l_simp_chinese: armoured_cavalry_officer: "装甲骑兵军官" armoured_cavalry_officer_desc: "§L此人作为机械化步兵军官受训服役。§!" marine_officer: "海军陆战队军官" marine_officer_desc: "§L此人作为海军陆战队军官受训服役。§!" commando_officer: "特种部队军官" commando_officer_desc: "§L此人作为特种部队军官受训服役。§!" air_cavalry_officer: "空中骑兵军官" air_cavalry_officer_desc: "§L此人作为空降兵军官受训服役。§!" artillery_officer: "炮兵军官" artillery_officer_desc: "§L此人作为炮兵军官受训服役。§!" guerrilla_officer: "游击队军官" guerrilla_officer_desc: "§L一日为游击队,终身为游击队。§!" kind_leader: "爱兵如子" kind_leader_desc: "§L这位指挥官将士兵的需求放在首位。§!" organizer_expert: "组织专家" organizer_expert_desc: "§L能够以专业的方式规划并组织大规模军队的调动。§!" mechanized_ratio_over_40: "机械化与装甲步兵比例 > §H40%§!" armoured_cavalry_leader: "装甲骑兵领袖" armoured_cavalry_leader_desc: "§L善于利用机动力量取胜。§!" armoured_cavalry_expert: "装甲骑兵专家" armoured_cavalry_expert_desc: "§L在战斗中运用速度和机动性的专家。§!" special_forces_trait: "特种部队专家" special_forces_trait_desc: "§L在战斗中善于领导特种部队的专家§!" special_forces_ratio_over_50: "特种部队占比 > §H50%§!" air_cavalry_leader: "空中骑兵领袖" air_cavalry_leader_desc: "§L擅长运用直升机部队赢得胜利。§!" air_cavalry_expert: "空中骑兵专家" air_cavalry_expert_desc: "§L使用直升机部队的专家。§!" expert_staffer: "专业参谋" expert_staffer_desc: "§L这位指挥官身边配备了一些最出色的参谋,因此有能力组织和管理数量庞大的部队。§!" artillery_leader: "炮兵领袖" artillery_leader_desc: "§L善于利用炮兵部队夺取胜利.§!" artillery_expert: "炮兵专家" artillery_expert_desc: "§L使用炮兵部队的专家。§!" artillery_ratio_over_20: "炮兵比例 > §H20%§!" guerrilla_leader_trait: "游击队领袖" guerrilla_leader_trait_desc: "§L善于领导游击队和准军事部队取得胜利。§!" desperate_defender: "殊死防御者" desperate_defender_desc: "§L擅长于殊死抵御进攻§!" cruiser_adherent: "巡洋舰拥护者" cruiser_adherent_desc: "§L海军航空兵将绝不会成为替代大舰巨炮的力量。§!" small_ship_captain: "屏卫舰指挥" small_ship_captain_desc: "§L这位军官在指挥我们的小型舰只方面展现出了高超的技巧。§!" army_chief_logistics_1: "陆军后勤\n(专家)" army_chief_logistics_2: "陆军后勤\n(大师)" army_chief_logistics_3: "陆军后勤\n(奇才)" army_chief_entrenchment_1: "堑壕作战\n(专家)" army_chief_entrenchment_2: "堑壕作战\n(大师)" army_chief_entrenchment_3: "堑壕作战\n(奇才)" army_armoured_cavalry_1: "装甲骑兵\n(专家)" army_armoured_cavalry_2: "装甲骑兵\n(大师)" army_armoured_cavalry_3: "装甲骑兵\n(奇才)" army_air_cavalry_1: "空中骑兵\n(专家)" army_air_cavalry_2: "空中骑兵\n(大师)" army_air_cavalry_3: "空中骑兵\n(奇才)" army_militia_1: "民兵\n(专家)" army_militia_2: "民兵\n(大师)" army_militia_3: "民兵\n(奇才)" air_force_multiplier_1: "力量倍增器\n(专家)" air_force_multiplier_2: "力量倍增器\n(大师)" air_force_multiplier_3: "力量倍增器\n(器材)" modifier_army_sub_unit_L_Air_assault_Bat_defence_factor: "空中突击营防御" modifier_army_sub_unit_L_Air_assault_Bat_attack_factor: "空中突击营攻击" modifier_army_sub_unit_L_Air_assault_Bat_speed_factor: "空中突击营速度" modifier_army_sub_unit_Militia_Bat_defence_factor: "民兵营防御" modifier_army_sub_unit_Mot_Militia_Bat_defence_factor: "摩托化民兵营防御" modifier_army_sub_unit_Militia_Bat_attack_factor: "民兵营攻击" modifier_army_sub_unit_Mot_Militia_Bat_attack_factor: "摩托化民兵攻击" modifier_army_sub_unit_Special_Forces_attack_factor: "特种部队攻击" modifier_army_sub_unit_Special_Forces_defence_factor: "特种部队防御" modifier_army_sub_unit_Special_Forces_speed_factor: "特种部队速度" modifier_army_sub_unit_category_all_infantry_attack_factor: "全部步兵攻击" modifier_army_sub_unit_category_all_infantry_defence_factor: "全部步兵防御" modifier_army_sub_unit_category_all_infantry_speed_factor: "全部步兵速度" modifier_trait_air_cavalry_leader_xp_gain_factor: "空中骑兵指挥官经验增长速度" modifier_trait_armoured_cavalry_leader_xp_gain_factor: "装甲骑兵指挥官经验增长速度" modifier_trait_artillery_leader_xp_gain_factor: "炮兵指挥官经验增长速度" modifier_trait_guerrilla_leader_trait_xp_gain_factor: "游击队领袖经验增长速度" modifier_trait_desperate_defender_xp_gain_factor: "殊死防御者经验增长速度" modifier_unit_L_Engi_Comp_design_cost_factor: "工兵编成花费" modifier_unit_armor_Bat_design_cost_factor: "坦克编成花费" modifier_unit_Arm_Inf_Bat_design_cost_factor: "装甲步兵编成花费" modifier_unit_Mech_Inf_Bat_design_cost_factor: "机械化步兵编成花费" modifier_unit_Arty_Bat_design_cost_factor: "炮兵编成花费" modifier_unit_SP_Arty_Bat_design_cost_factor: "自行火炮编成花费" modifier_unit_SP_AA_Bat_design_cost_factor: "自行防空编成花费" modifier_unit_L_Marine_Bat_design_cost_factor: "轻型海军陆战队编成花费" modifier_unit_Mot_Marine_Bat_design_cost_factor: "摩托化海军陆战步兵编成花费" modifier_unit_Mech_Marine_Bat_design_cost_factor: "机械化海军陆战队编成花费" modifier_unit_Arm_Marine_Bat_design_cost_factor: "装甲海军陆战步兵编成花费" modifier_unit_Special_Forces_design_cost_factor: "特种作战部队编成花费" modifier_unit_L_Air_Inf_Bat_design_cost_factor: "空降轻步兵编成花费" modifier_unit_Mot_Air_Inf_Bat_design_cost_factor: "空降摩托化步兵编成花费" modifier_unit_Mech_Air_Inf_Bat_design_cost_factor: "空降机械化步兵编成花费" modifier_unit_Arm_Air_Inf_Bat_design_cost_factor: "空降装甲步兵编成花费" modifier_unit_L_Air_assault_Bat_design_cost_factor: "装甲空中突击步兵编成花费" modifier_unit_L_Inf_Bat_design_cost_factor: "轻步兵编成花费" modifier_unit_Mot_Inf_Bat_design_cost_factor: "摩托化步兵编成花费" modifier_unit_Militia_Bat_design_cost_factor: "民兵编成花费" modifier_unit_Mot_Militia_Bat_design_cost_factor: "摩托化民兵编成花费" modifier_unit_L_arm_Bat_design_cost_factor: "$L_arm_Bat$ 编成花费" corvette_design_cost_factor: "轻型护卫舰设计花费" frigate_design_cost_factor: "护卫舰设计成本" destroyer_design_cost_factor: "驱逐舰设计花费" stealth_destroyer_design_cost_factor: "隐形驱逐舰设计花费" cruiser_design_cost_factor: "巡洋舰设计花费" battle_cruiser_design_cost_factor: "战列巡洋舰设计花费" battleship_hull_0_design_cost_factor: "战列舰设计花费" attack_submarine_design_cost_factor: "攻击型潜艇设计花费" missile_submarine_design_cost_factor: "导弹型潜艇设计花费" helicopter_operator_design_cost_factor: "直升机航空母舰设计花费" carrier_design_cost_factor: "航空母舰设计花费" strategic_bomber_equipment_design_cost_factor: "战略轰炸机设计花费" nav_plane_equipment_design_cost_factor: "海上巡逻机设计花费" MR_Fighter_equipment_design_cost_factor: "多用途战斗机设计花费" AS_Fighter_equipment_design_cost_factor: "空优战斗机设计花费" Strike_fighter_equipment_design_cost_factor: "攻击战斗机设计花费" L_Strike_fighter_equipment_design_cost_factor: "轻型攻击战斗机设计花费" Air_UAV_equipment_design_cost_factor: "无人机设计花费" CV_MR_Fighter_equipment_design_cost_factor: "舰载多用途战斗机设计花费" CV_L_Strike_fighter_equipment_design_cost_factor: "舰载轻型攻击战斗机设计花费" Cat_NAVAL_MODULES_research: "所有海军模块研究速度" bold_attack_spirit: "大胆进攻" bold_attack_spirit_desc: "就像俗话所说:强力的进攻就是最好的防守。" bold_attack_spirit_tt: "陆军将领:升级时有§G50%几率§!获得§Y+1进攻§!" tenacious_defense_spirit: "顽强防御" tenacious_defense_spirit_desc: "他们休想通过!" tenacious_defense_spirit_tt: "陆军将领:升级时有§G50%几率§!获得§Y+1防御§!" meticulous_preparation_spirit: "精心准备" meticulous_preparation_spirit_desc: "战争带来混乱,但可以事先做好准备面对混乱。" meticulous_preparation_spirit_tt: "陆军将领:升级时有§G50%几率§!获得§Y+1计划与后勤§!" best_of_the_best_spirit: "精益求精" best_of_the_best_spirit_desc: "很少有人具备领军作战的能力。而其中能赢得战斗的人更少。" best_of_the_best_spirit_tt: "新征陆军将领:§G200%几率§!获得§Y积极特质§!" military_science_doctorate_spirit: "军事科学博士" military_science_doctorate_spirit_desc: "军事科学博士和普通博士一样,只是他们喜欢枪。" military_science_doctorate_spirit_tt: "陆军将领:升级时有§G25%几率§!额外提升§Y1技能等级§!" battlefield_promotions_spirit: "战地晋升" battlefield_promotions_spirit_desc: "选拔优秀的军官,是提高军官队伍水平的最好办法。" electronic_warfare_generals_spirit: "电子战训练" electronic_warfare_generals_spirit_desc: "我们的将军们需要掌握电子战的基础知识,才能向敌人隐藏己方阵地。" political_loyalty_spirit: "政治忠诚" political_loyalty_spirit_desc: "一支不可靠的军队将威胁到它本应保护的国家。" political_loyalty_spirit_tt: "新征陆军将领:获得§Y有政治背景§!或§Y媒体人物§!特质" inventive_leadership_spirit: "创造性的领导层" inventive_leadership_spirit_desc: "一个可被预测的将军是个失败的将军。" inventive_leadership_spirit_tt: "新征陆军将领:§G50%几率§!获得§Y特种部队军官§!,§Y诡谋指挥官§!或§Y侵袭指挥官§!特质" combined_arms_schools_spirit: "多兵种协同作战学校" combined_arms_schools_spirit_desc: "无论未来在哪里发生战争,机动部队都将发挥决定性的作用。" combined_arms_schools_spirit_tt: "新征陆军将领:§G50%几率§!获得§Y装甲军官§!,§Y装甲骑兵军官§!或§Y空中骑兵军官§!特质。" deep_defence_spirit: "纵深防御学校" deep_defence_spirit_desc: "构筑一道坚不可摧的防线,背后蕴含着深厚的科学原理。" deep_defence_spirit_tt: "新征陆军将领:§G50%几率§!获得§Y工程师§!,§Y炮兵军官§!或§Y殊死防御者§!