#Written by Hiddengearz #Balance Changes done by Didi # APC's & IFV's equipments = { ###Armored Personnel Carrier APC_Equipment = { #Rev 3 archetype = apc_hull is_buildable = no type = { mechanized } group_by = archetype fuel_consumption = 2.4 priority = 5 interface_category = interface_category_armor upgrades = { tank_engine_upgrade tank_armor_upgrade tank_gun_upgrade tank_support_weapons_upgrade tank_reliability_upgrade tank_cutting_corners_upgrade } build_cost_ic = 3.5 resources = { aluminium = 1 steel = 1 } } #1965 APC_1 = { year = 1965 archetype = apc_hull #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 8.5 reliability = 0.8 #Offensive Abilities soft_attack = 3.75 hard_attack = 0.75 ap_attack = 4 air_attack = 0 #Defensive Abilities defense = 4 breakthrough = 4 hardness = 0.4 armor_value = 8 #Space taken in convoy lend_lease_cost = 3 fuel_consumption = 2.8 build_cost_ic = 3.75 resources = { aluminium = 1 steel = 1 } } #1975 APC_2 = { year = 1975 archetype = apc_hull parent = APC_1 can_convert_from = { APC_1 APC_2 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 9 reliability = 0.825 #Offensive Abilities soft_attack = 4.4 hard_attack = 1.1 ap_attack = 7 air_attack = 0 #Defensive Abilities defense = 6 #+2 breakthrough = 4.5 hardness = 0.4 armor_value = 14 #+4 #Space taken in convoy lend_lease_cost = 3 fuel_consumption = 3.2 build_cost_ic = 4.25 resources = { aluminium = 1 steel = 2 } } #1985 APC_3 = { year = 1985 archetype = apc_hull parent = APC_2 can_convert_from = { APC_1 APC_2 APC_3 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 9.5 reliability = 0.85 #Offensive Abilities soft_attack = 5 hard_attack = 1.5 ap_attack = 10 air_attack = 0 #Defensive Abilities defense = 8 #+2 breakthrough = 5 hardness = 0.4 armor_value = 20 #+4 #Space taken in convoy lend_lease_cost = 3 fuel_consumption = 3.6 build_cost_ic = 4.75 resources = { aluminium = 1 steel = 2 } } #1995 APC_4 = { year = 1995 archetype = apc_hull parent = APC_3 can_convert_from = { APC_1 APC_2 APC_3 APC_4 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 10 reliability = 0.875 #Offensive Abilities soft_attack = 5.6 hard_attack = 1.8 ap_attack = 13 air_attack = 0 #Defensive Abilities defense = 10 #+2 breakthrough = 5.5 hardness = 0.4 armor_value = 26 #+4 fuel_consumption = 4.0 build_cost_ic = 5.25 resources = { aluminium = 1 steel = 3 } } #2005 APC_5 = { year = 2005 archetype = apc_hull parent = APC_4 can_convert_from = { APC_1 APC_2 APC_3 APC_4 APC_5 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 10.5 reliability = 0.9 #Offensive Abilities soft_attack = 6.25 hard_attack = 2.25 ap_attack = 16 air_attack = 0 #Defensive Abilities defense = 12 #+2 breakthrough = 6 hardness = 0.4 armor_value = 32 #+4 fuel_consumption = 4.4 build_cost_ic = 5.75 resources = { aluminium = 1 steel = 3 } } #2015 APC_6 = { year = 2015 archetype = apc_hull parent = APC_5 can_convert_from = { APC_1 APC_2 APC_3 APC_4 APC_5 APC_6 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 11 reliability = 0.9 #Offensive Abilities soft_attack = 6.8 hard_attack = 2.6 ap_attack = 19 air_attack = 0 #Defensive Abilities defense = 14 #+2 breakthrough = 6.5 hardness = 0.4 armor_value = 38 #+4 fuel_consumption = 4.8 build_cost_ic = 6.75 resources = { aluminium = 1 steel = 3 } } #2025 APC_7 = { year = 2025 archetype = apc_hull parent = APC_6 can_convert_from = { APC_1 APC_2 APC_3 APC_4 APC_5 APC_6 APC_7 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 11.5 reliability = 0.925 #Offensive Abilities soft_attack = 7.5 hard_attack = 3 ap_attack = 22 air_attack = 0 #Defensive Abilities defense = 16 #+2 breakthrough = 7 hardness = 0.4 armor_value = 44 #+4 fuel_consumption = 5.2 build_cost_ic = 7.5 resources = { aluminium = 2 steel = 3 } } #2035 APC_8 = { year = 2035 archetype = apc_hull parent = APC_7 can_convert_from = { APC_1 APC_2 APC_3 APC_4 APC_5 APC_6 APC_7 APC_8 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 12 reliability = 0.925 #Offensive Abilities soft_attack = 8.1 hard_attack = 3.3 ap_attack = 25 air_attack = 0 #Defensive Abilities defense = 18 #+2 breakthrough = 7.5 hardness = 0.4 armor_value = 50 #+4 fuel_consumption = 5.6 build_cost_ic = 8.25 resources = { aluminium = 2 steel = 4 } } ###Infantry Fighting Vehicle### IFV_Equipment = { #Rev 3 archetype = ifv_hull is_buildable = no type = { mechanized } group_by = archetype priority = 5 interface_category = interface_category_armor upgrades = { tank_engine_upgrade tank_armor_upgrade tank_gun_upgrade tank_support_weapons_upgrade tank_reliability_upgrade tank_cutting_corners_upgrade } fuel_consumption = 2.6 build_cost_ic = 5.5 resources = { aluminium = 1 tungsten = 1 steel = 1 } } #1965 IFV_1 = { year = 1965 archetype = ifv_hull #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 8.5 reliability = 0.8 #Offensive Abilities soft_attack = 6.25 hard_attack = 1.8 ap_attack = 15 air_attack = 0 #Defensive Abilities defense = 6 breakthrough = 6 hardness = 0.5 armor_value = 8 #Space taken in convoy lend_lease_cost = 3 fuel_consumption = 2.6 build_cost_ic = 5.5 resources = { aluminium = 1 tungsten = 1 steel = 1 } } #1975 IFV_2 = { year = 1975 archetype = ifv_hull parent = IFV_1 can_convert_from = { IFV_1 IFV_2 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 9 reliability = 0.825 #Offensive Abilities soft_attack = 7.5 hard_attack = 2.6 ap_attack = 19 air_attack = 0 #Defensive Abilities defense = 9 #+3 breakthrough = 6.75 hardness = 0.5 armor_value = 14 #Space taken in convoy lend_lease_cost = 3 fuel_consumption = 3.0 build_cost_ic = 6.5 resources = { aluminium = 1 tungsten = 1 steel = 2 } } #1985 IFV_3 = { year = 1985 archetype = ifv_hull parent = IFV_2 can_convert_from = { IFV_1 IFV_2 IFV_3 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 9.5 reliability = 0.85 #Offensive Abilities soft_attack = 8.75 hard_attack = 3.3 ap_attack = 23 air_attack = 0 #Defensive Abilities defense = 12 #+3 breakthrough = 7.5 hardness = 0.5 armor_value = 20 #Space taken in convoy lend_lease_cost = 3 fuel_consumption = 3.4 build_cost_ic = 7.25 resources = { aluminium = 1 tungsten = 1 steel = 2 } } #1995 IFV_4 = { year = 1995 archetype = ifv_hull parent = IFV_3 can_convert_from = { IFV_1 IFV_2 IFV_3 IFV_4 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 10 reliability = 0.875 #Offensive Abilities soft_attack = 10 hard_attack = 4.1 ap_attack = 27 air_attack = 0 #Defensive Abilities defense = 15 #+3 breakthrough = 8.75 hardness = 0.5 armor_value = 26 #Space taken in convoy lend_lease_cost = 3 fuel_consumption = 4.0 build_cost_ic = 8.5 resources = { aluminium = 1 tungsten = 1 steel = 2 } } #2005 IFV_5 = { year = 2005 archetype = ifv_hull parent = IFV_4 can_convert_from = { IFV_1 IFV_2 IFV_3 IFV_4 IFV_5 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 10.5 reliability = 0.9 #Offensive Abilities soft_attack = 11.25 hard_attack = 4.8 ap_attack = 31 air_attack = 0 #Defensive Abilities defense = 18 #+3 breakthrough = 9 hardness = 0.5 armor_value = 32 #Space taken in convoy lend_lease_cost = 3 fuel_consumption = 4.4 build_cost_ic = 9.25 resources = { aluminium = 1 tungsten = 1 steel = 3 } } #2015 IFV_6 = { year = 2015 archetype = ifv_hull parent = IFV_5 can_convert_from = { IFV_1 IFV_2 IFV_3 IFV_4 IFV_5 IFV_6 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 11 reliability = 0.9 #Offensive Abilities soft_attack = 12 hard_attack = 5.6 ap_attack = 35 air_attack = 0 #Defensive Abilities defense = 21 #+3 breakthrough = 9.75 hardness = 0.5 armor_value = 38 #Space taken in convoy lend_lease_cost = 3 fuel_consumption = 4.8 build_cost_ic = 10 resources = { aluminium = 1 tungsten = 2 steel = 3 } } #2025 IFV_7 = { year = 2025 archetype = ifv_hull parent = IFV_6 can_convert_from = { IFV_1 IFV_2 IFV_3 IFV_4 IFV_5 IFV_6 IFV_7 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 11.5 reliability = 0.925 #Offensive Abilities soft_attack = 13.75 hard_attack = 6.3 ap_attack = 39 air_attack = 0 #Defensive Abilities defense = 24 #+3 breakthrough = 10.5 hardness = 0.5 armor_value = 44 #Space taken in convoy lend_lease_cost = 3 fuel_consumption = 5.2 build_cost_ic = 10.75 resources = { aluminium = 1 tungsten = 2 steel = 3 } } #2035 IFV_8 = { year = 2035 archetype = ifv_hull parent = IFV_7 can_convert_from = { IFV_1 IFV_2 IFV_3 IFV_4 IFV_5 IFV_6 IFV_7 IFV_8 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 12 reliability = 0.925 #Offensive Abilities soft_attack = 15 hard_attack = 7.1 ap_attack = 42 air_attack = 0 #Defensive Abilities defense = 27 #+3 breakthrough = 11.25 hardness = 0.5 armor_value = 50 #Space taken in convoy lend_lease_cost = 3 fuel_consumption = 5.6 build_cost_ic = 11.5 resources = { aluminium = 1 tungsten = 2 steel = 3 } } }