medium_plane_suicide_airframe_design_cost_factor: "Kamikaze Drone Airframe Design Cost" medium_plane_maritime_patrol_airframe_design_cost_factor: "Maritime Patrol Aircraft Design Cost" medium_plane_air_transport_airframe_design_cost_factor: "中型輸送機設計コスト" cv_medium_plane_airframe_design_cost_factor: "マルチロール艦上戦闘機設計コスト" cv_medium_plane_fighter_airframe_design_cost_factor: "艦上制空戦闘機設計コスト" cv_medium_plane_cas_airframe_design_cost_factor: "艦上近接航空支援戦闘機設計コスト" cv_medium_plane_scout_airframe_design_cost_factor: "Carrier AWACS Design Cost" cv_medium_plane_maritime_patrol_airframe_design_cost_factor: "艦上対艦攻撃設計コスト" cv_medium_plane_air_transport_airframe_design_cost_factor: "Carrier Lift Transport Design Cost" large_plane_maritime_patrol_airframe_design_cost_factor: "海軍哨戒機設計コスト" large_plane_awacs_airframe_design_cost_factor: "AWACS Design Cost" large_plane_cas_airframe_design_cost_factor: "Gunship Design Cost" large_plane_air_transport_airframe_design_cost_factor: "大型輸送機設計コスト" union_man: "労働組合の人間" union_man_desc: "§LThis character is determined trade unionist.§!" former_foreign_minister: "Former Foreign Minister" Cat_missile_research: "全ミサイル研究速度" superior_firepower_tt: "New Army Leader: §G50% chance§! to begin with §Y+1 Attack§!, §Y+1 Defence§! or §YArtillery Leader§! trait." infantry_mass_assault_tt: "New Army Leader: §G50% chance§! to begin with §YInfantry Leader§! trait." early_guerilla_warfare_tt: "New Army Leader: §G50% chance§! to begin with the §YGuerrilla Leader§! trait." armored_mass_assault_tt: "New Army Leader: §G50% chance§! to begin with §YPanzer Leader§!, §YArtillery Leader§! or §YAir Cavalry Leader§! trait." CAT_naval_misc_research: "その他の海軍技術研究速度" CAT_corvette_research: "コルベット研究速度" CAT_cnc_research: "指揮統制装置研究速度" CAT_frigate_research: "フリゲート研究速度" CAT_destroyer_research: "ミサイル駆逐艦研究速度" CAT_n_cruiser_research: "核ミサイル巡洋艦研究速度" CAT_m_cruiser_research: "ミサイル巡洋艦研究速度" CAT_str_bomber_research: "戦略爆撃機研究速度" CAT_naval_plane_research: "海上哨戒機研究速度" CAT_cas_research: "近接航空支援機研究速度" CAT_mr_fighter_research: "マルチロール戦闘機研究速度" CAT_as_fighter_research: "制空戦闘機研究速度" CAT_s_fighter_research: "打撃戦闘機研究速度" CAT_a_uav_research: "UAV研究速度" CAT_cv_mr_fighter_research: "艦上マルチロール戦闘機研究速度" CAT_cv_l_s_fighter_research: "艦載軽打撃戦闘機研究速度" CAT_small_plane_research: "軽航空機研究速度" CAT_medium_plane_research: "中航空機研究速度" CAT_large_plane_research: "大型機研究速度" CAT_rec_tank_research: "軽戦車研究速度" CAT_support_weapons_research: "Support Weapons Research Speed" CAT_l_s_fighter_research: "軽打撃戦闘機研究速度" CAT_trans_heli_research: "Transport Helicopters Research Speed" CAT_atk_heli_research: "Attack Helicopters Research Speed" CAT_avionics_research: "Air Avionics Research Speed" CAT_drones_research: "Air Drones Research Speed" CAT_wings_research: "Aircraft Wings Research Speed" CAT_air_stealth_research: "Air Stealth Technologies Research Speed" CAT_air_naval_weapons_research: "Aircraft Air-To-Naval Weapons Research Speed" CAT_air_ground_weapons_research: "Aircraft Air-To-Ground Weapons Research Speed" CAT_air_to_air_weapons_research: "Aircraft Air-To-Air Weapons Research Speed" CAT_air_countermeasures_research: "Aircraft Countermeasures Research Speed" CAT_air_engine_research: "Aircraft Engines Research Speed" CAT_air_camera_research: "Aircraft Target Pods Research Speed" CAT_naval_engine_research: "Naval Engines Research Speed" CAT_naval_electronics_research: "Naval Electronics Research Speed" CAT_naval_armament_research: "Naval Armament Research Speed" CAT_naval_cannons_research: "Naval Ship-Based Cannons Research Speed" CAT_pds_research: "Naval Point Defense Systems Research Speed" CAT_as_missiles_research: "Naval Anti-Ship