特质。" extreme_weather_spirit: "极端气候训练" extreme_weather_spirit_desc: "教会我们的将军们如何应对炎热的沙漠或寒冷的冻土,将使他们能够在任何需要他们的地方作战。" extreme_weather_spirit_tt: "新征陆军将领:§G50%几率§!获得§Y地形§!特质。" infantry_combat_schools_spirit: "步兵作战学校" infantry_combat_schools_spirit_desc: "步兵是战场上的皇后,皇后喜欢去哪里就去哪里。" infantry_combat_schools_spirit_tt: "新征陆军将领:§G50%几率§!获得§Y步兵军官§!,§Y组织者§!或§Y熟练军官§!特质。" self_taught_academy_spirit: "自学成才" self_taught_academy_spirit_desc: "最好的军官是在战场上诞生的,而不是在学院和学校里。" self_taught_academy_spirit_tt: "新征陆军将领:§G50%几率§!获得§Y游击队领袖§!特质。" art_of_war_army_spirit: "兵家诡道" art_of_war_army_spirit_desc: "既然可以训练整支军队,为什么还要训练个体?" professional_officer_corps_spirit: "职业军官团" professional_officer_corps_spirit_desc: "我们是专业的,战争就是我们的专业。" old_boys_club_spirit: "老男孩俱乐部" old_boys_club_spirit_desc: "我们必须小心决断让谁当长官。只有那些有正确关系的人才应该得到重要的职位。" elevated_engineering_corps_spirit: "重视工程兵团" elevated_engineering_corps_spirit_desc: "判断一个人的能力和品行的最好方式就是给他一整天的时间,让他用一把铁锹做些有用的事情。" proper_heritage_spirit_desc: "好的将军或许可以训练出来,但一个伟大将军必须经过培育,如同千里马一样。" quick_improvisation_spirit: "随机应变" quick_improvisation_spirit_desc: "更快的理解,更快的思考,更快的行动——这就是通往胜利的关键。" relief_of_command_spirit: "解除指挥权" relief_of_command_spirit_desc: "军队之所以存在,可不是为了满足将领们的自负。" fanatical_loyalty_spirit: "狂热忠诚" fanatical_loyalty_spirit_desc: "如果需要,我们的将军们随时准备为我们的事业而牺牲。" state_serves_the_military_spirit: "国家服务军队" state_serves_the_military_spirit_desc: "国家存在的目的就是与其他的国家开战。别的事情要么是对其开战的支持,要么就是无用的干扰。" armoured_assault_spirit: "装甲强袭" armoured_assault_spirit_desc: "坦克与装甲战斗车辆的联合大规模突击将摧毁敌军。" superior_firepower_spirit: "优势火力" superior_firepower_spirit_desc: "如果火炮没有为你赢得战斗,那一定是因为火炮数量还不够。" infantry_strength_spirit: "步兵力量" infantry_strength_spirit_desc: "说到底,一辆坦克或一架飞机连一块地面都守不住。" praetorian_guard_spirit: "禁卫军" praetorian_guard_spirit_desc: "一小股精英部队便能约束常规士兵。" death_from_above_spirit: "死从天降" death_from_above_spirit_desc: "在敌后登陆最能出其不意。" guerrilla_warfare_spirit: "游击战" guerrilla_warfare_spirit_desc: "当[ROOT.GetAdjective]的树开始说话时..." modern_trench_warfare_spirit: "现代化堑壕战" modern_trench_warfare_spirit_desc: "即使在现代战场上,战壕也能让你在敌人的炮火和空袭下获得极佳的掩护。" flexible_organization_spirit: "灵活组织" flexible_organization_spirit_desc: "比起循规蹈矩,完成任务才是首要目标。" aggressive_reconnaisance_spirit: "侵略性侦察" aggressive_reconnaisance_spirit_desc: "如果你想知道敌人的动向,那就当面去问他们!" reserve_officers_spirit: "预备军官" reserve_officers_spirit_desc: "并不是所有人都要成为一名职业军人。但在战争时期,他们仍可以出一份力。" victory_or_death_spirit: "你死我亡" victory_or_death_spirit_desc: "有死之荣,无生之辱。" maneuver_warfare_spirit: "机动作战" maneuver_warfare_spirit_desc: "一场正确的、文明的战争更像是一局国际象棋对弈,而不是一次斗殴。为什么要和一个你可以绕过的敌人作战?" smoke_and_fire_spirit: "烟雾与火焰" smoke_and_fire_spirit_desc: "徐进弹幕在阻止敌人反击方面出奇地有效。" logistical_focus_spirit: "专注后勤" logistical_focus_spirit_desc: "士兵可以吃皮带,但坦克得烧油吧。" operational_reserve_spirit: "战术储备" operational_reserve_spirit_desc: "永远要留几手。永远。" hit_and_run_spirit: "游击战" hit_and_run_spirit_desc: "我们将迅速打击敌人,然后撤退,只为在别的地方再来一次。" counter_insurgency_spirit: "治安战" counter_insurgency_spirit_desc: "清除抵抗运动分子是一项艰巨的任务,但并非不可能完成。" instilled_aggression_spirit: "灌输侵略" instilled_aggression_spirit_desc: "进攻,进攻,进攻!" instilled_aggression_spirit_tt: "海军上将:升级时有§G50%几率§!获得§Y+1进攻§!。" calculated_restraint_spirit: "适当的克制" calculated_restraint_spirit_desc: "经过仔细考虑……" calculated_restraint_spirit_tt: "海军上将:升级时有§G50%几率§!获得§Y+1防御§!。" signals_training_spirit: "信号训练" signals_training_spirit_desc: "为了让每个人尽到自己的职责,必须使其知道自己的职责是什么。" signals_training_spirit_tt: "海军上将:升级时有§G50%几率§!获得§Y+1机动和协调§!。" best_of_the_best_naval_academy_spirit: "精益求精" best_of_the_best_naval_academy_spirit_desc: "激烈的竞争和严格的选拔培养出了我们想要的舰长。" best_of_the_best_naval_academy_spirit_tt: "新征海军上将:§G200%几率§!获得§Y积极特质§! " naval_tradition_spirit: "海军传统" naval_tradition_spirit_desc: "我们有自豪的海军历史。只有最伟大的将军才能上我们的船。" naval_tradition_spirit_tt: "海军上将:升级时有§G25%几率§!