#Written by Hiddengearz equipments = { guided_missile_equipment = { is_archetype = yes type = missile group_by = type sprite = missile_default air_map_icon_frame = 9 is_buildable = no can_license = no interface_category = interface_category_air allow_mission_type = { strategic_bomber } reliability = 0.8 # Air vs Navy - high damage / low hit chance / hard to hurt naval_strike_attack = 1.5 naval_strike_targetting = 0.6 #Space taken in convoy lend_lease_cost = 1.5 build_cost_ic = 54 resources = { aluminium = 3 tungsten = 3 } } guided_missile_equipment_1 = { archetype = guided_missile_equipment is_buildable = no one_use_only = yes sprite = missile_default air_range = 600 maximum_speed = 2000 air_agility = 130 air_attack = 30 air_defence = 0 # build_cost_ic = 36 } guided_missile_equipment_2 = { archetype = guided_missile_equipment parent = guided_missile_equipment_1 can_convert_from = { guided_missile_equipment_1 guided_missile_equipment_2 } is_buildable = no one_use_only = yes sprite = missile_default air_range = 800 maximum_speed = 2200 air_agility = 130 air_attack = 35 air_defence = 0 } guided_missile_equipment_3 = { archetype = guided_missile_equipment parent = guided_missile_equipment_2 can_convert_from = { guided_missile_equipment_1 guided_missile_equipment_2 guided_missile_equipment_2 guided_missile_equipment_2 guided_missile_equipment_3 } is_buildable = no one_use_only = yes sprite = missile_default air_range = 1000 maximum_speed = 2200 air_agility = 130 air_attack = 40 air_defence = 0 # build_cost_ic = 44 } guided_missile_equipment_4 = { archetype = guided_missile_equipment parent = guided_missile_equipment_2 can_convert_from = { guided_missile_equipment_1 guided_missile_equipment_2 guided_missile_equipment_2 guided_missile_equipment_2 guided_missile_equipment_4 } is_buildable = no one_use_only = yes sprite = missile_default air_range = 1200 maximum_speed = 2200 air_agility = 130 air_attack = 40 air_defence = 0 # build_cost_ic = 44 } guided_missile_equipment_5 = { archetype = guided_missile_equipment parent = guided_missile_equipment_2 can_convert_from = { guided_missile_equipment_1 guided_missile_equipment_2 guided_missile_equipment_2 guided_missile_equipment_2 guided_missile_equipment_5 } is_buildable = no one_use_only = yes sprite = missile_default air_range = 1400 maximum_speed = 2200 air_agility = 130 air_attack = 40 air_defence = 0 # build_cost_ic = 44 } }