Missiles Research Speed" CAT_aa_missiles_research: "Naval Anti-Air Missiles Research Speed" CAT_vls_systems_research: "VLS Systems Research Speed" CAT_vls_air_systems_research: "VLS Air Systems Research Speed" CAT_vls_land_systems_research: "VLS Land Systems Research Speed" CAT_torpedoes_research: "Torpedoes Research Speed" CAT_landing_craft_research: "Landing Craft Research Speed" CAT_genes_research: "Genetic Engineering Research Speed" CAT_nuclear_reactors_research: "原子炉研究速度" CAT_renewable_research: "Renewable Energy Technology Research Speed" CAT_fuel_oil_research: "Fuel & Oil Processing Techs Research Speed" CAT_industry_research: "Industry Research Speed" nato_enjoyer: "Close To NATO" CAT_icbm_research: "Intercontinental Ballistic Missiles Research Speed" CAT_irbm_research: "Intermediate Range Ballistic Missiles Research Speed" CAT_cm_research: "All Cruise Missiles Research Speed" CAT_alcm_research: "Air-Launched Cruise Missiles Research Speed" CAT_glcm_research: "Ground-Launched Cruise Missiles Research Speed" CAT_slcm_research: "Ship-Launched Cruise Missiles Research Speed" CAT_hscm_research: "Hypersonic Cruise Missiles Research Speed" CAT_sam_research: "Surface-to-Air Missiles Research Speed" CAT_abm_research: "Anti-Ballistic Missiles Research Speed" CAT_space_research: "All Space Technologies Research Speed" CAT_gnss_research: "GNSS Satellites Research Speed" CAT_construction_tech_research: "Construction Tech Research Speed" CAT_excavation_tech_research: "Excavation Tech Research Speed" CAT_infrastructure_research: "Infrastructure Tech Research Speed" CAT_missile_research: "Missile Tech Research Speed" CAT_internet_tech_research: "Internet Tech Research Speed" CAT_computing_tech_research: "コンピューティング技術研究速度" heavy_tank_chassis_design_cost_factor: "Attack Helicopter Design Cost" CAT_agriculture_tech_research: "Agriculture Tech Research Speed" modifier_army_sub_unit_armor_Bat_attack_factor: "Tank Battalion Attack" modifier_army_sub_unit_armor_Bat_defence_factor: "Tank Battalion Defence" modifier_army_sub_unit_L_Inf_Bat_attack_factor: "Light Infantry Attack" modifier_army_sub_unit_L_Inf_Bat_defence_factor: "Light Infantry Defence" modifier_army_sub_unit_L_Inf_Bat_speed_factor: "Light Infantry Speed" modifier_army_sub_unit_L_Inf_Bat_max_org_factor: "Light Infantry Organization" modifier_army_sub_unit_Mot_Inf_Bat_attack_factor: "Motorized Infantry Attack" modifier_army_sub_unit_Mot_Inf_Bat_defence_factor: "Motorized Infantry Defence" modifier_army_sub_unit_Mot_Inf_Bat_speed_factor: "Motorized Infantry Speed" modifier_army_sub_unit_Mot_Inf_Bat_max_org_factor: "Motorized Infantry Organization" modifier_army_sub_unit_Mech_Inf_Bat_attack_factor: "Mechanized Infantry Attack" modifier_army_sub_unit_Mech_Inf_Bat_defence_factor: "Mechanized Infantry Defence" modifier_army_sub_unit_Mech_Inf_Bat_speed_factor: "Mechanized Infantry Speed" modifier_army_sub_unit_Mech_Inf_Bat_max_org_factor: "Mechanized Infantry Organization" modifier_army_sub_unit_Arm_Inf_Bat_attack_factor: "Armored Infantry Attack" modifier_army_sub_unit_Arm_Inf_Bat_defence_factor: "Armored Infantry Defence" modifier_army_sub_unit_Arm_Inf_Bat_speed_factor: "Armored Infantry Speed" modifier_army_sub_unit_Arm_Inf_Bat_max_org_factor: "Armored Infantry Organization" modifier_army_sub_unit_armor_Bat_speed_factor: "Tank Battalion Speed" modifier_army_sub_unit_armor_Bat_max_org_factor: "Tank Battalion Organization" modifier_army_sub_unit_L_Air_assault_Bat_max_org_factor: "Air Assault Battalion Organization" modifier_army_sub_unit_attack_helo_bat_max_org_factor: "Attack Helicopter Battalion