额外提升§Y1技能等级§!" first_mate_to_captain_spirit: "大副到船长" first_mate_to_captain_spirit_desc: "如果足够努力,每个水手都可以晋升为上将。" electronic_warfare_admirals_spirit: "雷达静默" electronic_warfare_admirals_spirit_desc: "我们的将军们必须能够隐藏他们的位置以不被敌人发现。" convoy_warfare_spirit: "武装运输船" convoy_warfare_spirit_desc: "商船队需要特殊的战术和训练。" convoy_warfare_spirit_tt: "新征海军上将:有§G50%几率§!获得§Y海狼§!或§Y封锁穿行者§!特质。" littoral_combat_spirit: "滨海战斗" littoral_combat_spirit_desc: "保护海岸和隐藏我们的大型舰艇应该是首要任务。" littoral_combat_spirit_tt: "新征海军上将:有§G50%几率§!获得§Y舰队保护者§!,§Y航空猎杀者§!或§Y观察员§!特质。" grand_fleet_spirit: "大舰队" grand_fleet_spirit_desc: "大型舰队战术训练" grand_fleet_spirit_tt: "新征海军上将:有§G50%几率§!获得§Y勇敢之人§!或§Y卓越战略家§!特质。" naval_air_arm_spirit: "海军航空兵装备" naval_air_arm_spirit_desc: "海空部队的密切合作至关重要!" naval_air_arm_spirit_tt: "新征海军上将:有§G50%几率§!获得§Y空中管制员§!特质。" rule_the_waves_spirit: "制霸海洋" rule_the_waves_spirit_desc: "[ROOT.GetName]将用训练有素的水手统治大海!" flexible_contracts_spirit: "灵活的合同" flexible_contracts_spirit_desc: "能终止的合同才是最好的合同。" integrated_designers_spirit: "设计商整合" integrated_designers_spirit_desc: "首要任务是让我们的设计一直合适。" naval_reform_spirit: "海军改革" naval_reform_spirit_desc: "战争一直在变。" naval_refit_yards_spirit: "海军整修船坞" naval_refit_yards_spirit_desc: "减少在船坞的时间,就能增加船在海上的时间。" coastal_defence_spirit: "岸防工事" coastal_defence_spirit_desc: "巡逻海岸的小型护卫舰是我们最后的防线!" multi_purpose_ships_spirit: "多用途导弹舰艇" multi_purpose_ships_spirit_desc: "护卫舰可以扮演许多角色,从反潜到对舰作战。" jeune_ecole_spirit: "绿水学派" jeune_ecole_spirit_desc: "用一大群廉价的船只包围敌人,可以让我们在海岸上面对更强大的敌人。" big_guns_spirit: "大口径舰炮" big_guns_spirit_desc: "火力永远不嫌过剩。" silent_killers_spirit: "沉默杀手" silent_killers_spirit_desc: "我们的潜艇将从海底追杀敌人。" power_projection_spirit: "力量投射" power_projection_spirit_desc: "有了航母,我们可以到达世界的每一个角落。" marine_corps_spirit: "海军陆战队" marine_corps_spirit_desc: "嗬嗬!" close_combat_navy_spirit: "近距离作战" close_combat_navy_spirit_desc: "拉近距离是制胜关键。" night_fighting_spirit: "夜战" night_fighting_spirit_desc: "习惯于在黑暗中战斗将获得明显的优势。" surprise_attacks_spirit: "奇袭" surprise_attacks_spirit_desc: "在敌人意识到威胁之前击中敌人。" efficient_communications_spirit: "高效通讯" efficient_communications_spirit_desc: "通讯,通讯,和通讯。" surface_raiders_spirit: "水面袭击" surface_raiders_spirit_desc: "为什么只让潜艇进行袭击?" decisive_battle_spirit: "舰队决战" decisive_battle_spirit_desc: "全力以赴总能让你赢得主动权。" inclement_weather_experience_spirit: "恶劣天气体验" inclement_weather_experience_spirit_desc: "根本没有所谓的坏天气..." brave_commanders_spirit: "英勇指挥官" brave_commanders_spirit_desc: "我才不管什么鱼雷,给我全速前进!" bureau_of_ordnance_spirit: "海军军械局" bureau_of_ordnance_spirit_desc: "军械局影响任何船舶的设计。" independent_air_force_spirit: "独立的空军" independent_air_force_spirit_desc: "空军是个独立的军种,与陆军和海军同等重要。" industrial_destruction_spirit: "工业破坏" industrial_destruction_spirit_desc: "1000架轰炸机可以在一次打击中改变战争的进程。" ground_element_destruction_spirit: "地面部分破坏" ground_element_destruction_spirit_desc: "A-10来咯" clear_the_skies_spirit: "清理天空" clear_the_skies_spirit_desc: "任何敌人都不应该被允许来到我们控制的天空。" cost_efficient_airforce_spirit: "经济型空军" cost_efficient_airforce_spirit_desc: "当你可以拥有很多便宜的东西时,为什么要投资一些昂贵的东西呢?" naval_support_aviation_spirit: "海军支援作战" naval_support_aviation_spirit_desc: "有时空军不得不来帮助海军。" helicopter_cavalry_spirit: "直升机骑兵" helicopter_cavalry_spirit_desc: "没什么比开着休伊直升机、外放着幸运儿更带劲的了。" effective_training_programs_spirit: "高效训练项目" effective_training_programs_spirit_desc: "良好的培训胜过一切。" air_crew_surveys_spirit: "访谈机组" air_crew_surveys_spirit_desc: "毕竟,他们才是使用武器装备的人,为什么不问问这帮人的意见?" battlefield_air_interdiction_spirit: "空域封锁" battlefield_air_interdiction_spirit_desc: "空中与地面力量的紧密配合。" cvw_night_fighting_spirit: "舰载机夜间战斗" cvw_night_fighting_spirit_desc: "摸黑飞行很难是吧?给我试试在半夜在航母上降落!" veteran_air_instructors_spirit: "以老带新" veteran_air_instructors_spirit_desc: "让最好的飞行员来训练其他人。" centralized_control_spirit: "集中管理" centralized_control_spirit_desc: "有效的资源管理将确保飞机到达最需要它们的地方。" steel_wings_steel_hearts_spirit: "铁翼雄心" steel_wings_steel_hearts_spirit_desc: "在一万尺的高度进行作战需要非凡的勇气。