#Written by Hiddengearz #Balance Changes done by Didi equipments = { ###Main Battle Tank### #THIS NEEDS TO BE REMOVED AT SOME POINT MBT_Equipment = { archetype = mbt_hull is_buildable = no type = armor group_by = archetype fuel_consumption = 0.1 priority = 5 interface_category = interface_category_armor #Misc Abilities maximum_speed = 8 reliability = 0.9 # Defensive Abilities defense = 10 breakthrough = 84 hardness = 0.98 armor_value = 0 # Offensive Abilities soft_attack = 41.25 hard_attack = 24 ap_attack = 131 air_attack = 0 # Space taken in convoy lend_lease_cost = 4 build_cost_ic = 10 fuel_consumption = 3.2 resources = { tungsten = 1 steel = 1 } } #1965 MBT_1 = { year = 1965 archetype = mbt_hull #priority = 5 visual_level = 0 upgrades = { tank_engine_upgrade tank_armor_upgrade tank_gun_upgrade tank_support_weapons_upgrade tank_reliability_upgrade tank_cutting_corners_upgrade } #Misc Abilities maximum_speed = 8.5 reliability = 0.9 #Defensive Abilities defense = 15 breakthrough = 21 hardness = 0.9 armor_value = 30 #Offensive Abilities soft_attack = 15 hard_attack = 23.25 ap_attack = 50 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 9 fuel_consumption = 3.6 resources = { tungsten = 1 steel = 2 } } #1975 MBT_2 = { year = 1975 archetype = mbt_hull parent = MBT_1 can_convert_from = { MBT_1 MBT_2 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 9 reliability = 0.9 #Defensive Abilities defense = 16 #+1 breakthrough = 22 hardness = 0.9 armor_value = 40 #Offensive Abilities soft_attack = 16.9 hard_attack = 24.75 ap_attack = 60 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 11 fuel_consumption = 4.0 resources = { tungsten = 1 steel = 2 } } #1985 MBT_3 = { year = 1985 archetype = mbt_hull parent = MBT_2 can_convert_from = { MBT_1 MBT_2 MBT_3 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 9.5 reliability = 0.9 #Defensive Abilities defense = 17 #+1 breakthrough = 23 hardness = 0.9 armor_value = 50 #Offensive Abilities soft_attack = 20 hard_attack = 30 ap_attack = 80 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 12 fuel_consumption = 4.4 resources = { tungsten = 2 steel = 3 } } #1995 MBT_4 = { year = 1995 archetype = mbt_hull parent = MBT_3 can_convert_from = { MBT_1 MBT_2 MBT_3 MBT_4 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 10 reliability = 0.9 #Defensive Abilities defense = 18 #+1 breakthrough = 24 hardness = 0.9 armor_value = 58 #Offensive Abilities soft_attack = 23.2 hard_attack = 32.25 ap_attack = 100 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 12.25 fuel_consumption = 4.8 resources = { tungsten = 2 steel = 3 } } #2015 MBT_5 = { year = 2015 archetype = mbt_hull parent = MBT_4 can_convert_from = { MBT_1 MBT_2 MBT_3 MBT_4 MBT_5 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 11 reliability = 0.9 #Defensive Abilities defense = 20 #+1 breakthrough = 26 hardness = 0.9 armor_value = 65 #Offensive Abilities soft_attack = 26.25 hard_attack = 36 ap_attack = 120 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 17 fuel_consumption = 5.5 resources = { tungsten = 2 steel = 4 chromium = 1 } } #2025 MBT_7 = { year = 2025 archetype = mbt_hull parent = MBT_5 can_convert_from = { MBT_1 MBT_2 MBT_3 MBT_4 MBT_5 MBT_7 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 11.5 reliability = 0.9 #Defensive Abilities defense = 21 #+1 breakthrough = 27 hardness = 0.9 armor_value = 75 #Offensive Abilities soft_attack = 29.4 hard_attack = 39 ap_attack = 130 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 18 fuel_consumption = 6.0 resources = { tungsten = 2 steel = 5 