Organization" modifier_army_sub_unit_Militia_Bat_speed_factor: "Militia Battalion Speed" modifier_army_sub_unit_Militia_Bat_max_org_factor: "Militia Battalion Organization" modifier_army_sub_unit_Mot_Militia_Bat_speed_factor: "Motorized Militia Battalion Speed" modifier_army_sub_unit_Mot_Militia_Bat_max_org_factor: "Motorized Militia Battalion Organization" modifier_army_sub_unit_Special_Forces_max_org_factor: "Special Forces Organization" modifier_army_sub_unit_category_all_infantry_max_org_factor: "All Infantry Organization" air_combat_training_courses: "Air Combat Training Courses" air_combat_training_courses_desc: "All our focus must be on training our airmen to fight and win!" logistics_training_focus: "Logistics Training Focus" logistics_training_focus_desc: "With less manpower and more fuel, we can continue the fight!" aerospace_defence_focus: "Aerospace Defence Focus" aerospace_defence_focus_desc: "We must protect our homeland!" legends_of_the_academy: "Legends of the Academy" legends_of_the_academy_desc: "With training and dedication, you too can earn a place in history!" air_dominance_theory: "Air Dominance Theory" air_dominance_theory_desc: "If we close the skies to all but us, we don't need anything else." the_bomber_must_get_through: "The Bomber Must Get Through" the_bomber_must_get_through_desc: "No matter what, the bomber reaches it's target!" former_foreign_minister_desc: "§LThis character has worked as foreign minister before.§!" dont_lose_dig_in: "Do not lose dig in" dont_lose_dig_in_desc: "§LThis character always keep his dig progress.§!" head_of_intelligence_desc: "An experienced spymaster who provides additional operative slots and improved intelligence gathering." mastermind_code_cracker_desc: "A master of code breaking and secure communications." expert_code_cracker: "Counter-Intelligence Expert" expert_code_cracker_desc: "A specialist in detecting and capturing enemy operatives." spymaster: "Operations Expert" spymaster_desc: "A veteran of covert operations who improves sabotage and technology theft." spymaster_no_lar: "Special Operations Expert" spymaster_no_lar_desc: "A specialist in training and deploying special forces operatives." modifier_army_sub_unit_L_Air_Inf_Bat_attack_factor: "Airborne Light Infantry Attack" modifier_army_sub_unit_L_Air_Inf_Bat_defence_factor: "Airborne Light Infantry Defence" modifier_army_sub_unit_L_Air_Inf_Bat_speed_factor: "Airborne Light Infantry Speed" modifier_army_sub_unit_L_Air_Inf_Bat_max_org_factor: "Airborne Light Infantry Organization" modifier_army_sub_unit_Mot_Air_Inf_Bat_attack_factor: "Motorized Airborne Infantry Attack" modifier_army_sub_unit_Mot_Air_Inf_Bat_defence_factor: "Motorized Airborne Infantry Defence" modifier_army_sub_unit_Mot_Air_Inf_Bat_speed_factor: "Motorized Airborne Infantry Speed" modifier_army_sub_unit_Mot_Air_Inf_Bat_max_org_factor: "Motorized Airborne Infantry Organization" modifier_army_sub_unit_Mech_Air_Inf_Bat_attack_factor: "Mechanized Airborne Infantry Attack" modifier_army_sub_unit_Mech_Air_Inf_Bat_defence_factor: "Mechanized Airborne Infantry Defence" modifier_army_sub_unit_Mech_Air_Inf_Bat_speed_factor: "Mechanized Airborne Infantry Speed" modifier_army_sub_unit_Mech_Air_Inf_Bat_max_org_factor: "Mechanized Airborne Infantry Organization" modifier_army_sub_unit_Arm_Air_Inf_Bat_attack_factor: "Armored Airborne Infantry Attack" modifier_army_sub_unit_Arm_Air_Inf_Bat_defence_factor: "Armored Airborne Infantry Defence" modifier_army_sub_unit_Arm_Air_Inf_Bat_speed_factor: "Armored Airborne Infantry Speed" modifier_army_sub_unit_Arm_Air_Inf_Bat_max_org_factor: "Armored Airborne