\n\n§G由于我们的意识形态,该国家精神可用。§!" home_defence_spirit: "本土防御" home_defence_spirit_desc: "必须不计代价地保护我们的土地。" air_power_projection_spirit: "空中力量投射" air_power_projection_spirit_desc: "远距离作战需要非凡的胆量。" massed_strike_spirit: "大规模打击" massed_strike_spirit_desc: "打败敌人的最好方法是扰乱他们的地面部队。" continuous_strike_spirit: "持续性打击" continuous_strike_spirit_desc: "摧毁敌人的地面装备至关重要。" total_devastation_spirit: "总体破坏" total_devastation_spirit_desc: "对敌人核心地带的大规模战略打击将会破坏他们的作战能力。" academy_spirit: "陆军学院精神" army_spirit: "陆军精神" division_command_spirit: "部队指挥精神" naval_academy_spirit: "海军学院精神" navy_spirit: "海军精神" naval_command_spirit: "海军指挥精神" air_force_academy_spirit: "空军学院精神" air_force_spirit: "空军精神" air_force_command_spirit: "空军指挥精神" is_defending_tt: "单位正在防守" elder: "长者" elder_desc: "§L这个角色富有人生经验,并且知道如何利用这些知识来达到自己的目的。§!" TRAIT_NEED_ALL_PARENTS: "所有前级特质都必须解锁才能分配这个特质。\n" TRAIT_NEED_SOME_PARENTS: "你至少需要解锁$NUM$个前级特质才能够分配这个特质。\n" TRAIT_PARENT_PRECONDITION_ALL_OF_TITLE: "§Y需要以下所有条件:§!" TRAIT_PARENT_PRECONDITION_N_OF_TITLE: "§Y需要$NUMBER$条件:§!" TRAIT_PARENT_PRECONDITION_OR_SUB_ENTRY: "- 至少下列之一:" TRAIT_PARENT_PRECONDITION_PARENT: "- $NAME$" modifier_army_sub_unit_attack_helo_bat_attack_factor: "攻击直升机营攻击" modifier_army_sub_unit_attack_helo_bat_defence_factor: "攻击直升机营防御" small_plane_airframe_design_cost_factor: "轻型战斗机设计花费" small_plane_cas_airframe_design_cost_factor: "轻型近距离支援机设计花费" small_plane_strike_airframe_design_cost_factor: "轻型多用途战斗机设计花费" small_plane_naval_bomber_airframe_design_cost_factor: "轻型海军轰炸机设计花费" small_plane_suicide_airframe_design_cost_factor: "轻型无人机设计花费" cv_small_plane_airframe_design_cost_factor: "舰载轻型战斗机设计花费 " cv_small_plane_cas_airframe_design_cost_factor: "舰载轻型近距离支援机身设计花费 " cv_small_plane_naval_bomber_airframe_design_cost_factor: "舰载轻型海军轰炸机设计花费" cv_small_plane_suicide_airframe_design_cost_factor: "舰载轻型无人机身设计花费" cv_small_plane_strike_airframe_design_cost_factor: "舰载轻型多用途机身设计花费" medium_plane_airframe_design_cost_factor: "多用途战斗机设计花费" medium_plane_fighter_airframe_design_cost_factor: "空优战斗机设计花费" medium_plane_cas_airframe_design_cost_factor: "近距离支援机设计花费" medium_plane_suicide_airframe_design_cost_factor: "自杀式无人机机身设计花费" medium_plane_maritime_patrol_airframe_design_cost_factor: "海上巡逻机设计花费" medium_plane_air_transport_airframe_design_cost_factor: "中型运输机设计花费" cv_medium_plane_airframe_design_cost_factor: "舰载多用途战斗机设计花费" cv_medium_plane_fighter_airframe_design_cost_factor: "舰载空优战斗机设计花费 " cv_medium_plane_cas_airframe_design_cost_factor: "舰载近距离支援战斗机设计花费" cv_medium_plane_scout_airframe_design_cost_factor: "舰载预警机设计花费" cv_medium_plane_maritime_patrol_airframe_design_cost_factor: "舰载海军攻击机设计花费" cv_medium_plane_air_transport_airframe_design_cost_factor: "舰载运输机设计花费" large_plane_maritime_patrol_airframe_design_cost_factor: "海上巡逻机设计花费" large_plane_awacs_airframe_design_cost_factor: "预警机设计花费" large_plane_cas_airframe_design_cost_factor: "空中炮艇设计花费" large_plane_air_transport_airframe_design_cost_factor: "重型运输机设计花费" judiciary: "司法系统" judiciary_desc: "§L该角色曾在司法系统内工作或接受过在司法系统内工作的培训。§!" patrol_boat_design_cost_factor: "巡逻艇设计花费" union_man: "工会之人" union_man_desc: "§L此人是坚定的工会成员。§!" Cat_missile_research: "全能导弹研究速度" former_foreign_minister: "前外交部长" superior_firepower_tt: "新征陆军将领:有§G50%几率§!获得§Y+1 攻击§!,§Y+1 防御§!或§Y炮兵指挥官§!特质。" infantry_mass_assault_tt: "新征陆军将领:有§G50%几率§!获得§Y步兵指挥官§!特质。" early_guerilla_warfare_tt: "新征陆军将领:有§G50%几率§!获得§Y游击队指挥官§!特质。" armored_mass_assault_tt: "新征陆军将领:有§G50%几率§!获得§Y装甲指挥官§!,§Y炮兵指挥官§!或§Y骑兵指挥官§!