chromium = 1 } } #2035 MBT_8 = { year = 2035 archetype = mbt_hull parent = MBT_7 can_convert_from = { MBT_1 MBT_2 MBT_3 MBT_4 MBT_5 MBT_7 MBT_8 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 12 reliability = 0.9 #Defensive Abilities defense = 22 #+1 breakthrough = 28 hardness = 0.9 armor_value = 90 #Offensive Abilities soft_attack = 32.5 hard_attack = 41.25 ap_attack = 140 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 build_cost_ic = 19 fuel_consumption = 6.8 resources = { tungsten = 2 steel = 5 chromium = 2 } } ###Recon Tank### #1965 Rec_tank_0 = { archetype = light_tank_hull #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 11 reliability = 0.9 #Defensive Abilities defense = 11 #+1 breakthrough = 14 hardness = 0.7 armor_value = 10 #Offensive Abilities soft_attack = 17.5 hard_attack = 12 ap_attack = 40 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 fuel_consumption = 2.7 build_cost_ic = 6.25 resources = { aluminium = 1 steel = 1 } } #1985 Rec_tank_1 = { archetype = light_tank_hull parent = Rec_tank_0 can_convert_from = { Rec_tank_0 Rec_tank_1 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 12 reliability = 0.9 #Defensive Abilities defense = 13 #+1 breakthrough = 18 hardness = 0.7 armor_value = 20 #Offensive Abilities soft_attack = 18.75 hard_attack = 13.5 ap_attack = 53 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 fuel_consumption = 3.5 build_cost_ic = 6.75 resources = { aluminium = 1 steel = 2 } } #2005 Rec_tank_2 = { archetype = light_tank_hull parent = Rec_tank_1 can_convert_from = { Rec_tank_0 Rec_tank_1 Rec_tank_2 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 13 reliability = 0.9 #Defensive Abilities defense = 15 #+1 breakthrough = 22 hardness = 0.7 armor_value = 30 #Offensive Abilities soft_attack = 20 hard_attack = 21.75 ap_attack = 65 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 fuel_consumption = 4.3 build_cost_ic = 7.5 resources = { aluminium = 1 steel = 3 } } #2015 Rec_tank_3 = { archetype = light_tank_hull parent = Rec_tank_2 can_convert_from = { Rec_tank_0 Rec_tank_1 Rec_tank_2 Rec_tank_3 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 14 reliability = 0.9 #Defensive Abilities defense = 16 #+1 breakthrough = 24 hardness = 0.7 armor_value = 40 #Offensive Abilities soft_attack = 17 hard_attack = 21.75 ap_attack = 80 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 fuel_consumption = 4.7 build_cost_ic = 8.25 resources = { aluminium = 2 steel = 3 chromium = 1 } } #2025 Rec_tank_4 = { archetype = light_tank_hull parent = Rec_tank_3 can_convert_from = { Rec_tank_0 Rec_tank_1 Rec_tank_2 Rec_tank_3 Rec_tank_4 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 15 reliability = 0.9 #Defensive Abilities defense = 17 #+1 breakthrough = 26 hardness = 0.7 armor_value = 50 #Offensive Abilities soft_attack = 22.5 hard_attack = 28.5 ap_attack = 98 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 fuel_consumption = 5.1 build_cost_ic = 9 resources = { aluminium = 2 steel = 4 chromium = 1 } } #2035 Rec_tank_5 = { archetype = light_tank_hull parent = Rec_tank_4 can_convert_from = { Rec_tank_0 Rec_tank_1 Rec_tank_2 Rec_tank_3 Rec_tank_4 Rec_tank_5 } #priority = 5 visual_level = 0 #Misc Abilities maximum_speed = 16 reliability = 0.9 #Defensive Abilities defense = 18 #+1 breakthrough = 28 hardness = 0.7 armor_value = 60 #Offensive Abilities soft_attack = 22.5 hard_attack = 33 ap_attack = 110 air_attack = 0 #Space taken in convoy lend_lease_cost = 4 fuel_consumption = 5.5 build_cost_ic = 9.75 resources = { aluminium = 2 steel = 5 chromium = 1 } } }