Infantry Organization" modifier_army_sub_unit_L_Ranger_Bat_attack_factor: "Ranger Battalion Attack" modifier_army_sub_unit_L_Ranger_Bat_defence_factor: "Ranger Battalion Defence" modifier_army_sub_unit_L_Ranger_Bat_speed_factor: "Ranger Battalion Speed" modifier_army_sub_unit_L_Ranger_Bat_max_org_factor: "Ranger Battalion Organization" modifier_army_sub_unit_L_Marine_Bat_attack_factor: "Marine Light Infantry Attack" modifier_army_sub_unit_L_Marine_Bat_defence_factor: "Marine Light Infantry Defence" modifier_army_sub_unit_L_Marine_Bat_speed_factor: "Marine Light Infantry Speed" modifier_army_sub_unit_L_Marine_Bat_max_org_factor: "Marine Light Infantry Organization" modifier_army_sub_unit_L_Marine_Cdo_Bat_attack_factor: "Marine Commando Battalion Attack" modifier_army_sub_unit_L_Marine_Cdo_Bat_defence_factor: "Marine Commando Battalion Defence" modifier_army_sub_unit_L_Marine_Cdo_Bat_speed_factor: "Marine Commando Battalion Speed" modifier_army_sub_unit_L_Marine_Cdo_Bat_max_org_factor: "Marine Commando Battalion Organization" modifier_army_sub_unit_Mot_Marine_Bat_attack_factor: "Motorized Marine Infantry Attack" modifier_army_sub_unit_Mot_Marine_Bat_defence_factor: "Motorized Marine Infantry Defence" modifier_army_sub_unit_Mot_Marine_Bat_speed_factor: "Motorized Marine Infantry Speed" modifier_army_sub_unit_Mot_Marine_Bat_max_org_factor: "Motorized Marine Infantry Organization" modifier_army_sub_unit_Mech_Marine_Bat_attack_factor: "Mechanized Marine Infantry Attack" modifier_army_sub_unit_Mech_Marine_Bat_defence_factor: "Mechanized Marine Infantry Defence" modifier_army_sub_unit_Mech_Marine_Bat_speed_factor: "Mechanized Marine Infantry Speed" modifier_army_sub_unit_Mech_Marine_Bat_max_org_factor: "Mechanized Marine Infantry Organization" modifier_army_sub_unit_Arm_Marine_Bat_attack_factor: "Armored Marine Infantry Attack" modifier_army_sub_unit_Arm_Marine_Bat_defence_factor: "Armored Marine Infantry Defence" modifier_army_sub_unit_Arm_Marine_Bat_speed_factor: "Armored Marine Infantry Speed" modifier_army_sub_unit_Arm_Marine_Bat_max_org_factor: "Armored Marine Infantry Organization" modifier_army_sub_unit_L_arm_Bat_attack_factor: "Light Tank Battalion Attack" modifier_army_sub_unit_L_arm_Bat_defence_factor: "Light Tank Battalion Defence" modifier_army_sub_unit_L_arm_Bat_speed_factor: "Light Tank Battalion Speed" modifier_army_sub_unit_L_arm_Bat_max_org_factor: "Light Tank Battalion Organization" modifier_army_sub_unit_Arty_Bat_attack_factor: "Artillery Battalion Attack" modifier_army_sub_unit_Arty_Bat_defence_factor: "Artillery Battalion Defence" modifier_army_sub_unit_Arty_Bat_speed_factor: "Artillery Battalion Speed" modifier_army_sub_unit_Arty_Bat_max_org_factor: "Artillery Battalion Organization" modifier_army_sub_unit_SP_Arty_Bat_attack_factor: "Self-Propelled Artillery Attack" modifier_army_sub_unit_SP_Arty_Bat_defence_factor: "Self-Propelled Artillery Defence" modifier_army_sub_unit_SP_Arty_Bat_speed_factor: "Self-Propelled Artillery Speed" modifier_army_sub_unit_SP_Arty_Bat_max_org_factor: "Self-Propelled Artillery Organization" modifier_army_sub_unit_SP_R_Arty_Bat_attack_factor: "Self-Propelled Rocket Artillery Attack" modifier_army_sub_unit_SP_R_Arty_Bat_defence_factor: "Self-Propelled Rocket Artillery Defence" modifier_army_sub_unit_SP_R_Arty_Bat_speed_factor: "Self-Propelled Rocket Artillery Speed" modifier_army_sub_unit_SP_R_Arty_Bat_max_org_factor: "Self-Propelled Rocket Artillery Organization" modifier_army_sub_unit_SP_AA_Bat_attack_factor: "Self-Propelled Air Defence Attack" modifier_army_sub_unit_SP_AA_Bat_defence_factor: "Self-Propelled Air