特质。" CAT_naval_misc_research: "杂项海军技术研究速度" CAT_corvette_research: "轻型护卫舰研究速度" CAT_cnc_research: "指挥控制装备研究速度" CAT_frigate_research: "护卫舰研究速度" CAT_destroyer_research: "导弹驱逐舰研究速度" CAT_n_cruiser_research: "核动力导弹巡洋舰研究速度" CAT_m_cruiser_research: "导弹巡洋舰研究速度" CAT_str_bomber_research: "战略轰炸机研究速度" CAT_naval_plane_research: "海上巡逻机研究速度" CAT_cas_research: "近距支援机研究速度" CAT_mr_fighter_research: "多用途战斗机研究速度" CAT_as_fighter_research: "空优战斗机研究速度" CAT_s_fighter_research: "攻击战斗机研究速度" CAT_a_uav_research: "无人机研究速度" CAT_cv_mr_fighter_research: "舰载多用途战斗机研究速度" CAT_cv_l_s_fighter_research: "舰载轻型攻击战斗机研究速度" CAT_small_plane_research: "轻型飞机研究速度" CAT_medium_plane_research: "中型飞机研究速度" CAT_large_plane_research: "大型飞机研究速度" CAT_rec_tank_research: "轻型坦克研究速度" CAT_support_weapons_research: "支援武器研究速度" CAT_l_s_fighter_research: "轻型攻击战斗机研究速度" CAT_trans_heli_research: "运输直升机研究速度" CAT_atk_heli_research: "攻击直升机研究速度" CAT_avionics_research: "航空电子设备研究速度" CAT_drones_research: "无人机研究速度" CAT_wings_research: "固定翼飞行器研究速度" CAT_air_stealth_research: "空中隐形技术研究速度" CAT_air_naval_weapons_research: "空对海武器研究速度" CAT_air_ground_weapons_research: "空对地武器研究速度" CAT_air_to_air_weapons_research: "空对空武器研究速度" CAT_air_countermeasures_research: "空中对抗措施研究速度" CAT_air_engine_research: "飞行器引擎研究速度" CAT_air_camera_research: "空中瞄准吊舱研究速度" CAT_naval_engine_research: "海军引擎研究速度" CAT_naval_electronics_research: "海军电子研究速度" CAT_naval_armament_research: "海军武器研究速度" CAT_naval_cannons_research: "海军舰炮研究速度" CAT_pds_research: "海军点防御系统研究速度" CAT_as_missiles_research: "海军反舰导弹研究速度" CAT_aa_missiles_research: "海军防空导弹研究速度" CAT_vls_systems_research: "垂直发射系统研究速度" CAT_vls_air_systems_research: "空中垂直发射系统研究速度" CAT_vls_land_systems_research: "陆上垂直发射系统研究速度" CAT_torpedoes_research: "鱼雷研究速度" CAT_landing_craft_research: "登陆艇研究速度" CAT_genes_research: "遗传工程学研究速度" CAT_nuclear_reactors_research: "核反应堆研究速度" CAT_renewable_research: "可再生能源技术研究速度" CAT_fuel_oil_research: "燃料油加工技术研究速度" CAT_industry_research: "工业研究速度" nato_enjoyer: "接近北约" CAT_icbm_research: "洲际弹道导弹研究速度" CAT_irbm_research: "中程弹道导弹研究速度" CAT_cm_research: "全能巡航导弹研究速度" CAT_alcm_research: "空射巡航导弹研究速度" CAT_glcm_research: "陆基巡航导弹研究速度" CAT_slcm_research: "舰载巡航导弹研究速度" CAT_hscm_research: "高超音速巡航导弹研究速度" CAT_sam_research: "地对空导弹研究速度" CAT_abm_research: "反弹道导弹研究速度" CAT_space_research: "全能空间技术研究速度" CAT_gnss_research: "导航系统卫星研究速度" CAT_construction_tech_research: "建筑技术研究速度" CAT_excavation_tech_research: "挖掘技术研究速度" CAT_infrastructure_research: "基础设施科技研究速度" CAT_missile_research: "导弹技术研究速度" CAT_internet_tech_research: "互联网技术研究速度" CAT_computing_tech_research: "计算机科技研究速度" heavy_tank_chassis_design_cost_factor: "攻击直升机设计花费" CAT_agriculture_tech_research: "农业科技研究速度" modifier_army_sub_unit_armor_Bat_attack_factor: "坦克营攻击" modifier_army_sub_unit_armor_Bat_defence_factor: "坦克营防御" modifier_army_sub_unit_L_Inf_Bat_attack_factor: "轻步兵攻击" modifier_army_sub_unit_L_Inf_Bat_defence_factor: "轻步兵防御" modifier_army_sub_unit_L_Inf_Bat_speed_factor: "轻步兵速度" modifier_army_sub_unit_L_Inf_Bat_max_org_factor: "轻步兵组织度" modifier_army_sub_unit_Mot_Inf_Bat_attack_factor: "摩托化步兵攻击" modifier_army_sub_unit_Mot_Inf_Bat_defence_factor: "摩托化步兵防御" modifier_army_sub_unit_Mot_Inf_Bat_speed_factor: "摩托化步兵速度" modifier_army_sub_unit_Mot_Inf_Bat_max_org_factor: "摩托化步兵组织度" modifier_army_sub_unit_Mech_Inf_Bat_attack_factor: "机械化步兵攻击" modifier_army_sub_unit_Mech_Inf_Bat_defence_factor: "机械化步兵防御" modifier_army_sub_unit_Mech_Inf_Bat_speed_factor: "机械化步兵速度" modifier_army_sub_unit_Mech_Inf_Bat_max_org_factor: "机械化步兵组织度" modifier_army_sub_unit_Arm_Inf_Bat_attack_factor: "装甲步兵攻击" modifier_army_sub_unit_Arm_Inf_Bat_defence_factor: "装甲步兵防御" modifier_army_sub_unit_Arm_Inf_Bat_speed_factor: "装甲步兵速度" modifier_army_sub_unit_Arm_Inf_Bat_max_org_factor: "装甲步兵组织度" modifier_army_sub_unit_armor_Bat_speed_factor: "坦克营速度" modifier_army_sub_unit_armor_Bat_max_org_factor: "坦克营组织度" modifier_army_sub_unit_L_Air_assault_Bat_max_org_factor: "空中突击营组织度" modifier_army_sub_unit_attack_helo_bat_max_org_factor: "攻击直升机营组织度" modifier_army_sub_unit_Militia_Bat_speed_factor: "民兵营速度" modifier_army_sub_unit_Militia_Bat_max_org_factor: "民兵营组织度" modifier_army_sub_unit_Mot_Militia_Bat_speed_factor: "摩托化民兵营速度" modifier_army_sub_unit_Mot_Militia_Bat_max_org_factor: "摩托化民兵营组织度" modifier_army_sub_unit_Special_Forces_max_org_factor: "特种部队组织度" modifier_army_sub_unit_category_all_infantry_max_org_factor: "全步兵组织度" air_combat_training_courses: "空军训练课程" air_combat_training_courses_desc: "我们必须集中所有精力训练我们的空军官兵去战斗并取得胜利!" logistics_training_focus: "关注后勤培训" logistics_training_focus_desc: "我们可以用更少的人力和更多的燃料继续战斗!" aerospace_defence_focus: "关注空天防御" aerospace_defence_focus_desc: "我们必须保卫我们的家园!" legends_of_the_academy: "学院传奇" legends_of_the_academy_desc: "只要努力训练并全身心投入,你也能在历史上留下自己的印记!" air_dominance_theory: "空中优势理论" air_dominance_theory_desc: "如果我们把天空对除我们以外的所有人关闭,我们就什么都不需要了。" the_bomber_must_get_through: "轰炸机必须突破" the_bomber_must_get_through_desc: "无论如何,轰炸机都到达了目标!" former_foreign_minister_desc: "§L此人曾担任过外交部长。§!" dont_lose_dig_in: "挖掘进度保持" dont_lose_dig_in_desc: "§L这个角色始终保持着挖掘进度。§!" head_of_intelligence_desc: "一位经验丰富的间谍头目,可提供额外的特工名额并改进情报收集。" mastermind_code_cracker_desc: "精通密码破解和安全通信的专家。" expert_code_cracker: "反间谍专家" expert_code_cracker_desc: "一名专门负责侦查和抓捕敌方人员的专家。" spymaster: "行动专家" spymaster_desc: "一位经验丰富的秘密行动专家,擅长破坏和技术窃取。" spymaster_no_lar: "特种行动专家" spymaster_no_lar_desc: "一名专门负责训练和部署特种部队人员的专家。" modifier_army_sub_unit_L_Air_Inf_Bat_attack_factor: "空降轻步兵攻击" modifier_army_sub_unit_L_Air_Inf_Bat_defence_factor: "空降轻步兵防御" modifier_army_sub_unit_L_Air_Inf_Bat_speed_factor: "空降轻步兵速度" modifier_army_sub_unit_L_Air_Inf_Bat_max_org_factor: "空降轻步兵组织度" modifier_army_sub_unit_Mot_Air_Inf_Bat_attack_factor: "摩托化空降步兵攻击" modifier_army_sub_unit_Mot_Air_Inf_Bat_defence_factor: "摩托化空降步兵防御" modifier_army_sub_unit_Mot_Air_Inf_Bat_speed_factor: "摩托化空降步兵速度" modifier_army_sub_unit_Mot_Air_Inf_Bat_max_org_factor: "摩托化空降步兵组织度" modifier_army_sub_unit_Mech_Air_Inf_Bat_attack_factor: "机械化空降步兵攻击" modifier_army_sub_unit_Mech_Air_Inf_Bat_defence_factor: "机械化空降步兵防御" modifier_army_sub_unit_Mech_Air_Inf_Bat_speed_factor: "机械化空降步兵速度" modifier_army_sub_unit_Mech_Air_Inf_Bat_max_org_factor: "机械化空降步兵组织度" modifier_army_sub_unit_Arm_Air_Inf_Bat_attack_factor: "空降装甲步兵攻击" modifier_army_sub_unit_Arm_Air_Inf_Bat_defence_factor: "空降装甲步兵防御" modifier_army_sub_unit_Arm_Air_Inf_Bat_speed_factor: "空降装甲步兵速度" modifier_army_sub_unit_Arm_Air_Inf_Bat_max_org_factor: "空降装甲步兵组织度" modifier_army_sub_unit_L_Ranger_Bat_attack_factor: "游骑兵营攻击" modifier_army_sub_unit_L_Ranger_Bat_defence_factor: "游骑兵营防御" modifier_army_sub_unit_L_Ranger_Bat_speed_factor: "游骑兵营速度" modifier_army_sub_unit_L_Ranger_Bat_max_org_factor: "游骑兵营组织度" modifier_army_sub_unit_L_Marine_Bat_attack_factor: "轻型海军陆战队攻击" modifier_army_sub_unit_L_Marine_Bat_defence_factor: "轻型海军陆战队防御" modifier_army_sub_unit_L_Marine_Bat_speed_factor: "轻型海军陆战队速度" modifier_army_sub_unit_L_Marine_Bat_max_org_factor: "轻型海军陆战队组织度" modifier_army_sub_unit_L_Marine_Cdo_Bat_attack_factor: "海军陆战突击营攻击" modifier_army_sub_unit_L_Marine_Cdo_Bat_defence_factor: "海军陆战突击营防御" modifier_army_sub_unit_L_Marine_Cdo_Bat_speed_factor: "海军陆战突击营速度" modifier_army_sub_unit_L_Marine_Cdo_Bat_max_org_factor: "海军陆战突击营组织度" modifier_army_sub_unit_Mot_Marine_Bat_attack_factor: "摩托化海军陆战步兵攻击" modifier_army_sub_unit_Mot_Marine_Bat_defence_factor: "摩托化海军陆战步兵防御" modifier_army_sub_unit_Mot_Marine_Bat_speed_factor: "摩托化海军陆战步兵速度" modifier_army_sub_unit_Mot_Marine_Bat_max_org_factor: "摩托化海军陆战步兵组织度" modifier_army_sub_unit_Mech_Marine_Bat_attack_factor: "机械化海军陆战步兵攻击" modifier_army_sub_unit_Mech_Marine_Bat_defence_factor: "机械化海军陆战步兵防御" modifier_army_sub_unit_Mech_Marine_Bat_speed_factor: "机械化海军陆战步兵速度" modifier_army_sub_unit_Mech_Marine_Bat_max_org_factor: "机械化海军陆战步兵组织度" modifier_army_sub_unit_Arm_Marine_Bat_attack_factor: "装甲海军陆战步兵攻击" modifier_army_sub_unit_Arm_Marine_Bat_defence_factor: "装甲海军陆战步兵防御" modifier_army_sub_unit_Arm_Marine_Bat_speed_factor: "装甲海军陆战步兵速度" modifier_army_sub_unit_Arm_Marine_Bat_max_org_factor: "装甲海军陆战步兵组织度" modifier_army_sub_unit_L_arm_Bat_attack_factor: "轻型坦克营攻击" modifier_army_sub_unit_L_arm_Bat_defence_factor: "轻型坦克营防御" modifier_army_sub_unit_L_arm_Bat_speed_factor: "轻型坦克营速度" modifier_army_sub_unit_L_arm_Bat_max_org_factor: "轻型坦克营组织度" modifier_army_sub_unit_Arty_Bat_attack_factor: "炮兵营攻击" modifier_army_sub_unit_Arty_Bat_defence_factor: "炮兵营防御" modifier_army_sub_unit_Arty_Bat_speed_factor: "炮兵营速度" modifier_army_sub_unit_Arty_Bat_max_org_factor: "炮兵营组织度" modifier_army_sub_unit_SP_Arty_Bat_attack_factor: "自行火炮攻击" modifier_army_sub_unit_SP_Arty_Bat_defence_factor: "自行火炮防御" modifier_army_sub_unit_SP_Arty_Bat_speed_factor: "自行火炮速度" modifier_army_sub_unit_SP_Arty_Bat_max_org_factor: "自行火炮组织度" modifier_army_sub_unit_SP_R_Arty_Bat_attack_factor: "自行火箭炮攻击" modifier_army_sub_unit_SP_R_Arty_Bat_defence_factor: "自行火箭炮防御" modifier_army_sub_unit_SP_R_Arty_Bat_speed_factor: "自行火箭炮速度" modifier_army_sub_unit_SP_R_Arty_Bat_max_org_factor: "自行火箭炮组织度" modifier_army_sub_unit_SP_AA_Bat_attack_factor: "自行防空炮攻击" modifier_army_sub_unit_SP_AA_Bat_defence_factor: "自行防空炮防御" modifier_army_sub_unit_SP_AA_Bat_speed_factor: "自行防空炮速度" modifier_army_sub_unit_SP_AA_Bat_max_org_factor: "自行防空炮组织度" modifier_army_sub_unit_Light_Mech_Inf_Bat_attack_factor: "轻型机械化步兵攻击" modifier_army_sub_unit_Light_Mech_Inf_Bat_defence_factor: "轻型机械化步兵防御" modifier_army_sub_unit_Light_Mech_Inf_Bat_speed_factor: "轻型机械化步兵速度" modifier_army_sub_unit_Light_Mech_Inf_Bat_max_org_factor: "轻型机械化步兵组织度" modifier_army_sub_unit_Light_Arm_Inf_Bat_attack_factor: "轻型装甲步兵攻击" modifier_army_sub_unit_Light_Arm_Inf_Bat_defence_factor: "轻型装甲步兵防御" modifier_army_sub_unit_Light_Arm_Inf_Bat_speed_factor: "轻型装甲步兵速度" modifier_army_sub_unit_Light_Arm_Inf_Bat_max_org_factor: "轻型装甲步兵组织度" modifier_army_sub_unit_Light_L_Air_assault_Bat_attack_factor: "轻型空中突击营攻击" modifier_army_sub_unit_Light_L_Air_assault_Bat_defence_factor: "轻型空中突击营防御" modifier_army_sub_unit_Light_L_Air_assault_Bat_speed_factor: "轻型空中突击营速度" modifier_army_sub_unit_Light_L_Air_assault_Bat_max_org_factor: "轻型空中突击营组织度" modifier_army_sub_unit_Light_armor_Bat_attack_factor: "轻型坦克营攻击" modifier_army_sub_unit_Light_armor_Bat_defence_factor: "轻型坦克营防御" modifier_army_sub_unit_Light_armor_Bat_speed_factor: "轻型坦克营速度" modifier_army_sub_unit_Light_armor_Bat_max_org_factor: "轻型坦克营组织度" modifier_army_sub_unit_Light_L_arm_Bat_attack_factor: "轻型装甲营攻击" modifier_army_sub_unit_Light_L_arm_Bat_defence_factor: "轻型装甲营防御" modifier_army_sub_unit_Light_L_arm_Bat_speed_factor: "轻型装甲营速度" modifier_army_sub_unit_Light_L_arm_Bat_max_org_factor: "轻型装甲营组织度" modifier_army_sub_unit_Light_SP_Arty_Bat_attack_factor: "轻型自行火炮攻击" modifier_army_sub_unit_Light_SP_Arty_Bat_defence_factor: "轻型自行火炮防御" modifier_army_sub_unit_Light_SP_Arty_Bat_speed_factor: "轻型自行火炮速度" modifier_army_sub_unit_Light_SP_Arty_Bat_max_org_factor: "轻型自行火炮组织度" modifier_army_sub_unit_Light_SP_R_Arty_Bat_attack_factor: "轻型自行火箭炮攻击" modifier_army_sub_unit_Light_SP_R_Arty_Bat_defence_factor: "轻型自行火箭炮防御" modifier_army_sub_unit_Light_SP_R_Arty_Bat_speed_factor: "轻型自行火箭炮速度" modifier_army_sub_unit_Light_SP_R_Arty_Bat_max_org_factor: "轻型自行火箭炮组织度" modifier_army_sub_unit_Light_SP_AA_Bat_attack_factor: "轻型自行防空炮攻击" modifier_army_sub_unit_Light_SP_AA_Bat_defence_factor: "轻型自行防空炮防御" modifier_army_sub_unit_Light_SP_AA_Bat_speed_factor: "轻型自行防空炮速度" modifier_army_sub_unit_Light_SP_AA_Bat_max_org_factor: "轻型自行防空炮组织度" CAT_helicopter_operators_research: "直升机航空母舰研究速度" CAT_OLV_research: "弹道导弹研究速度" militia_ratio_over_50: "民兵占比 > §H50%§!" pro_american: "亲美" pro_american_desc: "§L此人主张改善与美国的关系。§!" modifier_unit_Mech_Militia_Bat_design_cost_factor: "机械化民兵编成花费"