Defence Defence" modifier_army_sub_unit_SP_AA_Bat_speed_factor: "Self-Propelled Air Defence Speed" modifier_army_sub_unit_SP_AA_Bat_max_org_factor: "Self-Propelled Air Defence Organization" modifier_army_sub_unit_Light_Mech_Inf_Bat_attack_factor: "Light Mechanized Infantry Attack" modifier_army_sub_unit_Light_Mech_Inf_Bat_defence_factor: "Light Mechanized Infantry Defence" modifier_army_sub_unit_Light_Mech_Inf_Bat_speed_factor: "Light Mechanized Infantry Speed" modifier_army_sub_unit_Light_Mech_Inf_Bat_max_org_factor: "Light Mechanized Infantry Organization" modifier_army_sub_unit_Light_Arm_Inf_Bat_attack_factor: "Light Armored Infantry Attack" modifier_army_sub_unit_Light_Arm_Inf_Bat_defence_factor: "Light Armored Infantry Defence" modifier_army_sub_unit_Light_Arm_Inf_Bat_speed_factor: "Light Armored Infantry Speed" modifier_army_sub_unit_Light_Arm_Inf_Bat_max_org_factor: "Light Armored Infantry Organization" modifier_army_sub_unit_Light_L_Air_assault_Bat_attack_factor: "Light Air Assault Battalion Attack" modifier_army_sub_unit_Light_L_Air_assault_Bat_defence_factor: "Light Air Assault Battalion Defence" modifier_army_sub_unit_Light_L_Air_assault_Bat_speed_factor: "Light Air Assault Battalion Speed" modifier_army_sub_unit_Light_L_Air_assault_Bat_max_org_factor: "Light Air Assault Battalion Organization" modifier_army_sub_unit_Light_armor_Bat_attack_factor: "Light Tank Battalion Attack" modifier_army_sub_unit_Light_armor_Bat_defence_factor: "Light Tank Battalion Defence" modifier_army_sub_unit_Light_armor_Bat_speed_factor: "Light Tank Battalion Speed" modifier_army_sub_unit_Light_armor_Bat_max_org_factor: "Light Tank Battalion Organization" modifier_army_sub_unit_Light_L_arm_Bat_attack_factor: "Light Armored Battalion Attack" modifier_army_sub_unit_Light_L_arm_Bat_defence_factor: "Light Armored Battalion Defence" modifier_army_sub_unit_Light_L_arm_Bat_speed_factor: "Light Armored Battalion Speed" modifier_army_sub_unit_Light_L_arm_Bat_max_org_factor: "Light Armored Battalion Organization" modifier_army_sub_unit_Light_SP_Arty_Bat_attack_factor: "Light Self-Propelled Artillery Attack" modifier_army_sub_unit_Light_SP_Arty_Bat_defence_factor: "Light Self-Propelled Artillery Defence" modifier_army_sub_unit_Light_SP_Arty_Bat_speed_factor: "Light Self-Propelled Artillery Speed" modifier_army_sub_unit_Light_SP_Arty_Bat_max_org_factor: "Light Self-Propelled Artillery Organization" modifier_army_sub_unit_Light_SP_R_Arty_Bat_attack_factor: "Light Self-Propelled Rocket Artillery Attack" modifier_army_sub_unit_Light_SP_R_Arty_Bat_defence_factor: "Light Self-Propelled Rocket Artillery Defence" modifier_army_sub_unit_Light_SP_R_Arty_Bat_speed_factor: "Light Self-Propelled Rocket Artillery Speed" modifier_army_sub_unit_Light_SP_R_Arty_Bat_max_org_factor: "Light Self-Propelled Rocket Artillery Organization" modifier_army_sub_unit_Light_SP_AA_Bat_attack_factor: "Light Self-Propelled Air Defence Attack" modifier_army_sub_unit_Light_SP_AA_Bat_defence_factor: "Light Self-Propelled Air Defence Defence" modifier_army_sub_unit_Light_SP_AA_Bat_speed_factor: "Light Self-Propelled Air Defence Speed" modifier_army_sub_unit_Light_SP_AA_Bat_max_org_factor: "Light Self-Propelled Air Defence Organization" CAT_helicopter_operators_research: "Helicopter Operator Research Speed" CAT_OLV_research: "Ballistic Missiles Research Speed" militia_ratio_over_50: "Militia ratio > §H50%§!" pro_american: "Pro American" pro_american_desc: "§LThis character has advocates for better relations with the United States.§!" modifier_unit_Mech_Militia_Bat_design_cost_factor: "Mechanized Militia Template Cost"